The PokéCommunity Forums

The PokéCommunity Forums (https://www.pokecommunity.com/index.php)
-   Pokémon Strategies and Movesets (https://www.pokecommunity.com/forumdisplay.php?f=197)
-   -   Request a Moveset / Simple Q&A / Breeding Questions (https://www.pokecommunity.com/showthread.php?t=194832)

Dark Azelf December 17th, 2009 10:35 AM

Quote:

Originally Posted by Peeky Chew (Post 5399326)
Then I'd have no one with Taunt. How about I use Moon Light instead of Wish so I don't need Protect for that?

Sure you can use Moonlight.

Btw those are bad evs use this

[email protected]
252 HP / 252 S.DEF / 6 Att
Careful Nature
- Moonlight
- Taunt / Heal Bell / Curse
- Toxic / Heal Bell / Curse
- Payback

revelp8 December 17th, 2009 10:37 AM

Quote:

Originally Posted by Peeky Chew (Post 5399326)
Then I'd have no one with Taunt. How about I use Moon Light instead of Wish so I don't need Protect for that?

Moonlight isn't all that great since RD and SS weather teams are really popular. and i would suggest placing someone faster than umbreon to taunt opponents pokemon.

Peeky Chew December 17th, 2009 10:42 AM

Quote:

Originally Posted by Dark Azelf (Post 5399380)
Sure you can use Moonlight.

Btw those are bad evs use this

[email protected]
252 HP / 252 S.DEF / 6 Att
Careful Nature
- Moonlight
- Taunt / Heal Bell / Curse
- Toxic / Heal Bell / Curse
- Payback

Now I'm really confused...
So I have Moonlight and Toxic, they look pretty essential. But then what about Heal Bell, Curse and Payback? Also I've just thought that maybe Mean Look would be a good move...

wolf December 17th, 2009 10:56 AM

Quote:

Originally Posted by Peeky Chew (Post 5399392)
Now I'm really confused...
So I have Moonlight and Toxic, they look pretty essential. But then what about Heal Bell, Curse and Payback? Also I've just thought that maybe Mean Look would be a good move...

Mean Look is really only useful if you plan to use Baton Pass in conjunction to allow a sweeper to set up. Sometimes you can maybe use it for luring.

Zephyr Wind December 18th, 2009 12:46 AM

I have a really weird question,,,,

While i was looking through several teams, i noticed that many people use MixMence or SpecsMence. Why don't people just use a physical salamence??

Btw, sorry if this somehow offends anyone who is using a Specs or Mix Mence cause i really just want to know.

Darkhunter101 December 18th, 2009 1:08 AM

Quote:

Originally Posted by Zephyr Wind (Post 5400942)
I have a really weird question,,,,

While i was looking through several teams, i noticed that many people use MixMence or SpecsMence. Why don't people just use a physical salamence??

Btw, sorry if this somehow offends anyone who is using a Specs or Mix Mence cause i really just want to know.

The main reason is that DD Mence became the most popular Mence. Meaning people are more likely to predict physical than special, then switch into a physical wall which will die. This is what i think anyway. Correct me if i'm wrong.

Peeky Chew December 18th, 2009 5:34 AM

Quote:

Originally Posted by Zephyr Wind (Post 5400942)
I have a really weird question,,,,

While i was looking through several teams, i noticed that many people use MixMence or SpecsMence. Why don't people just use a physical salamence??

Btw, sorry if this somehow offends anyone who is using a Specs or Mix Mence cause i really just want to know.

Don't really know why people use that but.
If you're looking to use a Salamence then I think this is a pretty good unpredictable set:
[email protected]
Jolly
252 HP / 180 Def / 76 Spe
Dragon Dance
Roost
Toxic
Dragon Claw

wolf December 18th, 2009 6:36 AM

MixMence is generally used as a wall breaker, or an easy late game sweeper that doesn't require set up like DD Mence. Everything else is stated by Darkhunter101.

Dark Azelf December 18th, 2009 6:58 AM

Quote:

Originally Posted by Peeky Chew (Post 5401169)
Don't really know why people use that but.
If you're looking to use a Salamence then I think this is a pretty good unpredictable set:
[email protected]
Jolly
252 HP / 180 Def / 76 Spe
Dragon Dance
Roost
Toxic
Dragon Claw

But why would you want to be Scizor, Heatran, Jirachi, Skarm, Meta, Empoleon, Mawile bait ?

Peeky Chew December 18th, 2009 7:38 AM

You switch...
But seriously, I meant to use it later in the game.

Fire Wolf December 18th, 2009 7:39 AM

And if Salamence is your last pokemon? You need to use Fire Blast or Earthquake >> Roost or Toxic.

Red_Star_Chris December 18th, 2009 10:35 AM

Mostly, Bronzong is used as a Stealth Rocker, Trick Roomer or a supporter. But sometimes it's used as a sweeper rarely in teams. Which is why I've came up with the best moveset I can think of for a sweeping Bronzong. Can be used well against some Pokemon. But it still has it's flaws.

Nature: Bold
EV's: 252 HP/176 Def/76 Sp. Atk
Ability: Levitate
Held Item: Leftovers/Chesto Berry
Psychic
Flash Cannon
Calm Mind
Hypnosis/Rest

I know it doesn't look like a sweeper but it still takes hits really well and plays the long game. This Pokemon can even sweep or stall depending on it's moveset.

252 HP and 176 Def makes Bronzong take hits from physical sweepers like Tyranitar and Salamence with ease. The spare EV's goes to Sp. Atk for more damage.

Psychic is a must have on a sweeping Bronzong since it's a STAB attack.

Flash Cannon is another STAB move against Dark type Pokemon.

Calm Mind makes it more of a staller and a sweeper at the same time. Gengar will have trouble getting through this Bronzong.

The last move can either be Rest or Hypnosis. Rest is for healing it's HP right back up for more stalling. If it has a Chesto Berry. It instantly wakes up from it's sleep so that my opponenet has to do the role all over again.

Hypnosis can be used to make my opponent go to sleep and then set up. But it won't be stalling as it used to do. Plus, I won' get rid of the status problem if it has one.

And finally, the Leftovers is to gain little HP every turn for some more stalling.

So, what do you think? Good? Any improvements I need? Please reply. Thank you.

Fire Wolf December 18th, 2009 8:30 PM

Instead of Rest/Hypnosis, you may use Shadow Ball in the last slot, but Bronzong is not designed to be a sweeper, it is mainly a supporter.

FreakyLocz14 December 18th, 2009 8:38 PM

For Alakazam I have two options: Calm Mind or Charge Beam.

CM will up my my Special Attack and Special Defense. After a few Zam won't be hurt much my non-boosted Special attacks.

Charge Beam is only a 70% chance of a boost in Special Attack. It can come on on a revenge kill to get a stat boost and sweep the rest of the opponent's team. Not being guaranteed a stat boost lets me down sometimes.

Opinions?

Aurafire December 18th, 2009 8:50 PM

Quote:

Originally Posted by FreakyLocz14 (Post 5402896)
For Alakazam I have two options: Calm Mind or Charge Beam.

CM will up my my Special Attack and Special Defense. After a few Zam won't be hurt much my non-boosted Special attacks.

