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-   -   A Few Fakes (https://www.pokecommunity.com/showthread.php?t=206124)

absol attacker January 20th, 2010 6:03 PM

A Few Fakes
 
http://img.photobucket.com/albums/v329/absolattacker/shaduana/araphosa.gif http://img.photobucket.com/albums/v329/absolattacker/shaduana/tsaraphosa.gif http://img.photobucket.com/albums/v329/absolattacker/shaduana/waruphosa.gif
Araphosa, Tsaraphosa, Waruphosa

http://img.photobucket.com/albums/v329/absolattacker/shaduana/krampus.gif
Krampine

http://img.photobucket.com/albums/v329/absolattacker/shaduana/pasuee.gif http://img.photobucket.com/albums/v329/absolattacker/shaduana/facsimlee.gif http://img.photobucket.com/albums/v329/absolattacker/shaduana/theftidee.gif
Pasuee, Facsimlee, Theftidee

http://img.photobucket.com/albums/v329/absolattacker/shaduana/traplure.gif http://img.photobucket.com/albums/v329/absolattacker/shaduana/axelure.gif
Traplure, Axelure

http://img.photobucket.com/albums/v329/absolattacker/shaduana/squid.gif http://img.photobucket.com/albums/v329/absolattacker/shaduana/squid2.gif http://img.photobucket.com/albums/v329/absolattacker/shaduana/squid3.gif
Tuthuid, Giguid, Archthuid

http://img.photobucket.com/albums/v329/absolattacker/shaduana/xnematon.gif http://img.photobucket.com/albums/v329/absolattacker/shaduana/helminthon.gif
Nematon, Helminthon

http://img.photobucket.com/albums/v329/absolattacker/shaduana/spectrum-1.gif
Spectrum

http://img.photobucket.com/albums/v329/absolattacker/shaduana/ventherm.gif
Ventherm

http://img.photobucket.com/albums/v329/absolattacker/shaduana/crickid.gif http://img.photobucket.com/albums/v329/absolattacker/shaduana/grylloket.gif
Crickid, Grylloket

http://img.photobucket.com/albums/v329/absolattacker/shaduana/fly-1.gif
Abuleuco

Conan Edogawa January 20th, 2010 6:26 PM

I really like your concepts but your shading is off. Remember to have a specific light source. If your making them for a hack or game then the light source is in the top left.

Esper January 20th, 2010 6:36 PM

Even imperfect shading can't detract from the fact that these are very well done sprites. The coloring is fantastic, though overall lacking in warmer tones, and your lines are almost flawlessly smooth. You have some impressive talent.

absol attacker January 20th, 2010 6:54 PM

This has got to be the first time I've been bugged so much in such a short amount of time. Nobody can use my sprites (except for a few people to whom I already gave permission), and I'm not some kind of slave for anyone to be putting to work.

I generally try to emulate the Gen 4 style, which isn't as perfectly light-sourced as the previous generations. Besides shading what's away from the top left corner, it shades what's lower down and what's farther away, giving a cheap illusion of depth. Of course I don't do everything perfectly, but it's not like I'm shading "wrong" because I'm some kind of n00b.

Chibi Robo January 20th, 2010 7:16 PM

Ive seen some of your work on DA and I have to say Im quite impressed how well you do the fakemon. The outlines seem to really impress me the most though.

http://img.photobucket.com/albums/v329/absolattacker/shaduana/traplure.gif

this for example is in my mind perfectly emulating the gen 4 style of pokemon. For one it has an pose that shows some kind of action which is what most official Pokemon sprites show. The idea itself seems to be passable for an official Pokemon. The use of some kind of pattern or design is a must when making fakemon and you seem to have made a believable design for the sprite, which is great. Basing it off of a real life animal is a great thing to have too. There are some minor errors in this sprite though. On the upper part of the jaw it probably should have some lighting there, but like I said its minor the sprite may look better like this.

http://img.photobucket.com/albums/v329/absolattacker/shaduana/helminthon.gif

Here's another sprite that really interested me in your gallery. The shading is the first thing I notice in the sprite. The fur shading style has been emulated wonderfully which stands out alot in most sprites. The pattern / design is pretty good. Though Im not sure what you might have based this off of. Looks like a parasite in my opinion. Because of how it looks people might not believe its official which you usually want to aim for. It's a good sprite dont get me wrong but its kind of hard to make out what it is.

