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-   -   Pokémon: GlitterGold (https://www.pokecommunity.com/showthread.php?t=19792)

GymLeaderLance99 October 14th, 2004 12:48 PM

Pokémon: GlitterGold
 
Hey, guys! I wanted to try RPG MAKER 2003, so I'm making a Gold remake. I've mapped up to Azalea Town, and a demo should be out by the end of the month. After that, I'd like some people to help me out.

EDIT:- Here are all the screenshots I've posted so far.


http://i3.photobucket.com/albums/y96/GymLeaderLance99/GlitterGoldScreens1.png
http://i3.photobucket.com/albums/y96/GymLeaderLance99/GlitterGoldScreens2.png
http://i3.photobucket.com/albums/y96/GymLeaderLance99/GlitterGoldScreens3.png
http://i3.photobucket.com/albums/y96/GymLeaderLance99/GlitterGoldScreens4.png
http://i3.photobucket.com/albums/y96/GymLeaderLance99/GlitterGoldScreens5.png
http://i3.photobucket.com/albums/y96/GymLeaderLance99/GlitterGoldScreens6.png
http://i3.photobucket.com/albums/y96/GymLeaderLance99/GlitterGoldScreens7.png
http://i3.photobucket.com/albums/y96/GymLeaderLance99/GlitterGoldScreens8.png
http://i3.photobucket.com/albums/y96/GymLeaderLance99/GlitterGoldScreens9.png

GlitterGold List Of Helpers/Contributors
tiger778
djvolcom- Beta Tester, Scripter
Waudby- Spriter
hitme2k5- Beta Tester

And if you've helped out, contributed something, or saw something in the game that is yours, please let me know.

DarkMage31 October 14th, 2004 2:25 PM

Well, that would depend on how good it is ;)

Keep in mind help ususally comes in the form of good advice and coding help, not people doing work for you. Just to let you know. A lot of people want others to do their own work. But seeing as you're actually doing something, you probably won't be the same way :D

Anyway, good luck. I'd be curious to know how this would stack up to LunarSilver, another Gold/Silver remake here.

Krazy_Meerkat October 14th, 2004 4:19 PM

I thought LunarSilver was dead

rubyrulez October 14th, 2004 6:30 PM

Mine is the one that's definately dead. Nobody's sure about LunarSilver though.

santadidit102 October 14th, 2004 7:00 PM

Dawn/dusk Is Dead???!?!?!??!?!?!?!!?!??o Nooooooooooo!!!!!!!!!!!!!!!!!!

Sorye HK October 14th, 2004 11:50 PM

No Mena made a game before that. I wonder where Yamichi's gone off to though?
Anyway, good luck!

Avatar October 15th, 2004 4:24 AM

Well Yamichi said it wasn't dead, he just didn't have alot of time to work on it, so the progress wouldn't go too fast

rubyrulez October 15th, 2004 8:59 PM

Quote:

Originally Posted by santadidit102
Dawn/dusk Is Dead???!?!?!??!?!?!?!!?!??o Nooooooooooo!!!!!!!!!!!!!!!!!!

No, my GS remake is dead, I'm still working on Dawn/Dusk.

GymLeaderLance99 October 18th, 2004 1:04 PM

Ok. So far, I've mapped up to Azalea, with a few battles here and there. I've got Violet Gym settled, with the trainers and Falkner. I also made the events involving Team Rocket in Azalea at Slowpoke Well. That's it for today's update. More on the way.

Sam October 18th, 2004 1:39 PM

do you think you can release a demo? It's good to test out other people's battle systems.

GymLeaderLance99 October 28th, 2004 12:14 PM

Like I said, the demo's coming sometime this week, or in the next few weeks.

cigarettes October 28th, 2004 11:50 PM

Do you have any screens


Cigarettes :chinese:

GymLeaderLance99 October 29th, 2004 10:11 AM

I'll put some up in a bit.

GymLeaderLance99 November 15th, 2004 1:57 PM

Sorry for double-posting, but the demo's coming out Thursday. If all goes well, that is.

