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-   -   Request an Individual Moveset / Incomplete Team Help Thread (https://www.pokecommunity.com/showthread.php?t=169643)

wolf August 20th, 2009 11:43 AM

[jq]Ok. Should I keep Zapdos? And what other kinds of pokemon should I have? Would you know?[/jq]
Yeah, just keep Zapdos, the other legendary birds kind of suck because you need to pack RS support to make them last. Zapdos needs something to get rid of Blissey, Tyranitar (though I usually it is a bad option as it kills off Zapdos too quickly), Machamp, Metagross, Snorlax, etc do good for the role. If you are using HP Ice, then having Celebi or Tangrowth would be great to get rid of Swampert and Rhyperior. There is tons of options to choose from.

HyPeRsHoCk August 20th, 2009 12:04 PM

Alright. When you say "Tons of options", what tier are you referring to mostly?

wolf August 20th, 2009 12:06 PM

Quote:

Originally Posted by HyPeRsHoCk (Post 5013220)
Alright. When you say "Tons of options", what tier are you referring to mostly?

OU, since Zapdos is in OU (and all the Pokemon I referred to were OU). You can use it in Ubers I guess.

HyPeRsHoCk August 20th, 2009 12:22 PM

Ok. So is OU "better" than all tiers besides Uber? (I'm kind of new to shoddy)

wolf August 20th, 2009 12:49 PM

Quote:

Originally Posted by HyPeRsHoCk (Post 5013319)
Ok. So is OU "better" than all tiers besides Uber? (I'm kind of new to shoddy)

All the tiers are good to play in (Uber, OU, UU, NU, etc). You can only use Zapdos in OU and Uber because Zapdos is in OU, therefore banned from the lower tiers (UU and NU).

HyPeRsHoCk August 20th, 2009 12:54 PM

Ahh ok. Well I was asking because I'm signed up for the tourney, and I was wondering if I should get my whole team from OU or not. As Ubers are banned and that's the only team I have atm.

wolf August 20th, 2009 1:05 PM

Quote:

Originally Posted by HyPeRsHoCk (Post 5013467)
Ahh ok. Well I was asking because I'm signed up for the tourney, and I was wondering if I should get my whole team from OU or not. As Ubers are banned and that's the only team I have atm.

Oh, okay. :x There are some Pokemon from UU that are usable, like Porygon2, Tangrowth, Uxie, Yanmega, etc. Just make sure you are using a Pokemon that isn't horribly outclassed. e.g. I use Blaziken instead of using Infernape because he's cooler.

HyPeRsHoCk August 20th, 2009 1:09 PM

Haha yeah. I usually pick pokemon by their appearance. :P I guess I'll try to come up with a team and run it by you via PM. Is that ok?

wolf August 20th, 2009 1:13 PM

Quote:

Originally Posted by HyPeRsHoCk (Post 5013536)
Haha yeah. I usually pick pokemon by their appearance. :P I guess I'll try to come up with a team and run it by you via PM. Is that ok?

Yeah, but Infernape is still better battle wise. ;3 Yeah, sure.

HyPeRsHoCk August 20th, 2009 1:16 PM

Alright. Thanks, I really appreciate the help. :)

fear18 August 20th, 2009 4:26 PM

swampert

curse
brickbreak
earthquake
rest

ludicolo

seismic toss / ice beam?
Leech seed
toxic
rain dance

Skarmory

spike
drill peck
rest
whirlwind

dusclops

will o wisp
Shadow ball
seismic toss / sleep talk
pain split / Rest

Breloom

Focus punch
Spore
substitute
hidden power ghost/rock?

Manectric

Thunderbolt
thunderwave
Crunch?
Hidden power grass/ice/water?

need help on what to use on moves with ? on them

and do you guys think that this team will get owned by a dragon like altaria or flygon?

if so should i change my cursepert to a mixpert with ice beam?or should i insert a gengar or aero somewhere?

and this is only for R/S tourny's with the latest bans i think

thanks in advance!

FreakyLocz14 August 21st, 2009 6:25 PM

Hey me and some friends are going retro and having RBY and GSC tourneys since we found our old carts.
How do you EV train in those games, I know it used a different system than DPP.

Dark Azelf August 21st, 2009 6:45 PM

Quote:

Originally Posted by FreakyLocz14 (Post 5020233)
Hey me and some friends are going retro and having RBY and GSC tourneys since we found our old carts.
How do you EV train in those games, I know it used a different system than DPP.

http://www.gamefaqs.com/portable/gbcolor/file/446340/11700

its a bit difficult to explain, but here is how you do it.

Mectricmon August 22nd, 2009 10:12 AM

Quote:

Originally Posted by fear18 (Post 5014373)
swampert

curse
brickbreak
earthquake
rest

ludicolo
Surf
Leech seed
toxic
Ice beam

Skarmory

spike
drill peck
rest
whirlwind

dusclops

will o wisp
Shadow punch
seismic toss / sleep talk
pain split / Rest

Breloom

Focus punch
Spore
substitute
leech seed

Manectric
depends what nature and if you want a special or physical or mixed sweeper
Thunderbolt
thunderwave
Crunch?
Hidden power grass/ice/water?

need help on what to use on moves with ? on them

and do you guys think that this team will get owned by a dragon like altaria or flygon?
probably

if so should i change my cursepert to a mixpert with ice beam?Yes (to kill dragons)

and this is only for R/S tourny's with the latest bans i think

thanks in advance!

changes in bold, i could help more if i can have some more info (natures,evs,items)

wolf August 22nd, 2009 10:22 AM

[jq]and do you guys think that this team will get owned by a dragon like altaria or flygon?[/jq]
No, Skarmory handles Altaria great, Fire Blast fails to OHKO (or maybe not 2HKO) Skarmory. Skarmory is a perfect wall for Flygon also, you just don't want to be out-predicted by the opponent with Fire Punch/Fire Blast. ;x

Pirate Dave August 22nd, 2009 12:25 PM

Is Choice Scarf Raichu a viable option?

He isnt exactly bulky so I figure he needs to go first most if not all of the time.

