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ozmer February 22nd, 2009 4:26 PM

First RMT (OU)
 
Here is my OU team. It is able to collectively resist every type with great defensive as well as offensive power. I would appreciate any comments but please be respectful.

Skarmory
Item: Shed Shell
Ability: Keen Eye
Nature: Impish
EVs: 252 HP /64 Atk /176Def / 16Spe
Moveset:
-Brave Bird
-Roost
-Stealth Rock
-Whirlwind
--Physical Wall/spiker. Roost helps a lot.

Dusknoir
Item: Wide Lens
Ability: Pressure
Nature: Careful
EVs: 252 HP / 6 Def / 252 SpD
Moveset:
-Pain Split
-Shadow Sneak
-Toxic
-Will-O-Wisp
--Special wall. Don't suggest Blissey.

Alakazam
Item: Choice Specs
Ability: Synchronize
Nature: Timid
EVs: 4 HP / 252 SpA / 252 Spe
Moveset:
-Focus Blast
-Psychic
-Signal Beam
-Trick
--Powerful special sweeper. Pretty standard.

Jolteon
Item: Leftovers
Ability: Volt Absorb
Nature: Hasty
EVs: 252 HP / 24 SpD / 232 Spe
Moveset:
-Baton Pass
-Discharge
-Substitute
-Wish
--Lead. This is my attemp at support. Discharge allows for pseudo Thunderwaveing and subpass helps out the rest of the team.

Dragonite
Item: Focus Sash
Ability: Inner Focus
Nature: Jolly
EVs: 4 HP / 252 Atk / 252 Spe
Moveset:
-Dragon Dance
-Earthquake
-Fire Punch
-Outrage
--Standard DDnite. I know salamence is slightly better but I prefer dragonite.

Empoleon
Item: Life Orb
Ability: Torrent
Nature: Modest
EVs: 24 HP / 252 SpA / 232 Spe
Moveset:
-Agility
-Grass Knot
-Ice Beam
-Surf
--Use support to set up agility and then sweep. Pretty simple

Faceless* February 22nd, 2009 7:28 PM

Spiritomb in place of Dusknoir, you'll have a better chance with your nasty Gengar problem. Also, I'd place something to break Blissey down with on Lucario in place of Flash Cannon, you already have a STAB and Steel-type just isn't worth sweeping with.

Also, I'd replace Empoleon with something that will absorb more Special attacks, like Blissey since it helps your team overall with other factors (Status healing, Thunder Wave support, etc.)

Anti February 22nd, 2009 7:40 PM

Quote:

Originally Posted by Faceless* (Post 4378704)
Spiritomb in place of Dusknoir, you'll have a better chance with your nasty Gengar problem. Also, I'd place something to break Blissey down with on Lucario in place of Flash Cannon, you already have a STAB and Steel-type just isn't worth sweeping with.

Also, I'd replace Empoleon with something that will absorb more Special attacks, like Blissey since it helps your team overall with other factors (Status healing, Thunder Wave support, etc.)

Aura Sphere already beats Blissey, all he needs is a Modest Nature o_O

Yache Berry is really silly on mixed Dragonite. Use Life Orb >>> it and Roost over Thunderbolt while you're at it. SS damage is going to kill it otherwise.

Hippowdon needs an Impish nature. run max HP with at least 168 Def EVs (but max Def is what I'd recommend). Also, lead with it instead of Skarmory since Skarmory is a .____. lead.

The Hero Without a Name February 22nd, 2009 8:37 PM

On SpecsLuke, you'll want Vacuum Wave in place of Flash Cannon. It gives you a priority move so you're not as easily revenge killed, and you can revenge kill fast, frail enemies (like Weavile) yourself.

ozmer February 23rd, 2009 12:13 PM

Thanks for the input, i'll see if i can get an updated version up in the next few hours.

randomspot555 February 23rd, 2009 1:43 PM

Quote:

Originally Posted by ozmer (Post 4378068)
Here is my OU team. It is able to collectively resist every type with great defensive as well as offensive power. I would appreciate any comments but please be respectful.

