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2vs2 OU Sweep
Just made this thing up quickly out of curiosity/"prove my point" by making a 2vs2 OU Team that defines all sense of Pokemorality, by massive OU abuse.
Ninjask- [atk + / sp.atk -] @ lum berry EV: atk, speed -shadow ball -HP Ground -swagger -rain dance Shadow ball to snipe off Wobbu-trap, HP Ground to assist partner in taking down Jolteon/Lanturn, and various electric types. Rain dance for setup, and Swagger is to be used on partner, or on Xatus who are still trying the lame-o Slaking swap junk. Aerodactyl- [speed + / sp.atk -] @ lum berry EV: atk, speed -rock slide -substitute -earthquake -HP Flying Receive swagger turn 1, heal it off with lum berry, and then proceed to sweep with free swords dance from Ninjask. Always goes first unless against Electrode, and Jolteon needs hax to outrun Aerodactyl, so you're pretty much either dead, or hax-reliant. Rock Slide got a nice flinch as well. Substitute for anti-Gengar+Metagross combo, to block off will o wisp and meteor mashes. Also if sub is alive, then perhaps Ninjask can swagger again (however, not sure if the attack bonus is still given to Aerodactyl, or if Sub blocks that off too, so I'll have to test play that one, but with or without it, sub is still a good idea.) Omastar- [sp.atk + / atk -] @ lum berry EV: sp.atk max, speed up to 197, rest goes to def -hydro pump -surf -ice beam -HP Grass Purposely chose both hydro pump and surf. Surf to knock out both Pokemon if they're neutral, but hydro is used for sniping one target if the opponent got water absorb. Let the others do the rain dancing. Other moves are self explanitory. Ludicolo- [sp.def + / atk -] @ leftovers {swift swim} EV: sp.atk, speed to 197 (change nature if necessary to get this number), sp.def -rain dance -razor leaf -dynamicpunch -surf Anti-weather. It is normal towards thunder/solarbeam/HP Fire, and is close to immune for hydro pumps. An excellent Pokemon to use with rain dance, as it gets swift swim as well. Switch this in to block Eggy solarbeam, and setup rain dance asap to end Eggy's reign before it's too late (for Eggy is a terribly hard strategy to stop as well without losing 1 or 2 Pokemon, without Tyranitar, Golduck or Rayquaza.) Dynamicpunch to hit special tankers that Omastar/Ludicolo cannot handle... or maybe just Blissey. Razor leaf for a hit-all attack with STAB as well, and anti-Lanturn. Quagsire- [def + / sp.atk -] @ chesto berry {DAMP} EV: hp max, def, minor atk -Icy Wind*/HP Ghost/Rain Dance -counter -brick break -rest No team of Frosty's will ever go without a Quagsire =) Counter for some UU-attempt (really it's the only way UU can do something). Damp to screw Metagross over beyond life and death. Brick break for an offense, and rest is to heal. For the last move, it's probably going to be HP Ghost, but I'll use icy wind if it hits both player, just to make Gengar and Jolteon useless. Rain dance is another possibility. Kabutops- [atk + / sp.atk -] @ lum berry EV: atk, speed 1 higher than Omastar and Ludicolo, def -rock slide -brick break -HP Bug -metal sound Metal sound to help Omastar/Ludicolo in times of need, and rock slide for STAB 2vs2 purposes. HP Bug to hit off chlorophyllers (hopefully that I get the rain and they get the junk), and Claydol. Brick break destroy pseudopasses... So it's just something I quickly whipped up, but it should do ok. Main problem is that it's pretty weak against Slaking, and Eggy/chlorophyllers. If this team is to be played outside of Blue heaven, it's pretty much messed because of Groudon abuse. |
all these pokemon are weak to crobat xcept aerodactyl. (crobat w/ shadow ball, sludgebomb, hp flying or aerial ace, giga drain or hp grass) (only uses grass/special b/c 4x weaknesses for omastar, kabutops and quagsire (but u can use flying on quagsire b/c higher attack and stab and still a 2x weakness)
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If Crobat attacks Aerodactyl first turn, without Choice band, chances are Aero would live, and strike back. That';s not assuming Aero doesn't go BEFORE Crobat. This is assuming Ninjask, being Ninjask, GOES FIRST cuz it's faster, hence swaggering Aero pretty **** effectively.
