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-   -   Fakemon? (https://www.pokecommunity.com/showthread.php?t=210255)

Waki Tobaye March 8th, 2010 8:24 PM

Fakemon?
 
I've been working on a Pokémon Hack for months now; I was thinking of putting a lot of Fakemon (Like Quartz) but with some old Pokémon (like 90% and 10%) but today I entered this thread and readed that the fans don't like fakemon.

Why is it? And do you think it'll be ok if I put like 90% old Pokémon and some pre-evos and new evos(Chimecho evo, Kanghaskan pre-evo, etc.)?

negative March 9th, 2010 11:49 AM

to be honest-it's too much work with them: Inserting( maybe creating back sprites if they don't have one...), editing the types, evolutions, attacks...
Now Imagine doing the same stuff 200 times of more...

altariaking March 9th, 2010 3:57 PM

it depends wether they're good or not, and if you have the time and patience. for me, 100 or less is enough.

Ivee March 9th, 2010 6:16 PM

I'm surprised there aren't more Fakemon hacks, since I find Pokemon creation to be the most fun when it comes to a made up Pokemon game. Sprite creation, inserting, coming up with all the stats/moves/etc is time consuming, yeah. It's the only thing I know how to do (with tools because I am dumb).

The reason why that one thread has so many people against Fakemon is because the focus on the thread is things you dislike, not things you love. I noticed a lot of the people who hated Fakemon made exceptions for nicely made ones. Don't sweat it, if you made a hack that was Fakemon focused, I'd play it :)

countryemo March 9th, 2010 6:27 PM

my hack is fakeon focused. (at times)

I havent really did anything else. (been a month or two.)

Waki Tobaye March 9th, 2010 6:56 PM

Quote:

Originally Posted by Ivee (Post 5608385)
I'm surprised there aren't more Fakemon hacks, since I find Pokemon creation to be the most fun when it comes to a made up Pokemon game. Sprite creation, inserting, coming up with all the stats/moves/etc is time consuming, yeah. It's the only thing I know how to do (with tools because I am dumb).

The reason why that one thread has so many people against Fakemon is because the focus on the thread is things you dislike, not things you love. I noticed a lot of the people who hated Fakemon made exceptions for nicely made ones. Don't sweat it, if you made a hack that was Fakemon focused, I'd play it :)

I thought something similar about it. Making a new region and new features is really cool, but hacks like Quartz that just have the Fakemon modified(basically, I know it has some text changes but it's pretty much the same) are really cool to play. I'm also considering the fact that 386 Fakemon(as in RSE and FRLG) is a pretty tiring job.

The main problem (aside from fandom opinion) here is that, IMO I have pretty good concepts, but lack the talent for Pokémon Spriting.
I can make 'em, but not as good as those on your avatar, for example.

So, I guess I'll just make some 50 or 100 (evos and pre-evos) to get started on Fake-spriting and later I'll make a just-fakemon game =P

Ninja Caterpie March 9th, 2010 9:28 PM

Most people have only played games with the really, really bad type of Fakemon, or Fakemon that don't look like Pokemon mixed with Pokemon. It's a bad combination. Either completely remake the whole Dex or make Pokemon-like Fakemon.

chrunch March 9th, 2010 11:07 PM

I don't like too many Fakemon.
Just a few.;)

Prof. Briar March 13th, 2010 5:04 AM

Personally, I'm a big fan of fakemon. The issue is quality, as others have said. I think that if it looks good, has a reasonable name, and it's balanced, then people will forget their prejudice. What surprises me is that most hacks I've seen that include fakemon will not show screenshots or even provide any info on what has been added.

Ray Maverick March 13th, 2010 5:12 AM

It's because most of the fakemon that have been made are not good. In lamens terms, crap.
And, like The Scarcrow Toxin said, the process of adding new Pokemon in a hack is difficult and time consuming.

