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-   -   YGO: Individual Card Discussion (https://www.pokecommunity.com/showthread.php?t=16434)

RaikouRider243 November 13th, 2005 7:13 PM

Quote:

Originally Posted by Frostweaver
Cold Wave is usable, but I don't see how it works in warrior... that's like a civil war between Cold Wave and Reinforcement of the Army/Dimension Fusion >>; Maybe another deck, but not warriors... Have to see the whole deck to really make an accurate comment about Cold Wave+Warrior though.

The idea is don't use Cold Wave if you have a ton of spells in your hand. I play it because I run more monsters in warrior. Neway here is the build.

Monster: 20
3 Marauding Captain
2 Mystic Swordsman Lv4
2 Goblin Attack Force
3 Command Knight
1 Blade Knight
1 D. D. Warrior Lady
2 Mataza the Zapper
1 Breaker the Magical Warrior
1 Injection Fairy Lily
1 D. D. Assailant
1 Exiled Force
1 Morphing Jar
1 Dark Ruler Ha Des

Spell: 19
3 Cold Wave
2 The Warrior Returning Alive
2 Reinforcement of the Army
1 Enemy Controller
1 United We Stand
1 Mage Power
1 Big Bang Shot
1 Mystical Space Typhoon
1 Dark Hole
1 Scapegoat
1 Heavy Storm
1 Premature Burial
1 Book of Moon
1 Card Destruction
1 Snatch Steal

Trap: 5
1 Call of the Haunted
1 Torrential Tribute
3 Solemn Judgment

Total: 44.

Sideboard:
1 Swords of Revealing Light
1 Smashing Ground
1 Big Bang Shot
3 Dust Tornado
1 Divine Wrath
1 Windstorm of Etaqua
2 Compulsory Evacuation Device
1 D. D. Survivor
2 King Tiger Wanghu
1 Cyber Jar
1 Goblin Attack Force

There you go. ^_^

Zaikiro November 13th, 2005 7:50 PM

Quote:

Originally Posted by RaikouRider243
The idea is don't use Cold Wave if you have a ton of spells in your hand. I play it because I run more monsters in warrior. Neway here is the build.

Monster: 20
3 Marauding Captain
2 Mystic Swordsman Lv4
2 Goblin Attack Force
3 Command Knight
1 Blade Knight
1 D. D. Warrior Lady
2 Mataza the Zapper
1 Breaker the Magical Warrior
1 Injection Fairy Lily
1 D. D. Assailant
1 Exiled Force
1 Morphing Jar
1 Dark Ruler Ha Des

Spell: 19
3 Cold Wave
2 The Warrior Returning Alive
2 Reinforcement of the Army
1 Enemy Controller
1 United We Stand
1 Mage Power
1 Big Bang Shot
1 Mystical Space Typhoon
1 Dark Hole
1 Scapegoat
1 Heavy Storm
1 Premature Burial
1 Book of Moon
1 Card Destruction
1 Snatch Steal

Trap: 5
1 Call of the Haunted
1 Torrential Tribute
3 Solemn Judgment

Total: 44.

Sideboard:
1 Swords of Revealing Light
1 Smashing Ground
1 Big Bang Shot
3 Dust Tornado
1 Divine Wrath
1 Windstorm of Etaqua
2 Compulsory Evacuation Device
1 D. D. Survivor
2 King Tiger Wanghu
1 Cyber Jar
1 Goblin Attack Force

There you go. ^_^


Good deck. But for Warrior MS Lv. 2 >Dark Ruler Ha Des

You should make a thread .^_^

Forci Stikane November 14th, 2005 4:30 PM

...ANOTHER FORM OF CYBER TWIN!!?????? That can't be right....but if it is:

First off, there has to be something else to the effect (discarding a card, lower instead of higher, etc) or else it will be broken before it's ever released.

Second, it's way too easy to summon...Special 1 Cyber, sac for another, Premature, PGU.

Third, this card is just begging for the Royal Decree/Jinzo treatment...

11/10 IF it's a real card

...Does anyone else get the sense that they're about to make Cyber Dragon an easy-to-get promo like they're doing with the envoys and Phoenix??

Zaikiro November 14th, 2005 4:46 PM

Quote:

Originally Posted by Ichapokemr
...ANOTHER FORM OF CYBER TWIN!!?????? That can't be right....but if it is:

First off, there has to be something else to the effect (discarding a card, lower instead of higher, etc) or else it will be broken before it's ever released.

