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-   -   Some of My Work (I Need Some Criticism) (https://www.pokecommunity.com/showthread.php?t=200433)

ScizorZ November 11th, 2009 6:50 PM

Some of My Work (I Need Some Criticism)
 
Hey there people of PokeCommunity, lately I've been trying to improve on my spriting and what better way other than to get some CC?
I'm organized these will be divided into sub-groups:

Scratches:
Spoiler:
http://img33.imageshack.us/img33/2280/snakehe.pnghttp://img29.imageshack.us/img29/323/tentatot.png(yes I realize that the Tentatot sprite istoo small, I will fix that later)

http://img690.imageshack.us/img690/4346/fatcatthing.pngThe fat cat was an example I made for itsover9000 on how to improve his original version(as seen in Chesu's comment) so I do not take credit for the idea, just making the sprite from scratch.
http://img262.imageshack.us/img262/2441/digletevo.png

Fusions:
Spoiler:
http://img14.imageshack.us/img14/7241/onixs.png The first three apparently are too big for a ROM to fit. If I take off some puffs on the Ghost Onix it will fit. The Crystal/Ice Onix is just a basic recolor using Finneon's palettes.

http://img21.imageshack.us/img21/3679/rosiegymleader.png
Well this is more of a Trainer Sprite that I'm using for a game I'm making called Pokemon The Darkness.

http://img689.imageshack.us/img689/4745/laperior.png= Lapras + Rhypeherior + Sharpedo to make a Lapras Evolution.
http://img687.imageshack.us/img687/770/lappy.png= Lapras + Shellos to make a Lapras Pre-Vo

http://img91.imageshack.us/img91/2795/kangby.pngThis is Kang-Baby or Kangby or Joey for short. It is a mixture of Cubone for the basic body and I scratched most of the head. Yes I realize that the sprite area is too small and I will fix that later on.

The Simpsons:
This Is Actually For A ROM Hack Blaziquaza IS Doing And I'm His TileSet Making Guy: These Are My First Tiles So I Don't Anticipate Them To Be Good

Spoiler:
Suckish Attempt At The Kwik-E-Mart:
http://img262.imageshack.us/img262/5909/kwikemart.png

A "Meh" Attempt At The Simpsons House Step-By Step The Best Two IMO Are At The Top:
http://img91.imageshack.us/img91/8235/simpsonshouse.png

And The Flander's House With A Much Need Roof Improvement:
http://img690.imageshack.us/img690/2915/flandershouse.png


MUGEN Chars:
I have 3 Versions Of A Pikachu Which I might make into a fighter. Originally I was trying to style a Pikachu similar to Smash's custom Pokemon Sprites but it came out wrong and so it looks like this:
Spoiler:
A Pikachu With Sprites More Like The Ones Seen In The Game and Anime:http://img69.imageshack.us/img69/4984/pika1.png
A Pikachu With A Custom Version of Stripes That I Personally Like The Best:http://img109.imageshack.us/img109/10/pika2.png
A Pikachu That Is Sort of Like a Mix Between The First Two And/Or MewTwo's Clonechu:http://img121.imageshack.us/img121/9420/pika3.png
I will be holding a poll to tell me which is the best!


I have much more coming soon including my RBY Revamps!

BTW I know I suck at Spriting!

Chesu November 11th, 2009 8:00 PM

http://img690.imageshack.us/img690/4346/fatcatthing.png
...That thing looks familiar...

http://www.pokecommunity.com/attachment.php?attachmentid=50975&stc=1&d=1257893991
... :0

Seriously though, I don't think you should be claiming that as one of your pieces, wasn't it just for an example? You need to work on your outlines, though the first one is pretty good. Remember, jellyfish have no right angles!

ScizorZ November 11th, 2009 8:19 PM

lol if they had right angles they probabl wouldn't be able to swim. Thnx for the CC Chesu! Yea about the lines I notice that whenever i make Fakemon my lines come out straight instead of curved meanwhile I look at others work (including yours) and I notice you don't. How do you get it so perfect? About the fat cat thing, I'll credit itsover9000 as soon as possible and I didn't really realize it at the moment it wasn't entirely my idea.

P.S. Which Pikachu is the best?

Chesu November 11th, 2009 8:32 PM

Er... Well, you zoom in and round it out pixel-by-pixel. Wait, how did you do the big snake thing, then?

