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-   -   Go jynx! she is a fun poke and has a fun moveset! (https://www.pokecommunity.com/showthread.php?t=20025)

kirby00 October 16th, 2004 4:50 PM

Go jynx! she is a fun poke and has a fun moveset!
 
Ice beam, calm mind, psychic, and lovely kiss! ayaya! go jynx, maybe she could hold kings rock or left overs. this way she can either heal when she wakes up or flinch opp. yay! but that moveset is overused and i like this better. =) go blondes!
ice beam, psychic,toxic, attract

Spike Razzor October 16th, 2004 5:19 PM

Hope you like being pwnt by Houndoom... Lovely Kiss = Ditch for Water Pulse.

kirby00 October 16th, 2004 5:25 PM

thats why i have a back-up moveset. attract. esp since most houndoom are male and jynx are female (when u select the pokemon in netbattle, it usually sets them as i said it). and toxic is there to make sure if u faint, the opponent wont nec last. its almost like another attack! but its not! go jynx and her uniquesness!

Spike Razzor October 16th, 2004 5:51 PM

Quote:

Originally Posted by kirby00
thats why i have a back-up moveset. attract. esp since most houndoom are male and jynx are female (when u select the pokemon in netbattle, it usually sets them as i said it). and toxic is there to make sure if u faint, the opponent wont nec last. its almost like another attack! but its not! go jynx and her uniquesness!

Ha ha ha, your more of a lost cause than I thought. Most people have female Pokemon now because in GSC NB in order to make a Pokemon female, you had to lower its Atk power, in R/S NB you don't, you just make it female. So much for Attract, lol.

Mana Lugia October 16th, 2004 7:23 PM

LK affects Houndoom... and Jynx would be Modest or Timid, and with a spA over 300, ice beam can deal some nice damage to Houndoom at the same time.

But funnily, your set ain't original...

Frostweaver October 16th, 2004 7:33 PM

It's the most standard user friendly set. User friendly, yes... efficient? no. Never really liked Jynx myself though... >>; I personally like to ditch psychic for another elemental move... wonder if emerald taught it thunderpunch or not...

kirby00 October 16th, 2004 9:20 PM

i think as long as it works, it works. if it is overused and predictable and it still works, it proves jsut what a good moveset it is. plus houndoom isnt the best pokemon or close to it, so altho the type advantage is there, it doesnt mean jynx cant hurt it esp w/ a few calm minds

Toothache October 17th, 2004 12:10 AM

Hello Jynx, my name is Linoone. Extremespeed = dead Jynx.

I happen to like Jynx, but with 35 base Defence, worse than Ninjask, it's not gonna survive against any physical attack. Speaking of which, Shadow Ball/Silver Wind Ninjask = dead Jynx too. Anything with an above average attack move, non boosted does the job too.

Frostweaver October 17th, 2004 1:41 AM

Quote:

Originally Posted by Toothache
Hello Jynx, my name is Linoone. Extremespeed = dead Jynx.

I happen to like Jynx, but with 35 base Defence, worse than Ninjask, it's not gonna survive against any physical attack. Speaking of which, Shadow Ball/Silver Wind Ninjask = dead Jynx too. Anything with an above average attack move, non boosted does the job too.

you mean anything faster... choice band Flygon quick attack does it too XD (without the choice band, you get like 80% damage I believe)

Predictable = Counterable. You know what's coming, so you know how to handle it, unless the Pokemon that's responsible got knocked out by something else previously. The problem is not only Houndoom and anything faster (which is a lot already), but Slowbro, Tyranitar, Starmie, Blissey, Banette, Hypno, Primeape (50/50 depending on Jynx using psychic to score OHKO or not... if she does, then she falls for the trap), and any sweeper with a lum berry messes this moveset over as well. This list is like a few seconds work to think up, and there are probably many other hidden jewels to handle this Jynx too.

However, this moveset is by far the easiest one to use ^_^ Very user friendly, and works quite well if the opponent isn't one of the above many.

Calm mind is good, but it can be a bit too slow against Blissey, Milotic and all those ugly super tankers... How about...

Jynx- [speed + / atk -] @ petaya/lum/salac
EV: sp.atk, speed
-ice beam
-HP Electric/HP Grass/other special moves
-Fake tears
-substitute/endure

(Frosty personally likes HP Electric or Grass, with endure)

Sub to block status effects, and various dangerous things. Also, it can be used for berry abuse purposes. You can use endure if you want to make Aerodactyl and Crobat miserable as they will always shadowball/rock slide you, and you will always fall down to 1 hp, and you will always activate salac this way, and you will always kill them after the salac. Fake tears to put a huge dent into Blissey, lowering its special defense down to 170+ instead of 340+ (if you're using calm mind, you'll be dead by seismic toss before you calm mind enough to even blast half of its hp. Fake tears mean Jynx can attack sooner, and whatever comes out after Jynx, if Jynx fails to kill Blissey, will have an easy life at taking down the egg.) Fake Tears can be used else where too, as its always a good move to use. Ice beam for STAB and anti-Flygon. The last move is any special attack, but I don't like psychic+ice beam or water pulse+ice beam because I seem to constantly run into Calmbro or Calmcune every time I do that, so I got paranoid and decided to go with HP Grass/Electric + ice beam. If you aren't paranoid though, go pick the other choices.