Skarmory
Item: Shed Shell
Ability: Keen Eye
Nature: Impish
EVs: 252 HP /64 Atk /176Def / 16Spe
Moveset:
- Brave Bird
- Roost
- Spikes
- Whirlwind

Lead. Quickly set up a few layers of spikes, heal with roost, and attack with Brave Bird. Whirlwind as phaze move or to switch an opponent into spikes.

No opponent is going to let a lead "set up a [b]few layers[/quote] of spikes" and if they do, it's only because they're dragon dancing or sword dancing up so that Skarmory's physical defenses won't mean squat.

Common leads such as Gengar and Azelf can tear Skarmory apart, as well as Infernape because they all pack special attacks. Spikes also has the disadvantage of missing out on any levitating/flying types. There's no shortage of suicide leads who can lay down rocks, so maybe that's something you should consider.

Quote:

Dusknoir
Item: Wide Lens
Ability: Pressure
Nature: Careful
EVs: 252 HP / 6 Def / 252 SpD
Moveset:
- Pain Split
- Shadow Sneak
- Toxic
- Will-O-Wisp

Special Wall and status support. Will-O-Wisp physical sweepers and Toxic the rest. Pain split to heal and then either tank or switch out.
The competitive environment is much more physically offensive now, and Dusknoir is better off walling physical than special. (that's why Will-O-Wisp is such a great move on dusknoir). Not to mention if you want a special wall, no one does it better than Blissey.

Impish with a 252 HP/252 Defense/6 attack or special defense is a much better spread. As for your attacks:
Shadow Sneak isn't that useful because of it's low base power. Dusknori is bulky enough to take hits so it's not really a necessity. Fire Punch is useful to prevent Scizor switch ins, and consider another elemental punch in place of Toxic to round out coverage.

Quote:

Lucario
Item: Choice Specs
Ability: Steadfast
Nature: Timid
EVs: 4 HP / 252 SpA / 252 Spe
Moveset:
- Aura Sphere
- Hidden Power Rock
- Flash Cannon
- Shadow Ball

Great special sweeper that fills in this team's gaps. Flash cannon and shadow ball both can lower foe's SpD for even more power.
It's a fine set and farely standard. If you have a good counter for Gyarados, consider packing HP Ice so it can hurt Salamence and Dragonite a bit more.

Quote:

Hippowdon
Item: Leftovers
Ability: Sand Stream
Nature: Adamant
EVs: 176 HP / 84 Def / 248 SpD
Moveset:
- Earthquake
- Ice Fang
- Stealth Rock
- Yawn

Sanstream is good here because 4 out of 6 in this team resist sandstorm plus he can set up stealth rock on top of spikes to make the switch in take damage from spikes, stealth rock, and sandstorm. Earthquake and ice fang are decent physical moves and yawn can either put a nasty opponent to sleep or cause a switch into spikes/stealth rock/sandstorm
And you've been hiding this here? This would make a much better lead than what you have now. Stone Edge over Ice Fang gives it slightly better coverage in the ability to hit Gyarados.

Quote:

Dragonite
Item: Yache Berry
Ability: Inner Focus
Nature: Rash
EVs: 112 Atk / 200 SpA / 196 Spe
Moveset:
- Draco Meteor
- Flamethrower
- Superpower
- Thunderbolt
With sand stream eating away at Dragonite's HP and no one to spin away Stealth Rock, I doubt Yache will help. It's a good set, but not well suited for this team. It could still serve it's purpose as a revenge killer with a Scarf, but it can be argued that Flygon does it better.

Quote:

Empoleon
Item: Life Orb
Ability: Torrent
Nature: Modest
EVs: 24 HP / 252 SpA / 232 Spe
Moveset:
- Agility
- Grass Knot
- Ice Beam
- Surf
Standard.

A big problem with your team is going to be status. Steals can absorb Toxic, sure, but everything else will destroy your team. A few thunder waves, a well placed Will O Wisp, or a lucky Hypnosis that hits. You need a team player who can reliably absorb status. If that's going to be a RestTalker, Natural Cure user, or a GUTS abuser is up to you.