ScizorZ November 11th, 2009 8:46 PM

WEll I actually do do it pix-by-pixel and everything looks great until I zoom out. The big snake is not finished (it needs a mouth, maybe more spikes) yet, and it is what I work on if bored. Therefore I try to perfect it.

ScizorZ November 12th, 2009 6:07 PM

UPDATE!!!
 
Here Are Some of MY RBY RE-Colors!
http://img69.imageshack.us/img69/628/rbysnorlaxrecolor.png The outlines aren't right but it makes it seem cute!
http://img9.imageshack.us/img9/9094/rbyblastoiserecolor.png His right arm looks a little messed up now that it's in color!
http://img12.imageshack.us/img12/8099/rbymewrecolor.pngAwww so cute! It's Blushing!
http://img12.imageshack.us/img12/9497/rbymewtworecolor.pngThis... Looks... Sick
http://img69.imageshack.us/img69/7131/rbypikachurecolor.png This one needs some work. Especially on the cheeks and the stripes

Hope Ya Like! ;)

kacqn November 12th, 2009 6:25 PM

Quote:

Originally Posted by ScizorZ (Post 5315163)
Here Are Some of MY RBY RE-Colors!
http://img69.imageshack.us/img69/628/rbysnorlaxrecolor.png The outlines aren't right but it makes it seem cute!
http://img9.imageshack.us/img9/9094/rbyblastoiserecolor.png His right arm looks a little messed up now that it's in color!
http://img12.imageshack.us/img12/8099/rbymewrecolor.pngAwww so cute! It's Blushing!
http://img12.imageshack.us/img12/9497/rbymewtworecolor.pngThis... Looks... Sick
http://img69.imageshack.us/img69/7131/rbypikachurecolor.png This one needs some work. Especially on the cheeks and the stripes

Hope Ya Like! ;)

Those look good, I also have some questions and options. The Mewtwo is cool but why is he turning to it`s right and it does kind of pushes it`s head a bit. Mew does look cute. Pikachu, the bottom of the tail looks weird. I can understand sinces the tail is kind of small. Blastoise looks like it is breathing or pushing it`s tummy. Snorlax, I have nothing to commet because it looks so cool. That`s my review.

Negative-Zero November 12th, 2009 6:35 PM

their all really cool but the pikachu looks weird but its probably just im used to the one in the anime and the blastoise looks really fat no offense to your recoloring skillz though

Chibi Robo November 12th, 2009 6:49 PM

Excuse me since nobody seems to be pointing this out these are recolors and not at all revamps wanna know why? 8D
Because all you did was give it "different" colors and not at all changing the shading or outline. I suggest you reading a tutorial on revamping. This is a common error to most people new to pokemon spriting. Luckily for you there's tutorials out there. Tut link

ScizorZ November 12th, 2009 6:55 PM

I wrote RE-Colors Chibi , it's right there in the post. Revamps are different becuase they include anatomy changes to be more similar to sprites today. Or at least that is what I'm told.

EDIT: Nevermind, I see what you mean. In my first post I wrote that I will be including my Revamps. I don't think I was clear about that all too much as I am still working on fixing the RBY Koffing to fix the skull and place it in it's proper position. That will be a Revamp because it is updating it to today's anatomy of Koffing

Negative-Zero November 12th, 2009 7:02 PM

at the top u said that u suck at spriting and you dont. ok it just makes it worse if you say you suck.

ScizorZ November 12th, 2009 7:03 PM

Quote:

Originally Posted by kacqn (Post 5315210)
Those look good, I also have some questions and options. The Mewtwo is cool but why is he turning to it`s right and it does kind of pushes it`s head a bit. Mew does look cute. Pikachu, the bottom of the tail looks weird. I can understand sinces the tail is kind of small. Blastoise looks like it is breathing or pushing it`s tummy. Snorlax, I have nothing to commet because it looks so cool. That`s my review.

yea these are Re-Colors so I can see why there are anatomy errors like with Pikachu's tail. Maybe one day if I can begin to scratch good, I can become a Revamper. Also the way you wrote it like,
Quote:

Originally Posted by kacqn (Post 5315210)
Mewtwo is cool but why is he turning to it`s right...

made it seem as if you were saying these are scratch. I used the proper dimensions of the sprite and MewTwo fit just right with nothing leaving the screen, just lying on top of it.