And if Crobat has Choice band, then it's just a matter of (ASSUMING AERO IS DEAD), for Ninjask to Rain dance next turn and Omastar, now faster, to Ice beam the crap out of your beloved Crobat which has a special attack for some odd reason. |
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This strategy IS flexible? Rain dance can be used anytime, allowing Omastar to sweep. There's a lot of room to move for this team, due to the "Rain dance anytime" factor from Ninjask, and swagger/Aerodactyl is just too cruel. And if I wanted to be meaner, I could have taken out Quagsire for a much better physical sweeper, but taking out the cutest Pokemon in the world is just a sin. |
yes well i only suggested 1 pokemon and already it posed somewhat of a threat... so if i also had a swift swim pokemon them it would also pose a threat. i onyl suggested 1 and then u suggested about 3 pokemon totaly jsut to beat the crobat. maybe its not so good after all.
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dont be rude, and say moron, dont be mean, think about it. 70x4=280 base damage. and then otherwise i 4got to say i should use hp psyical instead. ie ground/fighting. dont get too excited about answering posts by being mean, it shows rudeness, and a little obsession. not to be mean, im jsut letting u know... trust me im not mean to random ppl. since then we cant use hp flying, u should use aerial ace insead, or if feeling luky air-cutter for c.h.r
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grow-up. just cuz its not against the rules should u say it. or else i would go off on u right now. im not saying it should work, i just made a simple suggestion. also opponent doesnt use ice beam b/c cro-ba goes 1st and also if part ice it uses hp fighting to finish it off. plz dont overreact and freak-out. thx =)
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i didnt mean brick break i mean hp fighting, and i took out giga drain... w/e thats like saying a hp steel can 1hko aero, or flamethrower a ninjask, it doesnt mean they r useless, just weak defs but maybe better movepools/higher stats. i personally think shadow ball, slugebomb, hp fighting, aeral ace are gr8 together and another forum, serbeii happened to agree. (i didnt copy them).
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The point of a team is not to have ONE Pokemon sweeping everything (that's called RBGY Mewtwo), but how team members can easily support one another. Ninjask can support the entire team with rain dance, along with swagger on Aerodactyl and Kabutops. It is also used to rid Gengars which this team is somewhat vulnerable to at times. Aerodactyl and Kabutops are both used to sweep against the enemy. Quagsire uses rain dance to assist once again, and counter works against many common earthquakers, like Slaking. Ludicolo acts as anti-weather foes. Each Pokemon can easily switch in and out and still receive rain dance benefits, while 2 Pokemon is there to take care of specific counters.
As for your Crobat, sadly you won't be able to even land the hit of Giga drain (disregarding the fact that Giga draining Crobat cannot even kill Omastar probably). Rain dance will always be in effect (since Ninjask/Aerodactyl leads, and Ninjask always goes first unless you're relying on QC-Hax). All swift swimmers got the magic number 197 (and Kabutops got 198 to be faster than other swift swimmers) to outspeed Crobat in the rain. This allows the free ice beam hit. Crobat without choice band will not be able to defeat Aerodactyl, and Aerodactyl will always OHKO Crobat unless Rock Slide misses (but again, that'll be hax.) That is already assuming that Crobat is going first already (which is again, 50% and is hax.) Like I said, best way to settle this is NB. You already got the major upperhand by knowing everything about this team and the specific moveset, and even some of the EVs. Shouldn't be hard to make a specialized team that's made to go against this team at all. And btw, serebii got some of the worst movesets in the world... let's not forget those pursuiting Linoones and "oh no will o wisp on Ninetales please! WoW is a bad move on Ninetales." EDIT: Ok... guess too much study on history will screw up your ability to multiply things by 2... for some reason I thought that 197 multiply by 2 will give me the desired 396 O.o; |
I'm on NB right now, anytime he wants to try and beat my team he can bring it on anytime. Like I said, I can back up what Im saying.
