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-   -   4th Gen Not New Pokemon, but Moves (https://www.pokecommunity.com/showthread.php?t=184030)

d[-_-]b June 26th, 2009 12:18 PM

Not New Pokemon, but Moves
 
Alright, so I looked at the new pokemon/forms thread and thought --

"In FR/LG there were no new pokemon since it wasn't a new generation. On the other hand, we most notably saw new moves such as the starter hyper beams. Moves that, in my view, weren't acsessible in R/S. (I understand they were probably implemented into the game and could be obtained by cheating." "

What new moves will we see in this Remake?(Discuss)

GreyShadow June 26th, 2009 12:28 PM

Hmmmm new moves. In FR/LG there were the elemental Hyper Beams so that may lead to there being new moves in HG/SS. I actually think there could be some (just some) new moves found in these games. But if there are I hope they aren't more Hyper Beam based moves. If thats the case then they should have just made one Hyper Beam for every type, which would be really annoying in my opinion.

Circuit June 26th, 2009 12:45 PM

I reckon the moves will be updated to match the current generation. It wouldn't make sense to leave the moves as they were in the second gen. It would make all the new graphics and other additions seem too over dated. Everything has to be kept up to date to keep it from losing its appealed.

JP June 26th, 2009 2:07 PM

New moves... Wouldn't that cause some problems when transferring them over to the other gen IV games?

Keyaki June 26th, 2009 2:20 PM

Only new moves I remember in FR/LG

are Icicle Spear, Elemental Hyper Beams and Featherdance

Though I wouldn't mind seeing Zap Cannon variations

Like one for Burn ( I know we have Will-o-Wisp, But one that causes damage as well, and Frozen)

TheAliveTrain June 26th, 2009 2:30 PM

This is a remake, not a new game?
I'll keep saying this, I'm sorry. What did you mean by saying moves? Like 3/4 new moves? Or a whole new set of moves? Also it is a bit hard to "think of" which moves we will have, if we're gonna have.

BTW, FR/LG yes added new forms. 2 New Unown.

d[-_-]b June 26th, 2009 2:39 PM

Quote:

Originally Posted by TheAliveTrain (Post 4791588)
This is a remake, not a new game?
I'll keep saying this, I'm sorry. What did you mean by saying moves? Like 3/4 new moves? Or a whole new set of moves? Also it is a bit hard to "think of" which moves we will have, if we're gonna have.

BTW, FR/LG yes added new forms. 2 New Unown.

Different Varities, Such as Hyper Beams and Overheats

Forgot about unown

s0nido June 26th, 2009 2:48 PM

Quote:

Originally Posted by JP (Post 4791537)
New moves... Wouldn't that cause some problems when transferring them over to the other gen IV games?

If there are new moves in Hg/Ss, chances are they'll be implemented into DPPt already anyway.

xxChazxx June 26th, 2009 3:58 PM

I know it's not really a new move, but I miss when DIVE would take you underwater. If they brought that back for some side quest or something in Kanto, I'd be pleased.

Ellie June 26th, 2009 4:51 PM

Well, part of the reason behind new moves being "created" in FrLg (even though technically they were still there in RS, just that no one available could learn them) was because there were many Pokemon that you could not catch in RS that you could in FrLg. That said, I don't think there will be any brand-new moves (and if there were, there'd be data for them in DPPt and some hacker would have found them, otherwise Pokemon knowing the new moves wouldn't be transferrable to DPPt without removing the moves), but it's very likely that Pokemon will have more additions to their movepools that they previously didn't have. I'm hoping that the old tutors/1st/2nd gen TMs that haven't been brought back yet will be brought back.

Wings Don't Cry June 26th, 2009 8:42 PM

Maybe there's a tutor that teaches your starters the elemental hyper beams and it works for all final evolution starters since it worked in the manga

Ellie June 26th, 2009 9:14 PM

...isn't that already in DPPt?

Mr.Silver June 26th, 2009 9:18 PM

its a possibality.dont know thought.....................

Ineffable~ June 26th, 2009 11:20 PM

Quote:

Originally Posted by rikudaman (Post 4792763)
Maybe there's a tutor that teaches your starters the elemental hyper beams and it works for all final evolution starters since it worked in the manga

They have that in all Generation IV games so far, not just the manga. So yeah, probably.

11wildy June 27th, 2009 4:15 AM

And what about the TM's? Will it have the D/P/Pt TM's or the G/S/C TM's?

Mitchman June 27th, 2009 4:20 AM

Ugh..Look. Only thing new that could come out of hgss is formes. Otherwise any sort of new pokemon move or special move will not exist or ever come out of hgss as it is not programmed into dppt. I excluded items as they can simply be removed and forced into your bag.

Archer June 27th, 2009 4:43 AM

Todoroki's right about the moves. The only additions can be updated learnpools and possibly the HM-isation of a move or two.