Charge Beam is only a 70% chance of a boost in Special Attack. It can come on on a revenge kill to get a stat boost and sweep the rest of the opponent's team. Not being guaranteed a stat boost lets me down sometimes.

Opinions?

58% when you factor in accuracy ;D

Calm Mind is the better choice, it is more reliable and if Zam is going to sweep it can't waste time trying to get boost with Charge Beam. He already has plenty of type coverage so that's not really an issue either. Just don't get Sucker Punched/Pursuited to death ;x

FreakyLocz14 December 18th, 2009 8:58 PM

Quote:

Originally Posted by Aurafire (Post 5402915)
58% when you factor in accuracy ;D

Calm Mind is the better choice, it is more reliable and if Zam is going to sweep it can't waste time trying to get boost with Charge Beam. He already has plenty of type coverage so that's not really an issue either. Just don't get Sucker Punched/Pursuited to death ;x

I know CM is preffered but he can't set-up well because he take a hit so Charge Beam revenge killing seemed good to me.

I could lead with Zam so I'm guaranteed a CM boost due to Focus Sash and most of the time I can get two in.

I'm thinking of:

Alakazam @ Wise Glasses / Life Orb / Focus Sash
Timid nature
EVs: 6 HP/252 SpA/252 Spe
-Calm Mind / Charge Beam
-Psychic
-Shadow Ball
-Focus Blast

Wise Glasses > Life Orb so I don't take recoil.

Aurafire December 18th, 2009 9:14 PM

Quote:

Originally Posted by FreakyLocz14 (Post 5402929)
I know CM is preffered but he can't set-up well because he take a hit so Charge Beam revenge killing seemed good to me.

I could lead with Zam so I'm guaranteed a CM boost due to Focus Sash and most of the time I can get two in.

I'm thinking of:

Alakazam @ Wise Glasses / Life Orb / Focus Sash
Timid nature
EVs: 6 HP/252 SpA/252 Spe
-Calm Mind / Charge Beam
-Psychic
-Shadow Ball
-Focus Blast

Wise Glasses > Life Orb so I don't take recoil.

Suit yourself.

Leading with him accomplishes nothing, and in the rare case you actually get a kill or two, that's one less sweeper your opponent has to deal with. It's better to bring him out later when you've scouted for counters and such.

FreakyLocz14 December 18th, 2009 9:24 PM

Quote:

Originally Posted by Aurafire (Post 5402963)
Suit yourself.

Leading with him accomplishes nothing, and in the rare case you actually get a kill or two, that's one less sweeper your opponent has to deal with. It's better to bring him out later when you've scouted for counters and such.

Yeah I guess but how can I get CM in without dying first?

Aurafire December 18th, 2009 9:27 PM

Quote:

Originally Posted by FreakyLocz14 (Post 5402981)
Yeah I guess but how can I get CM in witjout dying first?

Answer that question and you will have dramatically increased Alakazam's usefulness lol

He has to worry about Pursuit and Sucker Punch, which is unfortunate because most of his counters in UU and OU carry one of the two. The best thing you can do is scout for and try to remove these counters before trying to set up.

FreakyLocz14 December 18th, 2009 9:31 PM

Quote:

Originally Posted by Aurafire (Post 5402990)
Answer that question and you will have dramatically increased Alakazam's usefulness lol

He has to worry about Pursuit and Sucker Punch, which is unfortunate because most of his counters in UU and OU carry one of the two. The best thing you can do is scout for and try to remove these counters before trying to set up.

4th Gen was not kind to Alakazam he lost the elemental punches and his usefulness Calm Mind+Recover walling he had in ADV.

Fire Wolf December 18th, 2009 9:57 PM

Zam hasn't lost the elemental punches, but 50 base Attack is the minus in using the punches.

Red_Star_Chris December 19th, 2009 12:34 AM

I know what Bronzong's best at. It's not good as a Calm Mind sweeper or a Charge Beamer. This is because I had a Bronzong in the Battle Factory and it helped me alot.

FreakyLocz14 December 19th, 2009 12:45 AM

Quote:

Originally Posted by Fire Wolf (Post 5403026)
Zam hasn't lost the elemental punches, but 50 base Attack is the minus in using the punches.

He did lose them because they went Physical on him making them virtually useless to him.

Peeky Chew December 19th, 2009 5:10 AM

[email protected]
252 HP / 252 S.DEF / 6 Att
Sassy Nature
- Moonlight
- Taunt
- Toxic
- Payback/Sucker Punch

So thanks to Dark Azelf I'm now going to use this set for Umbreon. But should I use Payback or Sucker Punch? Payback is more powerfull but Sucker priority, and unpredictable.
Help?

LilacLust December 19th, 2009 5:19 AM

i'd use payback, umbreon probably wont be doing enough damage with sucker punch anyway, unless you specifically need to outspeed a frail psychic type

although taunt might work well in conjunction with sucker punch

Peeky Chew December 19th, 2009 6:06 AM

Quote:

Originally Posted by LilacLust (Post 5403459)
i'd use payback, umbreon probably wont be doing enough damage with sucker punch anyway, unless you specifically need to outspeed a frail psychic type

although taunt might work well in conjunction with sucker punch

If Umbreon is the last Pokemon Sucker Puch would be very usefull. Also if they had been Toxict I could use it to avoid another attack since they'd already have low health. Plus who is going to be expecting being out speeded by an Umbreon tank?

Dark Azelf December 19th, 2009 6:41 AM

Quote:

Originally Posted by Peeky Chew (Post 5403505)
If Umbreon is the last Pokemon Sucker Puch would be very usefull. Also if they had been Toxict I could use it to avoid another attack since they'd already have low health. Plus who is going to be expecting being out speeded by an Umbreon tank?

On a Pokemon already set up bait i really would'nt use that.

That and 8 PP frikking sucks and is easy to wear out.

Also Payback has more power.

50 + going last = 100 BP + STAB = 150 BP

80 + stab = 120 bp.

Skip Shot December 19th, 2009 7:15 AM

On Nasty Plot Houndoom, I'm currently running Hidden Power Psychic to smack around junk like Poliwrath/Hariyama/(insert bulky fighter or poison type here). It works pretty well, but HP Psychic doesn't hit Gallade for super effective. HP Flying gets the bulky Fighters and Gallade, but costs you IVs in Special Attack and Speed(which NP Doom wants), where Hidden Power Psychic doesn't cost either of these. Which Hidden Power should I use?

Dark Azelf December 19th, 2009 7:53 AM

Quote:

Originally Posted by Skip Shot (Post 5403623)
On Nasty Plot Houndoom, I'm currently running Hidden Power Psychic to smack around junk like Poliwrath/Hariyama/(insert bulky fighter or poison type here). It works pretty well, but HP Psychic doesn't hit Gallade for super effective. HP Flying gets the bulky Fighters and Gallade, but costs you IVs in Special Attack and Speed(which NP Doom wants), where Hidden Power Psychic doesn't cost either of these. Which Hidden Power should I use?

Use flying, seriously 1 point in each stat doesnt even matter lol.

Also btw fire blast hits poison types and gallade harder.

