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-   -   IM MAKING a rm2k pokemon game (https://www.pokecommunity.com/showthread.php?t=2093)

kecleon November 13th, 2003 1:28 PM

IM MAKING a rm2k pokemon game
 
the game is called pokemon the 2nd generationill put some screen shots up when i know how

AZSupraT November 13th, 2003 1:37 PM

press 'prt scr' to make a SS

kecleon November 13th, 2003 2:00 PM

how
 
i did that but nothing happened

Dizzy November 13th, 2003 3:25 PM

You have to paste them on Paint.

Gee, I really Started an RM2K fest.... Well I co-started it, Frostweaver did all the work. :)

kecleon November 13th, 2003 3:49 PM

how
 
i got the screenshots how do i post them

Dizzy November 13th, 2003 3:51 PM

Manage Attachments which is right near the post reply button after you post.

kecleon November 13th, 2003 4:17 PM

ss
 
2 Attachment(s)
here the screenshots are do you like them

Dizzy November 13th, 2003 4:28 PM

Those look Very Cool! I like how you arranged your town, and the Route looks great!

Keep up the Good Work ^_^.

Frostweaver November 13th, 2003 4:35 PM

very good map certainly ^_^
if you manage to work around the battle system then you can pretty much call yourself "complete" (everything will come easy after the battle system is fixed)

the first screenshot has a minor flaw... since the white fenses cannot "change direction" and is stuck on a limit that the fense can only move horizontally, they aren't the best fenses in the world. Try...

a) make flowers your fense. just make them "X" property in terms of walking over it.
b) use the wooden fenses instead. won't be as pretty but it does turn around.
c) if you know how to, mix up the tilesets. boot out the white fenses for other types of fenses from other tilesets.

be sure to check your map tileset property so you can't walk across trees ^_^;;

seems like you did find yourself Pokemon charsets that i failed to find... mind if you send them over? ^_^;; *greedy*

kecleon November 13th, 2003 6:19 PM

battle
 
1 Attachment(s)
this is a picture of my battles can someone make some battle animations that you can see the pokemon actually see the pokemon hit each other/ or shoot each other with a stream of fire/ or rush towards the other pokemon and hit it/ if you will make the battle animations make the attacks that nintendo uses thanks if you make send them to me via email heres my address [email protected]



thanks

kecleon November 14th, 2003 10:46 AM

poke
 
the game will have 3 countrys/34 citys im one fourth of the way done with the first country

SwedishPoke-fan November 14th, 2003 11:40 AM

One Question, How do you get Pokemon Style to RPGMaker2000?? :?

kecleon November 14th, 2003 12:07 PM

Quote:

Originally Posted by SwedishPoke-fan
One Question, How do you get Pokemon Style to RPGMaker2000?? :?









What do you mean "Pokemon Style"?

SwedishPoke-fan November 14th, 2003 12:46 PM

For me it was first castles and like that in RM2K, but when i install now, it's black and you (And Dizzy e.t.c) have Pokemon-set with Pokemon Charters, pokeCenter/Mart Houses E.T.C! :(

YAS1 November 14th, 2003 2:20 PM

yeah me too all i have a black map!

kecleon November 14th, 2003 4:12 PM

poke
 
what do you think about my game

PKMN Trainer Brendan November 14th, 2003 4:42 PM

your game looks great Kecleon :D

Frostweaver November 14th, 2003 4:56 PM

now "Pokemon Style" is impossible to achieve as i mentioned for many times now because it's hardcoded into the program. If you want your game to be pokemon style, go pokemon rom hacking, not RM2K.

Kecleon if you want 4 battle moves, change one of the option to "next page for more attacks" or something to allow 4 slots instead of 3. That will really improve your game.

As for Nintendo attacks, i am very sure that it is...
"IMPOSSIBLE"
RM2K is capable of better (or equal to RS graphic), invent your own. Plus players would like to see something new rather than repeats.

YAS1 November 14th, 2003 5:04 PM

Quote:

Originally Posted by PKMN Trainer Brendan
ill post some pokemon chipsets here they are
oh and dizzy how do you make screens shots paste on paint cause it always says invailid request? :paranoid:

hey but how do you put the chipsets?:nervous:

PKMN Trainer Brendan November 14th, 2003 5:37 PM

i did it wrong so forget that post

Frostweaver November 14th, 2003 5:42 PM

the best way to make the chipsets "work" is to uninstall RM2K. Download RM2K again with the RTP options (should be very self explanitory).

if that still doesn't work... then i guess you'll have to import everything by hand (it will only take 3-4 hour to import 300 files one by one)

DarkMage31 December 21st, 2003 9:39 AM

Hello!
 