Ooka February 23rd, 2009 7:01 PM

Quote:

Originally Posted by ozmer (Post 4378068)
Skarmory
Item: Shed Shell
Ability: Keen Eye
Nature: Impish
EVs: 252 HP /64 Atk /176Def / 16Spe
Moveset:
- Brave Bird
- Roost
- Spikes
- Whirlwind

Lead. Quickly set up a few layers of spikes, heal with roost, and attack with Brave Bird. Whirlwind as phaze move or to switch an opponent into spikes.

People still use this? I suppose there isn't really anything wrong with it, just watch out for Rhyperior ;)

Quote:

Originally Posted by ozmer (Post 4378068)
Dusknoir
Item: Wide Lens
Ability: Pressure
Nature: Careful
EVs: 252 HP / 6 Def / 252 SpD
Moveset:
- Pain Split
- Shadow Sneak
- Toxic
- Will-O-Wisp

Special Wall and status support. Will-O-Wisp physical sweepers and Toxic the rest. Pain split to heal and then either tank or switch out.

Fire Punch >>> WoW or Toxic so you don't get owned by Hera.

Quote:

Originally Posted by ozmer (Post 4378068)
Lucario
Item: Choice Specs
Ability: Steadfast
Nature: Timid
EVs: 4 HP / 252 SpA / 252 Spe
Moveset:
- Aura Sphere
- Hidden Power Rock
- Flash Cannon
- Shadow Ball

Great special sweeper that fills in this team's gaps. Flash cannon and shadow ball both can lower foe's SpD for even more power.

I don't really see what HP [ Rock ] is helping you with. You can still hit flying type Pokemon for at least neutral, and with Vacuum Wave, you'll have priority. It's up to you I suppose.

Quote:

Originally Posted by ozmer (Post 4378068)
Hippowdon
Item: Leftovers
Ability: Sand Stream
Nature: Adamant
EVs: 176 HP / 84 Def / 248 SpD
Moveset:
- Earthquake
- Ice Fang
- Stealth Rock
- Yawn

Sanstream is good here because 4 out of 6 in this team resist sandstorm plus he can set up stealth rock on top of spikes to make the switch in take damage from spikes, stealth rock, and sandstorm. Earthquake and ice fang are decent physical moves and yawn can either put a nasty opponent to sleep or cause a switch into spikes/stealth rock/sandstorm

I've never had a problem with this guy, I love to see him on any team.

Quote:

Originally Posted by ozmer (Post 4378068)
Dragonite
Item: Yache Berry
Ability: Inner Focus
Nature: Rash
EVs: 112 Atk / 200 SpA / 196 Spe
Moveset:
- Draco Meteor
- Flamethrower
- Superpower
- Thunderbolt

Mixed sweeper with good coverage.

I like this, but I think BulkyMence works a bit better due to access to Roost or Crunch, however, I don't discourage the use of it. ;)

Quote:

Originally Posted by ozmer (Post 4378068)
Empoleon
Item: Life Orb
Ability: Torrent
Nature: Modest
EVs: 24 HP / 252 SpA / 232 Spe
Moveset:
- Agility
- Grass Knot
- Ice Beam
- Surf

I love agility on empoleon. Agility a few times and then sweep.

As much as this works, it really needs to be replaced with this guy:

[email protected] Specs
Ability: Water Absorb
Nature: Modest
EVs: 252 Defense / 252 Sp. Atk / 4 Sp. Def
Moveset:
- Surf
- Ice Beam
- HP [ Elec ]
- Hydro Pump / Wish / Baton Pass

(Thanks to Anti's guide for the set)

Seeing as how most of your other Pokemon can't take STAB Surfs that well anyways, this adds a great switch, and as long as you aren't taking NP Grass Knots, this counters Nape pretty well.




One main problem I see with this team is your weakness to Infernape. If it has HP [ Ice ], you don't stand a chance. I really suggest you stick Vaporeon on there, it helps to balance out your weakness, and helps to heal a couple Pokemon too.

ozmer February 24th, 2009 2:54 PM

Edited team in first post

Ooka February 24th, 2009 4:15 PM

The addition of Alakazam was extremely needed. However, now you're a bit lacking on the Physical attack side of things.