FinalPaladin December 19th, 2009 8:43 AM

okaii let me get this stab thing straight

If garchomp uses EQ on metagross does stab make it

100+100(spr effective)+100(half 200 stab)=300
or
100+50(stab)+100(spr effective)= 250

also

if abomasnow uses avalanch on hippo is it

60+60(last)+120(spr effective) +120(half 240)=360
or
60+60(last)+120(spr effective)+30(half 60)=270

wolf December 19th, 2009 8:58 AM

Quote:

Originally Posted by Red_Star_Chris (Post 5401532)
Mostly, Bronzong is used as a Stealth Rocker, Trick Roomer or a supporter. But sometimes it's used as a sweeper rarely in teams. Which is why I've came up with the best moveset I can think of for a sweeping Bronzong. Can be used well against some Pokemon. But it still has it's flaws.

Nature: Bold
EV's: 252 HP/176 Def/76 Sp. Atk
Ability: Levitate
Held Item: Leftovers/Chesto Berry
Psychic
Flash Cannon
Calm Mind
Hypnosis/Rest

I know it doesn't look like a sweeper but it still takes hits really well and plays the long game. This Pokemon can even sweep or stall depending on it's moveset.

252 HP and 176 Def makes Bronzong take hits from physical sweepers like Tyranitar and Salamence with ease. The spare EV's goes to Sp. Atk for more damage.

Psychic is a must have on a sweeping Bronzong since it's a STAB attack.

Flash Cannon is another STAB move against Dark type Pokemon.

Calm Mind makes it more of a staller and a sweeper at the same time. Gengar will have trouble getting through this Bronzong.

The last move can either be Rest or Hypnosis. Rest is for healing it's HP right back up for more stalling. If it has a Chesto Berry. It instantly wakes up from it's sleep so that my opponenet has to do the role all over again.

Hypnosis can be used to make my opponent go to sleep and then set up. But it won't be stalling as it used to do. Plus, I won' get rid of the status problem if it has one.

And finally, the Leftovers is to gain little HP every turn for some more stalling.

So, what do you think? Good? Any improvements I need? Please reply. Thank you.

I don't really see the point of using this instead of Jirachi who has ~2% better defenses, better Special Attack, 101 Substitutes, etc. and in general a much more instant threat (Bronzong has to Calm Mind up more). But, if your team needs a Ground immunity, then ok.

But, I would suggest Hidden Power Fire over Flash Cannon, as it lets Bronzong dent Steel-types.

Quote:

Originally Posted by FinalPaladin (Post 5403773)
okaii let me get this stab thing straight

If garchomp uses EQ on metagross does stab make it

100+100(spr effective)+100(half 200 stab)=300
or
100+50(stab)+100(spr effective)= 250

also

if abomasnow uses avalanch on hippo is it

60+60(last)+120(spr effective) +120(half 240)=360
or
60+60(last)+120(spr effective)+30(half 60)=270

^ These are the correct calculations.

FinalPaladin December 19th, 2009 9:37 AM

[QUOTE=ᴏᴏᴋᴀᴍɪ;5403803]I don't really see the point of using this instead of Jirachi who has ~2% better defenses, better Special Attack, 101 Substitutes, etc. and in general a much more instant threat (Bronzong has to Calm Mind up more). But, if your team needs a Ground immunity, then ok.

But, I would suggest Hidden Power Fire over Flash Cannon, as it lets Bronzong dent Steel-types.


^ These are the correct calculations

thanx i reall needed 2 know that, just had to say but...............
OKAMI IS AWSOME!!!!! lol

FreakyLocz14 December 19th, 2009 9:41 PM

Brozong @ Life Orb
Timid nature
EVs: 6 HP/252 SpA/252 Spe
-Rock Polish
-Flash Cannon
-Psychic
-Surf

Rock Polish to outspeed common threats.

wolf December 19th, 2009 10:30 PM

Quote:

Originally Posted by FreakyLocz14 (Post 5405152)
Brozong @ Life Orb
Timid nature
EVs: 6 HP/252 SpA/252 Spe
-Rock Polish
-Flash Cannon
-Psychic
-Surf

Rock Polish to outspeed common threats.

Are you serious? RP ZONG? I mean, I used this to troll on the server once. 79 Special Attack is awful and will get you no where. Flash Cannon cannot OHKO max HP Smeargle and even standard Hippowdon walls you. Honestly, quit being an idiot (Aura reference <3) and look at your movesets to make sure they don't suck before posting here. One good suggestion would be to test the moveset first, since Surf is illegal on Bronzong, making it obvious that you never used this at all. Realize what gimmicks are, and don't make horrible movesets just to be unique. Come back with some logic (this is also a great recommendation to a lot other members), and we will welcome you with friendly hands. Use Agility Metagross.

FreakyLocz14 December 19th, 2009 11:16 PM

Quote:

Originally Posted by ᴏᴏᴋᴀᴍɪ (Post 5405207)
Are you serious? RP ZONG? I mean, I used this to troll on the server once. 79 Special Attack is awful and will get you no where. Flash Cannon cannot OHKO max HP Smeargle and even standard Hippowdon walls you. Honestly, quit being an idiot (Aura reference <3) and look at your movesets to make sure they don't suck before posting here. One good suggestion would be to test the moveset first, since Surf is illegal on Bronzong, making it obvious that you never used this at all. Realize what gimmicks are, and don't make horrible movesets just to be unique. Come back with some logic (this is also a great recommendation to a lot other members), and we will welcome you with friendly hands. Use Agility Metagross.

RP Zong could work. His Special Attack isn't great but his Physcial Attack isn't all that hot either. I have used RP Zong before actually.

Fire Wolf December 19th, 2009 11:27 PM

You haven't used RP Zong, stop lying. It can't learn Surf, it can learn only two HM's which are Strength and Rock Smash. Go and get some knowledge first.

Edit: FreakyLocz14: Bibarel is actually a decent sweeper.
That was on Smogon.

LilacLust December 20th, 2009 2:49 AM

Hows this for Xatu?

Xatu @ Choice Specs
Timid Nature
EVs: 252 Spd/ 252 SpA
-Trick
-Calm Mind
-Psychic
-Signal Beam/Heat Wave

I've been trying to come up with a good set for xatu. thoughts on this one?

Dark Azelf December 20th, 2009 6:53 AM

Quote:

Originally Posted by FreakyLocz14 (Post 5405259)
<STUFF>

Stop trolling and go and discovers the wonders of RP Metagross.

Quote:

Originally Posted by Fire Wolf (Post 5405274)

Edit: FreakyLocz14: Bibarel is actually a decent sweeper.
That was on Smogon.

lol

Quote:

Originally Posted by LilacLust (Post 5405466)
Hows this for Xatu?

Xatu @ Choice Specs
Timid Nature
EVs: 252 Spd/ 252 SpA
-Trick
-Calm Mind
-Psychic
-Signal Beam/Heat Wave

I've been trying to come up with a good set for xatu. thoughts on this one?

Heat Wave > Calm Mind so you dont get pooped on by steels.

yankee0724 December 20th, 2009 8:44 AM

and the whole you know...calm mind on a choice specs set thing.