Much more unpredictable, and this way Jynx can even counter some of its major weaknesses too. Jynx stands a good chance to destroy anything that doesnt' have quick attack. I can't wiat to use it and pwn those salamences , crobats (no qc) and aerodactyl with it.

Mana Lugia October 17th, 2004 7:12 AM

Also, making an entirely new thread just to declare a standard set is... more or less useless, isn't it?

Anyways, FT is nice on spikes, since ppl would be forced to switch a bit after having spD dropped, methinks.

kirby00 October 17th, 2004 12:09 PM

its more uselss to constantly criticize my threads for no reason. i made a thread last time (the best non ubar/overused thread) and all u guys did was make fun of me, when i was trying to nicely hint to stop, and b/c of you guys it was closed. dont make fun of me, im open for suggestions but being rude isnt necessary. if you reallly felt that way mana, then dont post about it. Im sick of being insulted, so dont insult me.
to stay on topic so this thread wont be closed for the same reasons, i suggest for jynx since blissey could jsut switch out if u used fake tears...
Substitute, psychic (lowers off sp. def and does damage), attract (harder to remove attract than lovely kiss, and more accurate unless opp is same gender), hp water. (covers more weaknesses than grass/thunder. fire, ground (for pokemon that are dual rock/ground w/ rockslide), rock, houndoom, etc. have a raise sp. att berry or speed berry

other poissbilities are dream eater, lovely kiss, fake tears (they probably might switch after this, but it will give u an xtra turn if they do), meanlook/hp grass/water (but water does also cover fire) since not using endure use brightpowder, b/c they will probably have a sleep cure berry.

HellishHades October 17th, 2004 12:23 PM

Quote:

Originally Posted by kirby00
Substitute, psychic (lowers off sp. def and does damage), attract (harder to remove attract than lovely kiss, and more accurate unless opp is same gender),

Psychic cannot be counted upon to lower the opponent's Special Denfence. In reality, it only occurs about 10% of the time it is used. Even then, your opponent will likely switch to counter the effect, anyway.

You're opponent will get a OHKO on Jynx if its a faster sweeper and you use Substitute instead of Endure.

Lovely Kiss is worse than Attract? Anyone who's intelligent enough to battle would simply switch to a monster of the opposite gender (or a genderless monster) to rid the Attract effect and prevent you from using it again. At least Lovely Kiss leaves one monster stuck, even on a switch.

Quote:

Originally Posted by kirby00
hp water. (covers more weaknesses than grass/thunder. fire, ground (for pokemon that are dual rock/ground w/ rockslide), rock, houndoom, etc

Ice and Electric attacks cover all types, and allmost all double-type combinations, especially OU monsters. HP Water & Psychic or HP Water and Ice Beam do not.

kirby00 October 17th, 2004 12:33 PM

ice doesnt cover rock, fire, dark, ghost, fighting, bug, steel, and only covers ground and dragon (if necessary like flygon who can learn rock moves being part ground). hp grass covers ground, and rock, and water. but water covers ground, rock, & fire. electric only covers water or flying, and flying is hardly a threat to jynx since she is ice anyways. possibly u could use hp fire to get rid of steel, bug, poissbly other ice types, or grass types (but ice does so anyway). electric is least helpful, and water covers more weaknesses than electric, fire, or grass

HellishHades October 17th, 2004 1:17 PM

Number of monsters that resist both Ice and Electric attacks: 3
(Magneton, Lanturn, Shedinja)

Number of monsters that resist both Water and Psychic attacks: many more than 3
(Exeggutor, Slowking, Slowbro, Latias, Latios, Metagross, Cacturne, ... {I don't have time too think of any more} ...)

Number of monsters that resist both Fire and Psychic attacks: many more than 3
(Slowking, Slowbro, Latias, Latios, Starmie, Houndoom ... {I don't have time too think of any more} ...)


All monsters listed are fully evolved for obvious reasons.

kirby00 October 17th, 2004 1:23 PM

wut bout water pulse and hp grass?only grass and dragons can (but jsut based on jynx's type they wouldnt send most grass types against jynx neways, same w/ some dragons that cant learn flamethrower)... also i think she would be good with psychic, hp water/water pulse (for confusion), fake tears, lovely kiss
or lovely kiss, hp electric, water pulse/fake tears, ice beam

