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Really was a lot of info, lol, but I know your trying to help. What I am still confused with is:
Q: When I send out my LV.1 Poke and switch out, after it levels up which will probably be multiple levels, will it gain EV's on every level? Example; if I send out my Magby(holding Macho Brace) on a Golduck(which gives 2 EV's on Sp. Attack), then I switch to a stronger Poke to KO Golduck, if Magby were to gain say, 3 levels, would it gain 2 EVs for Special attack on every level? Or just from 1 to 2? Q: If Macho Brace doubles the amount of EV's gain, I would gain 4 Sp. Attack EV's from defeating a Golduck correct? Resulting in one full extra stat for Sp. Attack? Because you stated my calculations were incorrect, which confuses me. |
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You gain however many EVs per battle the Pokemon being EV trained in, corresponding to the pokemon you battled. In your case, your Magby would only get 2 EVs in Special Attack against the Golduck, no matter how many levels it gains. Macho Brace doubles the amount of EVs you get in a battle, so if you were against a Golduck, you would get double the EVs from battling without the Macho Brace. |
To answer your second question, yes. If you beat a Golduck (2 sp. atk EVs) while only having a Macho Brace, then it would gain 4 EVs since 2 EVs x 2 = 4. But, in your previous post, you mentioned Pokerus so that would double it again which would make 2 EVs x 2 x 2 which equals 8.
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So what is the best way to EV train a Lv. 1 Pokemon? |
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That entirely depends on the Pokemon. Some of the most commonly used Pokemon and their EV spreads can be found on this thread and on Pokemon reference sites such as Smogon or Serebii. If you meant what is the best way to EV train a Pokemon from lv. 1, just send it out first while it is holding a Power Item and is infected with Pokerus, then switch it out to a Pokemon that can KO the opponent. |
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Only thing I have is Macho Brace which is fine by me. Since a LV.1 Poke is not strong enough to fight a Golduck, when I return my Magby and KO the Duck with some stronger, it will gain several levels but only +4 EV one time correct(macho brace on Magby)? That is what I am saying. Will that hurt me in the long run? Or it doesn't matter as long as it gets its 255 EVs before it reaches LV. 100? |
Everyone has a different method of EV Training. I personally give a pokemon EXP Share and just use a pokemon that can OHKO what I am fighting. That way, I use the PP to keep track of the EVs. It's slow but sure.
Without overcomplicating things, the Macho Brace doubles the EVs you gain while holding it. Period. So if you have it, you can fight 63 Golducks or fight 38 and give it 10 Calciums. EVs work like this. Every four EVs equals an extra stat point at Lv 100. At level 50, it's 8 EVs. This is because your stat is actually recalculated at each level gain with the EVs in mind. So the same pokemon with the same EVs should have half its stat at Lv50. For the record, people will post here because they want to give help, so don t feel bad asking...:D |
KK im getting mixed answers to this question when i search on ebay so im coming here for help.
Can you use the Rotom Forms in wifi battle? I see ppl making all these teams in the RATE threads with the rotom forms and i was under the impression i couldnt use them on wifi. whats the deal plz help me lol |
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yes if I use Exp Share does it ruin my pokemon's EVs? |
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1. I have a Magby LV. 1. I want to max out its Sp. Attack stat. So I would give it 10 Boosters(whatever name it may be). Which leaves 152 EV's left. 2. Put it as my #1 Pokemon to go out. 3. Go fight Golduck which will give me 2 EV's plus 2 more with Macho Brace. So I have 152 Evs to go. 152/4=38. So I would have to KO 38 Golducks to full max out my Sp. Attack stat, correct? If this is the steps to go to max out your stats via EV training, then let me know if this is correct. |
yea thats pretty much it. EV training isnt crazy hard. wait till you start breeding for IV"s lol. thats where the real fun is lol
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Also, yes, sUrfiNg_pIkacHu. Also, you lie Awesomo. IV breeding is certainly most not fun XD. |
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Is it a good idea to have Metagross & Forretress on the same
team as long as I have a Water-type with them? (I'm thinking of using either Starmie or Vaporeon...) |
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Thanks! I just have go though my other options... |
My team isn't really incomplete but my movesets are: (and yes this is for competitiive)
Salamence: flamethrower Fly Toxic Dragon pulse Garchomp Dragon claw Dragon pulse flamethrower crunch Milotic Recover Ice beam Surf Water ring ( i think thats what its called ) Jolteon Thunder wave Thunderbolt Shock wave Double kick Camerupt Earth power Earthquake Lava plume rock slide (i think) Dusknoir: Thunderpunch will o wisp shadow punch curse |
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damnnnnnnnnnnnit
filler// |
Got one more question regarding EV Training.
