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-   -   Research [GENERAL THREAD] Pokémon Heart Gold/Soul Silver Hacking (https://www.pokecommunity.com/showthread.php?t=194248)

Chaos Rush September 12th, 2010 1:27 PM

I don't have much knowledge in DS hacking, but recently I found out that you can't edit the Johto Dex in HG/SS yet. The file that resembles the PokeDex is at a/0/7/4, the 12th file in the narc. However, I tried editing that to the Sinnoh Dex, and nothing happened. Then with a hex editor, I found what appears to be a second listing for the dex, which is at 0x64D2180. I changed that to the Sinnoh Dex, and this time I actually got different results, but it wasn't ideal:
http://a.imageshack.us/img827/3194/26302074.png http://a.imageshack.us/img801/8867/31511606.png http://a.imageshack.us/img688/7739/27235856.png
For some reason, only Pokemon that were originally in the Johto Dex still appear, and some graphics won't load O_o.

Earlier, I did the same thing on Platinum, but in reverse: Replace the Sinnoh Dex with the Johto Dex:
http://a.imageshack.us/img837/889/72577899.png http://a.imageshack.us/img543/4232/59418491.png http://a.imageshack.us/img841/9899/84049029.png
I got much better results, as Pokemon actually showed up in the correct order. Not sure how to fix the numbers though.

Lord Varion September 12th, 2010 1:45 PM

http://fc06.deviantart.net/fs71/f/2010/198/f/e/Pokemon_RASM_new_screen_part2_by_Rbz_project.png
THIS IS NOT A ROM HACK
Its a RPG game :D

And i dont think i see many hacks of HGSS
Only Hardgold
which isnt much

darkdragoon1000 October 2nd, 2010 1:22 PM

Uh the pokemon HGSS Gym editor link is kinda broken sendspace took it down

universalconsole October 3rd, 2010 3:12 PM

"The reason hgss gym editor is dead is because it didnt work the way it was sopose to and was for japanese roms"

Thats what I read
I wish I had one of those programs

Alpha de Splash October 3rd, 2010 3:23 PM

PPRE has a trainer editor which includes Gym Leaders. It works on any Gen IV game.

RHetoRic October 4th, 2010 2:55 PM

Unfortunately, using PPRE for anything that's not wild pokemon or script editing corrupts certain trainer text- especially in double-battles.

Alpha de Splash October 4th, 2010 4:55 PM

Last update fixed that issue.

RHetoRic October 5th, 2010 9:25 PM

Well hey, so it has. To tell you the truth, I never noticed the "b" part added on to the latest version to signify an update, haha.

Spiky-Eared Pichu October 10th, 2010 4:24 AM

I have tried to use Kiwi.ds NDS Editor but when I open a ROM/.narc/.sdat it says "Could not open file. Unsupported file format". How can I solve this? I need to extract some files from HGSS...

Also, I can't find the in-battle HP bars from HGSS. I have searched in every .narc and it doesn't appear...

gtfo November 4th, 2010 11:03 PM

What I need to know is how to do the following:

Edit mugshots
Edit trainer sprites
Edit the trainer's backsprite (all 3 frames)

Illusive November 16th, 2010 3:42 AM

Is it possible to do the following edits in HG/SS (or Platinum)?

- Trainer Edits
- Pokemon Edits (eg levels to learn moves, evolution methods)
- Wild Pokemon Edits
- Editing Moves (name, power, type, effect etc.)
- Replacing Pokemon (I want to put some 5th gen pokemon in)
- In game trade edits
- Pokemon giveaway edits (eg have steven give you a Jirachi instead of a Hoenn starter)

NatureKeeper February 5th, 2011 2:11 PM

Quote:

Originally Posted by Illusive (Post 6291072)
Is it possible to do the following edits in HG/SS (or Platinum)?

- Trainer Edits
- Pokemon Edits (eg levels to learn moves, evolution methods)
- Wild Pokemon Edits
- Editing Moves (name, power, type, effect etc.)
- Replacing Pokemon (I want to put some 5th gen pokemon in)
- In game trade edits
- Pokemon giveaway edits (eg have steven give you a Jirachi instead of a Hoenn starter)

1- Yes
2- Yes
3- Yes
4- Yes, but rather glitchy. Just do not edit the description and flavor text from PPRE, edit them using another tool. Trust me.
5- Yes.
6- Data not found.
7- Yes.

For my question, did anybody manage to find the Lugia \ Ho-Oh texture on the titlescreen? It'd be good to edit, or else everybody has an obligatory mascot. Not much really.

