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-   -   FireRed Pokémon EonBlue and EonRed (https://www.pokecommunity.com/showthread.php?t=180655)

Satoshi Ookami June 22nd, 2009 5:35 AM

Cool I hope you'll fix all bugs if ya have any and the game won't have any of 'em :)

Ian758 June 22nd, 2009 5:39 AM

Quote:

Originally Posted by Ash493 (Post 4773336)
Cool I hope you'll fix all bugs if ya have any and the game won't have any of 'em :)

Nope we have none at the moment, really the last glitch that we had was when it was still called Pokemon Guardian Blue, but we completly restarted with Eon Blue and Eon Red, so yeah we have no issues yet.

Off Topic: 3rd Page FTW!!!! :P

onyx79 June 22nd, 2009 5:41 AM

Quote:

Originally Posted by .com (Post 4768660)
Well, I have that covered right now. Plus, we've already started on the hero/heroine, and have front poses. But they're still WIP, and any screenshots from now on are mostly just going to be showing the newer events, so they won't be shown until we release new screenshots. xD

do you need pokemon's OW?

Ian758 June 22nd, 2009 5:44 AM

Quote:

Originally Posted by onyx79 (Post 4773350)
do you need pokemon's OW?

We might, so basically I will PM you if we need one, right now, we don't but soon we will no worries! :D

Spherical Ice June 22nd, 2009 7:51 AM

Wow. This hack looks promising. I've spotted a few tile errors:

http://i41.*.com/29dwqs3.png
The roof of the house is incomplete, and the house is one block too short. The house should be like this:
http://i241.photobucket.com/albums/ff288/Sphericalice/Correction.png

Also, try to use a wider range of grass tiles in a map, as opposed to just one. There are five to choose from. Oh, and for the entrance to the Mart, you forgot to use the corner tiles for the yellow paths. And if you want a one-tile long entrance, the tileset that you are using (63) has one just like that!

Anyway, I see that you are lacking any support banners, so I've quickly made two for you, one is for people who can't view Transparency, and one is for people who can:
With Transparency:
http://i241.photobucket.com/albums/ff288/Sphericalice/Eonredblue2.png
PHP Code:

[url=http://www.pokecommunity.com/showthread.php?t=180655][IMG]http://i241.photobucket.com/albums/ff288/Sphericalice/Eonredblue2.png[/IMG][/url] 

Without Transparency:
http://i241.photobucket.com/albums/ff288/Sphericalice/Eonbluered1.png
PHP Code:

[url=http://www.pokecommunity.com/showthread.php?t=180655][IMG]http://i241.photobucket.com/albums/ff288/Sphericalice/Eonredblue1.png[/IMG][/url] 

Enjoy!

Ian758 June 22nd, 2009 8:11 AM

Quote:

Originally Posted by Spherical Ice (Post 4773733)
Wow. This hack looks promising. I've spotted a few tile errors:

http://i41.*.com/29dwqs3.png
The roof of the house is incomplete, and the house is one block too short. The house should be like this:
http://i241.photobucket.com/albums/ff288/Sphericalice/Correction.png

Also, try to use a wider range of grass tiles in a map, as opposed to just one. There are five to choose from. Oh, and for the entrance to the Mart, you forgot to use the corner tiles for the yellow paths. And if you want a one-tile long entrance, the tileset that you are using (63) has one just like that!

Anyway, I see that you are lacking any support banners, so I've quickly made two for you, one is for people who can't view Transparency, and one is for people who can:
With Transparency:
http://i241.photobucket.com/albums/ff288/Sphericalice/Eonredblue2.png
PHP Code:

[url=http://www.pokecommunity.com/showthread.php?t=180655][IMG]http://i241.photobucket.com/albums/ff288/Sphericalice/Eonredblue2.png[/IMG][/url] 

Without Transparency:
http://i241.photobucket.com/albums/ff288/Sphericalice/Eonbluered1.png
PHP Code:

[url=http://www.pokecommunity.com/showthread.php?t=180655][IMG]http://i241.photobucket.com/albums/ff288/Sphericalice/Eonredblue1.png[/IMG][/url] 

Enjoy!

Thanks so much! I am going to use them, and thanks for letting me know about the tile errors, I will have to fix that ok? :D

Edit* I am going to have .com put them into the first post so i don't mess them up xD

.com June 22nd, 2009 12:26 PM

Hey. thanks for the heads up on those errors. Just simple mistakes I forgot to fix haha. Also, about the grass, the reason I'm only using one type is because it's a placeholder, as even with the house, for the HGSS tiles. HGSS seems to use a grass tile like RSE, you know, with only one main grass type and some other types for show in certain areas. Basically, it's only one type right now so that I can fix the maps up with the new tiles easier.

I'll add the banners to the first post. Thanks. I'm in the process of making a few, too.

Edit : and about the path entrances, I actually noticed them not having the edges and fixed that yesterday, but thanks anyways =P

Ian758 June 23rd, 2009 11:15 AM

.com here:

I just updated the screenshots on the first post. Also, a new update is we're gonna have the starter(Vulpix) follow you in centers and marts now. Obviously the method we're using isn't going to be foolproof, but it's a nice easter egg. I'm scripting some for now.