Anti February 24th, 2009 4:18 PM

Substitute + Focus Sash on Jolteon is extreme fail. Use Leftovers instead.

Salamence runs a pure Dragon Dance set better than Dragonite with much better Speed and slightly higher Attack (difference is VERY slight).

Pokedra February 24th, 2009 9:47 PM

I agree with Anti replace Focus Sash with Leftovers. It provides useful recovery.
Plus change Jolteon's nature to Timid. Why the hell is it Naive? It has no use on your Jolteon.

ozmer February 25th, 2009 3:44 AM

I changed Jolteon's item to leftovers but I won't change his nature becuase I don't like having two pokemon with the same item or nature or ability on the same team. I don't know why, it just bothers me.

luke February 25th, 2009 5:37 AM

Quote:

Originally Posted by ozmer (Post 4384841)
I changed Jolteon's item to leftovers but I won't change his nature becuase I don't like having two pokemon with the same item or nature or ability on the same team. I don't know why, it just bothers me.

That doesn't matter. Sacrificing Jolteon's decent Special Defense for the sake of weirdness doesn't make sense and makes this team less effective. If you want to be successful in competitive Pokemon, you have to get over your weird little habits and do what's necessary, even if it "bothers you." Also, update your first post because that's what people look at, not the tenth post in the thread.

randomspot555 February 25th, 2009 9:26 AM

Quote:

--I still plan to use Dusknoir as a special wall becuase I really dislike Blissey.
Then don't post a RMT then? After all, if you're not open to advice and criticism, then this thread is relatively pointless.

It's not really up for debate. Blissey is THE best Special wall, bar none. Not using her is using an inferior Pokemon for no reason.

ozmer February 25th, 2009 3:01 PM

Quote:

Originally Posted by randomspot555 (Post 4385230)
Then don't post a RMT then? After all, if you're not open to advice and criticism, then this thread is relatively pointless.

It's not really up for debate. Blissey is THE best Special wall, bar none. Not using her is using an inferior Pokemon for no reason.

You are wrong to assume that I am not open to criticism in fact I am quite open it is just that there are some elements of my team that I would prefer not to change but there are others that I would gladly consider advice in such as what pokemon to lead with or individual movesets, etc.

I also agree that Blissey is the best special wall but that does not mean that if someone wants a special wall in their team that the MUST go with Blissey.

Please don't post if all you are going to do is complain about my thread.

--First post updated to include new team.

Faceless* February 25th, 2009 3:49 PM

Quote:

Originally Posted by ozmer (Post 4385992)
You are wrong to assume that I am not open to criticism in fact I am quite open it is just that there are some elements of my team that I would prefer not to change but there are others that I would gladly consider advice in such as what pokemon to lead with or individual movesets, etc.

I also agree that Blissey is the best special wall but that does not mean that if someone wants a special wall in their team that the MUST go with Blissey.

Please don't post if all you are going to do is complain about my thread.

--First post updated to include new team.

He wasn't making a complaint, that was a statement.

I recommend Stealth Rock on Skarmory instead of Spikes since Stealth Rock puts at least a small dent on everything. I'd lead with Jolteon, it makes a much better lead than a Skarmory.

Spiritomb over Dusknoir so Gengar doesn't run him over after crippling him with status.

ozmer February 25th, 2009 3:56 PM

Yeah, I was thinking stealth rock over spikes so ill make that change and i will definitely lead with jolteon, thanks. Ill look into spiritomb

Dark Azelf February 25th, 2009 4:17 PM

I would of actually kept specs Luke >> Zam since specs Luke is much better at removing walls and doesnt die to Pursuit and isnt metagame weak (see Scizor etc).