Something like this:

http://archives.bulbagarden.net/media/upload/5/5c/Spr_4d_026_m.png @ http://archives.bulbagarden.net/media/upload/7/7a/Bag_Choice_Scarf_Sprite.png
Hasty / Naive
252 Spe / 152 Atk / 104 SpA
• Volt Tackle / Thunder Punch
• Brick Break
• Grass Knot
• HP Ice / Signal Beam / Focus Blast (EDIT:- Oops I already have Brick Break)

Not sure about the fourth move as you can see, basically I have no idea whether Raichu is even usable or not lol. Any and all help is appreciated.

PS: If you refrain from using the phrase, '…beyond <adjective>…' you get a smiley face.

NAPS August 22nd, 2009 12:30 PM

Review My Lugia
 
Lugia, Calm, Lv.100 - HP: 378 (31/100) | Atk: 183 (19/0) | Def: 298 (8/100) | Sp.Atk: 201 (16/0) | Sp.Def: 374 (25/10) | Spd: 239 (14/0) | Hidden Power: 36, FIRE | Format: stat (IV/EP)

Item: Leftovers

Moves:
- Aeroblast (Not sure if i should replace with Substitute)
- Calm Mind
- Recover
- Psychic

Although the Def IV is 8 i think for the effort i put in this is a damn good Lugia, still need to max out the EP's though. Opinions??

Darkrai-is-MINE August 22nd, 2009 1:00 PM

Calm Mind kinda sucks... use surf or hydro pump

NAPS August 22nd, 2009 1:20 PM

Ok apart from Calm Mind what is your opinion? Calm Mind sucks in your opinion but im sure many, many people would beg to differ.

jigglyppuff8 August 22nd, 2009 1:30 PM

Lugia is meant to be a special wall/attacker in Ubers so Calm Mind is a fine move for it. Aeroblast is sucky and Psychic is done better by many others in the ubers metagame. Ice Beam and Thunder (in Ubers, Kyogre is legal so this is very useful) are better choices of attacking moves. Go with Roost over Recover. Lugia is weak to rock type attacks which can easily be negated by getting rid of its flying attribute aka using Roost.

The nature is meh since it already has a high enough sp. def. Timid or Bold would've been preferable. EVs for the set I described should be 252 HP/192 Speed/66 Def.

NAPS August 22nd, 2009 1:46 PM

Thank you i see your logic in roost over recover, ive just migrated him so i suppose i can do that now. I dont think aeroblast should be ruled out as sucky though it is a very powerfull move and high crit makes it all the better, i might replace psychic though on the basis that youre right.

jigglyppuff8 August 22nd, 2009 1:52 PM

Aeroblast has low PP which, when surrounded by a whole bunch of Pokemon that have Pressure ability, amounts to nothing. It's not really Super Effective on anything either. Thunder + Ice Beam give the legendary Bolt-Beam combo which is resisted by almost nothing.

The Roshi August 22nd, 2009 2:55 PM

I would do hp ice, as you already have brick break. Umm... I think that raichu could be a pretty effective revenge killer, but for a standard special sweeper I think there are much better options like electivire. I think maybe a special attack revenge killer would be nice for raichu. (Change your EV spread to 252 s.atk/speed 4/def and then change brick break to focus blast, volt tackle to thunderbolt, and use hp ice as the fourth slot. IDK just my opinion. I haven't officially started wifi battling (still building my team) so take this with a grain of salt. I've watched a TON of youtube battle videos though.



ANYWAYS I HAVE A QUESTION AS WELL.

Is chansey just as useable in OU as blissey? It seems that people look down on blissey users, and I've seen Uutton use chansey very very well against OU pokes. I was thinking of adding chansey to my team.

So.. chansey or blissey?

Jake♫ August 22nd, 2009 3:00 PM

Blissey lol. They do the same thing, except Blissey has higher base stats. Its better =P

Kitsune Genetica August 22nd, 2009 5:34 PM

Looks to be a good, reliable build. I don't see anything wrong with it.

Thund2rfudge August 22nd, 2009 6:05 PM

I'm planning on making a Wobbuffet with EVs for HP, DEF and SPD, but I have two wynauts to do it with, and I don't know which one will be better by Lvl 100.

Here they are: (They are both Level 1)

Wynaut 1
Serious Nature
Capable of taking hits
HP: 13
ATK: 5
DEF: 6
SP.ATK: 5
SP.DEF: 6
SPD: 5

Wynaut 2
Bold Nature
Proud of its power
HP: 13
ATK: 4
DEF: 6
SP.ATK: 5
SP.DEF: 6
SPD: 5

Yeah, so one has a better nature, and one has better stats... Can you guys help me decide which one to use? I also have another Wynaut, but its stats and nature are pretty horrible....

Thanks in advance

Edit: The Bold one may seem like the obvious one, but the other Wynaut might have alot better IVs.... I dunno. But then again... the other crappy Wynaut I have might have awesome IVs...

Jake♫ August 22nd, 2009 6:15 PM

Quote:

Originally Posted by Thund2rfudge (Post 5024624)
I'm planning on making a Wobbuffet with EVs for HP, DEF and SPD, but I have two wynauts to do it with, and I don't know which one will be better by Lvl 100.

Here they are: (They are both Level 1)

Wynaut 1
Serious Nature
Capable of taking hits
HP: 13
ATK: 5
DEF: 6
SP.ATK: 5
SP.DEF: 6
SPD: 5

Wynaut 2
Bold Nature
Proud of its power
HP: 13
ATK: 4
DEF: 6
SP.ATK: 5
SP.DEF: 6
SPD: 5

Yeah, so one has a better nature, and one has better stats... Can you guys help me decide which one to use? I also have another Wynaut, but its stats and nature are pretty horrible....

Thanks in advance

Edit: The Bold one may seem like the obvious one, but the other Wynaut might have alot better IVs.... I dunno. But then again... the other crappy Wynaut I have might have awesome IVs...

Bold one is already better with the nature. Still though, IVs need to be found, so have an IV battle. If the Bold one doesn't have good IVs, rebreed

Thund2rfudge August 22nd, 2009 7:13 PM

Okay, here are the stats after the IV Battle:

Wynaut 1
HP: 314
ATK: 63
DEF: 132
SP.ATK: 57
SP.DEF: 114
SPD: 69

Wynaut 2
HP: 311
ATK: 59
DEF: 125
SP.ATK: 62
SP.DEF: 114
SPD: 57

I'm no expert on IVs (or anything else for that matter....), and I have no idea if Wynaut 2 is decent or not. So... Do you think it's good enough to be worth training to 100?