1 Attachment(s)
Hello! As it turns out, I am new here and making a rm2k3 game of my own based on pkmn! Actually, to be more precise, I'm working with a friend. In any case, I am really experienced with rm2k(3) and I am willing to help with some stuff. First of all, if you want to import files (chipsets most particularly) you don't have to RAW material import every single one. Just go to Start, click Run. Type in C:/Program Files/ASCII/RPG2000/[insert project name here]/Chipset
and paste the .png, .bmp, or .zyx into the folder. NOTE: If the above doesn't work, relocate the directory you installed rm2k and paste it in there.

That trick works especially well if you multiple select, copy/cut and paste into the folder. However, this will not work with character sets, pictures, and monster sets (did I forget anything?). This is because they all have a transparency layer, or solid color in the background that is removed in your game so the image is superimposed over it. To import these, you have to do the RAW import thing and click the transparency color for it to work. Or, you can set the transparency to black, which rm2k(3) defaults to. But if the background color is not solid black, you will have to RAW import it.

Also, you need two things to get RPG Maker to work.
1) RPG Maker 2000/2003 executable file
2) RTP (Run Time Package)
3 optional) RTP expansion
If you have black stuff all over your screen and no chipsets or anything, you don't have the RTP. When you go to download RM2k, download RM2K(3) and RTP

In any case, I'm not going to give much information, but I decided to abandon the traditional pkmn battle system. Every play Kindred Saga on rm2k? I'm making a side-view CBS (custom battle system) like that one so you can see the pkmn charging eachother and stuff. Also, my CMS (custom menue system) is complete! It looks just like the real one except with a few personal touches! What do you think?

Of course, in the screen shot that hopefully attatched, the map in the background is just a test. Don't judge the graphics by that! It's just a CMS test!

And just for the record, I disagree with some things mentined previous to this post. The "Pokemon Style" is achievable if you know how to bypass the rm2k hardcoded system. The possibilities are in essence endless. It just depends on how much work you want to put into it. Any questions? They will be answered!

DarkMage31 December 23rd, 2003 3:37 PM

With all due respects...
 
Is "other games" truely a suitable category to place rm2k related threads? In all technicallity, RM2K is not a game, game being defined as:

Main Entry: 1game
Pronunciation: 'gAm
Function: noun
Etymology: Middle English, from Old English gamen; akin to Old High German gaman amusement
Date: before 12th century
1 a (1) : activity engaged in for diversion or amusement : PLAY (2) : the equipment for a game b : often derisive or mocking jesting : FUN, SPORT <make game of a nervous player>
2 a : a procedure or strategy for gaining an end : TACTIC b : an illegal or shady scheme or maneuver : RACKET
3 a (1) : a physical or mental competition conducted according to rules with the participants in direct opposition to each other (2) : a division of a larger contest (3) : the number of points necessary to win (4) : points scored in certain card games (as in all fours) by a player whose cards count up the highest (5) : the manner of playing in a contest (6) : the set of rules governing a game (7) : a particular aspect or phase of play in a game or sport <a football team's kicking game> b plural : organized athletics c (1) : a field of gainful activity : LINE <the newspaper game> (2) : any activity undertaken or regarded as a contest involving rivalry, strategy, or struggle <the dating game> <the game of politics>; also : the course or period of such an activity <got into aviation early in the game> (3) : area of expertise : SPECIALTY 3 <comedy is not my game>
4 a (1) : animals under pursuit or taken in hunting; especially : wild animals hunted for sport or food (2) : the flesh of game animals b archaic : PLUCK c : a target or object especially of ridicule or attack -- often used in the phrase fair game
synonym see FUN
- game·like /-lIk/ adjective

So with that said, RM2K clearly doesn't qualify as a "game." Although specified in a previous post, I believe that all posts in relation to RPG Maker 2000-2003 should remain where they initially placed, having no relevance to any other topic.

Although the issue may arrise of overall lack of organization with no set topic of classification for "RM2K." The only solution of this dilemma is to create another topic for discussion involving the replication / creation of pokemon games; that is, if you take my advice. On the flip side, if the description above is legitimate ("involving replication / creation") the obvious best location for an RM2K thread is under the Roms section, where I believe this thread was previously situated.

Then we can get into the psychological reasoning of the original creator of this thread. It is apparent that this individual is not a spammer, therefore without ill-intention to the board. He would pick the topic of discussion he sees best fit to categorize the discussion he wishes to begin. So, if the Roms/Hacks section is what he saw fit first, there should be no reason to move a thread to a second-rate topic except to exercise moderator powers (with all due respect, of course.)

This brings me to the end of my post. I will now gracefully withdraw, leaving you to dwell on my words of wisdom (hopefully). I certainly hope you are not offended by this post, for there was no ill-intention involved - only the intention to do my part to make this board a better place for everyone.

Sorye HK February 7th, 2004 3:42 AM

Hey kecleon, aren't you carrying on with your game?

Shadow February 7th, 2004 9:56 AM

Please do not revive topics that haven't been posting in for over a month. If kecleon wants to continue on this thread he can PM me and get it opened.

~~CLOSED~~


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