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-   -   Spriting Tutorials - Pokemon and Trainer (https://www.pokecommunity.com/showthread.php?t=176686)

shortdan1998 December 23rd, 2009 4:26 PM

I really can't wait for the next tutorial now!

You warmed everything up for each and every tutorial.

PokemonTrainer007 December 23rd, 2009 7:05 PM

I'm an okay spriter but this has really helped me with learning how to make the backs of pokemon.

Chesu December 24th, 2009 2:37 PM

Figuring out how much bigger the Pokemon back sprites are than the normal ones is probably my favorite thing to come out of all this. I'm not sure why... I just felt really happy when the proportions of the Banette sprites matched so closely.

I am working on the next two tutorials, but I've been preoccupied with other things... Especially now, celebrating the holidays.

dragonshine January 3rd, 2010 5:59 PM

Good job Im Learning Lots n_n

ville! January 4th, 2010 2:44 PM

Hi... well i have a question... in pixel over, what type of image can i use?

benthekid January 5th, 2010 3:52 PM

ah very usful!might try and make some

Chesu January 9th, 2010 2:56 PM

Quote:

Originally Posted by ville! (Post 5450743)
Hi... well i have a question... in pixel over, what type of image can i use?

You mean the file type? Any image should be fine, so long as you can easily resize it.

WonderGirl January 13th, 2010 5:38 AM

You are the freakin best tutorial maker ever. I checked in a gazillion sites, and this page was the best page I ever found. You explain so well, and we get to understand much better. It's just so awesome. Thanks dude, from the bottom of the heart.

y stri January 23rd, 2010 9:43 AM

These tutorials are awesome. I made an overworld front sprite, but since it's D/P/Pt style, I don't know what to do now.

Gigatom~ January 26th, 2010 7:17 AM

One of the usefull tutorial i've ever seen. Maybe the best Tut's for Spriting. Good Job and thanks for making them! :3

Gigatom~

RedYoshi January 31st, 2010 10:09 PM

Wow! This guide is very helpful!

How is this for my first attempt? Its a mix of sprite over and amalgamation.

Important!: This Pokemon belongs to Twime777 on youtube
See: http://www.youtube.com/watch?v=8mvFedjDNn8


-Smash February 1st, 2010 11:30 AM

I'll just drop this here.. *Whispers* Pokecommunity public service, paying my dues.

Lucky you, the one reading this, for you have stumbled upon pure knowledge. On this forum, on this post, on this hour, on this day, consider yourself blessed for looking at this, and thank dear Godess Fate for it.

http://i45.*.com/2a4so5l.jpg

Chipdachimchar February 7th, 2010 12:00 AM

1 Attachment(s)
My first attempt at a trainer please feel free to constuctive criticise it

TailOnFire February 12th, 2010 5:44 PM

thanks for the help
its kinda cool how you
made the sprites out of scratch
nice job Chesu

eveelution February 13th, 2010 11:45 PM

1 Attachment(s)
After who knows how long in paint I have made...
This!
I think it's pretty good being that it's my first time, and that I suck at shading. (In my eyes)

558122_DG February 17th, 2010 4:07 PM

Quote:

Originally Posted by eveelution (Post 5549861)
After who knows how long in paint I have made...
This!
I think it's pretty good being that it's my first time, and that I suck at shading. (In my eyes)

Actually not only is the shading a bit messed but the outline can use some work too, I see a few corner mistakes, I'm confident enough that you can improve it, till then you sprite is deemed:

1/11 :o


As for the tutorial, it was really great. Chesu you are a gifted spriter :D

Spherical Ice February 17th, 2010 4:20 PM

Quote:

Originally Posted by eveelution (Post 5549861)
After who knows how long in paint I have made...
This!
I think it's pretty good being that it's my first time, and that I suck at shading. (In my eyes)

I appreciate that it is your first sprite, and I also appreciate that you are starting with scratching, but that sprite is - and this is nothing personal; it's simply from an artistic point of view - appauling. I am having problems making out what it even is, the shading is completely off, there's clumped outlines, and, if I'm not mistaken, it is saved as a .JPG - the sin of spriting. Never save as .JPG.