In addition Specs Vacuum Wave and 4x resistances to T-Tars STAB moves goes along way, mainly Vacuum Wave, because as of now DDTar rips you a new one and i would say CB Tar does too since it can Pursuit Dusknoir and Zam, so at the very least you can nab it with v-wave. Priority is also oh so helpful on a team this slow and in general. Also empoleon has a Life Orb and despite having resistances to CB Tars STAB moves it takes a hell of alot from them. Skarmory also gets 2hko'd by Stone Edge, so yeah nothing can switch into tar. Keep Specs Luke imo and use this set >> Zam.

[email protected] Specs
252 SP.ATT / 252 SPEED / 6 DEF
Modest Nature
Trait:Inner Focus
- Aura Sphere
- Hidden Power [Rock/Ice]/Dragon pulse
- Vacuum Wave
- Shadow Ball

Garados is also problematic, because again nothing here can switch into it. Sure Jolteon can revenge all non Jolly ones (In which case you are screwed lol), but still its not really reliable.


I would perhaps add an offensive suicune >> Empoleon.

[email protected]
172 HP / 120 SP.ATT / 216 SPEED
Timid Nature
- Hydro Pump
- Hidden Power Electric
- Ice Beam
- Calm mind

Serves as a check to Gyara and plugs up that Heatran weakness.


Salamence is also an ass to you too >.<.

Your team is very slow and kinda one of those "meh" balanced teams that dont work to well this gen because it is kinda easy to stall (This becomes evident because Blissey with ice Beam/S-Toss/Softboiled/T-Wave pretty much wrecks you, not to mention the ample opportunites that foe stall teams have to set up spikes here) and easy to sweep with foe hyper offensive teams.

*Stall
*Full out Offense / Bulky Offense

The above are pretty much the only succesful playing styles this gen. I recommend the latter. So yeah you need to decide on which playing style you want to use. Im not trying to be an ass here (although it may seem like it lol), but yeah thats the truth of how things are now.


EDIT : Also Focus Sash is a joke of an item on ANYTHING other than leads due to the omnipresent SR etc, Yache Berry, Lum Berry or LO please on Nite.

The Hero Without a Name February 25th, 2009 7:36 PM

Quote:

Originally Posted by ozmer (Post 4385992)
You are wrong to assume that I am not open to criticism in fact I am quite open it is just that there are some elements of my team that I would prefer not to change but there are others that I would gladly consider advice in such as what pokemon to lead with or individual movesets, etc.

I also agree that Blissey is the best special wall but that does not mean that if someone wants a special wall in their team that the MUST go with Blissey.

Please don't post if all you are going to do is complain about my thread.

--First post updated to include new team.

If you want a special wall in your team, then why use Dusknoir for that purpose when Blissey does it so much BETTER? As many of us have said, there's really no reason to handicap your own team just for your own weird habits or preferences. You have to be flexible, and that means using Pokemon you don't like or a team with two Adamant/Modest/Timid/whatever Pokemon.

ozmer February 26th, 2009 3:38 AM

Quote:

Originally Posted by Shiroi Togekiss (Post 4386760)
If you want a special wall in your team, then why use Dusknoir for that purpose when Blissey does it so much BETTER? As many of us have said, there's really no reason to handicap your own team just for your own weird habits or preferences. You have to be flexible, and that means using Pokemon you don't like or a team with two Adamant/Modest/Timid/whatever Pokemon.

Not happening so please don't suggest it. And if i use pokemon i don't like i won't like using my team and thus all of the fun will be taken out of the game.


@Dark Azelf-- I wasn't sure about whether or not to use alakazam or lucario and so far I have conflicting opinions as to which is better and since i don't plan on replacing empoleon adding lucario would leave me with a tripple weakness to ground. If you can think of a way around this let me know. And for dragonite ill probably take either Yache or Lum as the item since Empoleon already has LO. The quesiton is, which berry to use.

The Hero Without a Name February 26th, 2009 6:59 AM

Very well then, if you're going to shoot yourself in the foot, be my guest.

luke February 26th, 2009 7:39 AM

Quote:

Originally Posted by ozmer (Post 4387418)
Not happening so please don't suggest it. And if i use pokemon i don't like i won't like using my team and thus all of the fun will be taken out of the game.


