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josh354 February 12th, 2010 9:29 PM

Quote:

Originally Posted by BlitŻ (Post 5546517)
Egh, this isn't that good, i wouldn't compare it to other hacks like people are doing. You're grammar is poor and there are descrepancies in your scripts such as no sound when there's an exclamation point and alot of text errors. Also, all of your interior tile sets are messed up. So i give this a 5/10 if i were to rate it, but I like your maps ^^


Yes, there were many text errors, but I believe we have corrected most of the mistakes. I will try and upload a fixed alpha sometime soon. What exactly is wrong with the interior tilesets? I don't see anything wrong with them except that their palette doesn't match the exterior. Could you please tell me whats wrong? Also, "You're grammar is poor," sorry couldn't help but to lol at that one. :P Thanks for your feedback.

adamb241 February 13th, 2010 4:33 PM

Quote:

Originally Posted by BlitŻ (Post 5546517)
Egh, this isn't that good, i wouldn't compare it to other hacks like people are doing. You're grammar is poor and there are descrepancies in your scripts such as no sound when there's an exclamation point and alot of text errors. Also, all of your interior tile sets are messed up. So i give this a 5/10 if i were to rate it, but I like your maps ^^

Those would be my maps! I'm glad you liked them. Care to explain what you mean by "No sound playing on exclamation point"?

Buizark February 13th, 2010 4:44 PM

He means you didn't put that little ding noise before the ! over the persons head.

josh354 February 14th, 2010 8:45 PM

Quote:

Originally Posted by Buizark (Post 5548816)
He means you didn't put that little ding noise before the ! over the persons head.

Thanks Buizark for clearing that up, and thanks Blitz for pointing it out. I never knew you had to script the 'ding' sound. I'll make sure I put it in from here on out, and I'll see what can be done about fixing the old ones that don't have it.

BlitŻ February 14th, 2010 9:18 PM

Quote:

Originally Posted by josh354 (Post 5546558)
Yes, there were many text errors, but I believe we have corrected most of the mistakes. I will try and upload a fixed alpha sometime soon. What exactly is wrong with the interior tilesets? I don't see anything wrong with them except that their palette doesn't match the exterior. Could you please tell me whats wrong? Also, "You're grammar is poor," sorry couldn't help but to lol at that one. :P Thanks for your feedback.

Oh, wow, thanks for pointing out my oxy-moronic statement. I hate it when you fail at pointing out a fail xD

Excuse my statement about the interior tilesets, I had a faulty rom that I patched it with, and hence the messed up interior tilesets.

And to help you out with the 'ding' (which is sound 0x15) noise, take a tip from me, a expert from my peers evaluation. To get the closest and most accurate anatomy of nintendo movement scripting, set it up like this:

If just a using #raw 0x62 (exclamtion point), i.e.:

#org @move
#raw 0x62
#raw 0xFE

then set up the whole thing like this:

...
sound 0x15
applymovement 0x__ @move
waitmovement 0x0
pause 0x32

if there is movement before, such as this:

#org @move
#raw 0x10
#raw 0x10
#raw 0x62
#raw 0xFE

then set it up like this

...
applymovement 0x__ @move
waitmovement 0x0
sound 0x15
pause 0x32

Hope this helped you out. Good luck on your future endeavors.

KuwabaraTheMan February 14th, 2010 11:22 PM

First, I'll point out some of the bad things.

There are some grammatical and spelling errors which really bugged me.

In addition to that, the text boxes often run too long during some dialogue bits. The first scene on the beach with your grandpa talking takes too long, and it feels too much like forced exposition. Remember that more isn't always better. A few of the lines seem rather stilted.

Additionally, end text boxes and start new ones more often. At the very least, you should do this every time the character responds to something the Hero has 'said. Do that and a lot of the dialogue would flow better in my mind, and not feel like it was running on too much.

I do like the premise, and I give you props for the interesting way the game starts out. I like how the beginning is a bit more slow paced and it takes longer to get your first Pokemon. It gives more time to just take things and it sets it apart somewhat.

558122_DG February 15th, 2010 8:15 AM

Quote:

Originally Posted by KuwabaraTheMan (Post 5553294)
First, I'll point out some of the bad things.