Alex_32571 March 19th, 2011 4:28 PM

Can someone explain how setting, removing and checking flags works?
I want to make a script where a Murkrow is a wild encounter, then after he is beaten he disappears.
Without flags he will just repeat the battle over and over.

moohoomoo1 July 10th, 2011 2:08 PM

Quote:

Originally Posted by Alex_32571 (Post 6521381)
Can someone explain how setting, removing and checking flags works?
I want to make a script where a Murkrow is a wild encounter, then after he is beaten he disappears.
Without flags he will just repeat the battle over and over.

Well try out flags like 900, 901, 902 and so on but they dont go much higher then that.
I have done this so it works! :)

Moonstruck Muse July 25th, 2011 2:18 PM

I'm sorry to bother people here, but I was wondering if there is a tutorial or program out there to edit the battle sprites in HG/SS? I've seen people do it but haven't been able to track down anything of that sort, so I was curious if one existed. Sorry if this has been covered all ready and I missed it in this topic. Thank you very much!

Jean LaFlame August 12th, 2011 12:09 PM

@Moonstruck Muse, well I think you can't. As far as I know there isn't any program that allows you to do that. I can be outdated [?] but that's all I know. I'm sure you can do it using an HEX Editor. How? I have no idea. I currently now what must you do, but not how. Sorry :(
__________

Hi!
Well, I don't really know how to research HG/SS. I'm currently using PPRE and I found lots of scripts that I don't understand. Most of them are new Functions, like CheckPokemonLeague (I think it wasn't seen before, when I say 'before' I mean GBC/GBA hacking) or other ones.
I know how to hack GBA (not really well but some things) and RPG Maker. So I hope you can help me. Thank you very much.

Missingyep August 12th, 2011 5:03 PM

EDIT: Oops, forgot what thread I was in. This isn't the GBA questions thread! Sorry.

jvpski3 August 29th, 2011 1:39 PM

.narc, file. Yet as well no tools for HG/SS.

Found some tools though:
so far the best program to edit pokemon games (that i know of) is ppre which can be found here:
http://projectpokemon.org/ppre/download

and to edit text you need thenewpoketext:
http://pokeguide.filb.de/

but if your just trying to mod your save use this:
http://projectpokemon.org/pokesav/downloadpokesav

And try PokeGEN NOW!!!! IT IS SO COOL!

Ciax September 10th, 2011 4:29 PM

Alright so been checking around the internt for awhile adn cant seem to find anything. Is there some sort of tool to change the starters of HG/SS, i have done it before on B/W and D/P with a program off the internet but I cant find anyhting for HG/SS, please help all I want to do is instead of getting cyndaquil I get houndour

Lugiaz Soul November 8th, 2011 7:05 PM

Is it possible to change the shiny value from 1/8192 to like 100/8192? This is really important!

darkdarkrai February 5th, 2012 11:58 AM

Sprite editing HG/SS uses Pokemon DS Pic Platinum - There is no Pokemon DS pic HG/SS For all those on pokemon communities wolrldwide.

TTYO March 30th, 2012 6:20 PM

Has anyone got a solution editing the Wild Encounters in HGSS?

ascension7 April 11th, 2012 4:27 PM

Quote:

Originally Posted by Moonstruck Muse (Post 6766931)
I'm sorry to bother people here, but I was wondering if there is a tutorial or program out there to edit the battle sprites in HG/SS? I've seen people do it but haven't been able to track down anything of that sort, so I was curious if one existed. Sorry if this has been covered all ready and I missed it in this topic. Thank you very much!

Use PokeDSPicPlatinum. Do keep in mind that you'll need a program that will be able to change your new image to 8bpp (256 color palette with only the first 16 colors used in my experience, first color always transparency).
Link: www.mediafire.com/?kagm2147iaepyv3
Quote:

Originally Posted by TTYO (Post 7106591)
Has anyone got a solution editing the Wild Encounters in HGSS?

PPRE worked for me. Just make sure to know that, if the scripts in a map are unchanged, PPRE will corrupt them for some reason. Just type some gibberish in a random script in the map (example: ioushfiuhsljfialjds) and it won't corrupt the scripts. I had the problem of my game freezing every time I edited something, then I realized it was just the scripts, so I'm assuming it's an error in the program. Gibberish is a great fix though :)

TTYO April 12th, 2012 4:35 AM

1 Attachment(s)
Ok thanks...

But I just wish to know about What scripts are we talking about in PPRE. I apologize as I am new to PPRE a little. Where am I supposed to add the gibberish?

ascension7 April 14th, 2012 6:44 PM

1 Attachment(s)
Quote:

Originally Posted by TTYO (Post 7127610)
Ok thanks...

But I just wish to know about What scripts are we talking about in PPRE. I apologize as I am new to PPRE a little. Where am I supposed to add the gibberish?

Here, in Scripts-Scripts, I just typed some random stuff, and when I go to edit the wild Pokemon, it won't produce any errors for me. It should work for you too! :)


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