In my opinion, you shouldn't dive straight into the deep end; begin with recolours (if need be), then move onto fusions, until you get to revamps and devamps, then start scratch-fusing, and then you can start attempt scratching. Remember to be tenacious and to never give up; if at first you don't succeed, try, and try again. It may sound cliché, but detemination is the key to success. Which is why I'm unsuccesful.

Don't let what I said knock you down; it's only honest critisism. Just take some of the advice, and hopefully you can bud into a great pixel artist. Good luck!

Chesu February 18th, 2010 6:38 AM

I think that the most important part of spriting Pokemon is making the line art look right before worrying about anything else. Eveelution, your sprite has too many straight lines in it... Organic things are usually rounded. You should try to make the paws more circular, and avoid right angles.

http://www.pokecommunity.com/picture.php?albumid=4339&pictureid=36859http://www.pokecommunity.com/picture.php?albumid=4339&pictureid=36651

If you want your sprite to look like a Pokemon, you should give it a large head, with recognizable facial features. Check out these sprites, made by Galatea. They have all the hallmarks of a well-designed Pokemon sprite: clean line art, Pokemon-ish faces, nice colors, good shading, an angle which makes it seem as if they're facing an opponent, and just overall good designs.

558122_DG February 22nd, 2010 4:30 PM

can I have some crit and tips about the shading on this, am i totally off?

http://i50.*.com/2uhb8g6.png
his name is Mr. blob :)

NiKaNoRoU March 1st, 2010 11:46 AM

Quote:

Originally Posted by 558122_DG (Post 5573842)
can I have some crit and tips about the shading on this, am i totally off?

http://i50.*.com/2uhb8g6.png
his name is Mr. blob :)

I like its shading, for the most part. You are finally starting to understand it. However, you might want to check the legs, as you're going 'blurry style' again (the middle and left leg, at least). Also, the color variation that you used to separate the upper from the lower part of the head doesn't really 'distinguish' the sprite, it more makes it look like it has levels.

Good luck DG =]

558122_DG March 1st, 2010 2:59 PM

Quote:

Originally Posted by NiKaNoRoU (Post 5589284)
I like its shading, for the most part. You are finally starting to understand it. However, you might want to check the legs, as you're going 'blurry style' again (the middle and left leg, at least). Also, the color variation that you used to separate the upper from the lower part of the head doesn't really 'distinguish' the sprite, it more makes it look like it has levels.

Good luck DG =]


Yes! I invented a term called "Blurry-style" in NikaNoRoU's terms list!
Thanks, I had a bad feeling about the left leg too :P
I'll keep that in mind for the next time I really don't remember posting that though :P

xGGxToiZ March 16th, 2010 1:33 AM

Whew!
 
That's some tutorial.. whew!
Anyways, good job man!

I could sprite much better than before (yes, I'm a n00b spriter T_T) .
Oh, you are right about the hair quite tough to do.

Hahahaha! No matter.
Thanks for the tut.

Zirkle38 March 22nd, 2010 3:33 PM

Quote:

Originally Posted by 558122_DG (Post 5573842)
can I have some crit and tips about the shading on this, am i totally off?


his name is Mr. blob :)

I actually like the legs - the coloring/shading anyways. They seem to be too high up to me, though. Like he's about to eat them. And for traditional Pokemon they're usually looking more to the left, but then again, this may not be a Pokemon. And the eyes look totally one color, where, in real life anyways, eyes are very reflective, therefore having many... shades? Yeah, I think that's the word I'm looking for.

blackmoonflower April 9th, 2010 9:09 PM

I tried to follow the trainer tutorial, and this is what I came up with:

http://i306.photobucket.com/albums/nn269/blackmoonflower/RoxyTrainer.png

I know it's not 100% perfect, even though I was using actual sprites as references...

