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[MTG] goblins.t2.dek
Making this for a friend. Just my crazy ideas and whatnot.
-20- Creatures -4- Goblin Guide -4- Warren Instigator -3- Siege-Gang Commander -4- Goblin Chieftain -3- Goblin Shortcutter -2- Goblin Bushwhacker -18- Other Spells -4- Quest for the Goblin Lord -4- Lightning Bolt -4- Searing Blaze -3- Burst Lightning -3- Earthquake -22- Lands -4- Arid Mesa -4- Scalding Tarn -3- Teetering Peaks -11- Mountain -- Sideboard -4- Goblin Ruinblaster -3- Unstable Footing -3- Quenchable Fire -3- Tuktuk Scrapper -2- Punishing Fire The deck is simple: Turn 1 Quest, turn 2 Warren Instigator, turn 3 removal / Shortcutter, swing for 2, pop out Siege-Gang, turn 4 Chieftain, attack for 25. 'Cause that's just lots of fun. |
Looks really solid.
The only issue I have with this deck is the 22 lands thing. I mean, I hate drawing into lands as much as the next guy, but why 3 Earthquake in a deck full of non-flyings with low toughness? If it were me, I'd probably cut down 1 or 2 Earthquakes and maybe a Searing Blaze (probably 2 Earthquakes, though) to field in another Mountain and another Teetering Peaks to make for a nice 24 land count for the Quest. But that's just me. |
Earthquake's strictly a finisher, or if for some reason I'm lacking board presence, a DoJ with added burn.
24 lands would be nice, but the goodies in here are all too good to drop. I do want to drop something, but Earthquake can't be it. It's a board-wiper, a finisher, an everything in this deck, pretty much. I'd really like to cut the Siege-Gangs, admittedly, but since Warren into Siege-Gang gets Quest active I really can't. |
Ah, yes, that makes much more sense. Earthquake as a finisher is really quite good.
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-1 shortcutter, +1 bushwacker (maybe -2 shortcutter for +2 buchwacker)
In general I find Wacker's pump + haste to be more effective. -1 peaks, +1 mountain Peaks at 3 still feels a bit uncomfortable, as I don't want to see it until it's my 4th land at earliest. Should probably maindeck some ruinblasters as well. |
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