@Dark Azelf-- I wasn't sure about whether or not to use alakazam or lucario and so far I have conflicting opinions as to which is better and since i don't plan on replacing empoleon adding lucario would leave me with a tripple weakness to ground. If you can think of a way around this let me know. And for dragonite ill probably take either Yache or Lum as the item since Empoleon already has LO. The quesiton is, which berry to use.

Ugh, what is this whole "<Pokemon A> has this, so <Pokemon B> can't." It doesn't work that way. You can have multiple items on a team. You can have the same nature on more than one Pokemon. Trust me, I used to think this way. It doesn't work.

Also, Alakazam is so weak defensively, you might as well count it as having a Ground weakness.

Dark Azelf February 26th, 2009 7:58 AM

Quote:

Originally Posted by sdfgrtjyhukigfdgjhukijhytgfrdefrtguyhjki

Garados is also problematic, because again nothing here can switch into it. Sure Jolteon can revenge all non Jolly ones (In which case you are screwed lol), but still its not really reliable.

I would perhaps add an offensive suicune >> Empoleon.

[email protected]
172 HP / 120 SP.ATT / 216 SPEED
Timid Nature
- Hydro Pump
- Hidden Power Electric
- Ice Beam
- Calm mind

Serves as a check to Gyara and plugs up that Heatran weakness.


(You would'nt have a triple ground weak if you did this =x)

randomspot555 February 26th, 2009 9:10 AM

Quote:

Originally Posted by ozmer (Post 4387418)
Not happening so please don't suggest it. And if i use pokemon i don't like i won't like using my team and thus all of the fun will be taken out of the game.

Then you'll end up losing a lot. I don't know if you've noticed this, but you don't get "kool" points for using less used Pokes.

And if you're actually going to use Dusknoir as a special wall (which you shouldn't), at least run it with Calm Mind.

(of course, then we go back to Blissey STILL does a Calm Mind set better than Dusknoir)

Dusknoir has ONE advantage over Blissey: Will O Wisp. Everything else, Blissey does better:

Better base HP an base Special Attack, equivalent for special defense base.
Reliable recovery with Softboil
Much better special movepool.

Dragonite's DD set is outclassed by Salamence's DD set. Salamence has better base special attack, better speed, and can weaken physical hits with Intimidate.

Here's your new DD set.
Salamence w/ Life Orb
Naughty
Intimidate
232 atk/24 sp atk/252 speed
- DD
- Outrage
- Fire Blast
- Earthquake

Dragon+ground+fire is perfect coverage. Special EVs can be adjusted depending on what you want to hit as far as steels go.

I have no personal objection over using whatever Pokemon you want. It's just that you're not playing to their strenghths. Dragonite, with a better special move pool amd Superpower, is a better mixed attacker than Salamence. It can also play team support with Light Screen and Thunder Wave. But as a pure physical sweeper, Salamence does it's job better.

Quote:

Please don't post if all you are going to do is complain about my thread.
When 1/3 of your team (Dragonite and Dusknoir) aren't open to criticisism, then why even make a thread?

EDIT: assuming you ignore everything else I say, listen to this: Dragonite will get mauled by SR, making Focus Sash useless. Sand is also pretty common too. You need at least a Rapid Spinner, and possibly a weather changer.

Barney. February 26th, 2009 9:19 AM

What I can see straight away is that EQ/EP rips through this team..As many people have said...Sp.Attacker? Why not a gengar instead of Zam??..Immune to ground.

Specs if timid, Scarf if modest.

Gengar @ Choice Scarf/Specs
Modest/Timid

- Shadow Ball
- Focus Blast
- HP Ice/Trick
- Thunderbolt

That's all I can think of at the moment.

You really want to use a starter?? or is it just Empoleon specifically?

Dark Azelf February 26th, 2009 9:42 AM

Just a note, smogons evs and set for DD mence are major suck. There is nothing even in the top 20 Fire Blast is more useful than Fire Fang for, not even Zong since it usually runs Sassy nature anyway lol. (Adamant @ 80 HP / 252 ATT / 176 SPEED and doesnt cut its natural bulk)


However i do agree that mence outclasses nite and would be much better because you cannot switch into lucario for squat (SD/CC/ES/Crunch nails you). I know your own Lucario can revenge with Vacuum Wave it but mence would at least provide insurance.