Comments?

MrsFreeze April 23rd, 2010 6:43 PM

awesome tutorial, really helpful thank you very much :)

Chesu April 24th, 2010 4:29 PM

This thread is one year old today, and I'd just like everyone to know... I really am making more tutorials! Honest! The next two tutorials in the works are Trainer Backsprites and Establishing Shots; if there's a tutorial that you would like to see which isn't listed in purple at the bottom of the first post, let me know in a VM!

nmorr April 24th, 2010 6:23 PM

I can't wait for the next turtorial!

Cyberglass April 25th, 2010 11:30 AM

1 Attachment(s)
Thanks for the great tutorial, Chesu! I've been sitting on some fakemon ideas for a while, and now I feel confident that I can bring them to life.

Here is my first "good" sprite:
Sauraxe, Dark/Steel
Mostly from scratch, except for the arms.
What do you think?

Pokemonforeva April 25th, 2010 3:03 PM

One thing I don't see there is like a scratch sprite tutorial for like D P Plt HG SS Sprites.

When you said Overworld did u mean both DP FR LG Style or what?

Conan Edogawa April 26th, 2010 10:02 AM

Quote:

Originally Posted by Pokemonforeva (Post 5751132)
One thing I don't see there is like a scratch sprite tutorial for like D P Plt HG SS Sprites.

When you said Overworld did u mean both DP FR LG Style or what?

You can use his tutorials for 4th gen sprites, you just need to remember that the limit is 80x80 for regular sprites instead of 64x64. And in his overworld tutorial he showed you with D/P/Pt, Fr/Lg and R/S/E for a large part of the tutorial.

itistheriz April 26th, 2010 10:45 PM

Quote:

Originally Posted by Cyberglass (Post 5750265)
Thanks for the great tutorial, Chesu! I've been sitting on some fakemon ideas for a while, and now I feel confident that I can bring them to life.

Here is my first "good" sprite:
Sauraxe, Dark/Steel
Mostly from scratch, except for the arms.
What do you think?

I like it.
I do think the black portion of the tail needs some highlights though. You have plenty of gray colors already, so it shouldn't be an issue.

Negative-Zero April 28th, 2010 6:18 PM

this(unfortunately) is my first scratch trainer, so, yeeaaaaahhhh.....its not so good...
http://img191.imageshack.us/img191/9899/customtrainer.png

Swinoob May 17th, 2010 6:22 PM

Well, it's not all that bad, really, especially for a first try. The only two problems I can really see are: A. His pose doesn't really look right. His legs are facing towards the front, but the rest of his body from the waist up is facing to the left. This looks very unnatural. Try to replicate the pose of your sprites in the mirror if it helps. If it looks or feels unnatural, then you should probably change your sprite accordingly; and B. The entire outline of his right arm is completely unshaded. Even though the light source is hardly hitting him there, it would at least look better if you got rid of that black outline.
I know I don't seem like one to mentor you on your spriting skills, but trust me, I've been doing it for a long time.

nmorr June 3rd, 2010 12:05 PM

Here's my first few pokemon I sprited after this turtorial.

They're in my pokemon game so don't steal them,

http://i696.photobucket.com/albums/vv323/nmorr/My%20Pokemon%20Game/New%20Pokemon/BlazMotorFront.png
http://i696.photobucket.com/albums/vv323/nmorr/My%20Pokemon%20Game/New%20Pokemon/BlazMotorBack-1.png
http://i696.photobucket.com/albums/vv323/nmorr/My%20Pokemon%20Game/New%20Pokemon/BlazMotorBack.png
http://i696.photobucket.com/albums/vv323/nmorr/My%20Pokemon%20Game/New%20Pokemon/BlazMotor-1.png
http://i696.photobucket.com/albums/vv323/nmorr/My%20Pokemon%20Game/New%20Pokemon/BlazMotor.png

Swinoob June 7th, 2010 9:50 AM

No offense, nmorr, but I can't really tell what that sprite of yours is meant to look like. I guess it sort of looks like a new Rotom Forme. I'm not saying it's bad, though, I'm just curious as to what it might be based off of.

