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Pokémon Simulacra!
Pokémon Simulacra! Simulacra |
Yo, Sasquatch.
Cool screenies and Storyline you've got there! Anyways, you need a OW Spriter? I'll be here to help. GL on this! |
Nice screenies
love the palletes don't forget to ad a new hero sprite the old ones just old D: LOL oh yea and add some interior tiles things like this adds the little spark to a hack that makes it wonderfull keep in mind do not over crowd maps good luk and most importantly dont give up1!!:) |
The screens are nice. But i think the palette of this house. ( check below )
http://img38.picoodle.com/img/img38/2/6/22/sasquatchd00d/f_lunaceontowm_1535d58.png Is too dark? Not actually dark. But the roof palette doesn't fit in the tiles. :O. Hope you would fix this. Just giving suggestions. But if you won't then it's okay :P Anyways. Nice hack. I really love it. Im keeping an eye in this hack. Goodluck!. XD;; ~Fairytales. |
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EDIT: New Hero overworlds are inserted. Courtesy of kyledove of course. :D The first post is updated with new screenshots with the new overworlds. |
What do simulacrae have to do with your storyline? Just wondering.
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Awesome Overworld ^^. Great updates you got there :3. Love it. XD;;. Keep up the good work.
~Fairytales. |
Well, I have got around to new interior tiles. This isn't completely done yet. As you can see the bookshelf is old and I still need to insert more tiles. But I just wanted to give a little taste.
http://img31.picoodle.com/img/img31/2/6/23/sasquatchd00d/f_newspringvim_f5b6f2d.png Credits to kyledove for the tiles of course. ^_^ |
Looks really nice so far. The pallettes are dank. =P. Good luck on this.
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By dank, do you mean bad haha? EDIT/UPDATE: I'm in the process of adding shadows under the majority of overworlds. They can be seen here in these screenshots. http://img36.picoodle.com/img/img36/2/6/24/sasquatchd00d/f_newspringvim_9b35d2a.png http://img28.picoodle.com/img/img28/2/6/24/sasquatchd00d/f_lunaceontowm_5e129ef.png http://img28.picoodle.com/img/img28/2/6/24/sasquatchd00d/f_lunaceontowm_50af399.png What do you guys think? |
Hey I didn't recognized this thread xD
Everything looks so beautiful... The hero-OW looks really great... I can see from the screenshots that the maps are nice... But that isn't new with your unearthly skillz :P Keep up that good stuff ;) |
It's beautiful. The tiles and palettes are perfect (in my eyes, at least), and give the graphics a very distinct look (and it's an awesome look, imo). I'm pretty sure we can expect some awesome mapping from you, too, so no qualms about that. :3
The storyline sounds pretty cool, too. This is definitely bound to be an awesome hack, and I look forward to watching its progress. >:D |
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Anyway, I expected that this hack was gonna be great, just by looking at the creators username! Awesome, eye pleasing tiles and amazing graphics. Nice plot, too. I hope for the best of luck and sucess with this hack, sasquatchd00d! |
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Are my eyes screwing up..?
I swear that screenie had some random pixels everywhere... The one in your sig does, too! |
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This is... weird... |
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Anyway, looks good sasquatch! I hope to see more! Nice tiles! |
SWEET!! A village named after me!! (My name is "Xinchun" which is Chinese for "New Spring")
Hehehe.... I like the maps. Pokecenter is awesome. LOL I just LOVE the first two screenshots (for reasons stated above. LOL) Good luck with this, ne? |
I like it!
The story is quite nice, and the tiles, and palettes are very fresh. Lunaceon City is... the opposite of Solaceon Town in Sinnoh?(by name and all.) |
Alright, time to go old school on this.
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I'm not even going to bother with the 'legend' because it's basically the one from Diamond & Pearl, which has been overused far too many times. Anyhow, I wish you good luck. |
^Most of those "questions" you asked he is probably delibrately leaving unanswered so that the reader would want to play to hack. People would play the hack to find out why the dream was so scary and what the first pokemon is.
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Deliberate or not, if you leave out too many details (which he actually didn't, but it happens) the story becomes too vague for anyone to truly interpret correctly. If a story is too vague, and it's all revealed in detail in the game, that doesn't do us all that much good, does it? No offense, but I'm not going to play a hack if the story doesn't make any sense. Also another nitpick I have is with the mountains. The saturation isn't as high as the other tiles, so they don't really look like they fit in. |
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If a story is too vague, and it's all revealed in detail in the game, that doesn't do us all that much good, does it? No offense, but I'm not going to play a hack if the story doesn't make any sense. A story can be vague. All the storyline in the thread is meant to do, is explain a little bit (note I said "little bit") of what's to be expected in-game. The actual purpose is to really just capture your attention. Of course, if it doesn't make any sense at all, no one's going to want to play it. But a story with well-placed blanks that make it vague, I think, can be pulled off. Also, with the clichés; if it's good enough, they work. Sorry, but that's the way it goes. Some things are clichéd, but in the right hands, they feel.. less repetitive? Something like that, yeah. I actually really like the way the mountain contrasts with the other tiles. |
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