GymLeaderLance99 December 12th, 2004 4:58 PM

Sorry for this third-post-in-a-row, but I'm ready to release my demo. Does anyone know any hosts?

rubyrulez December 12th, 2004 6:15 PM

you can host your game at lateralshift.net, or if it's bigger than 8MB, use 35MB.com.

GymLeaderLance99 December 18th, 2004 10:36 AM

Thanks. I tried those sites, but they can't store enough data as big as my game. Do you know any hosts that store more than 75 MBs?

PS: Yay! This is my 400th post!!

cigarettes December 18th, 2004 10:38 AM

Try and reduce the size get rid of unused music that takes up tons of space

Dawson December 18th, 2004 12:24 PM

75mb for a demo!?! If you do find a host nobody will download it. As Cigarettes said, get rid of any music files that aren't midi's as they are taking up the space and make sure you haven't packaged the RTP as well. You should be able to get the size down to a max 3mb.

GymLeaderLance99 December 19th, 2004 12:41 PM

Demo Is Here!
 
Well, here's the demo. Extract it to the Project folder in RPG Maker 2003.

http://download.35mb.com/gymleadermax

Illusion December 23rd, 2004 3:50 AM

The demo was good, but i had to go and change it every 10 seconds , because of the parallax bagrounds, and it seems you've got some switches/var mixed up.
but, since you rushed a bit, I can say itwas a good demo!

Luis Kazuya December 23rd, 2004 8:27 PM

it says the rpg maker 2003 runtime package is not present or registered... What shld i do... BTW, i dunno how to run rm2k3 files!

Sorye HK December 23rd, 2004 9:38 PM

Well, downloading and installing rm2k3 should make everything work.
Are you sure it's not rm2k?

GymLeaderLance99 December 24th, 2004 11:31 AM

Quote:

Originally Posted by Pokemaster_shiny
The demo was good, but i had to go and change it every 10 seconds , because of the parallax bagrounds, and it seems you've got some switches/var mixed up.
but, since you rushed a bit, I can say itwas a good demo!

What did you have to change?

DMMP December 24th, 2004 1:03 PM

You deffinitly need to cut down the size of this DL. I won't even consider trying it, since I have a 56k modem. It might be great, but, for a Demo, I won't DL over 8 mb. If it was the final, I would probably download the game at 18 mb, but, deffinitly not a demo at 18 mb.

Luis Kazuya December 24th, 2004 7:04 PM

where to dl the rm2k3 runtime files? cuz the rm2k website didn't haf it...

Sorye HK December 24th, 2004 11:20 PM

have you downloaded rm2k3?

Luis Kazuya December 27th, 2004 5:43 PM

No... I need the download link!

Sorye HK December 27th, 2004 9:18 PM

Doesn't the rmdownloads site work? If you haven't checked there do so. You could try rpginfinity as well.

GymLeaderLance99 January 28th, 2005 11:38 AM

Sorry for not posting for a while. Anyway, I've been moving some files from the game's folders to make the size smaller. I've also started making Ilex Forest and Goldenrod. Maybe I'll have another release soon. And that first demo might not have been a demo at all. Keep looking at this thread for updates.

GymLeaderLance99 February 23rd, 2005 11:52 AM

Sorry for double-posting, but I need new posts here. Anyway, I'm almost done with the size-change. I'll eventually post the game at lateralshift.

Dawson February 23rd, 2005 11:56 AM

Well, people would post if they had something to post about. You haven't posted any screenshots at all in this thread so people don't know how good you are, therefore wont have much interest.

GymLeaderLance99 February 23rd, 2005 12:09 PM

4 Attachment(s)
Okay, then. I just took some screens and here they are.

1. Choosing Kenta's name.
2. Male Hero in Cherrygrove City
3. The intro with Prof Oak
4. A test battle

Dawson February 23rd, 2005 12:37 PM

Is that Krazy's battle system or your own? I've got a few comments to make:
-The sprites in the intro should be in the centre of the little platform thingy
-The font looks a little odd on the message skin that your using
-The colors on the map look a little odd, mainly the bright green around the path.

