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-   -   FireRed Pokemon Paper Mario Redux (https://www.pokecommunity.com/showthread.php?t=171268)

oli25 March 22nd, 2009 4:20 AM

What about HMs? Have you already planned them? HM dive would be really awesome to have.
As for music, I hope you will include some classic tracks from other mario games :) ? Yoshi Island and SMB 3 have the best music imo.

RedYoshi March 22nd, 2009 9:41 AM

Quote:

Originally Posted by oli25 (Post 4456291)
What about HMs? Have you already planned them? HM dive would be really awesome to have.
As for music, I hope you will include some classic tracks from other mario games :) ? Yoshi Island and SMB 3 have the best music imo.

I've pretty much got the HM's down. Dive will be needed to access certain areas. "Pokemon" like the Dolphin and Sushi will be able to learn that.

As far as music goes. Alasteir is doing her best to make the music, and it's actually turned out great. The Bowser theme certainly sound more "Evil". I'm planning on having music from games that aren't even related to Mario. I'll take some suggestions though.

kevin19980609 March 22nd, 2009 10:22 AM

Re:Pokemon Paper Mario Redux
 
The game looks pretty good so far. I can't wait untill it is finished.

Gold Man March 22nd, 2009 2:17 PM

How are the sprites doing did you change the mario and/or luigi to look like the real mario and luigi from other games like M&L SS.

RedYoshi March 23rd, 2009 7:02 AM

More Alpha Updates
 
I have just finished fixing up some more map errors and thanks to the help of Alasteir, I have added new music. No new content as of yet, but there were some script fixes, such as the Bowser event at the end.

Quote:

Originally Posted by Gold Man (Post 4457975)
How are the sprites doing did you change the mario and/or luigi to look like the real mario and luigi from other games like M&L SS.

Not yet, in-fact the M&L SS sprites are twice as bigger than the ones in Pokemon games, that and they require more frames for a smooth animation.

Gold Man March 23rd, 2009 1:04 PM

So your saying it's not working or they're just big or both.

RedYoshi March 23rd, 2009 5:14 PM

Quote:

Originally Posted by Gold Man (Post 4460625)
So your saying it's not working or they're just big or both.

Both. I've done it before and it just doesn't look good. Like the sprites are taller than the tiles. Their head goes through the roof of a house when entering through a door.

As a side note: These past few days I have worked mainly on music, thanks to the help of Alasteir, and it's actually coming along pretty well. As far as new content goes, nothing new has been done. Music and some text changes have been made. Example, the Pokedex is now called a "Bestiary", and in the intro "Boy" and "Girl" have been replaced with "Mario" and "Luigi". Though I still need the offset for the word "Pokemon" in the start menu, if anyone can help please do so. I'll be doing some touch ups most likely for this week and get started with Goomba Village and all the events that occur with it later this week and into the next few weeks. Expect the Beta by mid to late April. As of right now the Rival name has no use just yet. But it will soon....I'll be keeping the identity of the Rival whom you get to choose the name for a secret.

machomuu March 24th, 2009 3:53 PM

I think you should use mario music for battle music, and are there going to be new battle cries?

Gold Man March 24th, 2009 3:54 PM

Quote:

RedYoshi:Both. I've done it before and it just doesn't look good. Like the sprites are taller than the tiles. Their head goes through the roof of a house when entering through a door.
Your so right I been trying to make the Mario sprite smaller for most of the day now and what do I get it alwas hit the roof when trying to go into the house I feel like saying a bad word for wasting my time doing it. ps: I not saying you didn't tell me so just letting it all out.

RedYoshi March 24th, 2009 4:15 PM

Quote:

Originally Posted by machomuu (Post 4463974)
I think you should use mario music for battle music, and are there going to be new battle cries?

Yea I'm thinking on using the battle music from Paper Mario for wild battles and the music from Mario and Luigi:Super Star Saga for trainer battles. I'm not as sure about the battle cries, seeing how I don't know how to do it >.<. I'm still trying to figure out how to give certain trainers their own battle music. For now they'll just have "Miracle Matter" from Kirby 64 for boss fights.

Quote:

Originally Posted by Gold Man (Post 4463979)
Your so right I been trying to make the Mario sprite smaller for most of the day now and what do I get it alwas hit the roof when trying to go into the house I feel like saying a bad word for wasting my time doing it. ps: I not saying you didn't tell me so just letting it all out.

Yea I remember when i tried that about a year ago. It just won't work. If you make them short then the sprite will look horrible and if they are too big they'll go through the roof and such.