Magnetic August 22nd, 2009 7:16 PM

Hey I'm working on making a solid team with shinies. I want to start with my shiny Huntail (Male, Careful, Swift Swim). It was hatched with the moves Clamp, Water Gun, Whirlpool, and Iron Defense. What's the recommendation on an eventual move set and the direction I should try to EV?

wolf August 22nd, 2009 11:50 PM

Quote:

Originally Posted by Thund2rfudge (Post 5024830)
Okay, here are the stats after the IV Battle:

Wynaut 1
HP: 314
ATK: 63
DEF: 132
SP.ATK: 57
SP.DEF: 114
SPD: 69

Wynaut 2
HP: 311
ATK: 59
DEF: 125
SP.ATK: 62
SP.DEF: 114
SPD: 57

I'm no expert on IVs (or anything else for that matter....), and I have no idea if Wynaut 2 is decent or not. So... Do you think it's good enough to be worth training to 100?

HP/Atk/Def/SpA/SpD/Spe
1: 14/12/31/6/13/18
2: 11/15/13/11/13/6

Really, the Serious one is better IV wise. To be honest though, I wouldn't say they are worth using.
Quote:

Originally Posted by Magnetic (Post 5024837)
Hey I'm working on making a solid team with shinies. I want to start with my shiny Huntail (Male, Careful, Swift Swim). It was hatched with the moves Clamp, Water Gun, Whirlpool, and Iron Defense. What's the recommendation on an eventual move set and the direction I should try to EV?

Careful is one of the worst natures on Huntail, it lowers his his second offensive stat (Special Attack), and boosts a useless stat that he never uses (Special Defense). That means you can't go mixed with it. Nevertheless, look here (click).

Thund2rfudge August 22nd, 2009 11:54 PM

Okay then, I guess I'll keep rebreeding until I get a Bold Wynaut with good EVs... Dam that's going to take ages... Any way to speed things up?

wolf August 23rd, 2009 12:04 AM

Quote:

Originally Posted by Thund2rfudge (Post 5025383)
Okay then, I guess I'll keep rebreeding until I get a Bold Wynaut with good EVs... Dam that's going to take ages... Any way to speed things up?

I'm not an expert on breeding, but you can try the Female holding an Everstone Nature trick. That would help a bit with Nature picking. Then, you can try RNG abuse, but that takes a lot of time.

wolf August 23rd, 2009 12:12 AM

Does Gengar absorb Toxic Spikes?

Chaostorm August 23rd, 2009 2:35 AM

Quote:

Originally Posted by wolFLARE (Post 5025437)
Does Gengar absorb Toxic Spikes?

Im not sure since it levitates , but maybe it absorbs Toxic Spikes thanks to its poison typing

I got a question about Scizor using Pursuit , its base power is 40 and with technician is 60 , so when it hits the running pokemon , does that 60 doubles to 120 ? or it will return to 40 and hit with 80 ?

Quote:

Originally Posted by iDawg (Post 5002989)
i have a question. is there any pokemon like curselax, aside form curselax? cuz i really liek him, and it would be fun to see how a team of pokemon just like him would do

also, stuff like the defensive celebi

theres CursePert ( Swampert with Curse ) , CurseLix ( Steelix with Curse ) , CurseTar ( Tyranitar with Curse ) , and Drugodactyl ( Aerodactyl with Curse and White Herb ) .

Pokedra August 23rd, 2009 3:23 AM

Quote:

Originally Posted by wolFLARE (Post 5025437)
Does Gengar absorb Toxic Spikes?

I'm pretty sure it doesn't, it states grounded Poison Pokemon absorb it and Gengar has Levitate.

@Chaostorm : I'm pretty sure it's 80 power since Technician won't activate because it doubles first then it's 80 power and doesn't get the boost but I may be wrong =x

Divine~Deoxys August 23rd, 2009 6:20 AM

Ok, so i'm looking for a set for Medicham.
I don't know whether to go physical or special. I haven't caught it yet, so nature is whatever's best

Magnetic August 23rd, 2009 8:12 AM

Thanks for the advice on Huntail. How does a relaxed nature work on the shiny Magnemite, and bold on Krabby?

nandos August 23rd, 2009 10:18 AM

im new :P and yea i guess i now get wat to do :P

Aurafire August 23rd, 2009 10:34 AM

Quote:

Originally Posted by Divine~Deoxys (Post 5026052)
Ok, so i'm looking for a set for Medicham.
I don't know whether to go physical or special. I haven't caught it yet, so nature is whatever's best

A choice set is pretty much the only practical set for Medicham:

Medicham @ Choice Band / Choice Scarf
Jolly / Adamant
4 HP / 252 Attack / 252 Speed
Hi Jump Kick / Brick Break
Psycho Cut
Ice Punch
Thunder Punch

You need great prediction to use Medicham effectively, and that's partially why it's been dropped to the NU tier. But this is your basic Band/Scarf set.

Quote:

Originally Posted by Magnetic (Post 5026359)
Thanks for the advice on Huntail. How does a relaxed nature work on the shiny Magnemite, and bold on Krabby?

A Relaxed nature on any pokemon raises its defense by 10% and lowers its speed by 10%. Bold would raise defense by 10% and lower attack by 10%. There's a list of all the natures and their effects in the compiled guides sticky.

No, you fail August 23rd, 2009 10:35 AM

i have two questions

1. should i use grass knot or ice beam on a sub petaya empoleon
2. what is a good counter for a zapdos running hp grass?

Aurafire August 23rd, 2009 10:54 AM

Quote:

Originally Posted by shinyninetales (Post 5026941)
i have two questions

1. should i use grass knot or ice beam on a sub petaya empoleon
2. what is a good counter for a zapdos running hp grass?

1. It depends on what your team needs coverage against, Ice beam is the obvious choice for dragons, and Grass Knot helps against bulky grounds and waters. You'll have to decide what's best for your team.