Fire Wolf December 20th, 2009 8:46 AM

Well, since he has Trick he can use Calm Mind..

FreakyLocz14 December 20th, 2009 9:10 AM

Quote:

Originally Posted by Dark Azelf (Post 5405744)
Stop trolling and go and discovers the wonders of RP Metagross.



lol



Heat Wave > Calm Mind so you dont get pooped on by steels.

I've used RP Gross and the standard RP/Meteor Mash/ThunderPunch/EQ standards just gets boring after awhile. Is there anything else viable on that set to jazz it up a bit? I know you've suggested Zen Headbutt before but Psychic isn't very good coverage. Explosion only seems good on the Choice Band set really.

Aquilae December 20th, 2009 9:28 AM

Itachi: try zap cannon

Explosion is pretty awesome if you're using RP Gross early, nets you an almost guaranteed kill.

Detox December 20th, 2009 9:39 AM

Is there lead tyranitar set that does not use counter? I'm looking for a set that makes it bulky but still be able to handle other leads.

Dark Azelf December 20th, 2009 9:45 AM

Quote:

Originally Posted by Syndrome (Post 5406059)
Is there lead tyranitar set that does not use counter? I'm looking for a set that makes it bulky but still be able to handle other leads.

Tyranitar (M) @ Lum Berry
Ability: Sand Stream
evs: 252 HP / 32 Atk / 224 SpD
Adamant nature (+Atk, -SAtk)
- Stealth Rock
- Stone Edge
- Rest / Earthquake
- Pursuit / Payback

Tyranitar (M) @ Lum Berry
Ability: Sand Stream
EVs: 252 HP/6 Atk/252 SDef
Sassy nature (+SDef, -Spd)
- Stealth Rock
- Ice Beam / Fire Blast
- Payback
- Low Kick / Stone Edge

2 Versions of lead tar for you.

FreakyLocz14 December 20th, 2009 12:40 PM

I know Calm Mind Cress is good but how about Charge Beam? With Charge Beam+Ice Beam she gets perfect coverage and boosts her her Special Attack.

Cresselia @ Leftovers
Bold or Modest nature
EVs: 252 HP/152 Def/32 SpA/72 SpD
-Charge Beam
-Ice Beam
In the last two slots take your pick from: Moonlight, Lunar Dance, Sunny Day, Reflect, Light Screen, T-Wave, HP Fighting etc. Cress is so versatile she can use lots of stuff. Bold is the nature for longetivity but Modest can be used for tanking power.

Sunny Day can annoy TTar on the switch and hit back with HP Fighting after it looses the SpD boost from Sandstorm but that's gimmicky at best.

LilacLust December 20th, 2009 12:47 PM

Charge + Ice Beam has been known to be used on rest + sleep talk cress

Detox December 20th, 2009 2:46 PM

Quote:

Originally Posted by Dark Azelf (Post 5406079)
Tyranitar (M) @ Lum Berry
Ability: Sand Stream
evs: 252 HP / 32 Atk / 224 SpD
Adamant nature (+Atk, -SAtk)
- Stealth Rock
- Stone Edge
- Rest / Earthquake
- Pursuit / Payback

Tyranitar (M) @ Lum Berry
Ability: Sand Stream
EVs: 252 HP/6 Atk/252 SDef
Sassy nature (+SDef, -Spd)
- Stealth Rock
- Ice Beam / Fire Blast
- Payback
- Low Kick / Stone Edge

2 Versions of lead tar for you.


But wouldn't it need some defense EV's too?

wolf December 20th, 2009 2:54 PM

Quote:

Originally Posted by Syndrome (Post 5406965)
But wouldn't it need some defense EV's too?

Majority of the types mainly physical (Fighting, Ground, Water, etc) is super effective vs Tyranitar though. Tyranitar is a pretty cool special wall though (having used it many times).

Anti December 20th, 2009 10:45 PM

Quote:

Originally Posted by FreakyLocz14 (Post 5406596)
I know Calm Mind Cress is good but how about Charge Beam? With Charge Beam+Ice Beam she gets perfect coverage and boosts her her Special Attack.

Cresselia @ Leftovers
Bold or Modest nature
EVs: 252 HP/152 Def/32 SpA/72 SpD
-Charge Beam
-Ice Beam
In the last two slots take your pick from: Moonlight, Lunar Dance, Sunny Day, Reflect, Light Screen, T-Wave, HP Fighting etc. Cress is so versatile she can use lots of stuff. Bold is the nature for longetivity but Modest can be used for tanking power.

Sunny Day can annoy TTar on the switch and hit back with HP Fighting after it looses the SpD boost from Sandstorm but that's gimmicky at best.

Attacking Cresselia doesn't work. Too many issues with Rotom-A/Blissey/Tyranitar/any Steel-type not to mention its total lack of power or a decent offensive STAB attack. Neutral coverage isn't very good when your neutral attacks aren't even doing good damage (which is the case here), so there is no point in mock BoltBeaming, even with two slots to spare. Simply don't use it. But for future reference, if something has no offensive power at all, you really should make the Pokemon's EV spread adapt to that (AKA run max Atk/SAtk and a +Atk/SAtk nature if possible). Lastly, this is outclassed by virtually every Calm Minder in the game.

Also since when was CM Cress any good lol

LilacLust December 21st, 2009 12:53 AM

is you want a good CMer go to JYNX! ;)
but she is only useful in UU/NU

Fire Wolf December 21st, 2009 3:00 AM

Jynx a good CMer in UU? Never ever seen a Jynx till now in UU lol.

LilacLust December 21st, 2009 3:55 AM

well she just lovely kisses, subs then calm minds ;) well it works for me

Jukain-Arashi December 21st, 2009 8:12 AM

I'm planning on using this Blaziken set for Wifi battle. But before EVing it I wanted to make sure the nature and EV's are okay.

Blaziken @ Choice Scarf
Nature: Mild
Ability: Blaze
EV's: 4 Atk / 252 SpA / 252 Spe
Moveset:
~ Thunder Punch
~ Fire Blast
~ Stone Edge
~ Superpower/Brick Break

Fire Wolf December 21st, 2009 8:27 AM

I'd advise using 84 Atk/184 SpA/240 Spe. That's the standard EV spread for Scarf Blaziken. Also, use Hidden Power Ice > Stone Edge, but since it's Wi-Fi and you can't get HP Ice, then you can use Stone Edge there.

revelp8 December 21st, 2009 8:31 AM

Quote:

Originally Posted by Jukain-Arashi (Post 5409067)
I'm planning on using this Blaziken set for Wifi battle. But before EVing it I wanted to make sure the nature and EV's are okay.

Blaziken @ Choice Scarf
Nature: Mild
Ability: Blaze
EV's: 4 Atk / 252 SpA / 252 Spe
Moveset:
~ Thunder Punch
~ Fire Blast
~ Stone Edge
~ Superpower/Brick Break

Pretty much standard here, you have 3 physical moves and only 1 sp atk :T you want vacuum wave over stone edge. it seems repetitive having a choice scarf and a priority +1 move, but it really will help in UU battles. although its hard to breed for it, try getting on the Hidden Power grass.

