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And if I rebember Confiscation lets your opponent see your hand. And where is it now? The "Banned List" Cermonial Bell has no atack. That could be a problem. Spirit Reaper has 300 atack and it is used for atack. Mind on Air has a 1000. More atack, and defense. Mind on Air could be a good card. You just need to add support. |
I did say that the equip better have a good effect if you dare to use it... and recursion is definitely a good one. Stealing equip cards are also effective. Def+ equip cards are seriously useless, and attack+ cards better have a good monster to go with it, such as Hayabusa knight (whose double attack effect indirectly doubles the effect of the equip card). Hayabusa Knight is most likely going to only get 2 attacks at most with the equip card, but even one turn is deadly enough for Hayabusa Knight with an equip card. Boosting a monster from pitiful to acceptable? Forget it...
Spirit Reaper attacks because it has an effect of hand destruction as well, and you can't possibly lose it (even though you take damage) even if the opponent gets a monster to deal damage to Spirit Reaper next turn. The discard on top of the "indestructible by attack" effect can give you a card advantage, so that's why it should attack. It's not the 300 attack. It's the fact that it can discard and that's why it attacks. Instead, you can even turn the 0 attack into your advantage by putting it in attack mode with facedown irrelevant magic/trap as buff. Ceremonial Bell on the other hand is used for its effect, like many other monsters. It doesn't really matter if the attack is high or not, as long as the effect is useful enough for the deck. Tribute matter hurts the most... Both Ceremonial Bell and Mind on Air won't last long (just like any other monster, because there are too many ways to instantly destroy your monsters), but no tribute for Bell gives you a better card advantage. I thought Forceful Sentry is the one that's banned and not Confiscation... both of them are banned on top of Duo now? I think Confiscation is just limited... And there's plenty other discarding effect monsters that'll definitely benefit from looking at the opponent's hand before you choose something to discard. If you ever got to look at the hand (as a hand control deck) then you get a major advantage. Instead of randomly discarding, you can discard the hearts of the opponent's strategy. Any other deck that sees a hand doesn't get such a strong benefit, except knowing what's coming but (as you said) have no way to stop it. Of course, just discard those dangerous cards is one method to stop it... *wants a hug* |
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Tributes does not always hurt and you can special summon it. Or use Costdown. Ceremonial Bell you have to wait a turn to use or you can summon it in face up atack mode with 0 atack. -.- From what I see now. You think Ceremonial Bell is better because it's not a tribute. And at the end what what you said. Discarding your hand is one way to stop it but you cant always to that on your opponent's turn. That is what I meant. |
You should *ALWAYS* be able to do it if you're using hand control deck...
And Mind on Air doesn't need to wait a turn for the enemy to run into it? Unless you're tribute summoning it in attack mode with 1000 atk which isn't that much better compare to 0 at that level... I checked the thread you made before and confiscation is not banned... Forceful sentry is gone long time ago. Duo also got banned there too, but confiscation is still here. These 3 are the more famous magic cards for hand destruction, but there are others as well (and those you need to randomly discard, which isn't so random anymore if you got Bell to look at the hand.) Using Costdown makes it a 2 card combo... taking up that much valuable space in a 39 card deck (because 1 of them is always Pot of Greed) better be good. You wonder how come everyone has only 2-3 tribute monster, and there's a darn good reason why. Taking up valuable slots with Mind on Air as your tribute is rather a joke... Don't need to invite yourself to be run over by the other tribute monsters, especially Airknight who will also ripe a draw out of you. In just anyway you look at it, Ceremonial Bell is only weaker than Mind on Air because it got 1000 atk power... oooo 1000 attack power. Why do people not use Sangan for purely offensive purposes again? (btw, I made a mistake earlier and mistaken Ceremonial Bell to be wind type. It's actually light, so it can't use Wind Spiritual Art. However, this means that Ceremonial Bell will also get a searcher just like Mind on Air. Hurray for Shining Angel, if you need a searcher for it.) *wants a hug* And if you insist on being picky, Ceremonial Bell is a light type so it's chaos food. Though Mind on Air is also chaos food, it's easier to send a no-tribute food in comparison to a tribute-required food since Graceful no longer exists. |
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Of course, if you DO intend to summon the card into attack mode for the time being so you don't have to wait, you'll probably want to do Mind on Air--it might not be much, but 1000 can still save you. Also, did everyone on here forget about a little-praised equip card known as "Heart of Clear Water"...?