Vrai March 16th, 2010 8:34 PM

Personally, I like to see well made fakemon. Particularly pokemon-like fakemon, because otherwise they don't fit in with the game. A 'dex full of non-pokemon-like fakemon is just plain ew.

colcolstyles March 16th, 2010 8:39 PM

On Fakemon:
Quote:

Originally Posted by colcolstyles (Post 5581976)
There may be nothing intrinsically wrong with them but that doesn't mean that people can't dislike them. Similarly, even if a hack has very well-done, custom tiles, I (hypothetically) may not play it simply because I might not like custom tiles, regardless of their quality. Some people, myself included, prefer the comfort of the familiar.

That last line explains why I personally avoid hacks that have Fakemon and I assume why others do the same. I've seen some very professional looking Fakemon in my time but I just like the original pokemon. If it ain't broke, don't fix it, no?

A "real world" example of what I'm saying: If a someone is a homosexual, they won't be attracted to someone of the opposite sex, regardless of how attractive they may be to a heterosexual. They may think that they are attractive but that doesn't mean that they are attracted to them.

Ivee March 16th, 2010 8:56 PM

I like making Fakemon of types that don't exist. I also enjoy creating their (realistic) movesets and stat distribution, their dex entries, everything. I'm bored of the same, predictable Pokemon.

I understand preferring the familiar... it hurts to go through the effort of Pokemon creation just to see people dismiss it without giving it a chance. Then again, I avoid hacks with EPIC!!11 plots and main characters who speak, so whatever.

Opalescent March 19th, 2010 5:51 AM

RE:Fakemon
 
One of the greatest thrills (for me) when I get a new Pokemon Hack is seeing if they bothered to put new pokemon in or not. I'm bitterly dissapointed 90% of the time. It takes a lot of commitment and you have to be willing to make them look professional. I'm lucky to be working with an excellent sprite artist, so I guess al I have to worry about is programming them in.

Personally, I'm all for new Fakemon. The make games unique and interesting!

Jerme March 27th, 2010 8:27 PM

quartz is an example of crap fakemon

colcolstyles March 27th, 2010 8:42 PM

Quote:

Originally Posted by Jerme (Post 5658930)
quartz is an example of crap fakemon

Yet Quartz is also one of the most popular and well-known hacks around, up there with Shiny Gold, Chaos Black, the Ruby Destiny series, the Rijon Trilogy, etc.

I don't know what that would imply but it's something to consider.

Prof. Briar March 28th, 2010 2:05 AM

Quote:

Originally Posted by Jerme (Post 5658930)
quartz is an example of crap fakemon

You know, judging by your post-count (only this one post)...I'm going to have to write this off as nothing more than a troll post. That said, what I have seen in screenshots would suggest a fair level of skill in the sprites for Quarts. How well they match the Pokemon style is another matter, but they seem reasonably well drawn. Actually, I have to give credit to anyone who can make a sprite, as opposed to simply modifying one to the point it looks like something else.

Tropical Sunlight March 28th, 2010 2:17 AM

I use Fakemon for my hack.
People usually don't like Fakemon because they're not well done or fully inserted.
Icons, backsprites, attacks, etc.
It's a lot of work.

That's why I inserted all the Fakemon into my hack before doing scripting ^^

Ninja Caterpie March 28th, 2010 10:29 PM

Quote:

Originally Posted by Prof. Briar (Post 5659415)
You know, judging by your post-count (only this one post)...I'm going to have to write this off as nothing more than a troll post. That said, what I have seen in screenshots would suggest a fair level of skill in the sprites for Quarts. How well they match the Pokemon style is another matter, but they seem reasonably well drawn. Actually, I have to give credit to anyone who can make a sprite, as opposed to simply modifying one to the point it looks like something else.

No, Quartz sprites are actually crap.

Even Baro admitted it.

i dare you, call me a troll. xD

Darkerm March 29th, 2010 5:57 AM

I think Most of people dislike fakemon because they don't Look like a real pokemon. If the sprite is good and look like a real pokemon, I think then people will like it.
For example: A fakemon Should not look like a pokemon that already in pokemon game unless it is an Evo. Of a Pokemon. It should have a link to pokemon(I mean it should not look like a Fakemon or other Cartoons like Digimon). a fakemon must look good don't look like a funny art etc. (sorry for my Bad English...)