Second, it's way too easy to summon...Special 1 Cyber, sac for another, Premature, PGU.

Third, this card is just begging for the Royal Decree/Jinzo treatment...

11/10 IF it's a real card

...Does anyone else get the sense that they're about to make Cyber Dragon an easy-to-get promo like they're doing with the envoys and Phoenix??


They did that with BLS and I heard about Pheonix.

And I'm though you knew me well. ^^ I don't lie when it comes to YGO. It is a real card.

Until it comes out. That's on the 17th. I give this a 4.2/5

Zaikiro November 19th, 2005 4:13 AM

http://store1.yimg.com/I/my1stop2shop_1872_7507502

Just a head's up. Discarding as a cost is not a effect. There goes your plan of using Lightning Vortex with this.

RaikouRider243 November 19th, 2005 6:19 AM

Still, this thing is broken as hell. If Konami/UDE doesn't limit this thing to 1, terrible pandemonium will envelop the meta. Dark World decks will become the next Chaos if some of its cards aren't limited.

Zaikiro November 19th, 2005 6:27 AM

Not really. I like Sliver better, but gold will gain more play. In the average meta side deck/main deck. 4.1/ for both formats.

If D Duo and Graceful Charity was still unbanned, then.





































Dark Worlds would be tier1.

Agent9 November 19th, 2005 9:48 AM

are members aloud to rate cards too? well if yes, gold is like a big mobius, but he can hit monsters AND traps...and spells. I give it a 8/10

Forci Stikane November 19th, 2005 10:45 AM

9/10. It's deadly, but has its flaws...if it was just "discarded", then it would be banned instantly...but it's by an effect, which means that it's still lousy topdecking for Vortex/Magic Jammer/Abyss/etc...oh, and there's no way your opponent would pick this for Confiscation, unless there's nothing else...

Frostweaver November 19th, 2005 11:37 AM

Interestingly enough, Dark World Lightning's funny awkward text (seriously took me a long time to decipher the precise technical ordering for that card's effect) isn't a "cost" because its wording makes it an effect... It's a good random tech card (but only use one of them) to use sometimes as it destroys anything face down. With that in mind, Goldd can combo a bit with that. The other card is probably going to be Morphing Jar in combination with the Dark World lords, which Exchange of the Spirit users will love to see Sillva backfire with (Discard my hand? Cool! *exchange*)

Goldd is better than Sillva, because it basically forces an open field even better than Mobius. Mobius still risks against a possible facedown D. D. Assailant, but then Goldd can blast that apart as well. Delinquent Duo-effect of Sillva is powerful as well, but just not as good as Goldd. Both of them destroys resources for advantages, but Goldd can generate the open field unlike that of Sillva (and not to mention, Sillva may bring out your enemies' Sillva/Goldd)

Mobius's firm stand as the "Tribute of the Ages" isn't so firm anymore. With so many "OMG TRIPLE SPIRIT REAPER AND TRIPLE DON ZALOOG WITH MIRROR WALL U R DEAD KHEHEHE" type of stuff out there, it may not be all too hard to use Goldd's special effect. You must be sick if Goldd isn't in your sidedeck the second you got one.

Zaikiro November 19th, 2005 4:10 PM

Quote:

Originally Posted by Ichapokemr
9/10. It's deadly, but has its flaws...if it was just "discarded", then it would be banned instantly...but it's by an effect, which means that it's still lousy topdecking for Vortex/Magic Jammer/Abyss/etc...oh, and there's no way your opponent would pick this for Confiscation, unless there's nothing else...

Abyss Soldier has to have a water monster discarded.

Quote:

Originally Posted by Frostweaver
Interestingly enough, Dark World Lightning's funny awkward text (seriously took me a long time to decipher the precise technical ordering for that card's effect) isn't a "cost" because its wording makes it an effect... It's a good random tech card (but only use one of them) to use sometimes as it destroys anything face down. With that in mind, Goldd can combo a bit with that. The other card is probably going to be Morphing Jar in combination with the Dark World lords, which Exchange of the Spirit users will love to see Sillva backfire with (Discard my hand? Cool! *exchange*)