Chesu June 7th, 2010 7:27 PM

I like the colors on the second one, but like Swinoob, I can't really tell what it's supposed to be...

nmorr June 8th, 2010 11:40 AM

Quote:

Originally Posted by Swinoob (Post 5861754)
No offense, nmorr, but I can't really tell what that sprite of yours is meant to look like. I guess it sort of looks like a new Rotom Forme. I'm not saying it's bad, though, I'm just curious as to what it might be based off of.

Quote:

Originally Posted by Chesu (Post 5863351)
I like the colors on the second one, but like Swinoob, I can't really tell what it's supposed to be...

It's a custom pokemon of mine, it's not supposed to look like a pokemon that already exsists.:nervous:

Negative-Zero June 10th, 2010 4:44 PM

Quote:

Originally Posted by nmorr (Post 5864612)
It's a custom pokemon of mine, it's not supposed to look like a pokemon that already exsists.:nervous:

he means what item or animal is the sprite based off of.
it looks kinda like a flaming geodude with straight arms

nmorr June 11th, 2010 12:04 PM

Quote:

Originally Posted by Negative-Zero (Post 5870291)
he means what item or animal is the sprite based off of.
it looks kinda like a flaming geodude with straight arms

Oh, I think I undersand. I made it from scratch, using colours of Charazards Tail sprite. The flame. I probably could have used a base, but where's the fun with that?!:P

Cyberglass June 11th, 2010 12:42 PM

Quote:

Originally Posted by nmorr (Post 5872653)
Oh, I think I undersand. I made it from scratch, using colours of Charazards Tail sprite. The flame. I probably could have used a base, but where's the fun with that?!:P

I don't think that's what they were asking, either. What is it supposed to BE? i.e. is the first one based on an egg beater, or is it holding loops of fire? And what is the thing in the middle of the wheel of fire in the third image based off of; what are its physical characteristics, that is, where is its face, etc. Right now I can't even tell if the first two are supposed to be the same as the last three...

nmorr June 11th, 2010 1:42 PM

Okay, based on my pokedex definition for them, the first one is a guardian pokemon for Moltres. The 2nd set is a Motor, you know for cars?

(EXTRA INFO) I started off drawing a pikachu and failing when I made that pokemon. I scribbled it out, flipped over the page, and I saw the image of Blazmotor, the 2nd pokemon there. I just drew Blaznom, the 1st, as a random evolution.

I hope what I said was right...

Chibi Robo June 13th, 2010 4:25 PM

1 Attachment(s)
Chesu's Pixel art tutorial isnt very specific when it comes to spriting hair so I made a full out new pokemon ow tut. Should help quite a few people with hair for ows.

(Tutorial is in attachments)

wobbuffett June 15th, 2010 1:25 PM

Wow, that was really helpful :) I have now made a sprite for my little Fakemon :)

(I'm attempting to fill a whole dex, only it's really not gonna happen xD)

But I made a shiny too! I would post them but I cba to put them on photobucket etc.

Anyway, the point was, thanks for the tutorial, I am very much obliged.

scientic June 27th, 2010 6:38 AM

Thank you so much for creating this tutorial, you've helped me so much with my spriting!

PrinceBlackheart June 28th, 2010 2:05 PM

Wow the tutorial is extremely helpful!Thx!!!

Dan5 July 7th, 2010 9:04 AM

i am still confused about shading. what if you're using a sprite for nds?

FreedomFighter011 July 7th, 2010 7:38 PM

Oh my gosh. I have to say these are the most epic tutorials I've ever seen ever. I can't wait to see more from you!

