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[MTG] 5-Power Power... Probably
Creatures:
3 Wild Nacatl 1 Druid of the Anima 1 Sacellum Godspeaker 1 Keeper of Progenitus 1 Cliffrunner Behemoth 1 Mosstodon 1 Beacon Behemoth 1 Paleoloth 2 Bloodthorn Taunter 1 Ball Lightning 2 Godtracker of Jund 2 Spellbreaker Behemoth 3 Blitz Hellion 2 Naya Hushblade Enchanments: 1 Lush Growth 1 Mighty Emergence 1 Where Ancients Tread 1 Glory of Warfare 2 Trace of Abundance Instants: 2 Naturalize 1 Lightning Helix 1 Colossal Might Artifacts: 2 Firewild Borderpost 2 Wildfield Borderpost Lands: 1 Ancient Ziggurat 1 Rupture Spire 7 Forest 9 Mountain 5 Plains I could probably build it better in terms of mana and removal, but that'd mean dissolving one or more of my other 17 decks, which is a lot of work. I also count borderposts as lands when figuring out my mana curve. It's mostly about boosting/getting boosts when power 5 creatures enter the battlefield. |
5-power inconsistency? O_O
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I have a feeling that Ruinous Minotaur can somehow creep its way into here. It has good synergy with Emergence and Tread.
I can't think of anything else to fix. A friend of mine tried this, it didn't work out so well, but...he didn't have multiple Blitz Hellions, lolz. |
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