The screens on a whole look good, they just need a little tweaking.

Neo-Dragon February 23rd, 2005 12:53 PM

i agree with phoenix316, the screens look nice- just tweak them a bit. Center your Prof. Oak/ the hero on that platform.
And the door of the poke-mart looks weird (i'm guessing your using a door character set).
The battle system has looks good. Is it your own work? and any more screens on ur battle system?

Sorye HK February 23rd, 2005 6:32 PM

The background colours in the CBS are a little dark. Yeah, it's just a minor adjustment that could be made.

Jeff_PKLight February 23rd, 2005 7:02 PM

Wait a second....I've seen that Oak and that battle before!! Isn't that....from Pokemon Shadow? I remember seeing that...

Matt February 23rd, 2005 11:36 PM

Yes i remeber this too...
Only background is change in Battle System...
BTW.Cant download demo as your game in 35mb.com.
Tehre not any files....

Dawson February 24th, 2005 1:50 AM

Quote:

Originally Posted by Jeff_PKLight
Wait a second....I've seen that Oak and that battle before!! Isn't that....from Pokemon Shadow? I remember seeing that...

The Prof Oak sprite is ripped from Pokemon FR/LG. The hiro sprite could be from anywhere and the battle isn't exactly the same. The similarities are there but it isn't enough to conclude that they have been stolen.

Matt February 24th, 2005 2:17 AM

ok ok ok dont worry Gym leader...
But where i can downloaded your demo?
(...)

Neo-Dragon February 24th, 2005 3:39 AM

also, why is the hero from FireRed/LG in the battle, and the hero is actually Hiro (the hero from Gold/Silver) ?

Matt February 24th, 2005 3:45 AM

If u use Krazy Battle System u must give him/her credits.
And change hero to R/S or G/S .
Good Luck In your Project :)

Thanks Matt.

GymLeaderLance99 February 24th, 2005 10:53 AM

Quote:

Originally Posted by Neo-Dragon
also, why is the hero from FireRed/LG in the battle, and the hero is actually Hiro (the hero from Gold/Silver) ?

That's because I don't have any pictures of Hiro in battle. If anyone has 'em, please post them here.

Quote:

Originally Posted by Matt
ok ok ok dont worry Gym leader...
But where i can downloaded your demo?

Don't worry. After I'm done revising the project folder, I'll put the demo at lateralshift. And I'll post here to let everyone know. And I'll give Krazy and the team credit for the CBS.

Matt February 24th, 2005 11:31 AM

Where u can Put demo?
I see u have demo at 35mb.com :(

GL

Polaris February 24th, 2005 12:24 PM

Quote:

Originally Posted by GymLeaderLance99
That's because I don't have any pictures of Hiro in battle. If anyone has 'em, please post them here.

Here, you can use the ones I made if you like:
http://img.photobucket.com/albums/v160/Cradily/Goldback.gifhttp://img.photobucket.com/albums/v160/Cradily/manga_gold.gif
Gold's appearance is based on the character from Pokespecial manga, so he's abit different than the one from the G/S/C games.

GymLeaderLance99 February 24th, 2005 12:43 PM

Thanks, Polaris. That'll do. Now to update it.

Matt February 26th, 2005 10:13 AM

Great !!!
How is progress now ?
any more screens ? Informacion ?

Thanks Matt

GymLeaderLance99 February 27th, 2005 1:58 PM

Great news!! I've released the updated demo. And I've decided against using the CBS for it. Probably in the next one. You can get it here

Matt February 27th, 2005 2:06 PM

Thats Great News!!!I must play it now!!!after this i comment it!

