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-   -   A Revision: Pokemon Sparkling Silver (https://www.pokecommunity.com/showthread.php?t=169966)

YuriTMND February 26th, 2009 2:02 PM

A Revision: Pokemon Sparkling Silver
 
Pokemon Sparkling Silver!
A revision of Pokemon Gold/Silver

Not necessarily my first rom hack, but rather my first actual project. Doing this was more difficult than I thought; more so than just going through a few simple tools like the starter changer.

However, there are a few things I have planned out. Instead of just being a simple remake, a few elements of the game may be changed. And by elements I mean plot, not types.

Let's just say that the plot hasn't been fully developed yet, but a few diamonds are poking through the rough.

  • The game starts out in action rather than the usual Nintendo way of easing people in. Instead it starts out on a metroline, as the hero travels back home. While the train is making it's way, a certain team hijacks it to take the valuable Pokemon on board.
  • Shiny Pokemon play a great role in the game. Their obtainment is one of the primary goals of Team Rocket in Sparkling Silver.
  • A shining Mew may or may not be obtainable, and I'm leaning towards the more anti-climactic choice.
  • Trick House! Pokemon Shining Gold is an inspiration for this fun little side-quest, except I'm planning on doing one better; it'll be a Trick Mansion, owned by the Trick Meister (ooh la la!).
  • No cheap Master Balls. In fact, I'm thinking of removing them all together. Back in my day, we were lucky to even catch the Pokemans with a halved-egg shell! Consarnit!
  • Hopefuly day/night features... though it probably isn't possible, and will probably be excluded. Darn Nintendo and their choice of not putting in such a simple developer-side feature.
And that's pretty much how far in developement it is... in designing.

So far, the title, a few plots and sketches is what I have so far. Sadly, hacking experience nor skills are part of that roster.

I'm going to need help with this hack, primarily with everything. Basically I'll need a tutor as well, since I have not the slightest idea where to start.

Here are the things I'll need help on;

  • Spriting
  • Mapping
  • Scripting (Probably can learn myself)
  • Tile/pallete changing
  • Creating custom splash screens/whatever thats called
  • Changing the ingame sprites (I know to use Unlz-GBA, but I can't seem to use it properly.
If interested, send an e-mail to [email protected]

RetroGamer379 February 26th, 2009 4:34 PM

Another Gold/Silver remake.


To make this different, you better keep the new stuff in there.

Conan Edogawa February 26th, 2009 4:54 PM

I think you'll have more luck if you don't do a remake because it's been done before. I like your new plot so far with the metroline it looks like it could be good.

YuriTMND February 26th, 2009 5:07 PM

Quote:

Originally Posted by RetroGamer379 (Post 4388811)
Another Gold/Silver remake.


To make this different, you better keep the new stuff in there.

Like I said, I'm trying to stray from Nintendo's/GameFreak's plot

Jesus of Suburbia June 22nd, 2009 5:17 PM

I wish to help (Please don't say no cuz this is my 2nd post, I've done 2 many hacks 2 count). I can do spriting, mapping, changing in-game sprites (quite possibly, mayb not), and if you learn and tell me how you learned then (than??) I can help with scripting. Also, if someone can give me an a-text download that has comctl32.ocx and all the others than I can do that. I know how to use most of the hacking tools on whack a hack. I also have a few Ideas for it (if u want).


Edit: If you DL Pokéscript then (again: than??) this should help:
pokecommunity.com/showthread.php?t=128887

Joof June 23rd, 2009 10:30 PM

Good luck. I've always enjoyed playing G/S/C hacks, and you've managed to come up with some pretty interesting ideas.


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