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Drawn to life - for DS
Drawn to life for DS
dsbox ;; the picture Well, I've had the Drawn To Life game for a while now,a nd I have always loved it, probably becuase of my love to doodle/draw all the time. I want to know what you think of the game, and what they could've done to make the game better? I personally think that they should've put more bakis <3 a small side quest of some kind, or even making a new race. A penny for your thoughts ;D. -MetalGardevoir, who loves Bakis to death. <3 |
I have the Spongebob Edition. :D. Wasnt much to do.
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Oh yes, the spongebob edition. I thought it was fake until I saw it a Target. Does anyone have the original drawn to life?
-MetalGardevoir |
I played Drawn To Life on the DS last year and completed it. Thought it was a really cool and great game, and allowed the player to input some creations into it.
The annoying parts involved the large map that you had to travel around to get to places; so, an improvement could have included some kind of... transport mobile thing to ride around in.. lol. Yeah, x] which you could also create too! I know that you could travel in rockets and sledges actually during the levels but having something to ride around to travel from character to character would have been fun... and a LOT faster - pretty annoying waddling around. Also, the ending was a little long.. but hey, aren't all endings and credits like that. *no patience* Andd... when the credits finished.. you didn't actually finish, as in those characters hadn't shipped off yet, if you know what I mean o_x; |
I never thought I would like this game but the creative side that they added to it was good, and certain parts of levels where good, like when you used a certain machine to do a part of a level but I felt the story was pretty weak and it had no reply value.
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Quick question - is Drawn to Life made by the same creative team behind Magic Pengel and Graffiti Kingdom? Having said that, I've never played the game myself, but it looks like fun.
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Drawn to Life iwas developed by 5TH cell who's also did Locks Quest and Scribblenauts on DS.
Graffiti Kingdom and Magic Pengel were developed by Taito. Hope that helps. |
Yes, very much so! Thanks a lot. :) I was just curious about who developed DtL since the gameplay (the drawing aspect) sounded eerily similar to MP and GK.
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I have the original, and I love it. It's probably not the best game out there, but it's good just the same. Rapo rapo!
I've been wondering about Lock's Quest for a while, is it worth a look? |
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