Once I have maxed out my Poke's stats via EV training, can I just train it in the PokeLeague until it reaches LV. 100 and still have its specific stat maxed? |
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Having 6 IV in ATK and 252 EVs will allot you less ATK than 27 IV and 252 EV. |
Please Help With My team i Have knowledge but i don't know if this is a good option.
check Title,
Here Team: Metagross @ Leftovers; Adamant EV's: 112 HP / 252 Atk / 12 Def / 132 Spe Moves: ~Psychic ~Meteor Mash ~Earthquake ~ThunderPunch Yanmega @ Petaya Berry; Modest EV's: 4 Def / 252 SpA / 252 Spe Speed Boost Moves: ~Substitute ~Bug Buzz ~Air Slash ~HP Ice Weavile @ Expert Belt; Jolly EV's: 40 HP / 252 Atk / 216 Spe Moves: ~Swords Dance ~Night Slash ~Ice Punch ~Brick Break Flygon @ Leftovers; Adamant EV's: 80 HP / 252 Atk / 176 Spe Moves: ~Screech ~Dragon Claw ~Earthquake ~Fire Punch Salamence @ Life Orb; Naughty EV's: 232 Atk / 24 SpA / 252 Spe Moves: ~Dragon Dance ~Outrage ~Earthquake ~Stone Edge Gallade @ Life Orb; Adamant EV's: 64 HP / 252 Atk / 192 Spe Moves: ~Close Combat ~Ice Punch ~Psycho Cut ~Night Slash Please give me some replies and explanations about what missing, thx in advance |
Veristical Blaze - You're better off posting an RMT, but never mind. Psychic on Metagross is useless with poor coverage and it's running off a poor SAtk. Those EVs are for Agiligross, so you might as well run Agility over Psychic. Lum Berry or Life Orb could make a sweep easier.
Assuming you've already made this, you should put Fire Blast>Stone Edge on Salamence so you can hit Skarmory, Forry and Scizor for more and take advantage of the SAtk EVs and the Naughty Nature. Everything on your team is trying to sweep, so you can't take a hit or make opening hits to soften up the opponent. Making a team is a lot more complex that this, but to start, you want at least 1-2 Pokemon that can hit off the bat, either with good coverage or Choice Band/Specs. Then you want stuff to take hits. You can either go with Walls, such as Blissey and Skarmory/Gliscor, or you can just run counters for each pokemon, like Porygon2 for Gyarados and Physical Salamences. It's best to decide on a few pokemon and fill the gaps with pokemon that compliment them. Rethink it and post an RMT, so you can get better help, as this will get 1-2 replies.... |
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Oww and which poke should i replace for a wall pokemon? |
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The most reliable and well-known wall is Blissey (Special Wall). [email protected] Ability: Natural Cure Calm Nature (+SDef, -Atk) EVs: 252 Def/40 SAtk/216 SDef - Ice Beam - Thunder Wave - Softboiled - Seismic Toss You don't HAVE to use a wall, but they're great to begin with, as you can switch them in on more threats, for example, Blissey can handle pretty much any Special Threat. |
I just checked my glaceon's ivs and all were 31 except hp which was 25. it is shiny (because of egg trick) so my hidden power is dark and 69 power and need moveset and evs that work well and i will use my hidden power please. nature is modest.
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I came up with this set for bastiodon please rate
[email protected] Ability:sturdy carefullnature Evs 252 HP / 188 Atk / 60 Def / 8 SpD metal burst iron head taunt curse the idea is that you curse up taunt the foe then start unleashing metal bursts.iron head is for foes that are weakend.after a few curses iron head should be a reliable move,plus its defense is being raised.you should be able to with stand a close combat or earth quake (unstabed) with 1 or 2 curses.focus sash for those fast earth quaking garchomps close combating infernape heracross and lucarios,as these attacks are likely to wipe you out you can get a mega powered metal burst MWA HA HA. |
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Glaceon @ Choice Specs/Scarf 4 HP / 252 SpA / 252 Spe Ice Beam Shadow Ball Sleep Talk HP Fighting ^ standard set, Maybe add Water Pulse in place of HP fighting since that is literally it's only other special attack, but your attacking options are going to be very limited =/ |
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7/10 |
Ethan, number rates aren't necessary. Just give your opinion and that's that. No one really cares about numbers. xD
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sorry im noob D:
but i have a question is it possible to build a good UU team with a Trap Passer Umbreon, a Physical Sweeper ARcanine, and a Ludicolo in it? If so, drop some hints? :D |
Can anyone give me some new Scizor and Togekiss sets? Also, what are some new Platinum physical sweepers?