ScizorZ November 13th, 2009 6:59 PM

my koffing is almost done! also could more people comment about the MUGEN's?

ScizorZ November 14th, 2009 2:09 PM

Here is my first Revamp ever, I don't think it's too good but I hope for your own sake that you know this a Koffing.
http://img30.imageshack.us/img30/6339/koffing.png
I tried to get rid of the Gen 1 checker boarding but simply shading it in but it didn't really come out right. This is from the American Versions of Pokemon Red and Blue in which the skulls were on top of his face and I simply just recolored it and placed everything where they should be. This is a revamp because I updated it to todays anatomy of Koffing.
Here is the original sprite: http://archives.bulbagarden.net/media/upload/e/e9/Spr_1b_109.png

ScizorZ November 16th, 2009 5:50 PM

so anyone want a bumpdate? ok, right now I'm trying to finish up my Shadow pokemon.

InvisibleGoldenBulbasaur November 16th, 2009 6:03 PM

For starters, the shading on your scratch sprites is really simplistic. Use more shades, and try to make the lines smoother. I'd also suggest more anti-aliasing, especially on the outlines. (Anti-aliasing is when you try to blend by using a color that's between the two that are already there.)

For the MUGEN sprite, the proportions are way off. I've never seen a Pikachu's head and ears do that. The ears curve in a weird direction, the skull sticks out weirdly at the brow, and the tail is lumpy. I don't like the colors a whole lot, either. You should flatten the forehead a bit, make the nose stick out a little more, and the body should be shaped more like a pear. I do like its custom stripes though.

ScizorZ November 16th, 2009 6:29 PM

thnx for being nice about the CC. I'm not really good at shading and also I think I'll try anti-aliasing, your sprites are really good and the shading is wonderful, so I suspect that's your strategy. About the MUGEN Pikachu, I was trying to make a Pikachu similar to Smash's style, but since I fail at spriting it didn't come out right. I was also trying to make Pikachu a little more awesome so I slimmed it up and made it taller, so I guess that didn't work out. The ear I can fix, but I'll fix that once I'm done with my Shadow Pokemon, a few more revamps, and a scratched pie.

EDIT: http://img94.imageshack.us/img94/6121/xmaspiewlines.png

here is a scratch pie I made :) !!!!

Negative-Zero November 19th, 2009 5:09 PM

YES PIE!!!!!!111!! IM SO PROUD!!

ScizorZ November 19th, 2009 5:31 PM

thnx, but a little more C+C would help me to do better with spriting, like how could I improve on shading or if my colors clash or not? I really want to someday be as good as Smash or Baconboy19.

P.S. Which Pikachu do you like best?

Pokepal17 November 19th, 2009 6:48 PM

I like your fusions, the Onix and Torterra fusion is my favourite. :3

ScizorZ November 19th, 2009 6:58 PM

Yea I can never really get my lines to look curved or just not straight, I do everything pixel by pixel like you but still... it just doesn't come out right. thnx for the tuts.

Quote:

I could crit once that pikachu gets close to decent, because, well.. It'd be too much to be worth it. I'd recommend you to redo everything, and focus on the anatomy/shape/lines more than anything. Shading and colors and everything can be ignored, it's the lines that need to be worked on.
Quote:

http://www.pokecommunity.com/images/images/icons/post-new.png
I like your fusions, the Onix and Torterra fusion is my favourite. :3

thanks, I made a lot more fusions but these are my best ones imo.

Ark_Silvanos November 20th, 2009 2:28 AM

I'm not too comfortable with giving criticism cuz i'm new to spriting too, but a couple of things i've noticed:-

Scratches:
1. Needs more shades. If we can use 15 colors in our sprites, and the sprites have only one or two colors, use more shades to give it a more life like look.
2. The outlines are jagged, try rounding the edges and defining the outlines. (Some parts, like the tail of the snake pokemon, the rounding isn't done properly.) Try to round it out on a pixel level (by making the top line have 1 more pixel than the next, etc.)
3. Tentatot's lighting seems strange, and the body either has a too thick outline, or none at all.
4. The cat's belly shading is wrong too. It almost seems to stick out. If its just different colored fur, the shadings on it should match the rest of the body.