Jolt
DD Mence
Specs Lucario
Offensive Suicune
Skarm
Dusknoir

To sum up changes over the last few posts to make you less metagame weak, something like this would work.

However i dont see what Skarm and Noir are doing here, just "because they are walls" really isnt a good reason. Not every team needs walls to win you know as demonstrated by the metagame is how it is now and they seem like dead weight in all honesty. Checks are really alot more effective.

Something to cover your Blissey weakness would be a great start (lol) and some sort of central strategy would be nice here to open up a sweep, because as of now nothing does.

ozmer February 26th, 2009 12:09 PM

Most of the posts have been pretty helpful so Ill sort through them and see what I come up with as I don't have the time to address each one individually. Thanks you to those who gave helpful insight.

wolf February 26th, 2009 2:49 PM

Quote:

Originally Posted by ozmer (Post 4378068)
Here is my OU team. It is able to collectively resist every type with great defensive as well as offensive power. I would appreciate any comments but please be respectful.

Skarmory
Item: Shed Shell
Ability: Keen Eye
Nature: Impish
EVs: 252 HP /64 Atk /176Def / 16Spe
Moveset:
-Brave Bird
-Roost
-Stealth Rock
-Whirlwind
--Physical Wall/spiker. Roost helps a lot.
One word: Skarmory stinks at leading.
Dusknoir
Item: Wide Lens
Ability: Pressure
Nature: Careful
EVs: 252 HP / 6 Def / 252 SpD
Moveset:
-Pain Split
-Shadow Sneak
-Toxic
-Will-O-Wisp
--Special wall. Don't suggest Blissey.
Why can it not be Blissey, I thought this would be an RMT. :\ Anyways, WoW is useless if he isn't a complete physical wall. I also never was fond of Shadow Sneak since everything used it on me, but just did 1-5% damage, lol. I would think Fire Punch would be better over Shadow Sneak if you are wanting to keep WoW.
Alakazam
Item: Choice Specs
Ability: Synchronize
Nature: Timid
EVs: 4 HP / 252 SpA / 252 Spe
Moveset:
-Focus Blast
-Psychic
-Signal Beam
-Trick
--Powerful special sweeper. Pretty standard.
Pursuit? Pursuit's popularity has risen (as I have seen) these days, so sweepers that are not SE to it, or even resisting it, would be better.
Jolteon
Item: Leftovers
Ability: Volt Absorb
Nature: Hasty
EVs: 252 HP / 24 SpD / 232 Spe
Moveset:
-Baton Pass
-Discharge
-Substitute
-Wish
--Lead. This is my attemp at support. Discharge allows for pseudo Thunderwaveing and subpass helps out the rest of the team.
What is those 24 SpD EVs for? I think you should shove those into Speed. Thunderbolt>>Discharge, I think you would need to hit harder since he isn't going last long to try to attempt to put up status (even with Sub).
Dragonite
Item: Focus Sash
Ability: Inner Focus
Nature: Jolly
EVs: 4 HP / 252 Atk / 252 Spe
Moveset:
-Dragon Dance
-Earthquake
-Fire Punch
-Outrage
--Standard DDnite. I know salamence is slightly better but I prefer dragonite.
Salamence is faster... Idk what to say if you won't take him out.
Empoleon
Item: Life Orb
Ability: Torrent
Nature: Modest
EVs: 24 HP / 252 SpA / 232 Spe
Moveset:
-Agility
-Grass Knot
-Ice Beam
-Surf
--Use support to set up agility and then sweep. Pretty simple
Why all the Speed EVs, he already outspeeds a lot of Pokes with just one Ability usage. Is this for revenge killing? Otherwise, it won't do much to Gyara. <Correct me if I am wrong.

Comments are in bold.