Dawson February 27th, 2005 3:21 PM

I just played the demo. It was fun to play and you replicated most things very well, however the two things that hurt it was a lack of a CMS and the use of the DBS. Putting the DBS battles in were kinda unnecessary because they are no fun to play. But as I said on a whole it was good and the day/night system was nicely done. There were a few tileset errors and un-natural teleport placements I think you should change as well.

rubyrulez February 27th, 2005 4:09 PM

The demo was, indeed, very fun to play. What really killed it for me was the size of your maps. Just make them a wee bit smaller. Otherwise, it was very good! :)

Sorye HK February 27th, 2005 4:31 PM

Overall, nice work; but as rubyrulez said, I felt that some of the maps were it a little bit big and spaced out.

Dawson February 27th, 2005 5:14 PM

Can't say that I really noticed the map sizes. BTW You can't leave Kirk's house in Azalea Town.

Sorye HK February 27th, 2005 9:33 PM

Time for my in-depth evaluations!!

1. in the intro; after the pic of the hero (the sprite) has faded and the charset comes out, the pic comes out again. (don't know if this was done purposely)
2. I felt that the kitchen in your room was a bit small, and the path to it, was a bit narrow compared to the entire room.
3. the woman in the newbark, her charset's moving constantly. (not moving as in steps, but she's moving, like her arms are moving.)
4. the tree tops are cut off.
5. the mail box's cut off
6. you teleport out of the houses once you're stepping on the black tiles. I think you should set a touch hero event.
7. I can't move in the tiles right above the table. (bottom left house)
8. your rival turns toward you at first when you first talk to him.
9. after you pick your pokemon, the pokeball doesn't disappear.
10. maybe you could add some lighting in the buildings.
11. I think the colour of the grass animation's a bit bright at night. Maybe you could have 2 grass animations for light and dark.
12. the trainer charaset in route 1 is continuously moving as well.
13. I can't exit the gatekeeping house using the top door.
14. when I try to get back to route 1 through the gatekeeping house, I get transported to another city.
15. the hero's moving too fast to the old guy who tours you in cherrygrove.
16. the old man takes me to a patch of grass which isn't even next to the sea.
17. after the old man disappears, I can't move.

note: 16 & 17 only happen if you press the action key while the man's walking. e.g pressing the action key right after the message's ended.

18. the phone kind of thing in the old man's house is cut off. (cherrygrove)
19. I CAN WALK THROUGH BLACK TILES!!!!!!!!!!
20. I think that there are too many flowers
21. the TV top's cut off in the house with the 2 kids speaking.
22. I think that you should add some door opening graphics for the PC and Mart.

I'll continue as I play more!!!!!!!

Matt February 27th, 2005 10:47 PM

this is good but one problem...
Battle System .
I can send u battle system making in rm2k3 database :)

Thanks Matt

evil saltine February 27th, 2005 11:31 PM

It looks really good... except on my computer the down and left keys don't work in the boxes where you select time and name and stuff.

Also, when the character starts in his room no matter what direction I push it goes to the bottom-left corner of the room by itself and gets stuck there.

GymLeaderLance99 March 12th, 2005 6:48 PM

Sorry for not posting for a while. Anyway, I've started mapping the rest of Union Cave and Ilex Forest is completed. For the next demo, I plan to make up to Olivine City, so be prepared to wait a while. By then, the running system, the Game Corner games, and mostly everything else in between will be done. And of course, I have to get the Battle System to work for trainers who have more than 1 pokemon. And Daegon, thanks for those evaluations. I'm working on those now. If there's anything else wrong, post here and let me know. And you might wanna try posting a screen of the error so I can tell where it happens :).

GymLeaderLance99 April 2nd, 2005 2:30 PM

Here are some new screens. For some reason, the colors are off because of MS Paint.

http://i3.photobucket.com/albums/y96/GymLeaderLance99/PokeMartScreen.gif

http://i3.photobucket.com/albums/y96/GymLeaderLance99/Rte34Screen1.gif

http://i3.photobucket.com/albums/y96/GymLeaderLance99/GoldenrodScreen3.gif

http://i3.photobucket.com/albums/y96/GymLeaderLance99/GoldenrodScreen2.gif

http://i3.photobucket.com/albums/y96/GymLeaderLance99/GoldenrodScreen1.gif

Neo-Dragon April 2nd, 2005 2:34 PM

screens look good (except for the whole color mess up ). Pitty I had to copy and paste the addresses into my browser to view them. (maybe you should re link them)

Oh, and in the last screen- the mart looks a bit funny.
EDIT: must of been my computer- my friend on MSN says ur screens load fine for him - y not me :(

GymLeaderLance99 April 2nd, 2005 2:36 PM

Yeah. I just fixed the images. And again, something happened in MS Paint that messed up the colors.