Side Note: I've decided to release a Pre - Beta after the events that follow in Goomba Village, this means that Beta 1 will be longer. Beta 1 will cover both Chapters 1 and 2.

machomuu March 24th, 2009 4:18 PM

Quote:

Originally Posted by RedYoshi (Post 4464050)
Yea I'm thinking on using the battle music from Paper Mario for wild battles and the music from Mario and Luigi:Super Star Saga for trainer battles. I'm not as sure about the battle cries, seeing how I don't know how to do it >.<. I'm still trying to figure out how to give certain trainers their own battle music. For now they'll just have "Miracle Matter" from Kirby 64 for boss fights.

O O!!!Do you need a scripter?
O

RedYoshi March 24th, 2009 4:21 PM

Quote:

Originally Posted by machomuu (Post 4464066)
O O!!!Do you need a scripter?
O

Why not? I'll accept any help :D.

Btw, heres a quick music update.

Spoiler:

Tropical Sunlight March 24th, 2009 10:37 PM

The music is well looped, and I like it!
Good job!

Ray Maverick March 25th, 2009 3:23 AM

Well,i don't like other games to be involved with pokemon,although i like very much paper mario.

Tropical Sunlight March 25th, 2009 4:00 AM

Hey I can get you some tiles if you want...

RedYoshi March 25th, 2009 7:12 AM

Quote:

Originally Posted by ~Watermelon (Post 4465157)
Hey I can get you some tiles if you want...

Sure, any help in the area of spriting and tiles will be gladly accepted.

Tropical Sunlight March 25th, 2009 7:17 AM

http://www.shrani.si/f/3s/TS/42GKvpfT/reduxtrees.png
I think one of those would be perfect for a Mario game...
Give credit to WAH, k?

machomuu March 25th, 2009 11:23 AM

Quote:

Originally Posted by ~Watermelon (Post 4465370)
http://www.shrani.si/f/3s/TS/42GKvpfT/reduxtrees.png
I think one of those would be perfect for a Mario game...
Give credit to WAH, k?

I agree, those are perfect for a Mario game :D, WAH is always the answer.

Oh, and Yoshi, I can't script for you, only because I have some other scripting jobs and 2 hacks of my own.

Gold Man March 25th, 2009 1:51 PM

I'll give it a shot at scripting if you want a scripter but I can't promis that I could do events. note: I may be able to do events in the future. note 2: I will need you to tell me what you went the poeple in the game to say and do also I might it change alittle with your pamissen of corse.

RedYoshi March 25th, 2009 3:47 PM

Quote:

Originally Posted by Gold Man (Post 4466548)
I'll give it a shot at scripting if you want a scripter but I can't promis that I could do events. note: I may be able to do events in the future. note 2: I will need you to tell me what you went the poeple in the game to say and do also I might it change alittle with your pamissen of corse.

Right now at the moment I don't need much help with scripting, but I might need some with dialogue. That could make make progress a bit faster. I'll PM you when I need some dialogue scripts.

Nikko.Ideator March 25th, 2009 4:22 PM

I'm gonna be doing some spriting for the game. Once the Spriters Resource works again, I'll start working on some new OW's.

machomuu March 25th, 2009 5:25 PM

Quote:

Originally Posted by RedYoshi (Post 4467118)
Right now at the moment I don't need much help with scripting, but I might need some with dialogue. That could make make progress a bit faster. I'll PM you when I need some dialogue scripts.

Dialogue? I can do dialogue, I meant the one thing I can't do long term scripts because I'm really getting into one of my hacks.
Plus, I recommend that you make a banner, a banner would be nice :).

RedYoshi March 25th, 2009 8:21 PM

Quote:

Originally Posted by Nikko.Ideator (Post 4467258)
I'm gonna be doing some spriting for the game. Once the Spriters Resource works again, I'll start working on some new OW's.

Sweet.

Quote:

Originally Posted by machomuu (Post 4467485)
Dialogue? I can do dialogue, I meant the one thing I can't do long term scripts because I'm really getting into one of my hacks.
Plus, I recommend that you make a banner, a banner would be nice :).

I probably should make banners.

Tropical Sunlight March 26th, 2009 4:23 AM

Quote:

Originally Posted by ~Watermelon (Post 4465370)
http://www.shrani.si/f/3s/TS/42GKvpfT/reduxtrees.png
I think one of those would be perfect for a Mario game...
Give credit to WAH, k?

Did you even see this?
If they aren't good, I can try make some.

RedYoshi March 26th, 2009 7:26 AM

Quote:

Originally Posted by ~Watermelon (Post 4468558)
Did you even see this?
If they aren't good, I can try make some.

Yea, I saw them. They're pretty good, soz for not replying to that xD. Those trees would fit perfectly. I guess I need to go do a little digging for tiles, but I do need some new ones for places like Koopa Village where the houses are Shells.


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