Toothache October 17th, 2004 1:26 PM

Not to mention Houndoom is Jynx's worst enemy. Immune to Psychic, takes half damage from Ice. HP Water won't save you since Houndoom usually packs Sunny Day. Or he can just Crunch/Flamethrower you straight away, unless you get Lovely Kiss in (but a smart Houndoom will be holding a Lum Berry). Your best option is to switch (not always the safest thing though, since Houndoom often has Pursuit for STAB switching evilness)

kirby00 October 17th, 2004 1:37 PM

but wont lum berry not cure arrtract? i know it cures confusion even tho it doesnt count as an off stat on a pokemon, but with attract it will have to be switched, givin you the extra hand, or if it stays, u can hp water until u dont get lucky

Frostweaver October 17th, 2004 2:25 PM

Quote:

Originally Posted by kirby00
wut bout water pulse and hp grass?only grass and dragons can (but jsut based on jynx's type they wouldnt send most grass types against jynx neways, same w/ some dragons that cant learn flamethrower)... also i think she would be good with psychic, hp water/water pulse (for confusion), fake tears, lovely kiss
or lovely kiss, hp electric, water pulse/fake tears, ice beam

water + grass = any grass type kills you. dragon type kills you... and many more. Boltbeam (well HPbeam in this case) combo is only resisted by 3 Pokemon in the entire game.

And don't worry... Venusaur and Ludicolo will always love you =)

The only way to defeat houndoom for jynx is petaya endure and hp water, provided taht Houndoom didn't use sunny day first turn and decides to jump right into attacking.

And don't try to use super lengthy setup like that... the opponent switches, and you're gone. The fake tear moveset I posted earlier only takes 1 turn setup, which is faster and therefore more efficient.

HellishHades October 17th, 2004 3:10 PM

Quote:

Originally Posted by kirby00
wut bout water pulse and hp grass?

You also lose STAB attack power.

kirby00 October 18th, 2004 3:55 PM

but for fake tears they can switch, and if u use fake tears, jynx will faint from low def... b/c any attack would knock her out unless sp. att that isnt super effective

Mana Lugia October 18th, 2004 5:55 PM

And what would you if they watch you calm mind and then attack you at the same time?

Frostweaver October 18th, 2004 6:27 PM

Quote:

Originally Posted by kirby00
but for fake tears they can switch, and if u use fake tears, jynx will faint from low def... b/c any attack would knock her out unless sp. att that isnt super effective

Try to read...

I said BLISSEY.

Jynx can never die against Blissey within 2 turns =) Some tankers cannot knock you out as well, such as Umbreon. You can also throw a fake tears against baton passers so the negative stats is stuck on them.

kirby00 October 18th, 2004 10:09 PM

dont be rude about it. maybe it was u not being clear... irrelevant, its not need to be mean, im sick of all of you targeting me. i dont even want ANY of your advice anymore. it is starting to ruin my rep. dont even get me started.
for jynx: ice beam, lovely kiss, dream eater, calm mind

Frostweaver October 18th, 2004 10:19 PM

Quote:

Originally Posted by kirby00
dont be rude about it. maybe it was u not being clear... irrelevant, its not need to be mean, im sick of all of you targeting me. i dont even want ANY of your advice anymore. it is starting to ruin my rep. dont even get me started.
for jynx: ice beam, lovely kiss, dream eater, calm mind

And it's situation like this that just makes us want to correct you...

When lovely kiss is present, why the heck are we using hypnosis...? ._.;

It's problems like this that we're here to fix. When you play enough, you can look at a moveset and you can tell if it's work-able. A type of movesets just need tiny little tweaks here and there, while the other type can have some definite things that must be changed immediately. Your movesets, belong to the 2nd type. When it is ABSOLUTELY CLEAR that lovely kiss is better than hypnosis in any way possible, why are you still using it?

There are many other occasions where things like this happen, or when you suggest some not usable movesets like that to others. We fix it to a more bearable level/standard level, and then you try to argue your way in an arguement. Yet, your arguement is often either luck dependent, or just denies all forms of logic... then we try to keep going and then you won't listen at all.

Just what do you want us to do with you... =/

If you refuse to listen, then fine, but let's not *corrupt* the minds of all the other players who want to play competitively, to win a battle with a usable (and original) moveset.

Oh and if this forum is "too mean" to you... feel free to report and try to push the ban button on all 4 of us (Spike Razzor, Demonion, Mana Lugia and of course, me ^-^). Now's a time where we all know just what we are doing, what we are saying, and will be perfectly capable of defending ourselves... and if in the end we are banned anyway, why we've lost nothing because by then we will know that this is no strategy forum, but noobville (and then we all go to PE2K! Yay!)

kirby00 October 18th, 2004 10:27 PM

i never said hypnosis, read it again it says lovely kiss, why do u tell me about hypnosis when i havent even selected it as a moveset?
btw what kind of person doesnt care about being banned jsut so long as they can hurt some1s feelings. being banned is supposed to teach u that you arent allowed to be mean, otherwise u get kicked out. if you care so little about my feelings rather than just to be right about some game then u need to consider your priorities. its disgusting u feel tha way about me. how many times have i tried to be ncie about it? how many times have i been patient w/ all of u... take a hint and leave me alone...


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