Fire Wolf December 21st, 2009 8:34 AM

Quote:

Originally Posted by revelp8 (Post 5409118)
Pretty much standard here, you have 3 physical moves and only 1 sp atk :T you want vacuum wave over stone edge. it seems repetitive having a choice scarf and a priority +1 move, but it really will help in UU battles. although its hard to breed for it, try getting on the Hidden Power grass.

Losing Stone Edge loses coverage, you have Superpower as your fighting type move, and using a priority move on a Scarfer? Scarf Blaziken is really fast.

Jukain-Arashi December 21st, 2009 8:42 AM

I put in T-Punch in place of Vaccum Wave because Scarf + Priority didn't sound too good. I'm not sure what to use now.

Fire Wolf December 21st, 2009 8:48 AM

I'd say use:
Blaziken @ Choice Scarf
Nature: Mild
Ability: Blaze
EV's: 84 Atk/184 SpA/240 Spe
Moveset:
~ Fire Blast
~ Superpower
~ Thunderpunch
~ Hidden Power Ice (if you can't get it then Stone Edge)

Jukain-Arashi December 21st, 2009 8:49 AM

Thanks Fire Wolf, any other thoughts?

revelp8 December 21st, 2009 8:50 AM

Quote:

Originally Posted by Fire Wolf (Post 5409125)
Losing Stone Edge loses coverage, you have Superpower as your fighting type move, and using a priority move on a Scarfer? Scarf Blaziken is really fast.

your right. im taking that statement back. *sigh* mornings

Quote:

Originally Posted by Jukain-Arashi (Post 5409145)
I put in T-Punch in place of Vaccum Wave because Scarf + Priority didn't sound too good. I'm not sure what to use now.

I'd follow Fire Wolf's advice, but other than that, you got good coverage for what you're doing.

Uzumaki_King December 21st, 2009 9:33 AM

What do you breed a scizzor with for it to learn bullet punch?

Painter December 21st, 2009 9:40 AM

nothing
on platinum give the move tutor guy a heart scale and its the 1st move on the list

Leader Soulja Boy December 21st, 2009 7:03 PM

What's the Tyraniboah set? What is it for and what Pokemon support it good on a team?

Dark Azelf December 23rd, 2009 1:29 AM

Quote:

Originally Posted by Leader Soulja Boy (Post 5410756)
What's the Tyraniboah set? What is it for and what Pokemon support it good on a team?

[email protected]
252 HP / 52 Atk / 176 SpA / 28 Spe
Quiet / Brave Nature
- Crunch
- Focus Punch
- Substitute
- Ice Beam / Flamethrower / Thunderbolt

Original boah, it was made in adv to counter the stall there. Now it doesnt really do much because it really doesnt beat stall very well and is Toxic Spikes/everything faster bait.

Quote:

Originally Posted by Smogon on Boah
With Flamethrower or Ice Beam in the last slot, you will find yourself being countered easily by bulky Water-types, Suicune in particular, as it can set up Calm Minds easily against Tyranitar. For this reason, a Vaporeon with Toxic or Hidden Power Electric will be very helpful to counter Suicune, as well as the likes of Gyarados and enemy Vaporeon. Celebi, resisting Water-type attacks, also works very well, as does Roserade. Roserade's Toxic Spikes are incredibly helpful in stalling out Pokemon such as Hippowdon, Vaporeon, and others who you couldn't normally. Without Ice Beam, Hippowdon and Gliscor counter this set easily, so a Water-type of your own can force them out. Starmie gets particular mention as it can Rapid Spin their Stealth Rock, as well as use Grass Knot to swiftly dispatch of Swampert.


Tyranitar @ Expert Belt
48 Atk / 252 SpA / 208 Speed
Naive Nature
- Dark Pulse / Crunch
- Flamethrower
- Ice Beam
- Superpower

MixTar is much better since this actually outspeeds and beats most walls and is at least a threat now that is faster and doesnt kill itself with sub.

Quote:

Originally Posted by Smogon on Mixtar
This Tyranitar's job is to open huge holes in the opponents defensive core so other Pokemon can finish off the foe. Swords Dance Lucario is a great partner to this Tyranitar, sharing many of its counters, most of which Tyranitar can defeat. If however, Tyranitar does not have Thunderbolt, it would be wise to give Lucario Stone Edge to overcome Gyarados. Scizor is another Swords Dancer who would love certain Pokemon out of the way, namely Skarmory and Rotom-A, both of which Tyranitar handles very well. You can give Tyranitar Thunderbolt for Gyarados as well. There remains a couple of Pokemon who Tyranitar still cannot hope of beating, those would be Machamp, Suicune if you lack Thunderbolt, and the seldom seen Hariyama. Celebi is a great counter to all of these Pokemon, resisting both Water-type and Fighting-type attacks. Thanks to Recover, Celebi can stay healthy even a sandstorm. Zapdos and Rotom-A can also work well; Zapdos has more power for defeating Suicune, while Rotom-A is more equipped against the aforementioned Fighting-types due to Will-O-Wisp.


There is also bait tar where you swap the att and s.att evs and put Pursuit >>> Ice Beam to trap stuff.

Quote:

Originally Posted by Smogon on Bait Tar
Like most of Tyranitar's sets, this one is walled by bulky Ground- and Fighting-type Pokemon like Swampert, Hippowdon, and Machamp. A Celebi or Latias of your own can easily switch into Ground- and Fighting-type attacks aimed at Tyranitar, and can also help against bulky Waters like Vaporeon and Suicune. Both Paralysis and Burn will make Tyranitar almost useless, so packing a cleric may be a good idea, especially if you plan on switching Tyranitar into common status inducers like Blissey and Cresselia. Against non-choiced Rotom-A, it is recommended to Crunch first turn to ensure that a Will-O-Wisp won't make Tyranitar useless (Tyranitar is faster than standard defensive Rotom-A with the given EVs). In terms of offensive teammates, Latias and Gengar are both good choices. Some teams don't carry dedicated counters for them and instead rely on Choice Band Scizor or Choice Scarf Rotom-A as checks. By luring and eliminating their checks, Tyranitar can help them sweep. Gyarados is also a good partner, since Tyranitar can Pursuit Rotom-A and Celebi while Gyarados easily sets up on Hippowdon and Swampert (especially if it carries Taunt).


FreakyLocz14 December 23rd, 2009 1:53 AM

Since DA suggested battling GSC... What are some good leads? Would it be a good idea to go for a more offense-based team or to stall?

Hatenko December 23rd, 2009 11:37 AM

I've got a Bellossom with a Sunny Day moveset and I'm torn between what to use for the fourth slot. So far I've got

Sunny Day
SolarBeam
Moonlight
_________

I'm torn between Toxic or Sludge Bomb. Which would be the better choice?

wolf December 23rd, 2009 11:59 AM

Quote:

Originally Posted by Hatenko (Post 5415693)
I've got a Bellossom with a Sunny Day moveset and I'm torn between what to use for the fourth slot. So far I've got

Sunny Day
SolarBeam
Moonlight
_________

I'm torn between Toxic or Sludge Bomb. Which would be the better choice?