2. Any decent special wall like Blissey or Snorlax generally handles Zapdos well, and pokemon with a resistance to Electric attacks can come in on Zapdos as well. Latias resists both Thunderbolt and HP Grass, and Tyranitar can take HP Grass relatively easily with its high special defense. There are plenty of others, just make sure you predict correctly and know what you're switching in to.

wolf August 23rd, 2009 12:23 PM

@ Chaos and Pokedra: I was thinking that too, but I wasn't for sure if grounded Poison-types, counted Abilities. :x

Quote:

Originally Posted by Pokedra (Post 5025791)
@Chaostorm : I'm pretty sure it's 80 power since Technician won't activate because it doubles first then it's 80 power and doesn't get the boost but I may be wrong =x

Yeah, Pursuit is 80 BP when the opponent switches out.

Edit: Never mind, tested it with a friend and it turns out that Gengar doesn't absorb TSpikes. :(

FreakyLocz14 August 23rd, 2009 7:00 PM

If you plan on double battling, would using Gastro Acid on your own Slaking be a good idea?

Satelity August 23rd, 2009 7:52 PM

I have one question.
What would be a good lead for a stall team?

Jake♫ August 23rd, 2009 8:01 PM

Quote:

Originally Posted by Satelity (Post 5029167)
I have one question.
What would be a good lead for a stall team?

Generally something that can set up either SR, Spikes, or TSpikes. It helps to be bulky as well. Nidoqueen is a fantastic one, or something like Roserade could work as well (I'm no expert on stall, so ehh :P)

Satelity August 23rd, 2009 8:08 PM

Quote:

Originally Posted by Jake♫ (Post 5029189)
Generally something that can set up either SR, Spikes, or TSpikes. It helps to be bulky as well. Nidoqueen is a fantastic one, or something like Roserade could work as well (I'm no expert on stall, so ehh :P)

Thanks. ^_^
I'll look into Nidoqueen and Roserade.

wolf August 23rd, 2009 9:01 PM

Quote:

Originally Posted by FreakyLocz14 (Post 5029054)
If you plan on double battling, would using Gastro Acid on your own Slaking be a good idea?

Yeah, it could work in my opinion.

Aurafire August 24th, 2009 3:15 AM

A sandstorm summoner usually works well in a lead position, like Hippowdon. I'd focus more on setting up SR rocks then spikes. For instance, lead Roserade helps you set up T-spikes but has to sacrifice itself to do it, and suicide leads on stall it not a good idea. Personally I'd go with a sturdy user of SR, of which there are many :D

Satelity August 24th, 2009 5:49 AM

Quote:

Originally Posted by Aurafire (Post 5029738)
A sandstorm summoner usually works well in a lead position, like Hippowdon. I'd focus more on setting up SR rocks then spikes. For instance, lead Roserade helps you set up T-spikes but has to sacrifice itself to do it, and suicide leads on stall it not a good idea. Personally I'd go with a sturdy user of SR, of which there are many :D

Would Skarmory work well? It seems pretty good because the set I am looking at can set up Stealth Rock, Whirlwind hazards, and has a recovery move.

natedogg August 24th, 2009 6:21 AM

What do you guys think of this set on Dusknoir.

Dusknoir @Leftovers
Careful
252hp,252spD,4def
- Night Shade
- Protect/Brick Break
- Will-o-Wisp
- Pain Split

I got this from somewhere cant remeber really. I tried it out and it seems to work very good. It not entirly walled by normal types as you can burn and then stall them out with protect and pain split. I guess brick break is for hitting normal types if you want. I really dont know what do do for the evs and nature though. Since Will-o-Wisp lowers attack being more SpD bulky would be better.

Dark Azelf August 24th, 2009 6:23 AM

Quote:

Originally Posted by Satelity (Post 5030153)
Would Skarmory work well? It seems pretty good because the set I am looking at can set up Stealth Rock, Whirlwind hazards, and has a recovery move.

Nope Skarm is a horrible lead it loses to like all of them thanks to fire moves being omnipresent.

LOL Roserade on OU stall. 4 mixape. Infact lol any suicide lead on stall, yay lets sacrifice a team slot. :/ Sure on hyper offense they are great, otherwise lolno.

Swampert, Hippowdon etc all work and are prolly your best bets. Id aim to get up SR early in the match because sr auto nerfs powerful wall breakers like Mence and other junk like Gyarados too aswell as hitting everything. Then as the match progresses you should then stack your other layers of spikes depending on what sort of team they are and how many T-Spikes/Spikes immunities they have.

Satelity August 24th, 2009 11:40 AM

Quote:

Originally Posted by Dark_Azelf (Post 5030252)
Nope Skarm is a horrible lead it loses to like all of them thanks to fire moves being omnipresent.

LOL Roserade on OU stall. 4 mixape. Infact lol any suicide lead on stall, yay lets sacrifice a team slot. :/ Sure on hyper offense they are great, otherwise lolno.

Swampert, Hippowdon etc all work and are prolly your best bets. Id aim to get up SR early in the match because sr auto nerfs powerful wall breakers like Mence and other junk like Gyarados too aswell as hitting everything. Then as the match progresses you should then stack your other layers of spikes depending on what sort of team they are and how many T-Spikes/Spikes immunities they have.

I'll try Swampert because I don't want my lead to set up Sandstorm. Thanks for the advice.

BTW D_A your new theme is full of win.

EDIT: Any set suggestions for lead Swampert?

natedogg August 24th, 2009 12:16 PM

Quote:

Originally Posted by Satelity (Post 5031374)
I'll try Swampert because I don't want my lead to set up Sandstorm. Thanks for the advice.

BTW D_A your new theme is full of win.

EDIT: Any set suggestions for lead Swampert?


Mixpert works well as a lead.

Swampert @ leftovers
Relaxed
240hp,216def,52spA
-EQ
-Ice beam
-Surf/Hydro Pump
-SR

This should work.

Chaostorm August 24th, 2009 12:21 PM

Quote:

Originally Posted by Satelity (Post 5031374)
I'll try Swampert because I don't want my lead to set up Sandstorm. Thanks for the advice.

BTW D_A your new theme is full of win.