As far as Confiscation goes, it IS banned now, and Duo is allowed, but there's a good chance that will change October 1st...but for now, that's the way it is. People seem to forget that the next banlist IS NOT in effect yet, and might not be the same as the asian list... ......Still going on Hand Depletion...I haven't seen all the latest posts, but has anyone mentioned Magical Thorn yet? |
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Magical Thorn +CED + The 300 damage from it's burn effect. = Holy S*** O__O; |
You know... I know this is an open opinon thread, but it seems like all i'm reading is 'you're wrong' 'no you're wrong.'
Guys. I asked for opinons for MOA because, i think, if you build a deck to support it, it can be dangerous. Ie.... Mind on Air+AOD= attack of 2k. Activate ominous fortune telling... That's bad. You see what is in their hand. Crap... gimime a sec to get my cards... >< Geh screw it. But, what is one of the best ways to beat your opponent? Knowing what s/he is going to do. And if they go reaching for a card, you know what it is. If you get this out on the second turn, (i know, big if. but still,) then you will own your opponent. All i'm sayin in that, if properly constructed, you can pwn with a lotta cards that people wont use for their own reasons. /sigh. i know. didnt give ya much support... but still. An BTW... 40 card deck... I havent used one of those for a long time. with the game as it is now, you need a few extra cards in there. i try for 46-48... but my deck now is a 56 carder i think. not coundint fusion. It doesnt mean i'm a n00b. It doesnt mean i'll always lose. It's my style. Thing bout these TCG's is... people use their own style. And one more FYI... Frost... There are plenty of cards that make you discard cards besides graceful. I.E. Spiritual Energy mach, Darkness approaches, magic jammer... Not to mention you can use one of those cards and then use Premature Burial or Call of the Haunted or the like... ... e.e /sigh i need to go to the card shop sometime... KK... Imana pick the next card too... randomly of course... xD -drumroll- Petit Angel! ... Joking. Fuh-Rin-Ka-Zan! You all know this card! The annoyingly impossible to use trap card that states :You can only activate this card when there is at least 1 monster of each Wind, Water, Fire, and Earth attribute on the field. Pick and resolve one of the following effects - Raigeki type Harpies feather duster type Discard 2 cards from opponents hand Draw 2 cards Comments? Opinions? I think it'd be a great card when the monster comes out that is... all of the attrubutes combind. Anyone hear of it? I cant remember the name... >.> But this is a versitile card if you can get each out. You could use it for harpies, then flip a mask of darkness and then use it next turn for raigeki. Of course... there are down sides... But... |
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Inuyasha. I think 44 is a good number if you want to try. But 40 is great. That is what everyone uses. I do 42 though. I see your point on Mind on Air. It can do well. From what I see you are trying to make the deck with burn? I have a idea of that. Minfest the Infernal General +Magical Thorn + Robin Goblin= Very Impressive. It's trample effect is godly. I would be glad to help you with your deck. Just PM me or anything. Quote:
Cau could make a great deck out of it. Total Field avdtange or hand. Truly great. And it's effect works in the graveyard too. |
It's SOOO close to usable but sadly it's ritual =/
3 cards just to get it out, and then on top of that, you need Fuh-Rin-Ka-Zan. That's 4 cards. Now the effect is awesome, but can someone tell me if it is a continous trap? If it is, then it's worth using. If it's not, then... I don't see why you are using 4 cards to say, draw 2 cards. The effects are good, but at the price of 4 cards just to activate it once will tick me off quite a bit... |
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The problem is that those combos take more cards and have a lesser speed than even Harpie Decks... that's saying a lot.