There are some grammatical and spelling errors which really bugged me.

mind showing us which ones? or are you auto basing this off what others have said?

Quote:

In addition to that, the text boxes often run too long during some dialogue bits. The first scene on the beach with your grandpa talking takes too long, and it feels too much like forced exposition. Remember that more isn't always better. A few of the lines seem rather stilted.
the text boxes have never run too long, however I agree about the length of the script there.

Quote:

Additionally, end text boxes and start new ones more often. At the very least, you should do this every time the character responds to something the Hero has 'said. Do that and a lot of the dialogue would flow better in my mind, and not feel like it was running on too much.
Cliche

Quote:

I do like the premise, and I give you props for the interesting way the game starts out. I like how the beginning is a bit more slow paced and it takes longer to get your first Pokemon. It gives more time to just take things and it sets it apart somewhat.
I do too :D

KuwabaraTheMan February 15th, 2010 11:21 AM

Quote:

Originally Posted by 558122_DG (Post 5553881)
mind showing us which ones? or are you auto basing this off what others have said?

A few that come to memory:

"recking" should be "wreaking" (you wreak havoc)

In front of the Mart on the Beach; the person standing there says "ran", but the grammatically correct word would be "run"

Nadia says "did't" when you first encounter her; it should be "didn't"

There's nothing atrociously bad or anything, but there are some minor errors here and there could use some touching up.

josh354 February 15th, 2010 11:29 AM

Quote:

Originally Posted by KuwabaraTheMan (Post 5554480)
A few that come to memory:

"recking" should be "wreaking" (you wreak havoc)

In front of the Mart on the Beach; the person standing there says "ran", but the grammatically correct word would be "run"

Nadia says "did't" when you first encounter her; it should be "didn't"

There's nothing atrociously bad or anything, but there are some minor errors here and there could use some touching up.

Thanks KTM. I will make sure I get these fixed :D.

LightOfTruth February 15th, 2010 12:26 PM

I will have a look at this hack now :)

Tropical Sunlight February 16th, 2010 12:53 AM

http://www.shrani.si/f/3S/EA/3gdJTR0N/102-redemption.png
Congrats, Josh! You're won the HotW!
You should put it on the first page A.S.A.P.

Anyway, nice scripting you've got there.

josh354 February 16th, 2010 3:59 PM

Thanks for the banner H20, and I did :D. And thanks, it's nice to hear that someone likes the scripts, it motivates me :D.

558122_DG February 16th, 2010 4:04 PM

Quote:

Originally Posted by josh354 (Post 5558251)
Thanks for the banner H20, and I did :D. And thanks, it's nice to hear that someone likes the scripts, it motivates me :D.

T_T, I've told you multiple times I like the scripts, and u never told me that XD
well how about you show off some of the new sprites we've been working on ;)

adamb241 February 18th, 2010 5:57 PM

Quote:

Originally Posted by 558122_DG (Post 5558270)
T_T, I've told you multiple times I like the scripts, and u never told me that XD
well how about you show off some of the new sprites we've been working on ;)

Well maybe we can show a picture but the actual sprite won't be inserted until the end. That is one of the last things we plan to do in this release. We have inserted some D/P pokemon and are currently working on the next major scriptitng event. Pictures will be up in with in the next few days.

Trainer Ninja February 19th, 2010 1:20 AM

Good story bro. Sadly it ended to fast, but good luck.

josh354 February 20th, 2010 1:19 PM

@ Trainer Ninja - Thanks, and hopefully the next release will be long enough for you. :D

Update time:

Here are some screens from the next couple of events.



While this update may not seem exciting, it is leading up to the next big event we have planned for the cave at the bottom of the last couple of screens.

Tell me what you think! :D

simdu68 February 20th, 2010 1:31 PM

well, i find it great!

its the first time that we see the enemies who are not against the main player, the boss just gives the pass as if you where on their side, it's the first time i see this^^

its really a good idea, I can't wait playing th next release^^

KuwabaraTheMan February 20th, 2010 1:38 PM

Quote:

Originally Posted by josh354 (Post 5568307)
@ Trainer Ninja - Thanks, and hopefully the next release will be long enough for you. :D

Update time:

Here are some screens from the next couple of events.