NiKaNoRoU March 29th, 2010 7:15 AM

Quote:

Originally Posted by Ninja Caterpie (Post 5660708)
No, Quartz sprites are actually crap.

Even Baro admitted it.

i dare you, call me a troll. xD

troll.

I always liked fakes, my last hack (which failed) was to be a full-fake one.

In other terms, I think you've already got your answer. Good fakemon hacks so far are those who keep good sprites and also have a good portion of normal ones included.
Take Sienna, for example.

Shiny Quagsire March 29th, 2010 9:04 AM

I like lot's o' fakes, but they have to look cool. I also like pre-evolution fakemons, or fakemon extensions, like regifire.

Jerme March 29th, 2010 9:21 AM

Quote:

Originally Posted by Ninja Caterpie (Post 5660708)
No, Quartz sprites are actually crap.

Even Baro admitted it.

i dare you, call me a troll. xD

yea that's what i mean. and i would have more post if my threads asking for help hacking platinum would get accepted.

A Peppermint Nightmare March 29th, 2010 10:34 PM

I'm extremly new to all of this hacking and things, but as a player I've tried out the Pokemon Chaos Black and Pokemon Prism. Both great games, Prism better in my opinion, and it was because they both had something new that was refreshing. With Prism there was so much added in with the new maps, dialogue, and characters. Where with Chaos Black they had fakemon although some weren't to developed. I think the best that can be done is a median of both I found it almost bothersome that there were no unique pokemon is prism and same goes for chaos black about no new plot.

The Cynic April 1st, 2010 10:41 AM

Fakemon make hacks much more unique, but the have to be done well. Also remember not to have only fakes as you start to miss the officials, regardless of how authentic yours are.

Lord Varion April 1st, 2010 12:21 PM

I think you should have Fakémon is if you have the following:
A good spriter to make them
Orginal Pokémon in your hack to
Unique Fakémon ( make them have a purpose for the hack)
And Probally New evoultions and Prevolves

Deokishisu April 1st, 2010 2:45 PM

If you want Fakemon, put them in.

My thread isn't the authority on what to do and not to do in a ROMHack. If you have good concepts and decent sprites, people won't care.

The majority of the complaints were about poorly sprited/designed Fakemon anyway. If you release your hack and find that a majority of the people who played it didn't like X-Fakemon, redesign it.

Go for it, it's your hack.

Neon Hydra April 10th, 2010 5:13 PM

It is your hack do what you want. If you think it is a good idea then do it.

megalylac April 25th, 2010 12:09 PM

In my opinion, full fakemon hacks are cool but if i was to try one i would not be able to finish with needing patience ideas etc. i would just stick with evo's and stuff like that

I-Like-Shiny-Pichu April 28th, 2010 7:22 AM

I pesonally like well designed Fakemon, I plan to use them in my hack. But I agree with some of the posts above, if you want to do it then do, who cares what everyone else thinks. But that si just my opinion

The Original Darkwiz787 May 1st, 2010 7:40 AM

Steal Pokemon from Cap from Smogon XD

adhdguitar May 7th, 2010 6:09 PM

Fakemon work if they are done right, but only then. Pokemon Quartz however, works even though the Fakemon are crap. The point is, they are original, and contribute to the game's humorous nature. So, it all depends on the experience you want to give to the player.

TheChroniclesofLance May 10th, 2010 6:14 PM

3 Attachment(s)
The main problem is having to make the sprites and only having a tiny bit of room to do so in. this is to make it fit the box in the sprite editor.

I recently added Zorua, Zoroark, and a Zoroark evolution.
Then I added an Electric-Flying Pokemon that has at least two evolutions.
The backsprites were especially tiring to work on, then I had to work them into the list of pokemon in the game.

Putting it into the sprite editor also doesn't always work, so you have to change your picture a few time. I don't like how my final Zorua evolution worked out to look like, but the basic idea was there. Fortunately, I was able to use a re-paletted Arcanine backsprite.

here is some of my work.... I don't know if there is a type of SpriteEditing help thread. That would be a good idea though.