Biggest problem is that Doriado is a fusionritual. If it got 0/0 and is a normal monster, then it's usable. But as a fusion... no. |
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lol... No comment from me.
^.^:; thanks for the pics and the dorido info... Actually, i was only askin bout MOA cuz someone gave the really shiny version... what ULR or something, never did care bout rare cards much... anywho, and i was playing around with different possibilities... I suck at making decks... but the one I have actually works well... i've got this semi-chaos deck going... and a lotta my cards end up removed from play... An then theres my Gren Maju... hehe. I had that thing at 4800 ATK without any equips... >.> Then I laid those on too... ^.^:; but in all... only thing i need to do is streamline it... you know... 'this card is useless now... -remove- But I've no one to duel... ;.; ///Edit/// Lol... quick off topic question... anyone notice all the 'petit' cards out there? Well... me and my friend were talking... He gave me a 'Shining Friendship' a while back, (Ahhh... good times it was... KnD ^.^:;) and we used to joke that There'd be this UBER fusion card that used it and no one would have the SF but me... and then I'd pwnz the tourneys and all... ^.^:; just a funny side note... |
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I would like to see your semi chaos. I could help. Make a thread^^ And which Manku are you talking about? The one whose atack increases by 400 for each card you hace removed from play or the one whose atack doubles when it's tributed summoned? |
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>.> An... Manju De Ez... whatever... attack +400 for each removed... it was a fun one... i was down to 10 cards... my friend was at 4. hehe. |
Wow. Has this died?
New Card.http://store1.yimg.com/I/my1stop2shop_1859_703619679 Yay~ a card that makes Black Luster Soldier- Envoy the Beginning useful for once. |
... BLS isn't useful? It has always been useful O.o; See anything suspicious? Just remove it then. Best part is probably the easy access for summoning it...
Secondly, Cyber Twin Dragon is an insanely powerful card... and there isn't much to say about it regarding combos except maybe adding Big Bang Shot if you desperately want it to trample, or use Giant Grunade to clear the field of all suspicious beings first... Of course, always consider Twin Dragon's other fusion... Too bad Cyber-End Dragon will never get the abuse it is made for if metamorphsis is going to be shrinked down to 1. |
Wow... good card. Good.
Lets see... this thing has 2800 attack. most monsters have... less. And in the defensive area... most non tribute is like... 2100. So... This thing pwnz 2 cards... BLS-E will pwnz another two... That's... almost all of them! Good card, good. Want a treat? -tosses syber dragon a scooby snack- I give this... 8/10. Only cuz I dont have it. |
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But. Traditional:3.4/5 Avdenced3.9/5 New Avdanced:4.0/5 |
Cyber Twin Dragon + Power Bond + Limiter Removal = Cyber Dragon OTK. gg.
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Cyber Twin Dragon is just awesome. Like was stated before, not too many fusion monsters have high attack these days. The chance to attack twice is good. Enough to knock out Blue-Eyes with the right cards. I'd give it a 10/10.
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http://www.metagame.com/yugioh.aspx?tabid=33&ArticleId=3533 Star Crossed Dreamer: There are more high atack fusions than you think. |
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Cyber Twin Dragon + Megamorph + Limiter Removal= Total Destruction XD |
BEWD isn't that strong in reality... just because it's a deadweight if it ever ends up in your hand most of the time. Cyber Dragon fusions are in the fusion deck and still got a fair amount of ways to bring it out.
I was more thinking of Metamorphsis abuse with Cyber End Dragon. There are some... interesting lvl 10 monsters that can be pulled out easily for metamorphsis ;p In a way, I kinda wish that Cyber Twin Dragon got weaker stats but be changed to a lvl 6 instead sometimes... it'll make stealing just that much more useful =P *wants a hug* |
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