((I though the magic number was 198? It equals 396.)) |
all crobat needs as a supporter is golduck, with cloud 9, and could very well be a spec sweeper and also has above av. speed. there u have it... and it can learn great moves like psy, surf, ice beam, and a fixed dam sysmic toss. either way they do complement eachother, not to mention golduck kills aerodactyl very easily... and if crobat goes first it could also use a simply confuse ray and golduck finish the job... even w/ the berry, u wouldnt have predicted it and ur ninjask would still have used swagger confusing it again.
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a) again, you're relying on hax for Crobat to go first before Aerodactyl
b) Ninjask ALWAYS go first in the situation, and swagger will always go before confuse ray can (assuming Crobat moves faster than Aerodactyl with hax). c) Confuse ray on Crobat is suicidal if it isn't 1vs1, annoyer Crobat (and even that is getting old and useless.) d) Adding Crobat confuse ray will contradict your earlier statement of HP Fighting/shadowball/sludgebomb/aerial ace. e) That's where Quagsire's icy wind comes into play =) |
well im sure 1 move could be replaced by that 1. and either way, from swagger, or confuse ray, the lum is wasted only to have aero confused again, and golduck to finish it off. altho hax does come into play. so really, just a matter of luck. but the point of mentioning crobat was just to say that with those 4 moves, the majority of ur pokes are weak to them (except shadow ball), and most of them are common moves anyway so a heads-up for your teams weakness.
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Relying on Crobat going first before Aerodactyl can use Rock slide (50% chance of that), and then confuse ray forcing Aerodactyl to hit itself is another 50%. Now you're relying on something that works only 25% of the time...? Even chance and probability is against you now O.o;
And since you started thinking that I'm a machine and will always do the same thing in a certain order, I'll treat you the same way. Therefore, I can always swagger Golduck instead, let Aerodactyl block confuse ray with lum, and then let Aerodactyl pull off rock slide on you for a 30% flinch, and then Flinchfusion will result in Golduck failing to attack, which ultimately results in your defeat next turn. (flinchfusion = hax reliant and is weak, but since you started the hax talk). Icy Wind > Golduck =) After 1 Icy Wind, Golduck is even slower than Omastar, so have fun with that one. The other partner will be slowed down as well. So really, there is no point to take into account of hax %s, unless we're battling it out... or something. |
but the point of confusion is that if i go 1st, unless u switch (which is wut i want) u will temporarily have a 50% of missing on top of the low % acc of rockslide. sometimes better to use the hp rock for acc.
wut happens when both opponents are holding bright powder? how badly does ur acc drop btw? |
Um... so we're now relying on Crobat going first (50%), Aerodactyl hitting itself (50% on top of that), OR Aerodactyl's rock slide missing (10%)...
Ok so now the hax chance for you is 0.5*0.5 or 0.5*0.1... the %s are worst than before =/ Oh and if I switch to Quaggy, isn't that even worst for you? Counter > you? |
golduck would be attacking the quad since next turn in order, so crobat would be safe
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o.o;
*gives up arguing and goes back to do his homework* I'll just stay quiet now... |
exactly wut i was doing, my his hw
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>>; That sentence didn't even make any sense...
And I'm certainly more than welcome for someone to critque my team, but must I try to listen to someone who relies on % hax that's lower than 50%, and claims it to be certainly "workable?" And worst of all, the very same person asked: "Why roar on Steelix?" >>; Oh Mana, Kairi, Toothy, save Frosty la~! |
Wow, you managed to exploit one Pokemon's advantages. Don't forget this is 2 v 2 we're talking here, you really expect Crobat to survive for more than one round? And besides, Crobat is not the uber-Pokegod of 2 v 2, it can be beaten, a lot easier than 1 v 1 in fact :-)
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Pretty nice team frosty, since i am not that experienced with 2on2 i don't think i can give you some advice but 3 of your pokes are 4x weak to grass. HP grass joltoen might be a problem or something but i don't know if its used in 2on2 :p
P.S. kirby you are like: god is on my side. i am always lucky when it comes to hax. Plz don't say those things again k? :s |
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