ShinyManic! July 16th, 2010 4:58 AM

Great Tutorial! Especially for a Noob and totally unartistic like me! :P

Just wondering whether you'd be able to extend the Overworld tutorial for the main character to include the FLY/biking sprites?

Morgnarok July 16th, 2010 5:37 AM

Nice tut.Hope there is more to come.

richmix August 5th, 2010 6:14 PM

Very Very Very good tutorial!! Im gunna go make my own sprites!!!

rstar095 August 7th, 2010 5:14 PM

when i resize pictures for a sprite like you did for the bayleef, it always comes out blurry or just unusable. Is there a criteria?

Esper August 7th, 2010 6:29 PM

Quote:

Originally Posted by rstar095 (Post 6047307)
when i resize pictures for a sprite like you did for the bayleef, it always comes out blurry or just unusable. Is there a criteria?

You can use MS Paint to resize without having the colors blend into each other. Lots of image editing programs will try to keep the overall image as close looking to the original as possible which is why it gets a little blurry. Paint is much more basic and simply chooses one pixel over another when you shrink an image.

Conan Edogawa August 8th, 2010 5:02 AM

Quote:

Originally Posted by rstar095 (Post 6047307)
when i resize pictures for a sprite like you did for the bayleef, it always comes out blurry or just unusable. Is there a criteria?

If you have the newer paint, then it may come out blurry if you don't select the sprite and then resize it. I'm not sure why, it just does that.

Chesu August 8th, 2010 5:10 AM

Quote:

Originally Posted by rstar095 (Post 6047307)
when i resize pictures for a sprite like you did for the bayleef, it always comes out blurry or just unusable. Is there a criteria?

It comes out best if you resize by full measures. 50% is half size, 25% is half of that, etc.; if your image is too small, that could cause the blurriness you're referring to when you make it even smaller.

tpmrpg August 9th, 2010 12:39 PM

Marmoto
 
1 Attachment(s)
My first scratch called Marmoto Ground/Steel type tell me if i need to add dithering or remove some(I also put my palette beside it)

Funfat. August 9th, 2010 5:51 PM

my first scratch sprite!
i call it G-threat
http://img202.imageshack.us/img202/5246/gthreat.png
(I know it dosn't have exactly 16 colors)

MasterSceptile August 18th, 2010 7:33 PM

My first (only) trainer sprite:
http://a.imageshack.us/img717/4489/andrewtrainersprite.png

I can already tell that the main problem is going to be the shading. The PokeBall arm is taken from Red (HGSS) and the hat is taken from Red (JP Green). Suggestions?

MasterSceptile

GameArtistOlivier August 20th, 2010 5:35 AM

I'm gonna give trainer spriting a try. I'm currently only a concept artist, for August Emerald.
But I think it'd be nice to have some other stuff to do too. This guide will really help me at that. When I've made my first trainer, I'll post it here. After that I'm gonna give Fakémon spriting a try too! Boy, I'm just like Greed from Full Metal Alchemist...^^ GIMME! GIMME! GIMME!
Thanks for the tutorial Chesu.

shawn0173 August 26th, 2010 9:27 PM

4 Attachment(s)
this tutorial is amazing, so helpful!!!!!

how is the shading on these 4 images i created? is there any errors in them?

sorry about double posting

ProdigyX August 29th, 2010 1:17 AM

Nice tutorial.. althought what tool do you use to make the legs lol :")??

Chesu August 30th, 2010 9:32 PM

Shawn, your Pokemon sprites are pretty good, but you should consider modifying the shape and color of the ridges on the head... they look unchanged from the base. Also, they're not aligned with the head; they seem to start above the right eye. As for your trainer sprites, you should try to modify them so that they'll look less like the sprites you based them on.

ProdigyX, I just draw lines from the foot circles to the pelvis circle, then adjust them to match the shape of the pants or legs I have in mind.