EDIT- Here's a screen from Ilex Forest, and again, the colors are screwy.

http://i3.photobucket.com/albums/y96/GymLeaderLance99/IlexScreen.gif

EDIT2- Does anyone have the .midi for Route 34 and Ilex Forest? I searched VG Music, but found nothing.

Neo-Dragon April 2nd, 2005 2:46 PM

is that the chipset? or is that just the screens that have the funny colors?

GymLeaderLance99 April 2nd, 2005 2:49 PM

It's just the screenshots. You can imagine how they look in the game.

Dawson April 2nd, 2005 3:29 PM

Other than the messed up colors, it looks just like Ilex Forest.

mattgcn April 4th, 2005 4:49 PM

I only have Route 34 in MP3 :(

Don't have Ilex Forest/Union Cave/Alph Outside/Whirl Islands Cave yet.

GymLeaderLance99 April 9th, 2005 9:16 AM

Well, can you post it here? I'd appreciate it.

GymLeaderLance99 April 17th, 2005 4:49 PM

Sorry for double-posting, but here are some new screens.

http://i3.photobucket.com/albums/y96/GymLeaderLance99/GoldenrodGameCorner.png
^This is the Game Corner in Goldenrod. I finally got a chipset thanks to rm2k3kid.

http://i3.photobucket.com/albums/y96/GymLeaderLance99/IlexForest.png
^Here's how Ilex Forest would look like in the game.

And mattgcn, can you post that .mp3 of Route 34?

mattgcn April 18th, 2005 4:10 AM

Don't have it hosted. :( The PT site doesn't allow MP3's.

I lurve your indoor maps, but the outdoor ones are screwed..

The theme used in Ilex Forest I should have soon, but I don't have a midi cuz there's still no ripper for GSC music. If anyone sees one, PM me.

RM2K3kid April 18th, 2005 4:17 AM

Hey GymLeaderLance99 love to see my new chip in use but you need to make the top part of the counter over the hero (set as a star as you might know).

Now your Ilex forest just needs a tiny touch-up... the gate house is too short from front to back... just extend it 2 or more tiles upward (I mean the roof just add two tiles, be sure to use the tiles that make up the end of the roof). Just one more thing you are missing the bottom bit of the entrance to the gatehouse. The rest looks fine!

Dawson April 18th, 2005 5:09 AM

Nice screens! rm2k3kid pointing out the mistakes so there's nothing left for me to say :)

GymLeaderLance99 April 18th, 2005 12:12 PM

Okay then. Thanks for pointing out the mistakes. And mattgcn, can you email it to me? My email is [email protected].

GymLeaderLance99 April 21st, 2005 12:16 PM

Sorry for double-posting, but I have an update. I added a Blackjack mini-game in the Game Corner with some help from the tuts at GW. A whole column of games will be Blackjack. More updates soon.

Imakuni? April 21st, 2005 12:54 PM

So... when can we expect to see a demo

GymLeaderLance99 April 22nd, 2005 2:37 PM

That will be when I've mapped all of Ecruteak. But it might be a ways off because I can't get a chipset of the Goldenrod Radio Tower.

AbareMax April 22nd, 2005 2:42 PM

This game is looking pretty good, but I do have a few suggestions to make that could make your game even better!

1. Change the Department store in Goldenrod. It just doesn't look like a department store...
2. In the Game Corner, change the back tiles of the counter to the star.

3. No one will have Radio Tower Chipsets. You'll have to either rip them from G/S/C and use that, or just make your own.

I hope that helps. BTW keep those screenshots coming! Keep up the good work, too.

