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-   -   Fakemon? (https://www.pokecommunity.com/showthread.php?t=210255)

Lord Varion April 1st, 2010 12:21 PM

I think you should have Fakémon is if you have the following:
A good spriter to make them
Orginal Pokémon in your hack to
Unique Fakémon ( make them have a purpose for the hack)
And Probally New evoultions and Prevolves

Deokishisu April 1st, 2010 2:45 PM

If you want Fakemon, put them in.

My thread isn't the authority on what to do and not to do in a ROMHack. If you have good concepts and decent sprites, people won't care.

The majority of the complaints were about poorly sprited/designed Fakemon anyway. If you release your hack and find that a majority of the people who played it didn't like X-Fakemon, redesign it.

Go for it, it's your hack.

Neon Hydra April 10th, 2010 5:13 PM

It is your hack do what you want. If you think it is a good idea then do it.

megalylac April 25th, 2010 12:09 PM

In my opinion, full fakemon hacks are cool but if i was to try one i would not be able to finish with needing patience ideas etc. i would just stick with evo's and stuff like that

I-Like-Shiny-Pichu April 28th, 2010 7:22 AM

I pesonally like well designed Fakemon, I plan to use them in my hack. But I agree with some of the posts above, if you want to do it then do, who cares what everyone else thinks. But that si just my opinion

The Original Darkwiz787 May 1st, 2010 7:40 AM

Steal Pokemon from Cap from Smogon XD

adhdguitar May 7th, 2010 6:09 PM

Fakemon work if they are done right, but only then. Pokemon Quartz however, works even though the Fakemon are crap. The point is, they are original, and contribute to the game's humorous nature. So, it all depends on the experience you want to give to the player.

TheChroniclesofLance May 10th, 2010 6:14 PM

3 Attachment(s)
The main problem is having to make the sprites and only having a tiny bit of room to do so in. this is to make it fit the box in the sprite editor.

I recently added Zorua, Zoroark, and a Zoroark evolution.
Then I added an Electric-Flying Pokemon that has at least two evolutions.
The backsprites were especially tiring to work on, then I had to work them into the list of pokemon in the game.

Putting it into the sprite editor also doesn't always work, so you have to change your picture a few time. I don't like how my final Zorua evolution worked out to look like, but the basic idea was there. Fortunately, I was able to use a re-paletted Arcanine backsprite.

here is some of my work.... I don't know if there is a type of SpriteEditing help thread. That would be a good idea though.

Beechlgz May 18th, 2010 12:22 AM

TheChroniclesofLance, I can offer you some tips if you'd like. :)

I agree with most here... I look forward to seeing fakemon, but I am a bit disappointed if they are really badly drawn, or don't work properly, or their stats and move sets are simply borrowed from other pokemon.

sab May 18th, 2010 4:17 AM

For me, It's because the fakemon either have bad concepts, (like quartz) or they are all badly sprited. If you can get one of the rare few hacks that has well sprited pokemon with good concepts (by that I don't mean digimon and stuff I mean 1st and 2nd gen pokemon. I don't even like that 3rd and 4th gens that much.), you will have one of the best hacks. assuming of course that you still have nice maps, scripts, plots, and other graphics that is.

hippiezombie May 19th, 2010 9:16 PM

Quote:

Originally Posted by TheChroniclesofLance (Post 5790567)
The main problem is having to make the sprites and only having a tiny bit of room to do so in. this is to make it fit the box in the sprite editor.

I recently added Zorua, Zoroark, and a Zoroark evolution.
Then I added an Electric-Flying Pokemon that has at least two evolutions.
The backsprites were especially tiring to work on, then I had to work them into the list of pokemon in the game.

Putting it into the sprite editor also doesn't always work, so you have to change your picture a few time. I don't like how my final Zorua evolution worked out to look like, but the basic idea was there. Fortunately, I was able to use a re-paletted Arcanine backsprite.

here is some of my work.... I don't know if there is a type of SpriteEditing help thread. That would be a good idea though.

That wolf looks like a ripoff of the new legendary in pokemon black/white

And myself, i think a hack would be awesome with all the pokemon being fakemon, as long as they are sprited well. If anything it would be cool to add evolutions or pre-evolves to pokemon that never had an evolutionary form.

If any fakemon hacks are done though, i think that they should have new maps.

All in my opinion :)

WeissRaben May 20th, 2010 8:35 AM

Quote:

Originally Posted by hippiezombie (Post 5814227)
That wolf looks like a ripoff of the new legendary in pokemon black/white

And myself, i think a hack would be awesome with all the pokemon being fakemon, as long as they are sprited well. If anything it would be cool to add evolutions or pre-evolves to pokemon that never had an evolutionary form.

If any fakemon hacks are done though, i think that they should have new maps.

All in my opinion :)

First, he said they ARE Zorua/Zoroark; and second, no one ever said that they are legendaries. This will end like Lucario, me thinks.

TheChroniclesofLance May 20th, 2010 9:47 AM

Quote:

Originally Posted by WeissRaben (Post 5815034)
First, he said they ARE Zorua/Zoroark; and second, no one ever said that they are legendaries. This will end like Lucario, me thinks.

Yes. It is Zorua/Zorark, I added another one to it, and called it Zorovulpeca.
I also created (as the starters!) prevolutions for three legendary bird pokemon

Artitucan-->Articuno
Ampidgey-->Zapdos
Moltucan-->Moltres
all evolve at lvl. 30 or so
( replaced the mudkips (ugh.) to put them in)
pictures below...
http://i854.photobucket.com/albums/ab110/nwkeys01/starterflightschool-1.png?t=1274376962

pikapip26 May 22nd, 2010 1:38 PM

I think it depends on how good they're sprited, or else I would go with the normal Pokemon. <<

Binary May 23rd, 2010 7:43 AM

I generally don't like the idea of fakemon, to be honest. In my opinion, using the original Pokemon provided by the game is enough to make a good hack. But there are some people who think that fakemon are great. I agree with this too, a few fakemon wouldn't hurt. But overall, it depends on the hacker. If they make some lovely fakemon, I would love to play it. Take Baro for example..

Conan Edogawa May 31st, 2010 4:44 PM

I think the answer is in Pokemon Quartz itself. Everyone bashes it for having poor sprites, yet it's extremely popular. As long as you actually finish the hack it doesn't matter. People may bash the sprites but your hack will still be played.


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