EDIT: Any set suggestions for lead Swampert?

you might use the same set natedogg posted , you can Switch Surf/Hydro Pump to Roar so you can render DD Gyara's boost useless

wolf August 24th, 2009 12:29 PM

Quote:

Originally Posted by natedogg (Post 5031513)
Mixpert works well as a lead.

Swampert @ leftovers
Relaxed
240hp,216def,52spA
-EQ
-Ice beam
-Surf/Hydro Pump
-SR

This should work.

Also, Roar is generally better than Surf for PHazing, racking up SR, Spikes, and TSpikes damage, and is annoying lol. Smogon is stupid for saying 240 HP EVs hit Leftovers number when 236 does. :< And, if you are using Swampert as a TTar counter, you need 252 HP / 252 Def or TTar has a chance of 2HKOing you with CB Crunch (with SR and Leftovers factored). The 52 SpA EVs don't do anything you choose to not use Hydro Pump because they are there to 2HKO Skarmory.

So, it's better if you use 252 HP / 252 Def / 4 Speed if you are not using Hydro Pump.

Chaostorm August 24th, 2009 12:37 PM

Why 4 Speed EV on Swampert , to outspeed other Swamperts ?

wolf August 24th, 2009 1:53 PM

Quote:

Originally Posted by Chaostorm (Post 5031584)
Why 4 Speed EV on Swampert , to outspeed other Swamperts ?

Yeah, so they don't PHaze you first (and it's just extra). You can use 16 Speed EVs to outrun Tangrowth that try to outrun Relaxed Swampert, but it gives CB TTar a chance of 2HKOing you with Crunch.

Chaostorm August 24th, 2009 2:11 PM

TTar is lol to my team , as long as I packed myself with many Fighting type moves XP

Satelity August 24th, 2009 4:18 PM

Ok, so now that I have my lead. I need some more help. Thanks for helping me earlier by the way.
I have a Swampert lead for my stall team, and want to add Rotom-H to the mix. I was thinking a set like this:

Rotom-H @ Leftovers
252 HP / 168 Def / 88 Spe
Bold Nature
- Discharge
- Shadow Ball
- Overheat
- Will-O-Wisp

I want to use him because he is a great counter to Metagross and Scizor. He is a Pursuit weak, however.

FreakyLocz14 August 24th, 2009 4:42 PM

Hey I'm doing a Psychic mono to participate in TeamUber's mono tourneys and need a 6th team mate.

Here's the current 5 members
Bronzong, Cresselia, Girafarig, Alakazam, Gallade
I'm seriously leaning towards Starmie, but suggestions are welcome.

P.S.
I know I asked this before but I'm still locked in the Modest vs. Timid debate for a nature for my Alakazam. 405 Special Attack with Modest can really Sweep after the boost from Life Orb or Choice Specs. I ran a few google searches on the subject and someone said the only thing that Modest Zam doesn't even fear Gengar, since Timid ones are rare. What non-Scarfed Pokemon can outspeed Modest Alakazam with 252 Speed EVs?

wolf August 24th, 2009 5:05 PM

Quote:

Originally Posted by FreakyLocz14 (Post 5032633)
Hey I'm doing a Psychic mono to participate in TeamUber's mono tourneys and need a 6th team mate.

Here's the current 5 members
Bronzong, Cresselia, Girafarig, Alakazam, Gallade
I'm seriously leaning towards Starmie, but suggestions are welcome.

Girafarig? There is Azelf, Metagross, Jirachi, Latias, Celebi, etc to choose from. I would use something over Cresselia, it generally is set-up fodder for a lot stuff. :| Though, Thunder Wave could stop that some I guess.
Quote:

P.S.
I know I asked this before but I'm still locked in the Modest vs. Timid debate for a nature for my Alakazam. 405 Special Attack with Modest can really Sweep after the boost from Life Orb or Choice Specs. I ran a few google searches on the subject and someone said the only thing that Modest Zam doesn't even fear Gengar, since Timid ones are rare. What non-Scarfed Pokemon can outspeed Modest Alakazam with 252 Speed EVs?
Don't do Google search, a lot of that stuff will be outdated, even a month is enough for the metagame to change.

Quote:

| Gengar | Nature | Timid | 61.5 |
| Gengar | Nature | Modest | 18.8 |
| Gengar | Nature | Hasty | 12.8 |
| Gengar | Nature | Other (4) | < 2.8 |
Majority of the Gengar have Timid Nature. But, really, what KOs does Timid Alakazam miss on?

I will edit this with the Pokemon it outruns, I just need to find my reply to when you asked a long time ago.

Edit:
Quote:

Originally Posted by wolFLARE (Post 4992865)
You outrun:
  • Timid Mismagius
  • Jolly Scarf Machamp
  • Jolly Scarf Ursaring
  • Naive Infernape (with max Speed EVs)
  • Adamant Swellow
  • Adamant Weavile
  • Timid Espeon
  • Timid Tauros
  • Timid Gengar
  • Timid Latias
  • Timid Purugly
  • Adamant Scarf Breloom
  • Adamant Scarf Metagross
  • Adamant Aerodactyl
  • Adamant/Modest Crobat
  • Modest Jolteon
  • Timid Ambipom
  • Naive/Timid Azelf
  • Timid Raikou
  • Timid Starmie

Of course, not all of them are common, but the bolded ones are.

Edit: Mean old Pokedra.


FreakyLocz14 August 24th, 2009 5:15 PM

Quote:

Originally Posted by wolFLARE (Post 5032740)
Girafarig? There is Azelf, Metagross, Jirachi, Latias, Celebi, etc to choose from. I would use something over Cresselia, it generally is set-up fodder for a lot stuff. :|
Don't do Google search, a lot of that stuff will be outdated, even a month is enough for the metagame to change.

Majority of the Gengar have Timid Nature. But, really, what KOs does Timid Alakazam miss on?

I will edit this with the Pokemon it outruns, I just need to find my reply to when you asked a long time ago.

Edit:

Girafarig is the only Psychic that's immune to Ghost moves, and he gets Sucker Punch so he's not worried about being outsped by any Ghosts.