<~F.M.P~> June 25th, 2009 9:22 PM

One of the most creative, and well thought out hacks I've seen or read about. The story is pretty great, and the Pokecenter looks really nice. Don't quit this hack truly and I hope to see more soon...Also Do you HAVE to start out with a Vulpix or is there more then one choice? Anyway Keep it up. ;)

gary_productions June 25th, 2009 9:24 PM

wooow nice hack, nice script!
i like this hack dude,

Ian758 June 25th, 2009 9:32 PM

Quote:

Originally Posted by <~F.M.P~> (Post 4789021)
One of the most creative, and well thought out hacks I've seen or read about. The story is pretty great, and the Pokecenter looks really nice. Don't quit this hack truly and I hope to see more soon...Also Do you HAVE to start out with a Vulpix or is there more then one choice? Anyway Keep it up. ;)

Haha, thanks dude! Im sorry, but yeah, I like Vulpix alot and thought of a good way to add it to the story, but im sorry, its the only choice, I may change that in the future, in the WAY future. Don't worry, we are working extremly hard on this hack and do not plan to abandon it, so it will be completed. :)

Quote:

Originally Posted by gary_productions (Post 4789028)
wooow nice hack, nice script!
i like this hack dude,

Thanks, Its good that people like the hack, thats what we are aiming for! :D

gary_productions June 25th, 2009 9:41 PM

we will see more or your scripts.. :)
they looks really good!

Ian758 June 25th, 2009 9:54 PM

Quote:

Originally Posted by gary_productions (Post 4789065)
we will see more or your scripts.. :)
they looks really good!

Yeah, they are acually .Com's scripts :P Well thanks for you support

HUGE NEWS!!
We have finally set a release date for Pokemon Eon Blue Alpha 1!! July 1st, 2009! Be sure to check the thread that day for the download! :D

Sarcastic Prince June 25th, 2009 11:24 PM

Can you please insert my Hero OW in the Hack, Ian? Thanks in advance.

Ruka Prince

.com June 26th, 2009 12:34 AM

Quote:

Originally Posted by Ruka Prince (Post 4789249)
Can you please insert my Hero OW in the Hack, Ian? Thanks in advance.

Ruka Prince

Not trying to speak for Ian, but we talked about that, and I saw your OW, and it's pretty good, but it's not the style we're looking for. Plus, I have OWs already made to use as the hero/heroine, so there's really no need right now. If you wanted to appear as an NPC in the hack, as we need more people for the alpha, with that sprite, it would be fine, but otherwise, we don't really need the OW.

Sarcastic Prince June 26th, 2009 2:12 AM

Quote:

Originally Posted by .com (Post 4789344)
Not trying to speak for Ian, but we talked about that, and I saw your OW, and it's pretty good, but it's not the style we're looking for. Plus, I have OWs already made to use as the hero/heroine, so there's really no need right now. If you wanted to appear as an NPC in the hack, as we need more people for the alpha, with that sprite, it would be fine, but otherwise, we don't really need the OW.

OK, then I would want my OW to be one of the NPCs.

.com June 26th, 2009 3:17 AM

Quote:

Originally Posted by Ruka Prince (Post 4789484)
OK, then I would want my OW to be one of the NPCs.

Yeah, that's np. Just PM me all poses of the OW and what you want your message to be, and where shown in the screenshots you would like to be, if not Olivine.

Ian758 June 26th, 2009 9:40 AM

Quote:

Originally Posted by .com (Post 4789561)
Yeah, that's np. Just PM me all poses of the OW and what you want your message to be, and where shown in the screenshots you would like to be, if not Olivine.

Well, I guess I didn't even know he had a hero OW already made, thats new information to me >.> Sorry Ruka Prince.

mathioks July 1st, 2009 6:28 AM

NICE!!! and even better, it's 1 july 2009 today!! :D i can't wait to start playing this hack :D !!! keep up the good work! :D

.com July 1st, 2009 7:06 PM

Quote:

Originally Posted by mathioks (Post 4810440)
NICE!!! and even better, it's 1 july 2009 today!! :D i can't wait to start playing this hack :D !!! keep up the good work! :D

Sorry about this, everyone, but the alpha is pushed back until further notice. I know it was supposed to come out today, but Ian has been inactive and I haven't been able to work on it with him. It's his hack, obviously, so everything I come up with is run by him first before I put it in, and I haven't been able to run what I have by him, so the alpha is incomplete. Once he gets active again we'll finish the alpha and release it ASAP, without rushing. Plus, we'll be able to add more finishing touches if needed anyways. Hopefully, that should only be a week or less.- .com

Satoshi Ookami July 1st, 2009 10:43 PM

It's better this way... then quickly release it and then find tons of bugs...

Sarcastic Prince July 1st, 2009 10:49 PM

Just a quick tip, hope you don't mind: Well, you shouldn't make release dates like big companies. It could have been better if you feel like releasing it.

Mr.Silver July 2nd, 2009 12:50 AM

i can help with mapping if you want

yadayada July 2nd, 2009 4:51 AM

Name: Zeppy
Message: Hi there, I like pudding
Text color: Blue
Sprite: In fire red, A-map sprite number 14(Brendan from RSE)
Where?: outside of Pokemon Center, Olivine City

Satoshi Ookami July 2nd, 2009 7:39 AM

If that's a trainer request ya should send it to Ian by pm ;)


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