Sludge Bomb is awful on anything that doesn't gain STAB from it because of the poor coverage it provides, so Toxic is a better choice. But, I recommend using Hidden Power Fire (if you can get it) in the last slot as it hits Bug, Grass, and Steel super effectively, and also is neutral versus Flying and Poison. (Plus its power is raised when the Sunny Day is set up) So, in general it is one the best types to pair with Grass offensively.

Dark Azelf December 23rd, 2009 12:09 PM

Quote:

Originally Posted by FreakyLocz14 (Post 5414759)
Since DA suggested battling GSC... What are some good leads? Would it be a good idea to go for a more offense-based team or to stall?

Stall dominates GSC so you could try that since its pretty easy to use or there is Borats offensive team.

Quote:

Snorlax (M) @ Leftovers
- Double-Edge
- Fire Blast
- Lovely Kiss
- Selfdestruct

Marowak (M) @ Thick Club
- Earthquake
- Hidden Power [Flying]
- Rock Slide
- Swords Dance

Raikou @ Leftovers
- Crunch
- Rest
- Sleep Talk
- Thunder

Machamp (M) @ Leftovers
- Cross Chop
- Earthquake
- Fire Blast
- Rock Slide

Tyranitar (M) @ Leftovers
- Crunch
- Dynamicpunch
- Rock Slide
- Surf

Dragonite (M) @ Leftovers
- Dynamicpunch
- Hidden Power [Flying]
- Ice Beam
- Thunder
Basically alot of hard to wall sweepers which wear on the same counters. In this case he tries to target Skarmory via wearing it/luring it with Machamp and Snorlax and Marowak, he Spikes proof's his team as they cannot switch in vs like anything (Cloyster and Forry) lol.

Still stall is hard to handle and is definitely the more consistent play style.

Remember if you are using stall dont make it terrible and actually have synergy and a way to actually do damage or you will get overwhelmed. Aggressive stall is definitely the better play style, i.e with stuff like drum lax.

Just be sure you can handle these ;

Perish trapping (special attention to Thundermissy)
All forms of non-drum Snorlax (there's no guaranteed answer to Lovely Kiss Drumlax apart from revenge really. Non LK/ Fire Blast drumlax is walled by Curse Skarm, if it has Fire Blast (which means it has no EQ) Tar + Missy do well and so does D-Punch Gar).
Mixsweepers (Cune + Kou generally wall them all)
Joltwak
Tentacruel
Charizard
Cursegon2 and curse anything tbh
Spikers (deadly with a ghost type)
Growtheons

http://www.pokecommunity.com/showthread.php?t=203220 <--most of the other stuff is in here. (Though celebi really isnt uber, it sucks ass so much lol)

Guides

http://www.smogon.com/forums/showthread.php?t=51778

http://www.smogon.com/forums/showthread.php?t=65122

http://www.smogon.com/forums/showthread.php?t=22533

Good leads are stuff that can put junk to sleep, set up spikes, baton pass something, you know something that actually DOES something to help your teams goal.


Lemme know if you have any more questions.


EDIT :

http://www.smogon.com/forums/showthread.php?t=45130&highlight=celia an example stall team, though this is REALLY MixKing, BD Lax etc weak.

zoster December 23rd, 2009 2:15 PM

Hi! I'm having some trouble with my Tyranitar. his current moveset is this:
(he is my main latias counter)

Nature: adamant
item:leftovers
EV: 252Hp / 52 attack / 28speed / 176 sp def
Moves:
- Dragon Dance
- Crunch
- Taunt (this move is really useful on my team)
- Stone edge


Help me with the moveset, the EV spread and nature!
(my team: Swampert; blissey; Dusknoir; Zapdos; Heatran; Tyranitar)

Hatenko December 23rd, 2009 2:33 PM

Quote:

Originally Posted by ᴏᴏᴋᴀᴍɪ (Post 5415752)
Sludge Bomb is awful on anything that doesn't gain STAB from it because of the poor coverage it provides, so Toxic is a better choice. But, I recommend using Hidden Power Fire (if you can get it) in the last slot as it hits Bug, Grass, and Steel super effectively, and also is neutral versus Flying and Poison. (Plus its power is raised when the Sunny Day is set up) So, in general it is one the best types to pair with Grass offensively.

Her Hidden Power is ground, would that still be good or is toxic the better idea?

Dark Azelf December 23rd, 2009 3:10 PM

Quote:

Originally Posted by zoster (Post 5416112)
Hi! I'm having some trouble with my Tyranitar. his current moveset is this:
(he is my main latias counter)

Nature: adamant
item:leftovers
EV: 252Hp / 52 attack / 28speed / 176 sp def
Moves:
- Dragon Dance
- Crunch
- Taunt (this move is really useful on my team)
- Stone edge

No, that ev spread is awful. If you want it to be a "Latias counter" dont use DD Tar, use S.Def tar or CB Tar or something. DD + no speed is retarded.

Speaking of Latias you arent even Latias weak with blissey. :/

Taunt is useless tbh since it smashes most things that status/phaze it.

Fire Punch >> Taunt @ babiri berry so you arent scizor bait.

Max Speed + Max att @ jolly to outspeed Starmie, Azelf and Raikou after a DD.

wolf December 23rd, 2009 3:29 PM

Quote:

Originally Posted by Hatenko (Post 5416165)
Her Hidden Power is ground, would that still be good or is toxic the better idea?

Actually, Ground is the another good type to pair with Grass, it just isn't boosted by the sun. And to be honest, more coverage would be better since Grass is resisted by a lot of types.

FreakyLocz14 December 23rd, 2009 5:34 PM

But can't one use an anti-stall tactic to win in the GSC metagame?

Dark Azelf December 24th, 2009 1:01 AM

Quote:

Originally Posted by FreakyLocz14 (Post 5416698)
But can't one use an anti-stall tactic to win in the GSC metagame?

There truly is no anti stall tactic in GSC, actually there is (if you learned how to read the guides) which would be to lure, wear on the same counter etc still stall is more than likely going to dominate you if you cant outplay them. There is no "lol LO imma overpower you" you need SKILL to win in GSC.

LilacLust December 24th, 2009 1:21 AM

Yeah, Even with decent sweepers like snorlax it turns into a stall match, usually due to a skarmory ;)

FreakyLocz14 December 24th, 2009 4:00 PM

Well since the only entry hazard the existed than was Spikes, Flyings can break that.

Dark Azelf December 24th, 2009 4:25 PM

Quote:

Originally Posted by FreakyLocz14 (Post 5419889)
Well since the only entry hazard the existed than was Spikes, Flyings can break that.

Ummm, no ?

The only flying types who are even good in GSC are Zapdos, Dragonite, Jumpluff and Charizard.

Zard, Nite are crapped all over by Suicune which is on every stall team.

Zapdos loses to Raikou which is on every GSC stall team too.

Jumpluff sucks and loses to all of the aforementioned with Roar.

Please get netbattle and play before making such blunt assumptions.

Stan the man December 26th, 2009 9:37 PM

ok i need a moveset for. Smeargle heres what i got so far

Item: none
EV: Speed, HP
Nature: Jolly
Moves: Darkvoid.

Thats all i have three more moves would be nice. i dont really want a baton pass or a one hit.