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But for Scizor, the best set is Choice Band: Scizor @ Choice Band Trait: Technician EVs: 184 HP / 252 Atk / 72 Spd OR 88 HP / 252 Atk / 168 Spd Adamant Nature (+Atk, -SAtk) - U-Turn - Bullet Punch - Superpower - Pursuit The extra Speed is for 4 Spd Cresselia and Suicune. The first spread gives Scizor more bulky but eh. You can also run SD but honestly it's just not that good. And on the subject of new physical sweepers, there aren't many. Obviously, Scizor stands out, and DDMence is much more effective than it was in DP. SD Infernape is supposedly another good and fresh new choice, but I can't back that up with experience. A lot changed in Plat, but the top physical sweepers are largely the same. |
So I was thinking about giving ev training a try, and I was wondering if I should train my Mild Espeon in speed and special attack? Or should I go with something else?
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Its defense is already pretty low but that nature will make it worse, in any case it needs to be able to hit hard as well as fast(considering its low defense and all it heavily depends on its speed so that it can attack first as well as its sp. att to possibly end its foe in one turn) which is why those two stats(sp. att and speed) at max. |
Okay, thanks. I was thinking about breeding for a modest eevee too, because Espeon gets knocked out so easily.
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Need help with anything else? |
Well... I want to set up a decent team, but I'm not sure what to put on it. I'm using Espeon, Dargonite, Typhlosion, Empoleon, and Crobat. Is that pretty well-rounded?
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You could use a 6th pokemon. xD
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Your team has 3 pokemon who share a common weakness, Rock(which may make things a bit harder -_-). This link should help you figure out their weakness/strengths, Click Here. |
oh whoops, forgot about Luxray. I was just going off memory there.
I taught Espeon grass knot, but I'm not sure if thats enough. Also, what about Empoleon? |
I've recently started my Diamond again, and in this file i intend on doing everything seriously, and this will be my game for competitive use, EV training, Shiny hunting, etc. I picked Piplup, and I've heard that its Special attack stat is much better than it's attack stat, so what nature should i be looking for? I have a Modest one now, but i really don't know which natures are beneficial or neutral to which stat- so should i just keep the Piplup i have, or should i SR for another one, and if the latter, what Nature should i SR for?
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I suggest that you save the competitive battling for after the Elite four (and Champion). That way, you can obtain natures easier (everstone + Ditto), have access to more egg moves and TMs (Battle Frontier and surrounding areas, import), and you won't have to waste all of your EV reduction berries for Pokemon who likely won't perform as well due to subpar IVs.
Natures and their effects can be found here. I'm a nub when it comes to serious competitive battling (I just copy/paste sets from Smogon >_>), but it looks like Modest is a good choice of a nature. |
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As for the changes, how about: - Electivire for Luxary(it can learn Fire Punch so there is little need for a fire type) - Dusknoir for Crobat(Your team needs a defensive pokemon, you should consider Noir) - Yanmega for Typhlosion(Just so you can keep the high Sp. Att characteristic) By the way, you should put down your pokemon's moves so that I can better help you with deciding their moves. |
Thanks, I'll probably put those in.