Splices:
1.Look good to me, your onix splices look, imo, amazing.
2.Lapras evo looks good, just work on the outlines on the shell spikes

Simpsons:-
1. they look pretty good, but the outline's on some of the roofs don't seem symmetric and some don't have any shading.
2.The french windows need shading, cuz they look really flat and don't stick out at all


Koffing:-
The koffing is alright, the shading is wrong because your still going by the old sprite. Koffing is spherical and that means you gotta shade according to the curvature, not the way the old sprites did it with their lack of colors.

Pie:-
The pan looks pretty good.

these things are the things that i try to correct in my sprites as well, so i thought i'd share.

ScizorZ November 20th, 2009 6:34 PM

Quote:

Originally Posted by Ark_Silvanos (Post 5335654)
I'm not too comfortable with giving criticism cuz i'm new to spriting too, but a couple of things i've noticed:-

Scratches:
1. Needs more shades. If we can use 15 colors in our sprites, and the sprites have only one or two colors, use more shades to give it a more life like look.
2. The outlines are jagged, try rounding the edges and defining the outlines. (Some parts, like the tail of the snake pokemon, the rounding isn't done properly.) Try to round it out on a pixel level (by making the top line have 1 more pixel than the next, etc.)
3. Tentatot's lighting seems strange, and the body either has a too thick outline, or none at all.
4. The cat's belly shading is wrong too. It almost seems to stick out. If its just different colored fur, the shadings on it should match the rest of the body.


Splices:
1.Look good to me, your onix splices look, imo, amazing.
2.Lapras evo looks good, just work on the outlines on the shell spikes

Simpsons:-
1. they look pretty good, but the outline's on some of the roofs don't seem symmetric and some don't have any shading.
2.The french windows need shading, cuz they look really flat and don't stick out at all


Koffing:-
The koffing is alright, the shading is wrong because your still going by the old sprite. Koffing is spherical and that means you gotta shade according to the curvature, not the way the old sprites did it with their lack of colors.

Pie:-
The pan looks pretty good.

these things are the things that i try to correct in my sprites as well, so i thought i'd share.


Scratches:
1. Yea, the only good shades (which imo still suck compared to others) I do are in the Fakemon Thread in the Pixel Projects section. I really have no need for my own Fakemon. so I don't really care for their quality. If it were something per say a large project like a PO, an actually good MUGEN char from me, or something like fully custom tiles, tehn I would try the hardest I can (see my pie)
2. Something I really should learn no matter what I'm doing whether it be MUGEN or PO or whatever.
3. The was actually my first sprite ever and I never really anticipated it to be good but thanks, some day I hope to revamp it.
4. I don't see anything wrong with the belly other than the sucky outline and the top-right corner.


Splices:
1.Thank you fine sir.
2. Those are just stretched out Sharpedo horns and I was even worse at fixing outlines than I was now, I probably will fix this in the future.

Simpsons:-
1. I totally forgot to do shading on the houses roofs. The lines oncea gain, I know suck.
2.I'll put some shading under it to make it stick out. (I think you mean the bay windows on the Simpsons house, right?)


Koffing:-
I got lazy toward the end. I think I'll just connect the shades on the right side much like what I did with the fat cat's spherical body and make it aligned to the curvature.

Pie:-
Would you like a piece?

Ark_Silvanos November 20th, 2009 8:02 PM

i dunno about shading under the bay-windows( not really much of a house person...but ya i meant bay-windows....i think french windows are the door-like things....oh well....:P)....i think you should add 3 distinct shades to the top of them....like a light shade on the left, a middle shade, and a dark shade on the right, then add a darker like between them(like use the dark shade between the light and medium and the outline shade between the medium and dark) that'll give it a more modular effect.


The shading on the fat-cat-thing is fine. Nothing wrong with it if you were trying to look each part of it individually, the belly shading looks really good actually if you look at it separately, the thing is, when its a part of the entire sprite, it seems to look like a white egg embedded into his stomach. Try to change that black outline to your darker shade of green, get rid of the dark green on the left and shade the belly along with the body.

I'm sorry if i'm coming off as rude or something...its just that i dont think you got my point on it. But since its just an example, it doesn't really matter i guess.

chikorita125 November 20th, 2009 8:08 PM

i like the simpsons sprites, we'll because i am a simpsons fan. good job with flanders house it really captures the house.


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