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edit: Wow, this post is the one hundredth in this thread! When did the number of replies get so high? |
I jusr relised I accidently saved it in JPG :( I'll have to redo it.
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What, the outline? It looks like it contains just two colors... black and white. It shouldn't have been damaged if it's so few colors.
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The outline was ruined but I fixed it :) I'm going to fix the posture and then colour it.
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Thanks. This is a great tutorial!
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Hey Chesu I finished my sprite. I changed it completly (well, only a bit) and I cheated a little bit by using other Pokemons parts. (see if you can guess which ones!!) ;)
Anyway, how do you think it looks? I've also added some tiles I made there too. They're kind of sucky cause its my first try at making them. i can't remember why Sandslash and Shaymin are there for but anyway... |
Looks like you used Shaymin and Sandslash as color references.
There are a few problems with your sprite... it really needs to be smoothed out around the edges, looks flat so needs more shading, and one of the arms is a lot bigger than the other. |
Here's another trace-over I made that I think turned out pretty nicely:
http://www.iaza.com/work/090521C/ferreon6958474561-iaza.gifCredit to Ashurasonic for the Concept Art. And yes I was given permission to use it. |
Looks good! You should post the original image alongside, or at least link to it, for comparison. :D
While I'm here, I'd just like to apologize to... whoever it is that's been waiting for the backsprite tutorials. I have the first one a little more than halfway done, but I haven't had a whole lot of time to work on it lately. I hope to have it finished before too much longer. |
I'm patient.
Hope you get more time to work on it. |
Ok here's the link. ?I also have an idea for a new tutorial. How about techniques for shading things such as scales,fur,etc.
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ZephyrPlusle is actually working on a guest tutorial on that topic right now.
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Oh well I can't wait to see it! And also if you think it's necessary, a tutorial on a more advanced way of spriting with geometry or another technique would be nice.
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*.com/view.php?pic=2vjvdp3&s=5
Well, that was my very first result, using your amazing tutorial, but please, tell me what I could do to make it better. It didn't turn out how I invisioned it at all. x) |
You should round and touch up all of the outlines... and try using the the color palettes of existing Pokemon, it will make your sprite look more natural. I like the face!
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Very nice tutorial.
I'll definately use it in the future. |
Dude this tutorial helped a lot. I made a custom trainer and almagation (animated), but I'm new to the site and don't have enough posts to put up a URL >.>
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You actually have the option to attach images stored on your computer to your post. Just press the Post Reply button under my post, and the Attach Files field will be in the Additional Options in the table below the text field.
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My Fakemon (s)
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Three Starter Pokemon I made. The Pig had a Cyndaquil's head (heavily edited) and Nuzleaf's Leaf as a tail. Stantler's legs. The bird Water thing is completely scratched. Try to guess what I did for the snake :O
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I know some of the animations are a little choppy, but oh well.
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wow.. good tutorial.. keep good work.
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This is my first sprite, tell me waht do you think about it? How can I improve it?
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More shading would help, as would smoothing out some of the edges. I like the design!
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http://www.pokecommunity.com/attachment.php?attachmentid=47698&stc=1&d=1246986777 I made it kinda of big, is it possible to resize it to the size of Nidorino or something else? |
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