Dark Azelf December 26th, 2009 9:55 PM

Quote:

Originally Posted by Stan the man (Post 5424792)
ok i need a moveset for. Smeargle heres what i got so far

Item: none
EV: Speed, HP
Nature: Jolly
Moves: Darkvoid.

Thats all i have three more moves would be nice. i dont really want a baton pass or a one hit.

Spore > Dark Void, its 100% accurate.

[email protected] Sash
4 HP / 252 Def / 252 Spe
Jolly Nature
Own Tempo
- Spore
- Stealth Rock
- Spikes
- Taunt

But anyway this is Smeargles most useful set. Use it as a lead and Spore, stack up Spikes, Taunting stuff like Ninjasks and Sleep Talkers and set up attempts along the way, pretty simple stuff.

revelp8 December 26th, 2009 10:02 PM

Quote:

Originally Posted by Stan the man (Post 5424792)
ok i need a moveset for. Smeargle heres what i got so far

Item: none
EV: Speed, HP
Nature: Jolly
Moves: Darkvoid.

Thats all i have three more moves would be nice. i dont really want a baton pass or a one hit.

firstly, OHKO moves are banned. unless your using that smeargle in double battles, your gonna scrap dark void, spore is the move you want. all smeargle does is baton pass, unless you wanna forgo an attacking set. i know im going to get raided for even mentioning this D:

spore
belly drum
extreme speed
crunch

most steels in OU are part psychic, so crunch is neutral. im sure a +6 STAB extreme speed is bound to KO something that isn't naturally bulky

just go with gyara/salamence/scizor if you wanna sweep things.

Anti December 27th, 2009 1:43 AM

Quote:

Originally Posted by revelp8 (Post 5424827)
firstly, OHKO moves are banned. unless your using that smeargle in double battles, your gonna scrap dark void, spore is the move you want. all smeargle does is baton pass, unless you wanna forgo an attacking set. i know im going to get raided for even mentioning this D:

spore
belly drum
extreme speed
crunch

most steels in OU are part psychic, so crunch is neutral. im sure a +6 STAB extreme speed is bound to KO something that isn't naturally bulky

just go with gyara/salamence/scizor if you wanna sweep things.

Bolded parts kind of give away how bad of an idea it is to use let alone mention an attacking set for Smeargle. Totally inferior to like everything. It's a fine BPer on a BP team and its infamous lead set works okay too.

For future reference, forgo does not mean that you use something. It means that you wouldn't use something. I actually got confused for a few seconds lol. Though this might be because I'm posting at 5 AM and/or I misread your post...

revelp8 December 27th, 2009 10:17 AM

*sigh*

yea, just going with the last bit that i posted, i was really hyper and wasn't able to sleep. why attack with a smeargle, i don't know.

FreakyLocz14 December 27th, 2009 12:11 PM

Decided on using Charizard on my GSC team. It's Flying so it's immune to Spikes and it sweeps with Belly Drum. This is the gen when BellyZard was actually useful.

What's a good set? I'm thinking EQ and Fire Blast need to be there.

luke December 27th, 2009 12:13 PM

http://www.smogon.com/gs/pokemon/charizard

Use it you woman abuser enabler.

Dark Azelf December 27th, 2009 12:33 PM

Please make sure you can remove its counters though or Starmie, Raikou, Suicune etc will crap all over you lol.

Id prolly think of ways to lure its counters up there however.

Skip Shot December 27th, 2009 12:41 PM

I've been working on a team built around a offensive combo of Bulky DD Gyara(DD/Waterfall/Taunt/Bounce) and SD Luke(SD/CC/ES/SE). I've been trying to find some good teammates for this offensive combination. So far, Life Orb Heatran with HP Ice is working well for the team, but I still face major problems with Swampert, Salamence, and Scarfed Magnezone. Any suggestions?

Dark Azelf December 27th, 2009 2:10 PM

Quote:

Originally Posted by Skip Shot (Post 5426110)
I've been working on a team built around a offensive combo of Bulky DD Gyara(DD/Waterfall/Taunt/Bounce) and SD Luke(SD/CC/ES/SE). I've been trying to find some good teammates for this offensive combination. So far, Life Orb Heatran with HP Ice is working well for the team, but I still face major problems with Swampert, Salamence, and Scarfed Magnezone. Any suggestions?

Dont use HP Ice on LO Tran, its really not needed. Use HP Grass, since LO Fire Blast already does 51.7% - 60.7% to Salamence/Flygon whilst HP Grass owns Cune and Vappy (<Major Road blocks for Gyara) and also Pert, that or use Dragon Pulse to get more power on Latias.

Use Crunch on Lucario or defensive Rotom poops all over this "combo" as you wont be luring it.

Scizor is a good team mate as always wearing on similar counters (Rotom, Zapdos etc) and also keeping Mence in check.

Jolteon is a pretty good team mate too pooping all over Zone with its great sp.def and Specs T-Bolt does like 48% to Zone. Also benefits from the removal of blissey thanks to LO Tran removing it.

Syked December 27th, 2009 8:11 PM

New To Competitive Teams
 
So, I've beat my version of Platinum after a long break from Pokemon and I would love to get into the competitive battling of Pokemon. I've always been a competitive gamer when it came to PS2, 360, etc. so why not DS?

So to start off, can you guys help me with the general terms?

-I've seen OU and UU alot, OU tier Pokemon, etc.

Strats? Approaching competitive battling? Training?

-I know the term EV but I don't fully understand how it works, as well as what IVs are?

Any tips on how to get started, the basic used/underused Pokemon, etc. would be very helpful.

I'm new to this but would love to learn and become a good battler :)

WisherWisherWish December 28th, 2009 1:33 AM

O.K, so I'm planning on making a team out of these Pokemon:

1. http://archives.bulbagarden.net/media/upload/6/68/Spr_4d_435.png(Skuntank)

2.http://archives.bulbagarden.net/media/upload/7/73/Spr_4d_319.png(Sharpedo)

3.http://archives.bulbagarden.net/media/upload/e/e6/Spr_4d_229_m.png(Houndoom)

4.http://archives.bulbagarden.net/media/upload/9/98/Spr_4d_332_m.png(Cacturne)

5.http://archives.bulbagarden.net/media/upload/a/aa/Spr_4d_430.png(Honchkrow)

6.http://archives.bulbagarden.net/media/upload/6/65/Spr_4d_461_m.png(Weavile)

As you can see, all my Pokemon are part Dark type, to show some sort of similarity between my team. I tried to stay away from powerhouses like Shiftrys and Spiritomb because I want my team o give the other a sporting chance.

But also, all my pokemon have TWO types, each having a different one. So that way, I can use a variety of moves.

But this is where I need help.

I'm stupid when it comes to movesets and E.V points for each Pokemon.

So know that you know the main idea for my team, could someone please help me create a moveset and E.V expectations for each pokemon, please and thank you.

I would just like to add I will not be "taking out" any of these Pokemon because i know these are the Pokemon I want to use.

:)

Dark Azelf December 28th, 2009 3:17 AM

"Nice scarf Machop weakness you have there" http://www.pokesho.com/img_icon_us/i_machop.gif

Really though, 3 of your team is Stealth Rock weak, your entire team gets flattened by anything fighting type which is faster than Honchkrow (read : alot, i.e Lucario), lacks resistances and you are severely limiting yourself by not letting yourself replace honestly outclassed pokemon and the day Shiftry and Spiritomb are "powerhouses" is the day i take up competitive Soup eating.

