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yuuichi's pixel art
Yuuichi's Pixel Art First of all determined by skill im still a beginner but everyone is at some point. Fakemon Spoiler:
Trainers Spoiler:
Ow's Spoiler:
Scrapheap Spoiler:
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really they arent that good, if you want help with spriting i can do some descent ones, look at my pixel art,
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Alright I have a few things for you there yuuichi.
1. Don't use default Paint colors. 2. You should try to tackle sprites before heading into pixel art as your outline is too thick. 3. NEVER! Save as jpeg or bmp. Save it as PNG it is the extension that is commonly used and excepted for any sprites or pixel work. Read some tutorials that are on the site and you will get better. You have potential, just keep working at it and you will do fine. |
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i know the first one is bad
http://www.pokecommunity.com/picture.php?albumid=3717&pictureid=25625 http://img249.imageshack.us/img249/6237/almostdone.png http://img263.imageshack.us/img263/5850/almostdone2.pngthese are actually the only ones i think i did a good job on but i decided to put all of them up to see what people think of them |
You still saved them either as jpeg or bmp.
Save them as PNG most computers have this extension |
Whew....Okay....
Stop. Rewind. Start small, draw something you see. Like a ball or a cup. Make sure to look at the shadows or highlights. You need to get the basics of art down, for sprites or anything really. An outline is not required, but usually it works better, but make sure to keep it to 1 pixel thick. |
Vişne Tanrıça said draw a ball and i did a pokeball to be specific http://img268.imageshack.us/img268/659/pokeballx.png
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STEP 2:
Now, add an outline to it, add the black line between the 2 pieces, and round the center. It's jaggy and spiky, smooth it out. Also, establish a light source on the pokeball, and add more contrast. I'd recommend you to redo the shading entirely, and have like 2 or 3 shades per color. NO circle tools or any other tools, I agree with Domin-8. Do it all manually. |
Ok, but you didn't read the tutorials, they will teach you how to shade better. And I have a strange feeling that you used the circle tool to make that.
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If you would look you would notice that you're not going to have a straight line of shading, it will wrap around. You have to have an understanding of how things are in the real world before you make fictional things. As everyone said you might want to look at some tutorials. You can call me Rica, btw. (Even though the actual Rıça would be said [Ree-jah]) |
i have two sprites but i havent fininshed the trainer one
http://img190.imageshack.us/img190/2867/volty.png http://img195.imageshack.us/img195/3725/78891838.png |
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Now try to take more time on your outlines, placing each pixel one at a time, it may take a while but in most cases it's worth it. |
The start of the trainer looks pretty good but some of the outlines seem scratchy/choppy. Like the bottom of the arm that's sticking out. The fakemon need more shading/lighting. Where is the light source? I ask that because if you're thinking of using it in your hack then you need to change the light source. Try it in the top left instead of top right. The shading should be more towards the lower right and the lighting more towards the upper left. Overall they're a good start they just need some touching up.
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ill be sure to fix the trainer
and the fakemons an octopus so the light is coming from the top of the water where the sun is shining on the water and no im not using it in my hack I made a balloon ow i took a screen of it in a map http://img515.imageshack.us/img515/6053/98673400.png |
i made a new sprite its a steel and ice bird http://img32.imageshack.us/img32/7206/spriteice.png
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my newest sprite
fire/fighting shoctunshi http://www.pokecommunity.com/picture.php?albumid=3717&pictureid=29622 back sprite http://www.pokecommunity.com/picture.php?albumid=3717&pictureid=29623 please rate any body have any ideas for names edit:shiny version(its a recolor of it :P) http://img170.imageshack.us/img170/5751/shinyarmor.png http://img504.imageshack.us/img504/9905/shinyarmorbacksprite.png |
Well done - this update is a very big improvement!
The shading though... well, the sprite doesnt look as though the light is coming fro anywhere but it is supposed to come from top-left! other than that it is a good design and good idea! 7/10 |
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flames make light so when you think about it he is the light source http://www.pokecommunity.com/picture.php?albumid=3717&pictureid=29622 shoctunshi the fire one i think this one is the best http://img229.imageshack.us/img229/5592/shockunshun.png shocdunshen the thunder one is done the third one will be water http://img509.imageshack.us/img509/6672/tsuntunshi.png tsuntunshi The water one is done it took long(not really) but it was worth it This means the three shoguns are done |
no offense, but these are terrible, sorry. Use a variety of shading, and use darker outlines, as they tend to look better.
This fire one, shoctunshi, or whatever it is, has the saem backsprite as the frontsprite, you just chopped the bottom off. t's good that your sprite have a distinct shape, but with the 3 new ones I can see no limbs, just a whole much of colours. No offence, but read tutorials and priactice. A lot. |
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Shoctunshi(fire) is coming from the middle where the fire is strongest causing more light shockunshun(thunder) the light is simple to see so theres no use in pointing out tsuntunshi(water) do you expect water to cast a shadow or even show light for that matter Quote:
the body back sprites on show the top half how different on both sides do you expect fire to be Quote:
http://img509.imageshack.us/img509/5453/limbs1.pnghttp://img195.imageshack.us/img195/5089/limbs2.pnghttp://img43.imageshack.us/img43/9641/limbs3.png arms are circled read legs are circle yellow |
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1. I mean that the shading makes it look like the lighting is from everywhere. heres a tip: say the light is fropm the top right. draw a red circle there so you know that you make the shading around the fact that the lgiht if from the circle. easy. 2. Oh wow, you took the little humanoid face off the sprite, chopped the bottom off and claimed it the back sprite. look at the backsprites of other pokemon. they have them facing towards the top right, and the fonts sprites facing to the bottom lef tor the left. you have it facing fowards and its backsprite facing towards the top lef,t not the top right. 3. ok fine, but put some darker outline and shading underneath where the limbs are, adding a shadow and thus making it easier to see the limb. I wasnt commenting spiecifically oin thos sprites, but on all your sprites. keep practing, and keeps these things in mind. |
These are....different... Keep trying at it though! You WILL improve! :)
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