As for attacks, here's what I've got. Espeon lvl 51 Future Sight, Grass Knot, Psybeam, Last Resort. Dragonite lvl 92 Dragon Rush, Outrage, Fly, Dragon Dance Empoleon lvl 86 Surf, Ice Beam, Drill Peck, Hydro Cannon. |
only just got back into pokemon after not really playing since gold :s
the concept of compettive battling really interests me, i was wondering if anyone could direct me to any helpful threads/other forums or give me a few pointers, havn't yet bought either of diamond/pearl but intend to when i get payed next week. |
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Espeon Petaya Berry Psychic Grass Knot Substitute Shadow Ball Dragonite: Yache Berry/Lum Berry/Leftovers Dragon Claw/Outrage Dragon Dance Earthquake Fire Punch/Roost Empoleon: Leftovers Surf Ice Beam Grass Knot Stealth Rock/Toxic These are just some options, there are others one could choose from. |
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Never mix physical and special moves together unless you know you can pull it off (i.e. Infernape as a mix sweeper). Move redundancy is redundant. Using two moves of the same type isn't suggested. It lowers your type coverage. Likely one move will be more powerful or practical than the other. If that is the case, then why bother having the move that is less powerful/practical when you could be using a move of a different type so that you can hit more Pokemon? Never use moves that leave you helpless for a turn. Fly, Hyper Beam, Hydro Cannon, etc. They're all just begging the opponent to switch in a Pokemon that can potentially sweep your whole team. Levels don't matter. With wi-fi's auto-level to 100 feature and programs like shoddybattle, everybody nowadays just assume that you have lv. 100s. Always stick an item on your Pokemon. Even if it's just leftovers, something is better than nothing most of the time. Also, you may want to look into EVs. A guide can be found here. @ darthalex: Here is a good place to start. |
Thank you soo much! I'm just starting this competitive battling stuff, so I'm still not sure about it all.
Could I just use Dusclops, since I don't have Dusknoir? Or would it be better to get one? @Jpp8 Really? I didn't know the levels changed automatically. XD |
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Okay, I'll get one then. Thank you for helping me out.
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i ge the concept of ev's but how do you train tehm/ know what to train them on?
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For example, a special sweeper like Alakazam should fight and defeat pokemon with sp. att and speed Evs like Starly or Roselia. |
say for the special sweeper alakzam, right from the start of when you get it you should train it on only starlys and roselias?
can you have stealth rock and spikes/ toxic spikes at the same time? also what would be a good example of good offensive team? |
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Depending on the pokemon, it is possible to have all 3/2 of those(only a select few can have them all). You should go for a balanced team, an all Offensive team can be easily destroyed by tanks/defensive pokemon. |
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darthalex, an offensive team consists of fast hitting sweepers and revenge killers. There are numerous options for an offensive team. Obviously, it needs to be balanced to take advantage of resistances and such, but that's the general idea ;D |
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thats cool, but can you have say stealth rock and spikes "in play" at the same time, so if someone switches in a whatever it gets hit by both SR and spikes? |
Yeah if something switches in and there is SR and Spikes in play it is hit by both unless it is Flying type/has levitate
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thanks,
was also wondering if there is anything you really need to watch out for/have a counter for in UU, gonna start working on my team today i think :) |
This is getting a little out of hand. There is another thread for team building.
I'd like to know all the multipliers all attack boosting elements sport. For example, I know that the Life Orb raises attack or special attack by 1.3x, Choice band increases attack by 1.5x, And Wise Glasses boost special attack stats by 1.2x Correct me if any of this information is wrong. I'd also like to know: How much simple type items boost stats by (nevermeltice for example) How much Plates boost by (Spook Plate, Fist Plate etc) How much stage modifiers boost by (eg, after using how, I get +1 attack, what multiplier is this?) Abilities such as Chlorophyll and Swift Swim, Overgroww and Torrent. And anything else you can think of that I have missed, please, let me know. Thanks. |
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somewhere in this forum it says +1 +2 ect But i think it increase by ).5 EG start at 1 then +1 makes 1.5 +2 make 2 Understand?
Only the Everstone holding ditto will passs its Nature Or if there is no ditto the Mother will pass its nature if holding everstone. But there is only a 50% chance |
in competetive UU, is there any poke thats used quite a lot that you need an answer for?