ProdigyX August 30th, 2010 9:59 PM

Ahhk thanks its a bit tricky at first ill been practicing alot of fakemon lately getting better thanks :)

Diho September 4th, 2010 1:42 AM

2 Attachment(s)
My first try ever:
Captain Ramón:
Attachment 56564

It's clearly visible I used the body of that sailor gymleader, but I think it's not that bad for a first try.
And yes, I never could and would have done this without your tut, thanks!

Lord Varion September 9th, 2010 9:30 AM

I tried ur trainer tut (Scratch)
I i got http://i647.photobucket.com/albums/uu191/Nintendork15/Adminwuss-1.png

Taadaa~<3 I'm quite proud

Dogboarding September 10th, 2010 3:22 AM

This is very interesting and important

songohn September 10th, 2010 9:24 AM

2 Attachment(s)
This tutorial is actually really helpful for my game.
i made a sprite but don't think it's that good.
i'm proud as it is my first.

Cobalt'Scizor September 10th, 2010 1:31 PM

How's this for a transparentizing tut on GIMP?

Spoiler:
1) http://i1012.photobucket.com/albums/af244/___Scizor___/yuy1.png
Okay, so I filled in my worksheet in blue, and recolored a Nintetales, which is now pretty. Step 1 is to select around the Nintetales and hit Ctrl+C, or Copy.

2) Open up GIMP, hit Ctrl+V, or Paste, and it should look like this now.
http://i1012.photobucket.com/albums/af244/___Scizor___/yuy2.png

3) Click Layer>Transparency>Add Alpha channel, like in he picture.
http://i1012.photobucket.com/albums/af244/___Scizor___/yay3.png

4) Now click this little tool button. The Select By Color Tool.
http://i1012.photobucket.com/albums/af244/___Scizor___/yay4.png
Then click the blue and press Del or delete.

5) It looks a bit like this now.
http://i1012.photobucket.com/albums/af244/___Scizor___/yay7.png
:/ I don't like that fuzzy outline, so now click Select>None, like in the pic
http://i1012.photobucket.com/albums/af244/___Scizor___/yay6.png

6)Now click Image>Autocrop to get rid of all that unnecessary transparent space.
http://i1012.photobucket.com/albums/af244/___Scizor___/yay8.png

7) It should now look like this http://i1012.photobucket.com/albums/af244/___Scizor___/yay9.png
:D

8 ) Click File>Save As and name your file and then write .png
If you don't, the quality will get screwed up.
http://i1012.photobucket.com/albums/af244/___Scizor___/yay10.png


Save it where you want.

9) Now, upload it onto a image hosting site, like Iaza, Photobucket, Tinypic etc.

10) Copy the BBCode URL it gave you and paste it into the text box of the forums.

11) When you hit Preview/Submit, it looks like this http://i1012.photobucket.com/albums/af244/___Scizor___/hisaint.png

:D Well done, you transparentized a sprite on GIMP :D


Made it in one try.

qaz015393 September 10th, 2010 8:17 PM

nice tuts it really helped me out. but i cant seem to make a good face for my scratched trainer. any tips for it.

Dogboarding September 13th, 2010 9:16 PM

really nice & very interesting post.

Chesu September 13th, 2010 11:32 PM

Cobalt'Scizor, don't most programs have a one-click "replace selected color with transparent opacity" tool?

qaz, I don't really have any advice... Just experiment, and make sure that the facial features are properly oriented with the head.

Kolio September 14th, 2010 2:51 AM

WoW nice tutorials so well organised it is realy a great help.
I mean, I'm still a rookie spriter but I managed to create the trainer in my avatar myself.

