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-   -   4th Gen How much content can a DS cart hold? (https://www.pokecommunity.com/showthread.php?t=190559)

e4darthteej August 13th, 2009 10:23 AM

How much content can a DS cart hold?
 
Many people are arguing that the reason Gamefreak can't flesh out Kanto too much is that there's no memory. But no one seems to know how much memory it has. Anyone who has knowledge of this, please speak up.

killer1234521 August 13th, 2009 10:25 AM

from what i can remember , its 128mb

Q-Bone August 13th, 2009 10:40 AM

128MB?

That's quite impressive on how they make games with a boundary of that much memory.

ShinyMeganium August 13th, 2009 10:41 AM

Quote:

Originally Posted by e4darthteej (Post 4980283)
Many people are arguing that the reason Gamefreak can't flesh out Kanto too much is that there's no memory. But no one seems to know how much memory it has. Anyone who has knowledge of this, please speak up.

Blah. They'll put it on a 256MB cartridge as much as I know. Though there are many different ones. You can look for a ROM, the size of the ROM is the size of the cartridge.

And for that reason Kanto WAS not built well. Now they have enough space, they'll fix it. Who said Kanto won't be good this time anyways?

MiniEggs August 13th, 2009 10:46 AM

some are lyk 300mb some are like 12. it depends on the game.

Jolene August 13th, 2009 11:26 AM

That's megabits, not megabytes, by the way.

And yes, it's certainly possible for this game to have a fully-fleshed out Kanto, but I still wouldn't count on it. Space wasn't the only reason that certain areas were removed from the original games (if they'd compressed the files they could probably have fit them on). I personally think that some of the areas were removed to stop the game from feeling repetitive. After all, most of the removed dungeons had counterparts in Johto - Mt Moon is like Union Cave, the Seafoam Islands are like the Whirl Islands, and Viridian Forest is like the Ilex Woods. The developers probably thought that players might get bored if they're made to go through the same type of area twice...

rednano12 August 13th, 2009 11:44 AM

Quote:

Originally Posted by Jolene (Post 4980630)
That's megabits, not megabytes, by the way.

And yes, it's certainly possible for this game to have a fully-fleshed out Kanto, but I still wouldn't count on it. Space wasn't the only reason that certain areas were removed from the original games (if they'd compressed the files they could probably have fit them on). I personally think that some of the areas were removed to stop the game from feeling repetitive. After all, most of the removed dungeons had counterparts in Johto - Mt Moon is like Union Cave, the Seafoam Islands are like the Whirl Islands, and Viridian Forest is like the Ilex Woods. The developers probably thought that players might get bored if they're made to go through the same type of area twice...

I agree with this. I wouldn't mind the stripped-down Kanto of GSC lore (although I am excited to see the new Safari Zone). It makes sense to not go through all of those annoying dungeons. (What, you want MORE Zubats?!)

xxChazxx August 13th, 2009 12:06 PM

I personally would love to see a full Kanto. Even if it is repetetive, it would give the gamer a lot to look forward to when they went through Johto.

Besides, if they make Kanto as it once was in R/G/B/Y, it would mostly make the FR/LG versions useless for trading therefor helping the DSi sales. Nintendo is just another corporation. Sales are what allow it to continue, well... selling.

It doesn't seem all that incredible that they would think about a full Kanto. That was one of the largest complaints about the original G/S/C. If they now have the power to fix it, why not? It's a slightly different storyline this time around, and I don't recall Kanto making any large contribution to the story anyway.

ShinyMeganium August 13th, 2009 1:09 PM

Yeah, and anyways, now with the 3rd gen like 75% or more being in AT LEAST after National Dex (=Kanto), you won't see only Zubats and Caterpies in Viridian Forest/Mt. Moon etc.
Oh and hey, just realized, less than a month for the eternal pwnage.

Devil's Guitarist August 13th, 2009 1:13 PM

well it depends on the game,but the 2 largest games (KH and GTA) are 256mb

Mattysaurus August 13th, 2009 1:27 PM

Dang, that's a lot..

28 days till the best ever games..

theDIRTYAVENGER August 13th, 2009 1:32 PM

There's going to be a full Kanto this time, no doubt about it.
The Team Rocket storyline will also probably be exanded into Kanto, not just the one guy in Cerulean City.

Hoenn may appear in the game, who knows? I really can't see the Generation III games being remade anyway, so why not?

Midnight Beat August 13th, 2009 1:39 PM

It's also important to remember that adding Kanto to GSC was a last minute decision. Therefore the developers did have as much time to make Kanto incredibly interesting.

