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-   -   [MTG] goblins.t2.dek (https://www.pokecommunity.com/showthread.php?t=210517)

DonRoyale March 12th, 2010 12:23 AM

[MTG] goblins.t2.dek
 
Making this for a friend. Just my crazy ideas and whatnot.

-20- Creatures

-4- Goblin Guide
-4- Warren Instigator
-3- Siege-Gang Commander
-4- Goblin Chieftain
-3- Goblin Shortcutter
-2- Goblin Bushwhacker

-18- Other Spells

-4- Quest for the Goblin Lord
-4- Lightning Bolt
-4- Searing Blaze
-3- Burst Lightning
-3- Earthquake

-22- Lands

-4- Arid Mesa
-4- Scalding Tarn
-3- Teetering Peaks
-11- Mountain

-- Sideboard

-4- Goblin Ruinblaster
-3- Unstable Footing
-3- Quenchable Fire
-3- Tuktuk Scrapper
-2- Punishing Fire

The deck is simple: Turn 1 Quest, turn 2 Warren Instigator, turn 3 removal / Shortcutter, swing for 2, pop out Siege-Gang, turn 4 Chieftain, attack for 25. 'Cause that's just lots of fun.

Cirrus March 13th, 2010 7:39 PM

Looks really solid.

The only issue I have with this deck is the 22 lands thing. I mean, I hate drawing into lands as much as the next guy, but why 3 Earthquake in a deck full of non-flyings with low toughness? If it were me, I'd probably cut down 1 or 2 Earthquakes and maybe a Searing Blaze (probably 2 Earthquakes, though) to field in another Mountain and another Teetering Peaks to make for a nice 24 land count for the Quest.

But that's just me.

DonRoyale March 13th, 2010 8:16 PM

Earthquake's strictly a finisher, or if for some reason I'm lacking board presence, a DoJ with added burn.

24 lands would be nice, but the goodies in here are all too good to drop. I do want to drop something, but Earthquake can't be it. It's a board-wiper, a finisher, an everything in this deck, pretty much.

I'd really like to cut the Siege-Gangs, admittedly, but since Warren into Siege-Gang gets Quest active I really can't.

Cirrus March 13th, 2010 10:13 PM

Ah, yes, that makes much more sense. Earthquake as a finisher is really quite good.

Kenny_C.002 March 16th, 2010 9:31 AM

-1 shortcutter, +1 bushwacker (maybe -2 shortcutter for +2 buchwacker)
In general I find Wacker's pump + haste to be more effective.

-1 peaks, +1 mountain
Peaks at 3 still feels a bit uncomfortable, as I don't want to see it until it's my 4th land at earliest.

Should probably maindeck some ruinblasters as well.


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