starting to design my team and need to know if there is anything like that to take into account |
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Would it be leagal to used a
Shedinja, Spiritomb and a Skill Swapper in a double battle to make a wondertomb? XD poster a team i had but it diddent get approved |
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Oh damn i wrote baton Pass :/ i meanty skill Swap my mistake i will edit it
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ok I need help finishing this team. Its not really super-competitive, but it needs to be decent/above average
Gallade Drain Punch Swords Dance Close Combat Psycho Cut Vaporeon Ice Beam Surf Hydro Pump Acid Armor Magmortar Thunderpunch Flamethrower Lava Plume Confuse Ray Drapion Toxic Spikes Poison Jab Cross Poison Ice Fang Staraptor Brave Bird Close Combat Endeavor Fly (Empty Spot) pls help! |
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Simple type items boost attacks by 20% in the 4th gen, all of the other gens only boost attacks by 10%. Plates also boost the attack power of moves by 20%, they serve the almost the same function(since plates change Arceus's type and all) Stage modifiers boost their corresponding elemental attacks by 50%(Only Fire and Water type moves benefit from this bonus), the other concepts are: - Sunlight decreases the power of water type moves by 50%, it also causes Synthesis, Moonlight, and Morning Sun to recover 2/3 of max HP. It reduces the accuracy of Thunder to 50%, however. - Rain decreases the power of fire type moves by 50%, it also raises Thunder's accuracy to 100%(it has a 25% chance of piercing through Protect/Detect too). Morning Sun, Moonlight, and Synthesis recover only 1/4 of max HP. - Sandstorm increases Rock types Sp. Def by 1.5, but reduces Thunder's accuracy to 50%. Morning Sun, Moonlight, and Synthesis recover only 1/4 of max HP during this condition as well. - Hailstorm raises Blizzard's accuracy to 100% and gives it a 25% chance of piercing through Protect/Detect, but like the others it reduces Thunder's accuracy to 50%. Morning Sun, Moonlight, and Synthesis recover only 1/4 of max HP during this condition like the other two. As for the abilities, Swift Swim and Chlorophyll both double the pokemon's speed stat during the duration of Sunlight and Rain, respectively. Overgrow/Torrent/Blaze increase the power of their corresponding move types(grass, water, fire respectively) by 150% when the pokemon's HP is less than/equal to 33% Hope that I was able to help ^_^ |
Ok so when I look at all of the team threads, what does UU OU and such mean?
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http://www.smogon.com/dp/tiers/ <== List. |
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Hope I was able to assist you :) |
Err.. Wrong "IV". XD
IVs, also known as individual values, are unchanging values that determine a Pokemon's stats much like EVs. Unlike EVs however, IVs range on a scale from 0-31, are determined at random the moment you encounter a Pokemon (i.e. the moment you take the egg from the Day Care Man), and can't be changed. They range on a scale from 0-31. The higher the IV for a stat, the higher the stat will be. For example: My Jigglypuff has 400 HP at lv. 100 but has a 0 IV in HP. If it had a 31 IV in HP instead, its HP stat would then be 431. While most of the time IVs are random, you can influence them through IV breeding. A guide to the complicated and tedious world of IV breeding can be found here. |
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anyway your team is pretty balanced, so you might wanna search for more versatility :o anyway you dont have a stealth rocker or rapid spinner on your team so you could always use a Fortress, or maybe a steelix, hell even a good camerupt (probably a rest/talk set so that it can wall nicely) set |
2 quick questions.
Q: When EV training, I have my Poke hold Macho Brace. Does Macho Brace lower the Speed of the Poke while in battle, or lower the Speed growth as the Poke levels up? Q: I am going to enter my LV. 50 Azelf in the battle tower. I plan to EV train it in Sp. Attack and Speed, so I gave it 10 Calciums and 10 Carbos. Since in the BT you gain no EXP, can I still enter my Azelf without worrying about my EV's being tampered? |
1. Only lowers the speed in battle.
2. Yes. |
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1. Macho Brace will not decrease my Poke's overall Speed as it levels up, only in battle. and... 2. I can enter my Azelf and defeat other Poke's in the Battle Tower, then continue my EV training for Azelf afterwards as if nothing happened...correct? |
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2. same as #1. |
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Staraptor doesn't need Brave Bird and fly, replace Fly with Roost and Endeavor with Return or Whirlwind depending on if you want to set him up as bulky or a sweeper. Stone Edge over Drain Punch on Gallade to hit fliers and the like. Vaporeon wants HP electric over Hydro Pump and Wish is a good candidate, although not the only one, for the last slot (Acid armor isn't that great outside of Baton Passers). Drapion has better things to do outside of Spiking, replace it with Night Slash for a good STAB attack, and he doesn't need Cross Poison AND Poison Jab, it's just redundant. Replace with Swords Dance or Earthquake. Magmortar wants Cross Chop and Ice Punch over Lava Plume and Confuse Ray. Like I said, that's just basic stuff, several of your pokemon so far could fit into multiple roles, and without the EVs/Natures/Items, can't really help. |
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Thanxs.