Aurafire August 24th, 2009 5:16 PM

I'm sick of everyone hating on my Cress, for one pokemon that it's set-up fodder for, there's two more that it completely shuts down. Reflect + Thunderwave is alot more effective than people make it out to be. She's not as bad as everyone says >:

Anyway, besides that comment, Alakazam almost always needs timid so it can max speed Infernape and other pokes with 110 base speed who run speed boosting natures. If he doesn't take advantage of his speed, Gengar and friends will may him pay =(

EDIT: Yeah, look at that list Wolflare posted, some of those pokes absolutely have to be outspeeded in order for Zam to be effective.

wolf August 24th, 2009 5:21 PM

Quote:

I'm sick of everyone hating on my Cress, for one pokemon that it's set-up fodder for, there's two more that it completely shuts down. Reflect + Thunderwave is alot more effective than people make it out to be. She's not as bad as everyone says >:
I guess she's not that bad, just without Thunder Wave, she is set-up fodder. :P (And I edited saying with TWave, etc)

FreakyLocz14 August 24th, 2009 10:33 PM

Quote:

Originally Posted by wolFLARE (Post 5032824)
I guess she's not that bad, just without Thunder Wave, she is set-up fodder. :P (And I edited saying with TWave, etc)

Cress also has another use... Lunar Dance. I run it and sometimes if all the Mences Dragonites and Garchomps are out play (since it's my Ice Beamer) it still has the usefulness of Lunar Dancing another Pokemon back into the game, useful when a Sweeper is close to being KOed and needs a second chance.

You may be wanting to say Garchomp is Uber so don't worry about him, but this mono team was actually originally a Suspect team, which is shown in the trainer card in my sig. We allowed one slot not of the mono type to test a certain Suspect and I chose Manaphy. Since I want this team to cross over into OU, Manaphy needs to be replaced.

Starmie? That's who I'm considering the most.

Leader Soulja Boy August 24th, 2009 10:46 PM

Hey I was wondering instead of leading with a cliche set-up or TrickRachi how bout I go with an Anti-Lead?
Any suggestions for one?

Pokedra August 24th, 2009 11:18 PM

Quote:

Originally Posted by Leader Soulja Boy (Post 5033702)
Hey I was wondering instead of leading with a cliche set-up or TrickRachi how bout I go with an Anti-Lead?
Any suggestions for one?

This works fairly well, smacks most leads for a OHKO or 2HKO and spins away the entry hazards.

Starmie @ Life Orb
Timid Nature
6 HP / 252 SpAtk / 252 Spe
-Hydro Pump
-Ice Beam
-Grass Knot
-Rapid Spin

Amore August 25th, 2009 1:15 AM

I have a question.

Is there any way to get more leftovers or choice items in Platinum other than by boring yourself to death on battle frontier to buy them???

I've already got the first lefties.

Blazey~ August 25th, 2009 2:57 AM

I'm assuming the "first lefties" is on Victory Road. The only methods I know for getting Leftovers, other than Battle Frontier, are all heavily luck-based:
-Wild Munchlax can hold them
-Pokemon above lvl 81 with the ability Pickup have a 1% chance of picking it up

A backwards way would be Pal Park, of course.
You can just ask for one in a trade, I guess.

fear18 August 25th, 2009 3:49 AM

Quote:

Originally Posted by Mectricmon (Post 5023000)
changes in bold, i could help more if i can have some more info (natures,evs,items)

ok thanks for the infos

manectric will be a special sweeper with max EVs on spe and spA

another question will this team be owned by a flying or a spiker like skarm or aero?

Raiders2013 August 25th, 2009 2:45 PM

What would be a good move set
 
for dragonite or a slowbro

Skip Shot August 25th, 2009 4:11 PM

Quote:

Originally Posted by Raiders2013 (Post 5036064)
for dragonite or a slowbro

It really depends on what you want to use them for. Look at some sets for D-Nite here, and for Slowbro here.

RosaSunglasses. August 26th, 2009 4:10 AM

how do you counter baton pass teams ?

Chaostorm August 26th, 2009 4:41 AM

Quote:

Originally Posted by FreakyLocz14 (Post 5029054)
If you plan on double battling, would using Gastro Acid on your own Slaking be a good idea?

yes , but using Worry Seed on Slaking is a bad Idea

though Regigigas is more bulkier than Slaking thanks to its base 110 Def and base 110 SpD , so he can both hit harder and stay in the battle for a longer time ( Beware of Close Combats though )

Quote:

Originally Posted by Nilojan (Post 5037945)
how do you counter baton pass teams ?

use Fast Taunt user like Aerodactyl , baton bass teams can be screwed up by Taunt

Archer August 26th, 2009 5:20 AM

Gastro Acid negates the ability, Worry Seed makes it Insomnia. Either is fine for Slaking. I think you'll find that Regigigas' stats are not restored by removing its ability.

To counter baton pass teams, make sure to have a sturdy Roar or Whirlwind user, as they bypass Substitutes and force opponents out. Taunt only works before a sub is up, otherwise they block taunt and set up in your face.

wolf August 26th, 2009 6:15 AM

The stuff mentioned above, Encore, Perish Song, Explosion (watch out for Substitute users), and even strong priority can beat Baton Pass teams, or at least cripple them.

The Roshi August 26th, 2009 9:42 AM

I have a bronzong right now and I'm trying to decide whether explosion or gyro ball works better for it. I can definitely see a pro to gyro ball because Bronzong is slow and will get multiple uses of a fairly strong move. However, explosion is a great way to take out a pokemon that might be giving me probelms. The downside of course, is that I won't have a bronzong anymore.

The main thing bugging me is that I don't want to be in a situation that could possibly be a win, but only have bronzong left and end up losing because the only attacking move is explosion.

Sorry, here's the moveset:

Stealth Rock
Light screen
Reflect
Explosion/Gyro Ball

Aurafire August 26th, 2009 9:59 AM

Quote:

Originally Posted by マイケル (Post 5038897)
I have a bronzong right now and I'm trying to decide whether explosion or gyro ball works better for it. I can definitely see a pro to gyro ball because Bronzong is slow and will get multiple uses of a fairly strong move. However, explosion is a great way to take out a pokemon that might be giving me probelms. The downside of course, is that I won't have a bronzong anymore.