Goldd is better than Sillva, because it basically forces an open field even better than Mobius. Mobius still risks against a possible facedown D. D. Assailant, but then Goldd can blast that apart as well. Delinquent Duo-effect of Sillva is powerful as well, but just not as good as Goldd. Both of them destroys resources for advantages, but Goldd can generate the open field unlike that of Sillva (and not to mention, Sillva may bring out your enemies' Sillva/Goldd)

Mobius's firm stand as the "Tribute of the Ages" isn't so firm anymore. With so many "OMG TRIPLE SPIRIT REAPER AND TRIPLE DON ZALOOG WITH MIRROR WALL U R DEAD KHEHEHE" type of stuff out there, it may not be all too hard to use Goldd's special effect. You must be sick if Goldd isn't in your sidedeck the second you got one.

I want one -___-

Sillva does not discard. It sends to the cards bottom of the deck.


I do agree. Gold is very good tech. I bet it will be in some top 8 side decks.

Frostweaver November 19th, 2005 5:44 PM

Bottom of the deck is pretty much the same as discard? You won't ever see it again for the rest of the battle unless there's some lucky shuffling done from the effect of a searcher.

Zaikiro November 20th, 2005 7:31 AM

Quote:

Originally Posted by Frostweaver
Bottom of the deck is pretty much the same as discard? You won't ever see it again for the rest of the battle unless there's some lucky shuffling done from the effect of a searcher.

Not actuaully. They are 2 different things. Sillva is best in the early game. Gold is best in the late game if your opponent tries to atack with Spirt Reaper and discards it.

Sad Donny may lose play -__-.

Helios November 21st, 2005 3:54 AM

Bah its O.K. I think that Mobius the frost Monarch is better.


Please don't hurt me.

Frostweaver November 21st, 2005 2:19 PM

Mobius is better because it's guranteed, and its effect is within your control unlike Goldd where it's dependent on your opponent (yeah like, when will you ever get to use Goldd if your opponent is playing Burn deck with lava golem and stealth bird.) That's why it's much more suitable in the sidedeck. Mobius and Goldd are alike in the sense that they destroy stuff upon summon, so it's not too bad to switch out Mobius with Goldd should the opponent play a lot of hand destruction.

I'll rather play Goldd over Sillva, because you can *always* destroy stuff, but there's no hand to destroy in the late game. Also, selected discard isn't as good as Delinquent Duo's one random and one selected discard too...

Zaikiro November 21st, 2005 2:59 PM

Quote:

Originally Posted by Helios
Bah its O.K. I think that Mobius the frost Monarch is better.


Please don't hurt me.

*pats Helios*

Mobius is more accutare and faster.

Mobius is game breaking. Gold is gamebreaking at most time. Gold just need's more than one card. Moblis only needs a monster.

Forci Stikane November 29th, 2005 2:50 PM

On the other hand, you could also use it with something like Card Destruction for a free first-turn beatstick...

...YAY!! I PULLED A GOLDD SUNDAY!!!!!!

...But I didn't get to use it yet......

Zaikiro November 29th, 2005 3:27 PM

Quote:

Originally Posted by Ichapokemr
On the other hand, you could also use it with something like Card Destruction for a free first-turn beatstick...

...YAY!! I PULLED A GOLDD SUNDAY!!!!!!

...But I didn't get to use it yet......

*Envys Ichapokemr*

Card Desruction is well in the deck, aslo Morphing Jar and Forced Requestion.

Even Dragged to the Grave

New Card.

http://homepage.ntlworld.com/nicholas.povey/images/Yu-Gi-Oh/lon-064.jpg

I'm sure you all heard of the SJC winning deck with this card. It's nice to see it's getting noticed ^^.

Frostweaver November 29th, 2005 4:57 PM

Yes, yes and now everyone will netdeck this card with RotDD... That's why I reverted back to triple decree now -_-;

Zaikiro November 29th, 2005 5:14 PM

Quote:

Originally Posted by Frostweaver
Yes, yes and now everyone will netdeck this card with RotDD... That's why I reverted back to triple decree now -_-;

I'm happy that it' getting noticed, but not with that card >_>

I reverted to Side Decking my Solemn Judgement -__-

I blame Mobius and Cyber Dragon for this. With people looking for beatsticks to counter them.

Bazoo is the new tire 1 now.