Oh, and too be sure, Magikarp gives 1 EV to Speed correct? |
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Alright. This is my hail team I've come up with so far. I want to use it in semi-competitive OU where one Uber is allowed (hence the Rayquaza). I'm not looking to change my team, but suggestions will be noted and considered. I am looking for two additional members that might help round it out and complete it. Thanks in advance for your help. :)
http://www.pokemonelite2000.com/sprites/dpmfa/dpmfa460.png Abomasnow -Woodhammer -Blizzard -Leech Seed -Protect Item: Leftovers Ability: Snow Warning Nature: Sassy (+Sdef, -Spd) Effort Values: 252 Hp / 84 Satk / 96 Sdef / 76 Spd http://www.pokemonelite2000.com/sprites/dpmfa/dpmfa471.png Glaceon -Fake Tears -Blizzard -Wish -Shadow Ball Item: Brightpowder Ability: Snow Cloak Nature: Modest (+Satk, -Atk) Effort Values: 208 HP / 252 Atk / 48 Spd http://www.pokemonelite2000.com/sprites/dpffa/dpffa478.png Froslass -Spikes -Substitute -Blizzard -Thunder Wave Item: Brightpowder Ability: Snow Cloak Nature: Timid (+Spd, -Atk) Effort Values: 4 Def / 252 Satk / 252 Spd http://www.pokemonelite2000.com/sprites/dpmfsa/dpmfsa384.png Rayquaza -Draco Meteor -Fire Blast -Thunderbolt -Outrage Item: Life Orb Ability: Air Lock Nature: Hasty (+Spd, -Def) Effort Values: 40 Atk / 252 Satk / 216 Spd |
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As a general note on Hail teams: Clefable is very useful as a wall/trick/status/encore support or (and I've had exceedingly gay teams do this to me) as a lvl 1 focus sash/Endeavor pokemon. They take no damage from hail and after an Endeavor, any pokemon with decent HP will be OHKO'd by hail damage. I've even seen a Hail team that used Clefable/Clefairy/Cleffa all to do the same bloody thing. I reccommend Encore support, but that's just me. Glaceon is far too powerful a special attacker to waste it using Wish support. Give it Specs or Life Orb and drop Wish for HP Fighting and (if choiced) Fake Tears for Sleep Talk/Water Pulse. But yeah, drop Rayquaza, add a Clefable of your choice, then look for a Physical Wall (Blastoise or Milotic would work well, the former can spin for you too and both can learn Blizzard >> Ice Beam to benefit from the hailstorm). And a Special Wall (Regice would do OK, high Spec def and no hail damage, but it leaves you wiiide open for the last slot..) and a much-needed Fighting Resist, like Crobat or Weezing. Preferably the latter as he comes with Will o Wisp and resistance to rock. That's as far as UU goes...if you wanna go OU it's a whole nother ballgame and I'm far too tired to think of it >< |
Alright, well I guess I'll go OU then since I want that lineup. But out of curiosity, if BL stands for border line, they why can't they go both ways? Isn't that what border line means? Could be OU, could UU.
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Oh, and Rayquaza is still an Uber and still unusable in OU. Read the OU threats stickey and make sure you have counters to all of the more common ones. |
LoL. Alright! So! Let me ask this then since I clearly didn't understand the meaning behind the various tiers (sorry, I'm pretty new at this). Can I just ask for assistance for my semi-competitive lineup then? OU with one Uber? I know some people like to play that way and was wondering if that makes my asking for help voided since this thread is for competitive play?
Also, guess I'll have to think up a new list for an actual OU lineup. Thanks for the help guys. |
Through my experiences on Wi-Fi I have not come across many people using Volbeat, And I would like to make him a part of my team. Right now I'm stuck on a decent moveset for him. Here's what I have so far:
http://www.pokemonelite2000.com/sprites/dpmfa/dpmfa313.png Volbeat @ Focus Sash? (Will use other item if needed) Nature: Hasty EV's: 252 Speed/ 140 Attack/ 116 HP Moves: Thunder Punch/ Focus Punch Roost Toxic (Not to sure if it's any good on Volbeat) Confuse Ray/ Aerial Ace (Aerial Ace will most likely be best) I've not got much experience with putting together a good moveset so any feedback/ changes will be greatly appreciated! |
Don't. Volbeat's simply too fragile and weak to be worth using on any team, even in NU.
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@SilverCrown Take a peak here: http://www.smogon.com/dp/pokemon/volbeat
I generally go to Smogon, look at the movesets/EVs/Natures/etc and modify to my team from there or to my liking. Hope that helps. |
Awesome, thanks for the link Falcon!
That will help me greatly. :) |
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