Its a great gallery of sprites you have though. I hope to see you put more of your work up here.

absol attacker January 20th, 2010 8:19 PM

Thanks :D Helminthon and Nematon are some of my favorite designs because of their vagueness. They are based on colonies of Tubifex Worms: http://www.youtube.com/watch?v=SQmFWYWqTZA with faces similar to leeches and tapeworms. Heminthon's body shape is inspired by Raremon (of Digimon, of course)

-Smash January 20th, 2010 9:00 PM

These designs are great.


Quality wise, I like the emphasis you give to the lineart on mostly all of these. Even if the shading contains irregularities here and there, or even if the colors may be slightly off in places, the good lineart makes them seem invisible at first glance.. It's the most defining aspect in making a pokemon sprite look good, and you seem to know that well. (Unlike 90% of the people here)

I would crit, but most of what there is to crit here are small scale details on all sprites.


Once I get free time, I might go inspect these closely for in-depth critique.

Conan Edogawa January 21st, 2010 3:56 PM

Quote:

Originally Posted by absol attacker (Post 5488852)
This has got to be the first time I've been bugged so much in such a short amount of time. Nobody can use my sprites (except for a few people to whom I already gave permission), and I'm not some kind of slave for anyone to be putting to work.

I generally try to emulate the Gen 4 style, which isn't as perfectly light-sourced as the previous generations. Besides shading what's away from the top left corner, it shades what's lower down and what's farther away, giving a cheap illusion of depth. Of course I don't do everything perfectly, but it's not like I'm shading "wrong" because I'm some kind of n00b.

I never said you shading was wrong. I was just assuming that you were spriting in the gen 3 style.

absol attacker January 21st, 2010 5:51 PM

I would be doing that....why?


Chesu January 21st, 2010 10:08 PM

These are some really original designs! You also have a good eye for color, but there is one small problem... The Tuthuid line and Ventherm aside, they don't really look like Pokemon. Helminthon especially looks like something from Final Fantasy. Pokemon tend to have large heads, or at the very least memorable faces. I'm not saying that you should change the designs, but it's something you might want to keep in mind in the future.

Fox♠ January 22nd, 2010 8:19 AM

These are some delicious concepts. Like others have said, there are minor issues with the shading, but nothing big. I love the first stage lure pokemon, it's a really clever design, and it kinda looks like he's trying to grab his own lure, which really adds a quirky character to the design. I hope to see more of your work around here in the future :)

Train rides by January 23rd, 2010 11:36 AM

i dont know if these are really yours aviculor is the one who made these heres the link to his/her gallery
http://aviculor.deviantart.com/gallery/#Fakemon

absol attacker January 23rd, 2010 4:49 PM

Yes, I'm a thief that knows everything about his stolen fakes and who advertises his victim's site. Good job, Sherlock.

(I'm being sarcastic)

Nicolas January 23rd, 2010 5:04 PM

. . .it's quite obvious that his URL in PC and in DeviantArt is the same, please check his profile first before you say that his work isn't his

and, I just saw your sprites in PC and I've got to say that these are some smexy sprites I say! it's so sophisticated and well designed with good color combinations and terrific designs

absol attacker February 6th, 2010 7:49 AM


BlankPoints February 11th, 2010 6:22 PM

some of these fakemon aren't that bad

absol attacker February 13th, 2010 12:06 PM

is that supposed to be a compliment?


kieeeranz February 14th, 2010 1:34 PM

aww , taroset is cute >.<

absol attacker February 19th, 2010 10:18 AM


NikNaks February 20th, 2010 3:54 AM

Wow! These are some of the best fakes I've seen on here in a long while. I can't see the issue with your shading that others have mentioned, and it's a lot less of a hard and fast rule in the latest games anyhow. The only criticism I have is that on the darker sprites, like Tsaraphosa and Waruphosa, it's a little hard to see the anatomy because the lines blend with the dark fill colour. Spectrum also doesn't seem like very Pokémon-y, and I'm not really sure what it's supposed to represent (other than a generic ghost). I think your names could use a little work, too, but that's not relevant to the quiality of the art. ;)

d-black February 20th, 2010 1:14 PM

Can I use them please ? [The Crickid & the evolv]

With credits of course ^_^

TB Pro February 20th, 2010 1:18 PM

Quote:

Originally Posted by d-black (Post 5568288)
Can I use them please ? [The Crickid & the evolv]

With credits of course ^_^

Seriously? Read the post just a few above yours.