SmashBro August 13th, 2009 1:48 PM

it's 64 bits, I even checked it myself

Zowayix August 13th, 2009 3:18 PM

I thought 8 megabits = 1 megabyte?

So 256 MB = 2 gigabits.

.inLOVE August 13th, 2009 8:48 PM

I'm nearly positive that if they REALLY wanted to, they would add Kanto in there. But of course, that probably won't happen. Full-fledged, anyway.

HeartGold95 August 13th, 2009 9:34 PM

Didn't they confirm Kanto already with the Vermilion Port in the CoroCoro Scans?

Mew~ August 14th, 2009 3:29 AM

You people do realise these games are not roms....

Mitchman August 14th, 2009 4:32 AM

Quote:

Originally Posted by Pokemon League Champion (Post 4983554)
You people do realise these games are not roms....

You do realize that roms are you know the actual games just ripped from the flash cart? All games on the DS are roms and the same for the gb/gba games. Research a bit and then talk....
Anyway yes as the size of the game can max up to 256MB and 64MB where used for DP you could fit both Kanto and Johto fully without problems. And I doubt they would shrink Kanto anyway....

Mew~ August 14th, 2009 4:39 AM

Quote:

Originally Posted by mitchman (Post 4983704)

You do realize that roms are you know the actual games just ripped from the flash cart? All games on the DS are roms and the same for the gb/gba games. Research a bit and then talk....
Anyway yes as the size of the game can max up to 256MB and 64MB where used for DP you could fit both Kanto and Johto fully without problems. And I doubt they would shrink Kanto anyway....

Aw well... who are you to tell me what to do... im very sorry but i dont play roms i buy the real ones...

Mitchman August 14th, 2009 4:43 AM

I didn't tell you to do anything I just pointed out a mistake and said that you should look stuff up before saying stuff. And don't get snide with me I happen to own over 1000 euros worth of DS games and if I had any roms it would be of games I owned.
To be on topic if they were to cut Kanto up then it wouldn't be of space restraints. The most likely reason would be they have a reason for it or they just want to stick with the originals. Which I wouldn't get seeing as they made Johto a tad bigger so why not Kanto to not have it overshadowed?

Mr.Silver August 14th, 2009 4:58 AM

Well if you think about it,a micro sd card can hold up to 8GB so if you add in a battery ,a the circut board and a few other bits you could probally fit HG & SS onto one cart.And who knows,It could just be a case of dotting the "i"s and crossing the "t"s

Mew~ August 14th, 2009 5:00 AM

Quote:

Originally Posted by mitchman (Post 4983725)
I didn't tell you to do anything I just pointed out a mistake and said that you should look stuff up before saying stuff. And don't get snide with me I happen to own over 1000 euros worth of DS games and if I had any roms it would be of games I owned.
To be on topic if they were to cut Kanto up then it wouldn't be of space restraints. The most likely reason would be they have a reason for it or they just want to stick with the originals. Which I wouldn't get seeing as they made Johto a tad bigger so why not Kanto to not have it overshadowed?

Goodie for you! ^-^

Well i dunno realy much about mb and stuff but im sure they will be able to put kanto in...

yankee0724 August 14th, 2009 5:09 AM

Quote:

Originally Posted by ./frozen fun/. (Post 4981101)
Dang, that's a lot..

28 days till the best ever games..

infamous came out in may.
lol

Fantomix August 14th, 2009 5:30 AM

Threads like these make me facepalm.jpg to no end. This sort of question can be quite simply Google'd, but here goes anyway...

Basically, the capacity of a DS cartridge can range from 8-256 Megabytes, (doubling in size each time for the less intelligent of members). And yes, there are 8 Megabits to the Megabyte, making 256MB =~ 2 Gigabits (an admin? being incorrect? :O).

So yeah, there's certainly enough room on a 256MB card for them to fit in both the regions pretty damn fleshed out (Platinum was 128MB (before trimming the ROM) so 2 Sinnoh sized regions = 2*128MB = 256MB) but the question is, will they? It's possible, with the amount of effort we've seen gone into the game so far, or even 2 rather small additional regions (Hoenn & Kanto, or even the Orange Islands) although that's doubtful, because if they were doing so I'm positive we'd have seen evidence in the content released so far.

Yeah, that's my two cents.

(Also, Pokemon League Champion, real games or not, that's still a rather uninformed post. Practically everything software related exists as some form of bits or bytes. What, did you think the cartridges ran on fairy dust? :P)


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