Beechlgz May 18th, 2010 12:22 AM

TheChroniclesofLance, I can offer you some tips if you'd like. :)

I agree with most here... I look forward to seeing fakemon, but I am a bit disappointed if they are really badly drawn, or don't work properly, or their stats and move sets are simply borrowed from other pokemon.

sab May 18th, 2010 4:17 AM

For me, It's because the fakemon either have bad concepts, (like quartz) or they are all badly sprited. If you can get one of the rare few hacks that has well sprited pokemon with good concepts (by that I don't mean digimon and stuff I mean 1st and 2nd gen pokemon. I don't even like that 3rd and 4th gens that much.), you will have one of the best hacks. assuming of course that you still have nice maps, scripts, plots, and other graphics that is.

hippiezombie May 19th, 2010 9:16 PM

Quote:

Originally Posted by TheChroniclesofLance (Post 5790567)
The main problem is having to make the sprites and only having a tiny bit of room to do so in. this is to make it fit the box in the sprite editor.

I recently added Zorua, Zoroark, and a Zoroark evolution.
Then I added an Electric-Flying Pokemon that has at least two evolutions.
The backsprites were especially tiring to work on, then I had to work them into the list of pokemon in the game.

Putting it into the sprite editor also doesn't always work, so you have to change your picture a few time. I don't like how my final Zorua evolution worked out to look like, but the basic idea was there. Fortunately, I was able to use a re-paletted Arcanine backsprite.

here is some of my work.... I don't know if there is a type of SpriteEditing help thread. That would be a good idea though.

That wolf looks like a ripoff of the new legendary in pokemon black/white

And myself, i think a hack would be awesome with all the pokemon being fakemon, as long as they are sprited well. If anything it would be cool to add evolutions or pre-evolves to pokemon that never had an evolutionary form.

If any fakemon hacks are done though, i think that they should have new maps.

All in my opinion :)

WeissRaben May 20th, 2010 8:35 AM

Quote:

Originally Posted by hippiezombie (Post 5814227)
That wolf looks like a ripoff of the new legendary in pokemon black/white

And myself, i think a hack would be awesome with all the pokemon being fakemon, as long as they are sprited well. If anything it would be cool to add evolutions or pre-evolves to pokemon that never had an evolutionary form.

If any fakemon hacks are done though, i think that they should have new maps.

All in my opinion :)

First, he said they ARE Zorua/Zoroark; and second, no one ever said that they are legendaries. This will end like Lucario, me thinks.

TheChroniclesofLance May 20th, 2010 9:47 AM

Quote:

Originally Posted by WeissRaben (Post 5815034)
First, he said they ARE Zorua/Zoroark; and second, no one ever said that they are legendaries. This will end like Lucario, me thinks.

Yes. It is Zorua/Zorark, I added another one to it, and called it Zorovulpeca.
I also created (as the starters!) prevolutions for three legendary bird pokemon

Artitucan-->Articuno
Ampidgey-->Zapdos
Moltucan-->Moltres
all evolve at lvl. 30 or so
( replaced the mudkips (ugh.) to put them in)
pictures below...
http://i854.photobucket.com/albums/ab110/nwkeys01/starterflightschool-1.png?t=1274376962

pikapip26 May 22nd, 2010 1:38 PM

I think it depends on how good they're sprited, or else I would go with the normal Pokemon. <<

Binary May 23rd, 2010 7:43 AM

I generally don't like the idea of fakemon, to be honest. In my opinion, using the original Pokemon provided by the game is enough to make a good hack. But there are some people who think that fakemon are great. I agree with this too, a few fakemon wouldn't hurt. But overall, it depends on the hacker. If they make some lovely fakemon, I would love to play it. Take Baro for example..

Conan Edogawa May 31st, 2010 4:44 PM

I think the answer is in Pokemon Quartz itself. Everyone bashes it for having poor sprites, yet it's extremely popular. As long as you actually finish the hack it doesn't matter. People may bash the sprites but your hack will still be played.


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