Quote:

Originally Posted by absol attacker (Post 5488852)
Nobody can use my sprites (except for a few people to whom I already gave permission), and I'm not some kind of slave for anyone to be putting to work.

Anyways, they all look great, but Spectrum bothers me. It looks unfinished(I know It's supposed to look that way), maybe just give the body a little bit of color...besides white. :P

Chibi Robo February 20th, 2010 2:29 PM

Quote:

Originally Posted by d-black (Post 5568288)
Can I use them please ? [The Crickid & the evolv]

With credits of course ^_^

Im pretty sure he said the fakemon sprites are NOT for use.

Quote:

Originally Posted by absol attacker (Post 5488852)
Nobody can use my sprites



http://img.photobucket.com/albums/v329/absolattacker/shaduana/taroset.gif http://img.photobucket.com/albums/v329/absolattacker/shaduana/tarankey.gif

Anyways...
I think you did a very great job on both of these fakemon. May not be very pokemon like but it is certainly done well. But I see some lighting issues on the evo. Your suppose to use the lighter hue on the limb that is closer to the sun otherwise you shouldn't use it. Though on that monkey like pokemon I can see that you used lighting on both the belly and the left knee. It's nothing major really just some things you might want to take out. Im also kind of wondering how does a pig-ish like sprite evolves into a monkey. Unless it originates from another one of those rare species of animals I never heard of.

But overall these are some great sprites. Outline is smooth. Nice colors. Maybe not so much it would be seen in pokemon but still it looks great.
Hope you can get in some more sprites for us at PC~

absol attacker February 20th, 2010 8:05 PM

Spectrum is made of pure light, so its body is blinding white with an outline that shimmers like the rainbow. I made its sprite like this, with nothing but default colors, simply because I could.

Taroset is just a heavily stylized monkey. Tarankey's arm doesn't have the highlight on it because we're seeing the inside of its arm, the exact opposite of where the light is hitting it..If a backsprite were to be made, the highlight would be there. Since I've had so much experience, I tend to deviate from the training wheels. Whether or not my bike's crashed is a matter of opinion.

As for the names...that really is my fault. http://tvtropes.org/pmwiki/pmwiki.php/Main/ViewersAreGeniuses

NikNaks February 21st, 2010 5:07 AM

Quote:

Originally Posted by absol attacker (Post 5569338)
Spectrum is made of pure light, so its body is blinding white with an outline that shimmers like the rainbow. I made its sprite like this, with nothing but default colors, simply because I could.

It still doesn't really come across. It's quite an out-there idea, though, so it works to some extent
Quote:

Taroset is just a heavily stylized monkey. Tarankey's arm doesn't have the highlight on it because we're seeing the inside of its arm, the exact opposite of where the light is hitting it..If a backsprite were to be made, the highlight would be there. Since I've had so much experience, I tend to deviate from the training wheels. Whether or not my bike's crashed is a matter of opinion.
I know this isn't a response to me, but with the advent of Gen IV, the hard-and-fast rules about light have been a lot less strict. If it looks good, it's fine is a more accurate one these days.
Quote:

As for the names...that really is my fault. http://tvtropes.org/pmwiki/pmwiki.php/Main/ViewersAreGeniuses
Thank-you for forcing me to spend 2 and a half hours stuck on TV Tropes -_-

However, it's less the fact that I don't understand their origins (which I don't, for what it's worth, but I could make educated guesses), it's that they all follow the same repetitive pattern. The Araphosa line all end in -phosa, which is a similar trend to those of all your evolution lines (with the exception of Crickid). I just think that you could vary them a little more. Come to think of it, though, a few names don't really roll off the tongue. Abulay... Abuleeeoo... Abulooco? In that case, not knowing the root causes my small mind an issue. Still, they're your designs, and therefore your call, but I hope I've helped in some small way.

Have you ever tried doing other things, like OWs or trainer sprites?


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