My review of it. It has always been a great card. Always getting noticed as a good offensive monster. When BLS and CED came in..it lost it's spot in decks. Now it's back. With a intresting combo of activating it's effect and increasing it's atack, therefore actvating Return from a Different Dimension to special summon the monsters that were removed from play with it's effect and make a OTK while Bazoo can destroy the offensive monsters the the others cant. I wonder why was this not noticed with Chaos Sorceor or Black Luster Soldier Envoy the Beginning back then.

Well Bazoo does not require a sepific atribute to remove with it's effect. But just any monster, leaving players to play any(mostly arrgo) in their deck. It will be a interesting meta with this card.

Traditional: 2.6/5

Avdanced: Before the SJC 3.8/5. After the SJC 4.5/5 (It does deserve this rating overall, but it will show more use later on if someone tries something different)

Frostweaver November 29th, 2005 11:42 PM

It is not noticed before because the 2 Envoys will still walk all over it, and don't forget that the Envoys are not even normal summons. If Bazoo is light/dark, then definitely it will be noticed back then. Otherwise, no...

Mobius isn't much about beatstick, but its ability to clear the back field. It has always been strong, but now it's just stronger. The loss of the drawing cards mean that if you lose one magic/trap card, it'll take a long time to recover from the loss of card advantage (in the past, you may just draw a Graceful Charity in order to get even again with the new card you draw, or perhaps draw another magic/trap again. In here, a loss is a loss, and there's hardly anyway to recover from a hit like that.) The 2400 is relatively minor compare to the loss of 2 magic/trap.

Cyber Dragon's 2100 is what promoted Goblin Elite Attack Force to be a much more common sight. Bazoo is definitely promoted directly as an effect of Cyber Dragon as well.

And doesn't Bazoo allow you to remove *any* card from play and not just monsters? *pokes the Bazoo scan above*

Zaikiro November 30th, 2005 3:30 AM

Quote:

Originally Posted by Frostweaver
It is not noticed before because the 2 Envoys will still walk all over it, and don't forget that the Envoys are not even normal summons. If Bazoo is light/dark, then definitely it will be noticed back then. Otherwise, no...

Agreed.
Quote:

Originally Posted by Frostweaver
Mobius isn't much about beatstick, but its ability to clear the back field. It has always been strong, but now it's just stronger. The loss of the drawing cards mean that if you lose one magic/trap card, it'll take a long time to recover from the loss of card advantage (in the past, you may just draw a Graceful Charity in order to get even again with the new card you draw, or perhaps draw another magic/trap again. In here, a loss is a loss, and there's hardly anyway to recover from a hit like that.) The 2400 is relatively minor compare to the loss of 2 magic/trap.

Cyber Dragon's 2100 is what promoted Goblin Elite Attack Force to be a much more common sight. Bazoo is definitely promoted directly as an effect of Cyber Dragon as well.

Mobius is still offensive. 2400 is the most atack in most decks.

Cyber Dragon may die...

It must have been something else also. The combo with field control. But true on what you said.
Quote:

Originally Posted by Frostweaver
And doesn't Bazoo allow you to remove *any* card from play and not just monsters? *pokes the Bazoo scan above*

Yes. I was comparing to the envoys that Bazoo does not require a certain atribute for it's effect ,like the Envoys does. Bazoo can be any monster.

Mullet November 30th, 2005 3:22 PM

Quote:

Originally Posted by Zaikiro
Avdanced: Before the SJC 3.8/5. After the SJC 4.5/5 (It does deserve this rating overall, but it will show more use later on if someone tries something different)

Your such a loser. It gets a higher rating after Shonen Jump, because you now know a combo with it OMG. It's not like the card changed after or during the tourny.:\

Zaikiro November 30th, 2005 4:16 PM

Quote:

Originally Posted by Mullet
Your such a loser. It gets a higher rating after Shonen Jump, because you now know a combo with it OMG. It's not like the card changed after or during the tourny.:\

It has happened to many cards.

And I did not give it a rating because of the SJC combo only.

I said that it can show more combos later. Not only that.

Many cards always get a different view after something. Just the game og YGO =/

Mullet November 30th, 2005 4:37 PM

Quote:

Originally Posted by Zaikiro
It has happened to many cards.

And I did not give it a rating because of the SJC combo only.

I said that it can show more combos later. Not only that.

Many cards always get a different view after something. Just the game og YGO =/

They change but not like that. The card didn't get better after the tourney. It should get the smae rating. Those combos were there just never thought of.:\


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