While this update may not seem exciting, it is leading up to the next big event we have planned for the cave at the bottom of the last couple of screens.

Tell me what you think! :D

Looks good, just two quick grammar/spelling notes (I feel like a broken record; just blame it on me majoring in English :p). "Yes sir" is two words, not one, and in the fourth from last screen shot you're missing the word "he". (It says "If is" where I assume you meant to say "If he is". Also, in that same screen shot, there should be a comma between pass and why.

Nitpicking aside, I like the looks of what you're showing there. I think it's interesting how the boss just goes and gives you a pass. That's definitely different.

Trainer Ninja February 20th, 2010 3:18 PM

Quote:

Originally Posted by josh354 (Post 5568307)
@ Trainer Ninja - Thanks, and hopefully the next release will be long enough for you. :D

Update time:

Here are some screens from the next couple of events.



While this update may not seem exciting, it is leading up to the next big event we have planned for the cave at the bottom of the last couple of screens.

Tell me what you think! :D

Your improving alot, wonderful.

josh354 February 20th, 2010 3:23 PM

Quote:

Originally Posted by KuwabaraTheMan (Post 5568362)
Looks good, just two quick grammar/spelling notes (I feel like a broken record; just blame it on me majoring in English :p). "Yes sir" is two words, not one, and in the fourth from last screen shot you're missing the word "he". (It says "If is" where I assume you meant to say "If he is". Also, in that same screen shot, there should be a comma between pass and why.

Nitpicking aside, I like the looks of what you're showing there. I think it's interesting how the boss just goes and gives you a pass. That's definitely different.


Thanks for pointing those out KTM. I don't think it's nitpicking at all. I appreciate it when people take the time and tell me what I need to fix. And the boss doesn't have a reason not to give you the pass.....yet. ;)

558122_DG February 20th, 2010 3:24 PM

Quote:

Originally Posted by Trainer Ninja (Post 5568682)
Your improving alot, wonderful.

Umm, I think sully and adam were always this great since you joined.
And howcome you never told me we had updates *feels left out*

EDIT: I think you should do the next one with the new OWs ;)

Trainer Ninja February 20th, 2010 11:17 PM

Quote:

Originally Posted by 558122_DG (Post 5568698)
Umm, I think sully and adam were always this great since you joined.
And howcome you never told me we had updates *feels left out*

EDIT: I think you should do the next one with the new OWs ;)


I agree, but I'm just referring from what i seen in the beta so far, to me it seems it's getting better everytime.

adamb241 February 20th, 2010 11:47 PM

http://i49.*.com/33z8hhl.jpg
HTML Code:

[url=*http://www.pokecommunity.com/showthread.php?t=207545*][IMG]*http://i49.*.com/33z8hhl.jpg*[*/IMG][*/url]


Here is a user bar made by Josh254. Just remember to remove the stars from the link!

*Will be updated the front page with this as well as other goodies tomorrow!

558122_DG February 22nd, 2010 7:12 PM

Quote:

Originally Posted by Trainer Ninja (Post 5569742)
I agree, but I'm just referring from what i seen in the beta so far, to me it seems it's getting better everytime.

Oh I see, please pardon my rudeness.

Quote:

Originally Posted by adamb241 (Post 5569782)
http://i49.*.com/33z8hhl.jpg
HTML Code:

[url=*http://www.pokecommunity.com/showthread.php?t=207545*][IMG]*http://i49.*.com/33z8hhl.jpg*[*/IMG][*/url]


Here is a user bar made by Josh254. Just remember to remove the stars from the link!

*Will be updated the front page with this as well as other goodies tomorrow!

I think we need to fix the word "Pokemon" on that banner it looks like it was resized in paint :/
wait, was it?

josh354 March 7th, 2010 11:39 AM

Wow it's been a while since we've updated. Well to let everyone know what is going on we are getting some tiles inserted and getting overworld sprites done. Now for some eye candy:

Spoiler:


That is the new hero OW. Credits to NiKaNoRu. What do you think?


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