AbareMax

GymLeaderLance99 April 22nd, 2005 2:55 PM

Grazie, AbareMax. I noticed that you're from Italy. I'm currently taking Italian in school as a foreign language course. I've been getting straight As in the class. :D Anyway, I understand that no one would have a Radio Tower chipset, so does anyone have any suggestions on how to rip it from GSC?

Blizzy April 23rd, 2005 6:21 AM

wrong, my bro(freakboy) made one, i'll go and have a look for it

AbareMax April 23rd, 2005 8:55 AM

Ecco, GymLeader....

http://i2.photobucket.com/albums/y12/AbareMax/GoldenrodCity.png
I didn't make this, and I'm not sure who did...I think it was Yamichi, but I'm not sure. This might be a better chipset for GoldenRod, since this was made just for GoldenRod.

AbareMax

Blizzy April 23rd, 2005 10:47 AM

that's the one with my bro's radio tower,
plz give credit to him(for the radio tower)
he did not make the tileset!

GymLeaderLance99 April 23rd, 2005 1:54 PM

Grazie, AbareMax, but I meant the inside Radio Tower chipset. And -virtual-, if I use it, I'll give your brother credit for the tower.

GymLeaderLance99 April 28th, 2005 9:09 AM

Sorry for the double-post, but I just wanted to say that I added a Casino Coin-Toss Mini-Game to the Game Corner. Now, does anyone have a rip of the slot machines? And don't be surprised if the game's progress is slow, because I can't get a Radio Tower Inside chipset, and I need an Underground Path chipset resembling that of G/S/C.

mattgcn April 28th, 2005 3:37 PM

Coin toss? I want it too :( The game corner has too few games.

GymLeaderLance99 April 28th, 2005 6:09 PM

2 Attachment(s)
I've mapped up the Underground Path and the entrances. They are attached.

Dawson April 29th, 2005 1:51 AM

Here's a tip, if you can't find a chipset then rip one yourself. Learning to rip is a useful thing to do, that way you wont have to rely on other people for you to be able to continue working on your game.

GymLeaderLance99 May 7th, 2005 11:55 AM

Thanks for the advice.

Now, I want people to help me with this. Mainly what I need are:

Coders-
Animation Makers-
Trainer/Pokemon Recolorers-
Resource Providers/Rippers (if possible)-

If I come up with anything else, I'll edit this post.

GymLeaderLance99 May 8th, 2005 11:27 AM

Sorry to double-post, but here are some new screens.

http://i3.photobucket.com/albums/y96/GymLeaderLance99/GoldenrodGym.png
^The Goldenrod Gym

http://i3.photobucket.com/albums/y96/GymLeaderLance99/GoldenrodRadioTower1F.png
^Goldenrod Radio Tower 1F

http://i3.photobucket.com/albums/y96/GymLeaderLance99/GoldenrodRadioTower2F.png
^Goldenrod Radio Tower 2F

http://i3.photobucket.com/albums/y96/GymLeaderLance99/GoldenrodRadioTower3F.png
^Goldenrod Radio Tower 3F

http://i3.photobucket.com/albums/y96/GymLeaderLance99/GoldenrodRadioTower4F.png
^Goldenrod Radio Tower 4F

http://i3.photobucket.com/albums/y96/GymLeaderLance99/GoldenrodRadioTower5F.png
^Goldenrod Radio Tower 5F

Blizzy May 8th, 2005 11:31 AM

cool screens! the inner looks good!
only the gym wall needs a bit edit. (it looks a bit poor)
but the screens are good.

keep up the good work

Bakura-kun May 8th, 2005 12:47 PM

I really like how this is turning out. Good work! :)

GymLeaderLance99 May 21st, 2005 9:30 AM

4 Attachment(s)
Thanks, guys! Now here are some new screens of the National Park, made using an Emerald chipset. And I still need people to fill those spots I posted earlier.