The main thing bugging me is that I don't want to be in a situation that could possibly be a win, but only have bronzong left and end up losing because the only attacking move is explosion.

Sorry, here's the moveset:

Stealth Rock
Light screen
Reflect
Explosion/Gyro Ball

You can opt for both Gyro Ball and Explosion and remove Stealth Rock, since your primary objective should be getting your screens up anyway, especially if your team is reliant on having them up. So that solves the problem on which to use =P

You should be able to find another SR user for your team, but dual screen Zong should really concentrate on screening anyway.

Dark Azelf August 26th, 2009 10:09 AM

Quote:

Originally Posted by Archer (Post 5038131)
Taunt only works before a sub is up, otherwise they block taunt and set up in your face.

Huh ? Taunt goes THROUGH subs.

Aurafire August 26th, 2009 10:15 AM

Quote:

Originally Posted by Dark_Azelf (Post 5038961)
Huh ? Taunt goes THROUGH subs.

I can confirm this seeing as Taunt Cacturne single-handedly defeated my pure BP team O.O

(They suck)

Dark Azelf August 26th, 2009 10:29 AM

Quote:

Originally Posted by Aurafire (Post 5038986)
I can confirm this seeing as Taunt Cacturne single-handedly defeated my pure BP team O.O

(They suck)

That was actually an Encore Cacturne, but yeah Encore owns them too lol

Mages4ever August 26th, 2009 5:28 PM

Anyone have a suggestion for a UU tank?
If possible a mixed UU tank.

fear18 August 26th, 2009 5:31 PM

request

manectric than can take on pokemon such as golem with hidden power grass or water,please include the IVs,EV spread and nature

manectric than can take on pokemon such as altaria and flygon with hidden power ice,please include the IVs,EV spread and nature

same for a jolteon thanks in advance

Mages4ever August 26th, 2009 5:40 PM

Stolen From Smogon, But the Sets will do.

[email protected] Life Orb
6 HP / 252 SpA / 252 Spe
- Thunderbolt
- Flamethrower
- Hidden Power Grass/Ice
- Substitute/Charge Beam

Jolteon @ Petaya Berry
6 HP / 252 SpA / 252 Spe
- Thunderbolt
- Shadow Ball
- Hidden Power Grass/Ice
- Substitute

Ice would be Odd/Odd/Odd/Odd/Odd/Even
Grass would be Even/Odd/Odd/Even/Odd/Odd

I still need a UU tank.
Possibly a mixed one ;3

fear18 August 26th, 2009 5:49 PM

are those IVs generate a 70 power?

any advice for a UU tank?

and added request milk tank cleric

Pirate Dave August 26th, 2009 6:01 PM

I am having a mighty hard time doing a UU team, so far I have made about 5 and won hardly any matches on Shoddy. The plan eventually would be to make a team on WiFi, but I am testing on Shoddy for now.

So far I am torn between leads, I know what lead I want to use, but its BL so I cant lol. I can see the benefits of several leads, Roserade, Yanmega, Nidoqueen, Omastar and Moltres all seem to have different qualities as leads.

I think a Steelix with SR and Roar is a good idea in theory but I cant pull it off, the same with the Elemental Weezing; that seems like it should definitely work but it doesnt seem to for me. I already mentioned Nidoqueen, she seems like she should be able to set up Spikes and such and then Roar her way to victory but that doesnt seem to help.

Pory2 is working excellently for me in OU but Im not sure how it would fit in on a UU team, with no Gyara, Salamence or Scarftran to counter.

I am really stuck and would appreciate any general UU advice. Thanks :)

Mages4ever August 26th, 2009 6:38 PM

Quote:

Originally Posted by fear18 (Post 5040385)
are those IVs generate a 70 power?

any advice for a UU tank?

and added request milk tank cleric

For 70 Power you need..
Ice would be 31/31/31/31/31/30
Grass would be 30/31/31/30/31/31

fear18 August 26th, 2009 6:49 PM

right thanks! do you guys know any guide where i can find all the HP types with 70 power? and is it possible those high IVs?

Pokedra August 26th, 2009 10:29 PM

Quote:

Originally Posted by fear18 (Post 5040567)
right thanks! do you guys know any guide where i can find all the HP types with 70 power? and is it possible those high IVs?

This guide here should give you the info you need ^___^

wolf August 26th, 2009 11:02 PM

Quote:

Originally Posted by Pokedra (Post 5040932)
This guide here should give you the info you need ^___^

How is "http://www.pokecommunity.com/should give you the info you need ^___^" a link? XD

Pokedra August 26th, 2009 11:19 PM

Quote:

Originally Posted by wolFLARE (Post 5040993)
How is "http://www.pokecommunity.com/should give you the info you need ^___^" a link? XD

Gah Firefox is screwing my links again ;____;

Fixed now XD

FreakyLocz14 August 27th, 2009 1:55 AM

Quote:

Originally Posted by Pokedra (Post 5033753)
This works fairly well, smacks most leads for a OHKO or 2HKO and spins away the entry hazards.

Starmie @ Life Orb
Timid Nature
6 HP / 252 SpAtk / 252 Spe
-Hydro Pump
-Ice Beam
-Grass Knot
-Rapid Spin

I think HP Grass would work better for him than Grass Knot, since most leads aren't that much heavier than Starmie. Also how about a Modest nature and an item like Chesto Berry to foil the plans of thos nasty Breloom and Sporing Smeargle leads.

Chaostorm August 27th, 2009 2:19 AM

Quote:

Originally Posted by Archer (Post 5038131)

Taunt only works before a sub is up, otherwise they block taunt and set up in your face.

and why my Belly Passer Smeargle got Screwed up by taunt when it was behind its sub :s ?

Quote:

Originally Posted by FreakyLocz14 (Post 5041233)
I think HP Grass would work better for him than Grass Knot, since most leads aren't that much heavier than Starmie. Also how about a Modest nature and an item like Chesto Berry to foil the plans of thos nasty Breloom and Sporing Smeargle leads.