Glaceon_ June 27th, 2009 4:49 AM

Quote:

Originally Posted by Keyaki (Post 4791557)
Though I wouldn't mind seeing Zap Cannon variations

Like one for Burn ( I know we have Will-o-Wisp, But one that causes damage as well, and Frozen)

I would have to say absolutely not to an Ice-based Zap Cannon-like move. 100% confusion, paralysis and burn (maybe even poison) are one thing with a move that also deals damage. But instant incapacitation via freezing and sleep-inducing while also taking damage... especially when its completely random when the Pokemon wakes up/thaws out... I know it would have low accuracy, but once it hit, you know the battle would be over and its that kind of cycle that Pokemon doesn't need any more of.

As for new moves, I kind of feel all that we will see added will be a number of Move Tutors for moves already in the game, much like we saw in FR/LG. Though I do hope that they allow us to use them more than once, this time... if I recall, FR/LG's Move Tutors only allowed you to use them once.

As for Elemental Hyper Beams, I doubt we'll see any more of those; I feel they only added them to Starter Pokemon so that they had semi-unique moves to utilise.

@ 11wildy: Look at FR/LG. They used the same 50 as R/S/E. HG/SS will no doubt do the same with D/P/Pt's TMs. Moves like Headbutt (which was a TM in G/S/C, I believe) will probably just have Tutors for them. (probably the guy who gave you the TM in G/S/C will be the Tutor in HG/SS)

JP June 27th, 2009 6:21 AM

Quote:

Originally Posted by ~KALEIDOSCOPE~ (Post 4791666)
If there are new moves in Hg/Ss, chances are they'll be implemented into DPPt already anyway.

I would imagine that these new moves would have already been found, like that Johto coding was. I still don't think we'll get any new moves. I agree with what Todoroki said.

Melodyfree June 27th, 2009 7:17 AM

Flare Blitz Flareon NAO D:<
Other than some minor changes in movepools for some pokemon and maybe a couple of new moves (I'd like a 100% freeze move--what? We have one for burn (Will-O-Wisp), sleep (Hypnosis/Sleep Powder), poison (Toxic/Toxic Spikes) and paralyze (Thunder Wave). What's stopping them from freeze?) that have been pre-programmed into D/P/Pt as to prevent compatibility issues, I can't imagine anything amazingly WOWNEW.

But formes? That seems even less likely.

d[-_-]b June 27th, 2009 2:46 PM

Quote:

Originally Posted by Todoroki Is (Post 4793580)
Ugh..Look. Only thing new that could come out of hgss is formes. Otherwise any sort of new pokemon move or special move will not exist or ever come out of hgss as it is not programmed into dppt. I excluded items as they can simply be removed and forced into your bag.

these moves would have been implamented into d/p/pt

Ryanniny June 27th, 2009 3:18 PM

didn't blast burn etc come in in FR/LG?
but you could still have them on RSE?
i agree with whoever said it earlier, variations of zap cannon would be nice
i also want a move with 100% freeze rate, everything else has one :"|
new formes would be cool, but personally i can;t think of many
shellos having different forms for kanto & johto, and mantyke's pattern on its back change between the regions.
i can't see different form ho-oh or lugia
maybe palkia & dialga, that'd be cool.

Guy June 27th, 2009 3:22 PM

Alright, seeing as this isn't a new game but still a fourth generation version of Gold and Silver, I wouldn't expect any new moves to be introduced other than that from what was brought in during RSE, FRLG, and DPPt. Like stated before me, new moves will be brought into the games when a new generation comes out, because seeing as DPPt has no collected data on any new moves, compatability wouldn't work between the remakes and DPPt and HGSS if it had completely new moves.

Also, when FRLG introduced Blast Burn, Frenzy Plant, and Hydro Cannon it was only because RSE had already had this built into the game. The only thing was that the moves were never needed at the moment, or were just a side idea that was never implemented at the time. This is how it worked easily between transaction with RSE and FRLG. Though, I don't see any need for new moves like this, until the next generation.

However, if anything were to be altered, it might just be accuracy, like what was done in Platinum. For example, accuracy from Hypnosis in Diamond and Pearl was 70, but in Platinum it was brought back down to 60. So, other than this slight change or a few minor adjustements in move pools for a Pokémon I wouldn't expect anything new dealing with moves until the new region games are brought out within the next few years.

Ellie June 27th, 2009 3:30 PM

Oh, that's true, I forgot about slight changes like accuracy. I'm not sure what they'd need to change with that, though.. I think the accuracy/PP/etc of moves is pretty good right now. But I hope they do some movepool changes (like someone else already said, give poor Flareon Flare Blitz already!), and bring back more Tutors.

The Hero Without a Name June 27th, 2009 5:01 PM

Quote:

Originally Posted by tharles (Post 4791178)
Alright, so I looked at the new pokemon/forms thread and thought --

"In FR/LG there were no new pokemon since it wasn't a new generation. On the other hand, we most notably saw new moves such as the starter hyper beams. Moves that, in my view, weren't acsessible in R/S. (I understand they were probably implemented into the game and could be obtained by cheating." "

What new moves will we see in this Remake?(Discuss)

Eh? Im pretty sure that the elemental Hyper Beams were already coded into RS; they just weren't legally obtainable on any Pokemon until FRLG.


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