I don't know why this is a RMT thread if you are not open for suggestions. When you make a RMT thread, you be able to switch out other Pokemon even the ones you "like." The hole reason of making a thread for a team is to let people switch out Pokes to cover your weaknesses that you might have. Just letting people tell you to switch out only a few Pokemon in your team really doesn't do it. Even if you like the Pokemon or not, you have to face the facts that there is another Pokemon that does it better. I used to do it, but whenever I did it, my Shoddy record went down entirely. Trust me, it doesn't work, lol.

ozmer February 26th, 2009 3:13 PM

To the above: If this team were just for shoddy battle i would have no problem with any suggestions but that fact is that this is also my in game team for wifi and my PBR wifi team so I have a certain attatchment to the pokemon and I want to make the team a certain way. The reason I made this RMT was to get input on how to make the team better and that's what i got but that doesn't mean i have to make every suggested change. It is my choice whether I want to make any of the suggested changes.

--Team edited in first post.

The Hero Without a Name February 26th, 2009 3:14 PM

Quote:

Originally Posted by randomspot555 (Post 4387834)
EDIT: assuming you ignore everything else I say, listen to this: Dragonite will get mauled by SR, making Focus Sash useless. Sand is also pretty common too. You need at least a Rapid Spinner, and possibly a weather changer.

Actually, spinning is a bit of a waste in the modern metagame =/

randomspot555 February 26th, 2009 3:14 PM

Quote:

Originally Posted by Wolflare (Post 4388551)
Comments are in bold.

I don't know why this is a RMT thread if you are not open for suggestions. When you make a RMT thread, you be able to switch out other Pokemon even the ones you "like." The hole reason of making a thread for a team is to let people switch out Pokes to cover your weaknesses that you might have. Just letting people tell you to switch out only a few Pokemon in your team really doesn't do it. Even if you like the Pokemon or not, you have to face the facts that there is another Pokemon that does it better. I used to do it, but whenever I did it, my Shoddy record went down entirely. Trust me, it doesn't work, lol.

Fully agreed. But it's not that these Pokemon, in this case Dusknoir and Dragonite, are bad Pokemon. It's just he's using them when other Pokemon fill the role much better.

If you have a [insert Pokemon here] trying to be Blissey, why use a cheap imitation instead of the real thing?

This isn't to say "use Blissey", but actually "play to Dusknoir's strengths". But the reason everyone here is saying "use Blissey" is because the role says "special wall"...and no one does that better than Blissey.

As for Dragonite, he is outclassed by Salamence as a pure physical DD sweeper. But his very diverse special move pool, team support (Light Screen, Safe Guard, Thunder Wave, Heal Bell), and Focus Punch and Superpower give him several options in mixed attacking and defensive sets that Salamence can't do.

I also think Jolteon is a poor lead. Tyranitar, with the special defense sand stream boost, won't care about it's 0 EVs in special attack and that just gives it time to set up. Aerodactyl will outspeed Jolteon unless it has max speed and a Timid nature, in which case it ties. But with 0 EVs in special attack, I can't see it KOing many starters outside of Gyarados.

(I get what Jolteon is TRYING to do, but it's really not something that should be played first. The first Pokemon either needs to hit hard and fast, or be extremely bulky and set up and take hits. Jolteon is currently doing neither).

Quote:

Actually, spinning is a bit of a waste in the modern metagame =/
As a Wi-Fi player, I don't see it as a waste, especially with the many frail or SR weak Pokes on the team. And many spinners can do MORE than just spin. Sure, Donphan won't be doing much. But Claydol, Starmie, and others can serve other uses after they spin away entry hazards.

luke February 26th, 2009 3:22 PM

I'm sorry, but this is a place for competitive Pokemon. I have no problem with using favorites, but if your favorite Pokemon is less than stellar in OU, you must make an effort to build the team around it's weaknesses and strengths. However, you're just throwing your "favorites" together in a manner that doesn't make sense in a competitive manner. Others have given you suggestions to make this team work, but you're being resistant and stubborn.

It's been a tradition in this section that if someone is stubborn, attacks others for giving them sound advice, and is rude overall, they don't deserve a thread.

*closed*


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