GymLeaderLance99 June 3rd, 2005 2:02 PM

*bumps*
Now that I have your attention, I have great news! I'm almost done with the next demo, which will go up to Ecruteak City. If all goes well, I'll have a new demo up by the end of the weekend! The only catch is that I'll need an Ecruteak-suited chipset for the Burned Tower and the special houses found there. I'll make it using a regular chipset for now, but I'd like it for the next demo if possible.

Now, about those positions, I could really use coders and beta testers right about now. Post here and let me know. And I can take those who aren't very experienced but are willing to learn.

Sorye HK June 3rd, 2005 11:49 PM

A demo?? That sounds nice. Looking forward to it!

Sceptile_Master June 4th, 2005 12:49 AM

Quote:

*bumps*
Now that I have your attention, I have great news! I'm almost done with the next demo, which will go up to Ecruteak City. If all goes well, I'll have a new demo up by the end of the weekend! The only catch is that I'll need an Ecruteak-suited chipset for the Burned Tower and the special houses found there. I'll make it using a regular chipset for now, but I'd like it for the next demo if possible.

Now, about those positions, I could really use coders and beta testers right about now. Post here and let me know. And I can take those who aren't very experienced but are willing to learn.
I must say I have never been more impressed with any project... ever. So I'd be glad to help. I'm quite a good coder but have never even thought I could do a pokemon battle system but if you need anything it would be more than an honour to help you.

RM2K3kid June 4th, 2005 3:57 AM

lol gee I wish people were as willing to help me when I was making liquid hehe.. wait they were nevermind. Anyway it's looking great from what I can see. Keep it up!

Sceptile_Master June 4th, 2005 7:19 AM

Oh yeah and don't use 35MB. It's one big spyware scam. They give you more space for each download because the thing they say you need is a program that downloads more spyware to your computer while surfing the net and has the ability to redirect you internet. My PC is almost unfixable form that now. Basically each download helps them spread their spyware so that's why they give you more space.

GymLeaderLance99 June 4th, 2005 1:41 PM

Quote:

Originally Posted by Sceptile_Master
I must say I have never been more impressed with any project... ever. So I'd be glad to help. I'm quite a good coder but have never even thought I could do a pokemon battle system but if you need anything it would be more than an honour to help you.

Thanks, and I'd appreciate your help. Just wait until I release the demo.

Coders- Sceptile_Master
Beta Testers- Myself

Sceptile_Master June 5th, 2005 3:23 AM

Yeah today I have just figured out how to do a pokemon battle system that actually works. But you probably have one.

GymLeaderLance99 June 12th, 2005 9:39 AM

5 Attachment(s)
Actually, I don't.

Update
All right, I'm almost done with the demo. What I need now is a Eusine charset, and, well, that's actually it. Of course, since I'm using the DBS with a Pokebattle BG, I still have to program the battles and events for the Ecruteak Gym and Rival Battle. Expect updates soon, and since I only have 3 days of school left, I'd be able to work on it more often, so stay tuned.

BTW, can anyone try to recolor the following sprites and make them compatible with RM2K3?

Matt12345678 June 12th, 2005 4:15 PM

5 Attachment(s)
Quote:

Originally Posted by GymLeaderLance99
Actually, I don't.

Update
All right, I'm almost done with the demo. What I need now is a Eusine charset, and, well, that's actually it. Of course, since I'm using the DBS with a Pokebattle BG, I still have to program the battles and events for the Ecruteak Gym and Rival Battle. Expect updates soon, and since I only have 3 days of school left, I'd be able to work on it more often, so stay tuned.

BTW, can anyone try to recolor the following sprites and make them compatible with RM2K3?

here are updated ones.......i found em on my computer; forgot where i got 'em

DarkDoom3000 June 12th, 2005 9:16 PM

Cool this game is going along great :D good luck

Vash-X June 12th, 2005 10:43 PM

Very cool thus far, I can't wait for another demo! (can't find demo T_T)

Naas02 June 13th, 2005 6:32 AM

Its good to see you making so much progress, Im still rootin for ya ;)


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