Oh and I wantet to ask for the Overworld objekts since thats something I realy need help with. ^^

MasterSceptile September 18th, 2010 6:08 PM

I re-did my trainer sprite from earlier, because it felt a little (lot) flat to me. Also, it's more from scratch than then the last one was. So, here's take 2:

http://img838.imageshack.us/img838/1126/andrewtrainerspritetran.gif

Original for comparison:

http://img717.imageshack.us/img717/4489/andrewtrainersprite.png

MasterSceptile

EDIT:
I also made an (obvious recolor of Red's OW sprite) OW for this trainer sprite, which I will use until I can figure out HOW to make my guy's OW NOT look like Red's:
http://img137.imageshack.us/img137/8959/owfront.png

EDIT2: Moved the arm closer to the body (it looked weird). Current version is in my avatar. BTW, do you have any plans on teaching how to do those VS. (eyecatch) sprites?

Tiggerwoodz September 21st, 2010 9:37 PM

1 Attachment(s)
I'm tryna up my spriting skills from just combining sprites or changing colors. I tried scratching a pokemon and this is what i got. Just want opinions so far so i know what to work on

0m3GA ARS3NAL September 22nd, 2010 3:00 PM

Spriting and pixel art in Pokemon Games is extra easy now that the Nameless Sprite Editor came out... though it would be nice to get some pointers on making 'Level Transition Images' Those special images in FR/LG that you see giving a hint on the next area you're going into, like when you enter Pokemon Tower, or Viridian Forest...

I can make pixel art showing a landscape, I'm just not good at nintendo style...

Chesu September 23rd, 2010 11:04 AM

What you're talking about is known in the film industry as an "establishing shot". Think of how on tv they'll show a brief shot of the outside of a building to establish where the setting is, before cutting to the characters. That's actually one of the tutorials I'm "working on right now". It's about half done, and has been for nearly year, but my time's been occupied by other things. I really need to get these things finished...

Tiggerwoodz September 23rd, 2010 9:24 PM

1 Attachment(s)
i re-did my first one, i hope this one is better.

gizmo00999 September 25th, 2010 5:09 AM

I love your tutorials, because I have the problem that I can never scratch something large, but with your tutorials I can easily makes large bases, and sprite the smaller thing myself.

lugiaxwolf September 28th, 2010 10:45 PM

wow this so cool thanks!!! 8D
I've already scratched a couple sprites and I would show you them only if I could get there urls (stupid webs won't let me log in to upload anything)

Chesu September 29th, 2010 5:44 AM

You can actually upload them right to this thread, or use an image hosting service like Imageshack or TinyPic, neither of which require a login.

spaceemotion October 10th, 2010 9:01 AM

very nice tutorial ^^
Really simple explained.

gizmo00999 October 13th, 2010 6:19 AM

Mhm, don't worry, I'm not rushing you, just wanna know- about how long until the next tut comes? =3

DarkShadow21 October 30th, 2010 8:19 PM

4 Attachment(s)
thanks for the tutorials... here are a few of my amalgamation pokemon... feedback would good. Attachment 57652Attachment 57653Attachment 57654Attachment 57655... the first three are the grass starters for my pokemon game and the last one is an evo of grumpig.. please don't steal i just want to see if i'm actually spriting well.

Chesu October 31st, 2010 4:41 PM

You should ork on modifying stuff more. The three on the right are good, but Sceptile's tail is kind of obvious, and that same sprite could use a little more neck. The grass Pokemon's base form is.. Well, I'm not entirely sure what I'm looking at. The head looks almost identical to Vulpix and... Is that a tail, or roots? I really don't know what the lighter-colored back portion is supposed to be.

On all of them, the outline is kind of choppy, but that's easy to fix. Overall, the designs are good, but could use some more fine detail. The biggest grass one's back is like a big brown canvas, so figure out what to draw on it.

KK Moloney November 1st, 2010 5:10 AM

1 Attachment(s)
THE TUTORIALS ARE AMAZING!!!!!
You are very very helpful Chesu.
These are the best tutorials Ive ever seen. I mean it.
I gave scratch spriting a try again after my numerous fails.....................
please CRITIQUE
Attachment 57666 -GROSTEDGE

DarkShadow21 November 2nd, 2010 5:20 PM

Quote:

Originally Posted by Chesu (Post 6260720)
You should ork on modifying stuff more. The three on the right are good, but Sceptile's tail is kind of obvious, and that same sprite could use a little more neck. The grass Pokemon's base form is.. Well, I'm not entirely sure what I'm looking at. The head looks almost identical to Vulpix and... Is that a tail, or roots? I really don't know what the lighter-colored back portion is supposed to be.

