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Do you like Nintendo's mapping style, or do you like some of the Rom hackers mapping style? I personally like nintendo's mapping style because I've seen waaay too much "natural" maps. I mean come on! What's wrong with square?
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I'm not saying that Nintendo mapping is necessarily bad, because I've seen quite a few people make amazing maps while using the Nintendo style. Christos and Goon made some great maps that aren't splayed all over the place. I'd try Nintendo mapping myself, but it just never works for me. Quote:
Just saying :\ |
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Why does everyone think Nintendo's mapping is square? Tell me this, this, or this is square. |
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But seriously, I agree with you. It's not square at all, it's only square compared to the natural mapping style, which I think is horrible to look at because Pokemon tiles and natural mapping don't go together. Also, the square reason is because people make that up trying to think they can map better than Nintendo. That'd why I never post a map in the rating thread, because I will get a couple of raters saying "it's too square". |
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Who cares about being square. I think only a few mappers can trump Game Freak's maps. Christos, colcolstyles, Malin, sasquatchd00d, just to name a few.
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I agree, the "natural" mapping style makes me not wanna eat my dinner. I mean, come on! Please don't tell me you can do better that 100 people who get paid for what they do? |
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FR/LG's new maps in the Sevii Islands look amazing, though. D/P/Pt's maps are a bit square due to the fact that the maps are models; it's easier to work with a few large polygons than loads of small ones. HG/SS's maps are a bit better, though, despite being remakes. |
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This, this, and this is a prime example that they still do lazy and choppy work with putting any real effort into [natural] mapping. Sure, those maps were pretty fun to traverse, but in all of them, the mountains almost completely follow each other. And you may say that it is to match the style that R/B/Y had, and I call bull if you do. This doesn't justify the eye raping that they gave people when they basically showed what they could really do, and then switched back immediately to the old crappy style that they have used all along. I won't even bother showing the god awful excuse that they called "pattern bush", because it embarrasses itself when the only thing it harbors is a symmetrical map aside from the grass. And lets not forget that terrible navel rock. They could've made that place an actual challenge, but they just decided to add more than 15 floors of nothing but ladder climbing. Not even a wild Pokemon could be found. I abhor how they decided to fix the water routes, but did little to nothing about the normal routes when changing them, other than fixing the size to make it seem more modern. Remember guys, these are the WATER routes. The absolute least interesting places of every Pokemon game. Every single trainer there has water Pokemon if they don't carry 6 magikarp with them. An electric or grass Pokemon can almost destroy them, with the exception of that occasional tentacool. At least on the land, there is some diversity. |
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Pokemon mapping isn't meant to be natural, IMO. |
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I think I know why though. Fire Red was based off RBY's mapping, and if it suddenly changed into epic RSE mapping, then it would be shifty. Nintendo made Sevii look bad to make it match with the rest of the game. And I absolutely LOVE how we're able to discuss this without being offtopic! |
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Have you noticed some of the ideas in the scrapbox? Sorry to be mean, but most of them are really generic. Like repixelized gold. the story was, in the posters exact words, "The exact same as gold." Why don't people search around first and actually look at other ROM hack threads and base the layout on that? I have to admit though. Not all hacks in the scrapbox aren't bad, mostly the people are learning to hack and have a good idea and need a little help. I can think of a couple of people I know who I think might have some potential in ROM Hacking. |
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I'm glad HG/SS made it so Kanto isn't flat and stupid-looking. I'm making a ROM hack to re-create a R/S/E/HG/SS-style Kanto :P. |
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We know that they will do it because they updated the routes in HG/SS to make them more mountainous. I think it's just laziness. |
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I win. So. Now. What's the next subject? My rom hack. nao |
Alright then, we will talk about something else since square maps are boring now.
(And emerald strangely enough has square maps, just look at some of the cave maps like meteor falls with Steven. Just saying.) I've been talking to colcolstyles about it, so I think this should be a more open discussion. What do you guys think is the most underrated secondary tileset ever? We all know about Mt. Moon and the like, but no one ever talks about tileset 24 in Pokemon FR(which is, strangely enough, the insides of a R/S/E house :\ ) |
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I've never really seen anybody use the ice cave tileset in RSE. I loved that tileset! :D
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