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-   -   Pokedialga's Pixel 2.0 (https://www.pokecommunity.com/showthread.php?t=203412)

Poke_a_Dialga! December 19th, 2009 8:28 PM

Pokedialga's Pixel 2.0
 
Pokedialga's improved pixels~

Creator's words
After some time my pixel ability improved. :knockedou

Fakemon:

NBA stuff
http://img138.imageshack.us/i/bryantjersey.png/
Merry Christmas!

Other Stuff:

Usavich






That's all for now ;)

B_B December 20th, 2009 3:02 AM

i like the last fire one the best :) so cute

Poke_a_Dialga! December 20th, 2009 4:26 AM

Fixed Lebron James
http://img10.imageshack.us/img10/2452/lebronjamesj.png->http://img195.imageshack.us/img195/7937/lebronjamese.png

reacen December 20th, 2009 10:46 AM

lol, this is great. Keep it up ! (I like the first one, the blue weird fish one) :)

Poke_a_Dialga! December 20th, 2009 8:15 PM

Merry Christmas!
http://img197.imageshack.us/img197/4376/christmasdeer.png
100% Drawn by me~

Christmas Style:
http://img199.imageshack.us/img199/5329/christmasy.png

Poke_a_Dialga! December 21st, 2009 10:26 PM

What, no post?
Ironogon
http://img195.imageshack.us/img195/5519/ironogon.png

Is this pixel art?
http://img196.imageshack.us/img196/9617/rainbowstagbeetle.png
My favourite species of beetles.
http://img268.imageshack.us/img268/9178/allomyrinaditochoma.png

Poke_a_Dialga! December 22nd, 2009 7:39 PM

Please, some comments? T-T
Irono
http://img696.imageshack.us/img696/6215/irono.png

pokefreak2 December 22nd, 2009 7:46 PM

Nice sprites you got there :D especially that raindeer i cant draw :( i suck at artist and stuff like that but very intelligent which fits with my scripting :D

Poke_a_Dialga! December 23rd, 2009 8:07 PM

New custom shaymin
different from other shaymins and bigger than others.
Based on my own comic.
http://img85.imageshack.us/img85/4563/shayminj.png
Come on, I know they aren't 100% perfect :(
Need some comments...

Eevee-Freak December 24th, 2009 1:56 PM

Nice, but some of them are waaay to side, and the beetle is from Bird-Eye Perspective, try to make em look some a little more front, but not fully

Poke_a_Dialga! December 24th, 2009 6:07 PM

http://img190.imageshack.us/img190/8610/user112299pic2033512371.png
Ironorhy
(Re-edited)

Eevee-Freak December 25th, 2009 4:24 AM

still a little too side, make it look like hee is looking towards you like in the games

Poke_a_Dialga! December 25th, 2009 7:12 PM

Quote:

Originally Posted by PK2000 (Post 5421196)
still a little too side, make it look like hee is looking towards you like in the games

Dialga from dp doesn't look at you... (or does it :D)

What will pokedialga look like in manga style? :P

cubonekid December 26th, 2009 6:34 AM

I love them, they're amazing!

Poke_a_Dialga! December 26th, 2009 6:53 PM

Quote:

Originally Posted by cubonekid (Post 5423190)
I love them, they're amazing!

Thanks :)

OW of Watasosang
http://img695.imageshack.us/img695/9115/useful.png

davidthefat December 26th, 2009 7:02 PM

Quote:

Originally Posted by pokedialga (Post 5424529)

TOO symmetric. make him face toward the left abit for traditional pokemon games. but if you are doing something different like me, its fine, shade it better

Poke_a_Dialga! December 26th, 2009 7:08 PM

Quote:

Originally Posted by davidthefat (Post 5424548)
TOO symmetric. make him face toward the left abit for traditional pokemon games. but if you are doing something different like me, its fine, shade it better

I did it when I tried to scratch my watasosang but it turn out becoming an OW :P
Some old stuff:

Poke_a_Dialga! December 27th, 2009 7:21 PM

Quote:

Originally Posted by NatureKeeper (Post 5425914)
Make it smile. If you do, I'll certainly use it. :D

Sorry but it's evil :badsmile:

Pika? :3
http://img12.imageshack.us/img12/1187/pikachuxc.png

Fox♠ December 28th, 2009 4:05 AM

Oh.
My.
God.

What is so difficult about writing one single sentence about why you like the sprites and/or what could be done to improve them? It's probably the most simple rule ever yet Naturekeeper, cubonekid, B B, Reacen, Thefututrepokemon and Pokefreak2 all managed to break it. How??

Regardless, if I see one more rule breaking comment in this thread, I'm locking it.

Poke_a_Dialga! December 28th, 2009 5:11 AM

http://img17.imageshack.us/img17/5511/usavich.pnghttp://img706.imageshack.us/img706/5228/usavichangered.pnghttp://img710.imageshack.us/img710/2599/usavichdead.png
http://img706.imageshack.us/img706/9252/devill.png
Usavich

More Usavich
http://img97.imageshack.us/img97/1621/usavich1.png

Conan Edogawa December 29th, 2009 5:14 AM

I have two major problems that i found. With the fakemon their shading is off. Remember to pick a spot where the light source is and have the brighter shades closer to it. One sprite in particular has a light color on it's stomach. That should be replaced with a darker shade. And i noticed that the reindeer have skinny legs and they're in an awkward position.

Giratina ♀ December 29th, 2009 5:39 AM

Hmm. I think that your linework is pretty good, except for a few cases where you used the Line tool just a little too much. The main problem is your shading. In the larger pieces, there needs to be more shading, and instead of cross-pixelling you just need to use more shades. It makes the piece look better overall - and besides, there's no color limits when you're making the sprite for fun, so you don't need to cross-pixel at all if you don't want to.

Poke_a_Dialga! December 29th, 2009 7:04 PM

Quote:

Originally Posted by Gir? (Post 5430596)
I have two major problems that i found. With the fakemon their shading is off. Remember to pick a spot where the light source is and have the brighter shades closer to it. One sprite in particular has a light color on it's stomach. That should be replaced with a darker shade. And i noticed that the reindeer have skinny legs and they're in an awkward position.

Finally, some good comments :knockedou
Thanks! I'll change it when I have time.
Oh yes, in which way is the reindeer awkwards?

Quote:

Originally Posted by F.F. Giratina (Post 5430631)
Hmm. I think that your linework is pretty good, except for a few cases where you used the Line tool just a little too much. The main problem is your shading. In the larger pieces, there needs to be more shading, and instead of cross-pixelling you just need to use more shades. It makes the piece look better overall - and besides, there's no color limits when you're making the sprite for fun, so you don't need to cross-pixel at all if you don't want to.

Oh I see...
I'll get that fixed.

Spoiler:
I though I can double post one day later...

Conan Edogawa December 30th, 2009 6:55 AM

The reindeer looks weird because it doesn't really have a neck. If you brought the head up and allowed for a neck then you would have room to make the legs look more leg like. Right now they look like arms rather than legs. On animals like reindeer the legs have a smoother transition and tend to be "attached" at the bottom of the body.

Poke_a_Dialga! January 1st, 2010 7:30 PM

Quote:

Originally Posted by Gir? (Post 5433837)
The reindeer looks weird because it doesn't really have a neck. If you brought the head up and allowed for a neck then you would have room to make the legs look more leg like. Right now they look like arms rather than legs. On animals like reindeer the legs have a smoother transition and tend to be "attached" at the bottom of the body.

There are species of reindeer which has short necks :\


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