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Please stop bringing it up. I understand, I do, but this is quite enough. So I suppose the whole Master Facility idea is what we will go with unless a better concept shows up. |
What if we had the final executive be a final challenge, but the challenger has to use the team they used to defeat the last facility?
This would be just like the facility with an extra person, although the extra person is in every facility in a sense. This would prevent a challenger decimating the final executive with a custom team; and perhaps make the challengers think harder about what order to challenge the facilities and what teams to use, etc. |
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maybe we should ask the 5th executive on their opinion about what we should do
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ahh i see and mind if i ask who it is? sorry if you already posted it and i missed it
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Say when you defeat a facility, you get 1/4 of a teleportation mechanism (we do work with dark science after all) and each time you collect a piece, you are able to regroup because the machine isn't complete yet. However, as soon as you obtain the last piece, you are instantly transported to the final arena which is the final Executive's room. With no chance to regroup, your team remains the same. |
wow that is interesting indeed XD
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Its creative |
I would just stash the pieces in separate bags without putting them together, then regroup. It is very creative, though makes little sense. I have no doubt you could patch that hole and more- but the concept itself bothers me somewhat; not the story. Maybe I will do that. I am just not sure.
Nothing really has me certain. I am going to remain open to suggestion. |
sounds good and on another note is it just me or has Rychard Lynch dissapeared?
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So the fifth executive needs to have no impact whatsoever on the status and perception of others
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She will also need to take Skythur on for that spot after it is all said and done. Which is a tough call. |
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I believe I already have found the adhesive to patch said hole, but since it really isn't productive in conveying the point, I'll give it a rest. |
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It is just not something which makes me immediately certain. I am still looking for suggestions. |
What if you were to remove executives from the different "gyms" and just place them all into their own gym? It loses the theme of an evil organization with fighters and higher-ups in control... but commanders are in no way grunts and ideally should be able to handle themselves.
EDIT: Now that I think about it, that creates a gym leader E4 pattern like every other league... |
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Another good one. Another one that leaves me unsure. Keep these coming, everyone. This is good. We are being productive. |
Ok here's another thought. Not a suggestion but just a thought.
@Executive Hanged Some of the ideas you didn't like because they singled out other battlers as being exclusive or elite. But let's face it -- that's exactly how it should be. If it's a great idea, then by all means I think it should be used. I wouldn't be offended because I know my place as a commander and as a trainer among commanders. I fully acknowledge and accept that I'm not as good as some of the other commanders and definitely not as good as the executives, it's just the natural pecking order. (Or is that Peking order) In fact, being considered lesser only makes me want to work that much harder to become better. Therefore I think that a system of slight inequality would be beneficial to all parties. I think in this case you're working way too hard to be fair, which is made quite the challenge since there is an odd number of players in the league. |
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And I shall take this into consideration. |
Now where are the grunts in this whole thing?
Maybe grunts could be used in one of the facilities instead of commanders. The best executive would reside there, keeping the scale fairly balanced. Also, since grunts aren't restricted to a type it would be harder to strategize against this facility. |
Now to go breed my team...
I don't suppose anyone has a Bold Celebi? |
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I really doubt I will go with your latest idea there. |
=P Just speculation. I'll keep plugging away till I hit jackpot
Ok here's an idea, but it *might* imply some exclusiveness. There are 7 specified commanders that a challenger must face before he can challenge the executives. Each executive will have his own personal commander that most likely complements his type, and a challenger must beat the commander before going on to the executive. If com-exec pairs are based purely rationally then it would be absolutely fair. That being said, I'm not sure this is the kind of Destiny change you're looking for. This also means that the five commanders that are partnered up will experience less battle than "normal" commanders. Gah I'm already making a clear distinction between the two groups of commanders |
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Also if we DID use this, shouldnt the commanders under the executives be called admirals or commodores? |
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