"To give the other team a chance" is the wrong attitude all together, you play competitive pokemon to WIN. Period.

Sorry to seem harsh but its the truth. :/

Quote:

Originally Posted by Syked (Post 5427045)
So, I've beat my version of Platinum after a long break from Pokemon and I would love to get into the competitive battling of Pokemon. I've always been a competitive gamer when it came to PS2, 360, etc. so why not DS?

So to start off, can you guys help me with the general terms?

-I've seen OU and UU alot, OU tier Pokemon, etc.

Strats? Approaching competitive battling? Training?

-I know the term EV but I don't fully understand how it works, as well as what IVs are?

Any tips on how to get started, the basic used/underused Pokemon, etc. would be very helpful.

I'm new to this but would love to learn and become a good battler :)

http://www.smogon.com/dp/articles/intro_comp_pokemon <--Intro to competitive pokemon.

http://www.serebii.net/games/ivs.shtml <--Iv's

http://www.serebii.net/games/evs.shtml <--Ev's

http://www.smogon.com/dp/tiers/ <--Tiers.

Quote:

Ubers : - Ban List from standard play, faux tier. People still play this however. THE most powerful/broken pokemon reside here.

OU (Overused) : - Standard paly, most people play this tier. The best non banned pokemon reside here.

BL (Borderline): - UU Ban list and faux tier no one plays this as the tier is too small and it. Good pokemon, generally arent much weaker if at all than OU pokemon.

UU (Underused) : - Underused pokemon, pokemon who arent used much. People still play this also.

NU (Never used) : - Garbage pokemon who arent used at all. Currently doesnt have a metagame either.

http://www.pokecommunity.com/showthread.php?p=5320384 <--Complied Guides, for things like standard clauses, team building etc.

FreakyLocz14 December 28th, 2009 8:03 AM

Quote:

Originally Posted by WisherWisherWish (Post 5427514)
O.K, so I'm planning on making a team out of these Pokemon:

1. http://archives.bulbagarden.net/media/upload/6/68/Spr_4d_435.png(Skuntank)

2.http://archives.bulbagarden.net/media/upload/7/73/Spr_4d_319.png(Sharpedo)

3.http://archives.bulbagarden.net/media/upload/e/e6/Spr_4d_229_m.png(Houndoom)

4.http://archives.bulbagarden.net/media/upload/9/98/Spr_4d_332_m.png(Cacturne)

5.http://archives.bulbagarden.net/media/upload/a/aa/Spr_4d_430.png(Honchkrow)

6.http://archives.bulbagarden.net/media/upload/6/65/Spr_4d_461_m.png(Weavile)

As you can see, all my Pokemon are part Dark type, to show some sort of similarity between my team. I tried to stay away from powerhouses like Shiftrys and Spiritomb because I want my team o give the other a sporting chance.

But also, all my pokemon have TWO types, each having a different one. So that way, I can use a variety of moves.

But this is where I need help.

I'm stupid when it comes to movesets and E.V points for each Pokemon.

So know that you know the main idea for my team, could someone please help me create a moveset and E.V expectations for each pokemon, please and thank you.

I would just like to add I will not be "taking out" any of these Pokemon because i know these are the Pokemon I want to use.

:)

Mono teams are hard to make work. But since you insist on Dark-mono why not ditch the UU/NU Pokemon for OU's like Tyranitar. (I'm assuming this is OU because of the Weavile)

Blazers December 28th, 2009 9:03 AM

Hi I'm looking for a moveset for a Crobat.
I want the moveset to include, Fly.

revelp8 December 28th, 2009 9:48 AM

Quote:

Originally Posted by Blazers (Post 5428020)
Hi I'm looking for a moveset for a Crobat.
I want the moveset to include, Fly.

unless your using this crobat in-game, fly is going to be completely useless (i.e. protect bait, switches, set up, etc.) and is inferior to the amount of damage that Brave Bird will do.

Blazers December 28th, 2009 10:02 AM

I plan on using Fly.
I want a move set built around it.

Aurafire December 28th, 2009 10:16 AM

Quote:

Originally Posted by Blazers (Post 5428122)
I plan on using Fly.
I want a move set built around it.

There are no viable competitive movesets for Crobat that feature Fly on it. As revelp8 said, Brave Bird is superior in every way as a flying STAB. I suppose if you are dead set on using it, then no one can stop you, but posting in this thread asking for a moveset that someone simply cannot give you is silly.

Blazers December 28th, 2009 4:04 PM

Well im just looking for good moves for it..is all.

FreakyLocz14 December 29th, 2009 3:38 AM

Crobat @ Choice Band
Jolly nature
EVs: 6 HP/252 Attack/252 Speed
-Fly / Brave Bird
-U Turn
-Cross Poison
-Pursuit

Here's your set I SERIOUSLY reccomend swapping Fly for Brave Bird but if you insist on using Fly there you go.

On a more serious note, I love my Cresselia but it's current set sucks I wonder which of these two sets I should use instead under the conditions that it must have Lunar Dance to give some Pokemon a second go:

Cresselia @ Leftovers
Bold nature
EVs: 252 HP/252 Defense/4 Speed
-Calm Mind
-Psychic
-HP Fighthing (68 BP)
-Lunar Dance

or

Cresselia @ Light Clay
Bold nature
EVs: 252 HP/148 Defense/40 Sp Defense/68 Speed
-Reflect
-Light Screen
-Thunder Wave
-Lunar Dance

Lyrics December 29th, 2009 6:26 AM

[Request] Metagame Teacher
 
Well, I don't know if this is the section where i shall put this but if it is isn't i'm sorry, and I also ask to the moderators to don't close this thread untill I fin a teacher. Well, I would like to ask to any experienced member in metagame if it could give me metagaming classes. I'm really noob in metagame, and I really would like to learn, and be a good metagamer.

If there is anyone interest in teaching me, post in this thread or send me a PM.

Regards,
Lyrics

Fire Wolf December 29th, 2009 6:48 AM

I can teach you if you want :P.

Lyrics December 29th, 2009 6:59 AM

I Accept. :D
I sended you a PM with my e-mail. ^^


All times are GMT -8. The time now is 11:11 AM.


Like our Facebook Page Follow us on Twitter © 2002 - 2018 The PokéCommunity™, pokecommunity.com.
Pokémon characters and images belong to The Pokémon Company International and Nintendo. This website is in no way affiliated with or endorsed by Nintendo, Creatures, GAMEFREAK, The Pokémon Company or The Pokémon Company International. We just love Pokémon.
All forum styles, their images (unless noted otherwise) and site designs are © 2002 - 2016 The PokéCommunity / PokéCommunity.com.
PokéCommunity™ is a trademark of The PokéCommunity. All rights reserved. Sponsor advertisements do not imply our endorsement of that product or service. User generated content remains the property of its creator.

Acknowledgements
Use of PokéCommunity Assets
vB Optimise by DragonByte Technologies Ltd © 2023.