Who in the hell uses Breloom as a lead ? and smeargle is lol when versus Starmie if it doesnt have Sash

dont change Grass Knot to HP Grass , you need Grass Knot to Hit those heavy leads , and Azelf is loled by Hydro Pump already

FreakyLocz14 August 27th, 2009 3:42 AM

Quote:

Originally Posted by Chaostorm (Post 5041274)
Who in the hell uses Breloom as a lead ? and smeargle is lol when versus Starmie if it doesnt have Sash

dont change Grass Knot to HP Grass , you need Grass Knot to Hit those heavy leads , and Azelf is loled by Hydro Pump already

I've seen a many Scarf Breloom leads with the sole purpose os Spore annoyance I also lol'd at the concept of a Breloom lead at first but then faced them. I suppose some Rocks users are heavy leads and also Swapert, though many leads are light and fast esp BPers like Ninjask and Yanmega, but I suppose Ice Beams takes care of them.

FreakyLocz14 August 27th, 2009 3:53 AM

Here's a quick glance at my Psychic mono team any constructive criticism would be helpful, as you can see I decided to go with Timid Alakazam, I just ended up not bieng able to afford being outsped by Gengar and with LO boost a STAB Psychic is still more than enough to OHKO it.

Lead!
Bronzong @ Iron Ball
Ability: Heatproof
Brave nature
EVs: 252 HP/8 Atk/124 Def/124 SpD
Moves:
-Stealth Rock
-Eartquake
-Gyro Ball
-Hypnosis (considering replacing with Trick Room or Skill Swap)

Cresselia @ Leftovers
Ability: Levitate
Modest nature
EVs: 252 HP/124 Def/8 SpA/124 SpD
Moves:
-Psychic
-Energy Ball
-Moonlight
-Lunar Dance

Girafarig @ Life Orb
Ability: Early Bird
Adamant nature
EVs: 4 HP/252 Atk/252 Spe
Moves:
-Zen Headbutt
-Return
-Wish
-Sucker Punch

Alakazam @ Life Orb
Ability: Synchronize
Timid nature
EVs: 4 HP/252 SpA/252 Spe
Moves:
-Psychic
-Charge Beam
-Shadow Ball
-Focus Blast

Starmie @ Lum Berry
Ability: Natural Cure
Modest nature
EVs: 4 HP/252 SpA/252 Spe
Moves:
-Surf
-Rapid Spin
-Ice Beam
-Recover

Gallade @ Expert Belt
Ability: Steadfast
Adamant nature
EVs: 4 HP/252 Atk/252 Spe
Moves:
-Psycho Cut
-Drain Punch
-Night Slash
-Fire Punch

I already know I'm kind of Scizor weak.

Chaostorm August 27th, 2009 4:35 AM

Quote:

Originally Posted by FreakyLocz14 (Post 5041423)
Here's a quick glance at my Psychic mono team any constructive criticism would be helpful, as you can see I decided to go with Timid Alakazam, I just ended up not bieng able to afford being outsped by Gengar and with LO boost a STAB Psychic is still more than enough to OHKO it.

Lead!
Bronzong @ Iron Ball
Ability: Heatproof Levitate
Brave nature
EVs: 252 HP/8 Atk/124 Def/124 SpD
Moves:
-Stealth Rock
-Eartquake
-Gyro Ball
-Hypnosis (considering replacing with Trick Room or Skill Swap) Trick room and skill swap are useless for your team

Cresselia @ Leftovers
Ability: Levitate
Modest nature
EVs: 252 HP/124 Def/8 SpA/124 SpD
Moves:
-Psychic
-Energy Ball
-Moonlight
-Lunar Dance

Girafarig @ Life Orb
Ability: Early Bird
Adamant nature
EVs: 4 HP/252 Atk/252 Spe
Moves:
-Zen Headbutt
-Return
-Wish
-Sucker Punch

Alakazam @ Life Orb
Ability: Synchronize
Timid nature
EVs: 4 HP/252 SpA/252 Spe
Moves:
-Psychic
-Charge Beam
-Shadow Ball
-Focus Blast

Starmie @ Lum Berry
Ability: Natural Cure
Modest nature
EVs: 4 HP/252 SpA/252 Spe
Moves:
-Surf
-Rapid Spin
-Ice Beam
-Recover

Gallade @ Expert Belt
Ability: Steadfast
Adamant nature
EVs: 4 HP/252 Atk/252 Spe
Moves:
-Psycho Cut
-Drain Punch
-Night Slash
-Fire Punch

I already know I'm kind of Scizor weak.

Switch Girafarig With Metagross or Jirachi , also Azelf is faster than Galade and both have the base 125 atk ....

Archer August 27th, 2009 4:46 AM

Quote:

Originally Posted by Mages4ever (Post 5040534)
For 70 Power you need..
Ice would be 31/31/31/31/31/30
Grass would be 30/31/31/30/31/31

The most common Ice 70 is 31/30/30/31/31/31, I believe. You don't lose the speed point, which can often be important.

I suggest you bookmark the guide that Pokedra linked you to. It will come in handy when dealing with non-egg pokemon, as they can't get every IV combo.

Mages4ever August 27th, 2009 5:36 AM

I know, I was just posting the one with the least stat loss, but you do end up losing a point of speed, which could be key depending on your team. But yeah, use the link Pokedra provided along with the on PsyPoke. There's a Hidden Power calculator there.

Also, I still need a UU tank guys. How does Spiritomb sound?

Chaostorm August 27th, 2009 6:23 AM

Spiritomb is a nice tank , good Attack and Special Attack , Access To Sucker Punch ( good for its low Speed ) , and Paint Split to aid its low Base 50 HP , I use this set as it helps me to cripple Physical sweepers and Walls :

Spiritomb @ Leftovers
Nature : Careful
Trait : Pressure
EVs : 252 HP / 140 Atk / 116 SpD
-Sucker Punch / Taunt
-Pursuit / Taunt
-Will-O-Whisp
-Pain Split

more Spiritomb sets can be found Here.

what is a good EV Spread for LO Gengar w/ Explosion ?

Aurafire August 27th, 2009 8:44 AM

Quote:

Originally Posted by Chaostorm (Post 5041879)

what is a good EV Spread for LO Gengar w/ Explosion ?

40 Attack EVs + Hasty nature OHKO's standard Blissey, so try 40 Attack / 212 Special Attack / 252 Speed :D


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