On all of them, the outline is kind of choppy, but that's easy to fix. Overall, the designs are good, but could use some more fine detail. The biggest grass one's back is like a big brown canvas, so figure out what to draw on it.

thanks for the advise chesu. the reason why it has a short neck is because it's based on an ancient giant wolf and the back of the first pokemon is actually kinda like the flat piece on a pine seed. all three are somewhat based on the stages of a pine tree. and i'll work on the outline, the head of the first pokemon and the 3rd pokemon a repost those ones once i'm finished

Will94 November 5th, 2010 9:56 PM

I made two amalgations (or whatever its called). They use the breeder sprites, and Gold's (character) pallet. The male's body is a runner from Diamond and Pearl, the Girl's body is a Lass from DP, and her hair is the farmer girl's hair.
Any advice is welcomed!!
And gimme colouring ideas!!!
http://i481.photobucket.com/albums/rr178/Hutchi94/HeroHeroine.gif

Spherical Ice November 7th, 2010 6:58 AM


Chesu November 7th, 2010 12:20 PM

That tutorial is terrible. It is hereby banished to the first post.

Dero November 13th, 2010 12:25 PM

Really nice tutorial. It has helped me to make my own Pokemon Sprite.
Thank you very much and sry for bad english I'am german

Yume Tsuki November 15th, 2010 8:41 AM

I guess I ended up back here again. Since Chesu is beating me up in the duel. Thanks Chesu, you woke me up again, I really needed that. ^^;

Right... Back to the basics of making fusions.

kona5853 November 17th, 2010 5:09 PM

1 Attachment(s)
Hey I'm new I to the pokecommunity. I just wanted to start doing some sprites from scratch. I wanted to make my own version of one of the famous Pokegods Charcolt. I free handed this one 3 times. Would you give me some tips on my first sprite? oh and those tutorials helped me get this done, thanks Chesu for the posts.

aguinn99 November 20th, 2010 8:59 AM

awesome job,Chesu!:) I knew nothing about spriting, but I was thinking of trying by myself.I changed my mind when I saw this. it has helped me a ton,and I only read the first few paragraphs.:badsmile:I hope to begin spriting after reading the entire post.I am going to put my first,and other sprites on here.:cheeky:

Nimblethumbs December 2nd, 2010 4:47 PM

Oh, god, I think I'm getting this..

The Noob Hacker December 11th, 2010 9:02 PM

1 Attachment(s)
This tutorial is really helpful. Even though I'm terrible at drawing I tried my hand at a Trainer sprite.

In my mind, it's not the worst thing in the world for a first, it's bad, but not the worst.

pokepokemo December 17th, 2010 7:41 AM

the third and fourth Scratch pokemon i made for fun,not for inserting to a ROM or whatever.The first and second looked like something really odd and the shading was horrible so i dont wanna post it.


http://oi52.*.com/sq35.jpg

Nimblethumbs December 17th, 2010 12:25 PM

You know, i think you should make a pokemon ranger overworld human tut.

That would be real helpful.

Glitch. January 19th, 2011 6:24 AM

i was wondering if you could add some things to the overworld tutorial.
- running
- fishing
- biking
- surfing

basically everything the main character does.

thedrakgible January 27th, 2011 10:19 AM

your tutorial is best tutorial ever that over world tutorial helped a lot

slayring February 22nd, 2011 4:21 PM

Thanks, I needed help with that :P

This is great! The only problem is I can't shade...

Logiedan February 22nd, 2011 4:52 PM

I'm glad the tutorial is still helping a lot of people out. Just a note to slayring, please don't double post in the future, edit your previous post next time. (:


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