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Any GSC-specific Challenges?
I'm looking to replay a GSC-era game. I've posted a few times already about having been rather underwhelmed by them back in the day, always wishing I had the Gen1 equivalents for everybody. So, I want to replay it and try to get the "proper" experience this time. Thing is, I find these games way too easy to slaughter at, and need a special restriction of some sort to make it interesting. Single-Pokemon Challenge interests me a LOT, but I'd miss out on most of the new stuff offered. Single-Type might be okay (Single-type Normal, maybe?). Scramble might also be enough, assuming the team was interesting.
So - can you Gen2 lovers recommend a challenge that showcases the awesomeness of Gen2, and provides a somewhat significant challenge? Or, if you have the time, could you suggest a "fun" 6-pokemon-team, hopefully one that covers all the key HMs and whatnot, and that are at least somewhat playable? Bonus points if you put a "theme" into the party, like only canines or all-purple, or all share a subtype, or all monotype, whever. You design the challenge, I play, as long as it's playable. I may even log it, if you guys like that. |
I don't know.....hmmm....maybe, for each upcoming gym leader, none of you Pokemon can be strong against that type, and you have to have at least 2-3 pokemon that are weak to it? And you must use all of them? I don't know......
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How about a "Scramble" challenge? You guys pick a team, preferably all GSC-era pokemon, and preferably one that should be challenging without being unplayable, and I'll play it.
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you could do a challenge where you have to catch and use the first 5 pokemon you see in the wild (along with your starter) for the entire game.
although, then it sort of turns into a normal monotype challenge with a fire/water/grass pokemon thrown in since the first 5 you see are likely normal. and brown. |
OKay! I think the "Scramble" thing'll work.
BRB, okay? I'm gonna go look for a couple (or one) to tell you! Unless....you aren't doping it? Anyway, Serebii's fun. |
"Doping it"?
First five pokemon... wouldn't that be a bunch of normal or normal/flying, in most games? Could be problems, against Ghost or Steel types. |
Here's a team of non-evolving pokemon, that are all in Crystal:
Heracross - Bug/Fighting Stantler - Normal Mr. Mime - Psychic Shuckle - Bug/Rock Skarmory - Steel/Flying Lapras - Water/Ice ...and yes I know that Mime and Lapras are Gen1, but I couldn't really find a good Gen2 alternative to either. Here's some more Crystal pokemon that don't evolve (at least within that generation), if you want to suggest some alternatives to get this to an all-Gen2 team. I skipped a few that I thought were useless, but if I missed anything worthwhile then let me know! Dunsparce - Normal Sudowoodo - Rock Delibird - Ice/Flying Sneasel - Dark/Ice Misdreavus - Ghost Gligar - Ground/Flying Qwilfish - Water/Poison Girafarig - Normal/Psychic |
Here is one pretty tough challenge I've thought of, but haven't got the guts to try it. Only one rule:
Only use the 5 pokeballs given by the Professor. |
Don't evolve your Pokemon at all, thats a good one
:t354:TG |
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The problem leads only into catching legendaries... It's a great idea! |
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It doesn't really help with that problem, but if you want to try to avoid G1 Pokémon as much as possible, you could always replace Lapras with Mantine. It doesn't have quite as good of stats as Lapras, but it's got decent Sp. Attack and great Sp. Defense, if you can put up with the x4 weakness to Electric. Overall Lapras is probably the better option unless you're looking to minimize the number of G1 Pokémon on your team; Mantine's definitely one of the better non-evolving Pokémon of G2, though. |
Get a team of like metapod and kakuna.
Kakuna used Harden! Kakuna used Harden! Kakuna used Harden! Kakuna used Harden! *faints* Or just a load of un-evolved weak pokemon. Like.. Kakuna at level 8 or something xD I've always liked one type challenges, so maybe go for one of those. A less popular type like.. steel. You don't find many of those pokemon on the first few routes. |
What I do is NEVER evolve your pokemon so I usually end up with a team like this at the Elite Four:
Jigglypuff, Togepi, Chikorita, Dratini, Mankey/Machop depending if I trade, and Growlithe and let me tell you, it makes the game challenging |
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Don't bother doing a single Pokemon challenge, since I've already done it and it's actually easier since your starter is like lvl 65 at E4, without long periods of training.
A good challenge would be a no medicine challenge, so nothing like a full heal or revive or potion etc. Berries could be use since they don't count. |
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Chikorita/Totodile/Cyndaquil (whichever you want, although Water-types are common so Totodile wouldn't be the best option) Water types (If not Totodile): Marill or Chinchou Fire types (If not Cyndaquil): Well...not much of a choice here except for Slugma...Growlithe if you're open to having at least one G1. Grass types (If not Chikorita): Hoppip is your best bet...although even it's not that great. Psychic: Natu Ground: Phanpy or Swinub Ice: Swinub Normal: Snubbull or Teddiursa Poison: Spinarak The tough part about this is that G2 introduced fewer new Pokémon than any other generations, and a large percentage of those were baby Pokémon or new evolutions for Kanto Pokémon (as it was the first generation to introduce those). Also, one of the best 1st-stage Pokémon in the game, Houndour, was inexplicably placed in Kanto, while another of the best, Larvitar, can only be caught in Mt. Silver. If you want a team like that that's all G2, I'd suggest Cyndaquil (or Chikorita), Chinchou, Natu, Phanpy, Teddiursa, and Spinarak. I suppose Hoppip and Slugma could be switched in for any of the above, though, if you feel the need to have both a Fire-type and a Grass-type on your team. |
One me and a friend came up with was The No Mart Challenge, you can only use items you find or receive. It makes getting Pokeballs very mutinous, as the only unlimited source is Kurt, and that takes a while.
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Release the pokemon that faint.
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Locked. |
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