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Why does when i make a trade i says unknown word givepokemon
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okay, regarding level scripts.
i got confused when you said it needs three parts...example maybe? I don't know... maybe its just cuz i dont really understand the point of variables... could someone explain that too? by the way love the tutorial. It got me soooooooooo far oh and a regular scripting problem. when I give the item TEACHY TV it will go into my bag but when I try and use it the screen goes black and it freezes. Is there something im missing? |
is tere a list of fanfares i can use?
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Thanks for the great guide! With this and Hackmew's included guide, I think I am starting to get the hang of scripting. I was wondering if it was possible to get a list of fanfares?
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Sorry, but I don't have a list of fanfares.
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For hidesprite, can you use it to hide the player's sprite?
If you can, what do you put for the person id? |
Can someone help me with this script i'm really new to scripting but i still have read almost every tutorial but no matter what this scipt doesn't work the way i want it to
im trying to make a scipt so that once i enter a new area outside Prof Oak runs up to me shouting my name with a "!" above his head then walking 2 steps down in front of me and his Prof Oak theme comes on and then he says about 2 paragraphs of text(i know how the \p \n \l works so i got that right) than before we battle the track goes to the ENCOUNTER 4 theme and than we fight(i gave him pokemon in A-trainer)with Gary's Elite Four theme. the problem is whenever i step on the script either nothing happens or the game freezes and i already changed Var number and Unknown to what the tut said. and when i talk to him myself the game freezes but when i make another person with the same script as the Prof Oak i made and talked to him then it works but then the 1st Oak does the script i wanted him to do but no battle occurs, the music doesn't change and then i deleted and added some stuff to the script but can someone please tell me what script do i give to Oak and what script i put on that green S mark this is what it says on the Green S I opened the script and copied and pasted it here. please correct any mistakes //--------------- #org 0x8036F7 checkflag 0x8C0 if 0x1 goto 0x8803731 msgbox 0x880373A MSG_NORMAL //"OSCIZOR!" playsong 0x156 applymovement 0x14 0x8803734 waitmovement 0x0 applymovement 0x14 0x8803736 pause 0x30 trainerbattle 0x0 0x1FF 0x0 @2 @ 3 msgbox 0x8803746 MSG_NORMAL //"Hold on OSCIZOR!\pI know you are\n..." playsong 0x155 0x0 waitmovement 0x0 fadesong 0x12C release end //--------------- #org 0x803731 release end //--------- // Strings //--------- #org 0x80373A = OSCIZOR! #org 0x803746 = Hold on OSCIZOR!\pI know you are\ntrying to go onto battle this\lman but you see..I can't let you.\pThe reason being is\nthat you were not supposed to\l get this far and fight him...\pMy grandson was supposed to.\pAnd if you beat him...\lyou...\nyou will just ruin everything!\pWHY ARE YOU TRYING\nTO RUIN EVERYTHING! //----------- // Movements //----------- #org 0x803734 #raw 0x62 //Exclamation Mark (!) #org 0x803736 #raw 0x52 //Jump in Place (Facing Down) #raw 0x1D //Step Down (Fast) #raw 0x1D //Step Down (Fast) I also made a youtube video if it helps i explain a little more there but i can't post a link so just combine all this with no spaces ww w. youtube. com /watch?v =9PybIbNXY-8 my username there is Xboxproscar along with the video Fire Red Script 001 Footage |
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Changes and stuff are in bold. You should also put this in the script help thread :X |
thanks
I got it to work |
Thanks to this tutorial, I won't be needing scripters. I can script now, thanks for your efforts.
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Ok, guys. I've got a problem.
I've made a script so that if I don't have a certain pokemon(for this example, Pikachu), the guy will not move aside for me. I've used a checkpokemon script. However, if I don't have a Pikachu, the "Not allowed" message comes fine. However, when I DO have the Pikachu, he doesn't follow the applymovement, and top of that, the GAME FREEZES! Here is the Code, please proof-read it for me; the last time I did anything related to hacking was 2007 and only for like a month; I've forgotten everything I knew and now have to relearn everything to also match with the new tools and the updates everyone is releasing: Code:
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Credits to Dragonmaster91 for the picture. |
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Oh, I misread the script, sorry :P.
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Thanks guys/Diego! However, one more problem:
Now the script works, but I can click on the guy again, and AGAIN he moves back. I tried doing it so the script is IN FRONT of the tile he is on, rather than on himself, but now everytime I step on the tile, the script executes, and he moves even yet again!! To the point he's standing in other mountain tiles; which is fake looking. I realize I need to use the 'setflag', but can you add it to the script to show me how's it's effectively done? And what's wrong with this script(I know I'm missing good chunks of commands). When I step on it, it's supposed to be EARTHQUAKE, but instead the game freezes: Code:
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level scripts.
how do u make it so that you can do more than one in the entire game. when i follwed your instructions it worked, but i could only do the one script. how do you change the script offset of the level script so i can make two of them? |
Seeing as this script has been giving me a nightmare for the last two days, would someone like to offer any assistance? ;D
Before I go and show it off, here's what I'm *trying* to make happen: Player comes through warp, and as soon as they step out of the cave, he is noticed by the leader of an evil organization. The leader walks over to him, talks to him, and then scares the player out of the way, and he disappears through the warp the player just came through. Here's the script: (I'm sure there's plenty wrong with it.) Code:
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Thank you so much, diego!!
Your tutorial has been so much help thus far!! |
Hello there, newbie at scripting (this tut helps a LOT).
I was looking around, and forgive my stupidity, but I have utterly no idea how to set up a Vs. Seeker script for a trainer. I used the regular trainer script, such as: #dynamic 0x34ED04 #org @start trainerbattle 0x0 0x004 0x0 @before @after msgbox @beaten 0x6 release end #org @before = INTRUDER ALERT! #org @after = So you are worthy! #org @beaten = I'll let you pass this once. That's my script. But how do I make it so that the trainer responds to the Vs. Seeker? |
level scripts.
how do u make it so that you can do more than one in the entire game. when i follwed your instructions it worked, but i could only do the one script. how do you change the script offset of the level script so i can make two of them? COULD SOMEONE PLEASE ANSWER THIS! it is kinda putting me at a stand-still in my game. plz! |
umm... i have a question- is there a tutorial for newbies? cuz i can't understand any of this, and when i tried to do it, it didn't work...........
3 days later- nvm, i found out how to do it, ty |
The nickname pokemon script offset in LeafGreen is 0x1A74C7. (Whereas the one for FireRed, as Diego used in his tutorial, is 0x1A74EB.)
Just thought I'd point this out, since it felt good to bend Translhextion to my will for once. Maybe it'll help somebody! ;D |
I have a problem with pokemon giving script... I copied what you have here just to be sure that it's working but it isn't... person who I gave offset of script don't do a thing... Can anyone help me?
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