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-   -   2nd Gen Firered/Leafgreen has killed Red/Blue and Heartgold/Soulsilver killed Gold/Silver (https://www.pokecommunity.com/showthread.php?t=210808)

LightOfTruth March 14th, 2010 10:49 AM

Pokemon Red and blue are good for nostalgia
 
I just played it earlier :rambo:

Lord Varion March 14th, 2010 11:13 AM

Yh but its a new experience and the old games have to get iwth the times you know

Sydian March 14th, 2010 12:04 PM

Way to be rude. There would be no HGSS if it weren't for the originals. FRLG was an awful rendition of Red and Blue. HGSS is a much, much better remake, but you can never replace your roots, kiddo. Pick up the GBC another round or two before you go spouting off that nostalgia's been murdered. Classics ain't dead.

560cool. March 14th, 2010 12:06 PM

I never actuually played the originals after I got FR . They were fairly good and I don't think that FRLG are awful . They are good-average remakes , they get rid of glitches at least ...

Aureol March 14th, 2010 12:27 PM

I'm sorry, but I'm a sucker for graphics. The originals have their place, and they will always be great, but I can never go back to them.

Makes me kind of sad, actually.

Raiskit March 14th, 2010 1:41 PM

They were an upgrade in graphics, though the originals are awesome. Another thing is that now you can also be a girl, in the originals, you couldn't.

Left4Dead March 14th, 2010 1:47 PM

Mate, Red & Blue will never die. Sure Fire Red & Leaf Green were utter crap (In MY opinion fokes) but I think it was just to introduce Kanto to the new generation of Pokemon fans, I mean if you were young and just getting into Pokemon around 2004-2005 and you wanted to play one of the games, it would make sense to go for the one with the better graphics rather than the ones that were out almost a decade earlier. (It's like becoming a tennis fan, wanting a tennis game, then buying Pong instead of the higher quality games we have now lol) Sure Red & Blue were fun for us older gamers because we didn't have the technology we have today to produce brilliant graphics but now kids expect the best graphics for their games. But hopefully when they're older they'll go back and play Red & Blue just to see what we considered a brilliant game back then and see where the franchise started. :]

Sydian March 14th, 2010 1:52 PM

Quote:

Mate, Red & Blue will never die. Sure Fire Red & Leaf Green were utter crap (In MY opinion fokes) but I think it was just to introduce Kanto to the new generation of Pokemon fans, I mean if you were young and just getting into Pokemon around 2004-2005 and you wanted to play one of the games, it would make sense to go for the one with the better graphics rather than the ones that were out almost a decade earlier. (It's like becoming a tennis fan, wanting a tennis game, then buying Pong instead of the higher quality games we have now lol) Sure Red & Blue were fun for us older gamers because we didn't have the technology we have today to produce brilliant graphics but now kids expect the best graphics for their games. But hopefully when they're older they'll go back and play Red & Blue just to see what we considered a brilliant game back then and see where the franchise started. :]
Thank you. Saying they were killed is just too harsh for my tastes. This section isn't for hatin' on the old games. They're the roots of HGSS and FRLG. They're great games, but you can't really compare them to the old ones in every aspect. Back then, those graphics were mind blowing. Except for Golbat's sprite.

xPsychosocial March 14th, 2010 2:20 PM

They are just remakes, a few upgrades and updated graphics. Thats cool and that but nothing beats the originals, especially when they were a big part of your childhood.

PlatniumPiano March 14th, 2010 7:17 PM

I really could care less for graphics, R/B has better music for sure (Was so excited to battle champion rival in leafgreen only to find out they butchered his song :'() and I really guess it depends on what you grew up with. If you started out on R/B/Y that sense of nostalgia will be hard to replace while if you entered the franchise at FR/LG it will be an akward transition backwards.

(BTW Silver version was the best game imo)

Niprop March 14th, 2010 8:48 PM

Nope, dead batteries killed Gold/Silver. At least HG/SS were thoughtful enough to retain the old music...

loliwin March 14th, 2010 8:50 PM

Firered and Leafgreen were crap, but it made me remember R/B again. :)
Same with HG/SS. >.<

I think they shouldve done a Yellow remake. That would be just awesome!

Blue Trainer March 15th, 2010 6:44 AM

Ok looking back and in comparison to modern times - the graphics are terrible...but back then - I loved Red & Blue...I still remember opening them up on christmas day and being delighted!! My first Pokémon I ever got was a Charmander - called it Candle....(come on I was like 9!) and I trained it right up to level 100 charizard - I was chuffed!! And I played the hell outa that game...

But the new ones, 11 years later I'm still playing - and only because of those awesome moments as kids - that we still all love the game ^^

EPIC!!

Blue

Myles March 15th, 2010 6:51 AM

Quote:

Originally Posted by Sydian (Post 5620979)
Thank you. Saying they were killed is just too harsh for my tastes. This section isn't for hatin' on the old games. They're the roots of HGSS and FRLG. They're great games, but you can't really compare them to the old ones in every aspect. Back then, those graphics were mind blowing. Except for Golbat's sprite.

Not really. Their bad graphics were put down then too. People just liked them in spite of that.

It's not just the graphics either though. The old games had some arkwardness in gameplay. Tiny bag, no pockets, no select button to get on bike, no easy experience to next level checking, no quick HM using, no move descriptions when they're being taught, etc.

LightOfTruth March 15th, 2010 10:19 AM

Quote:

Originally Posted by Myles (Post 5622649)
Not really. Their bad graphics were put down then too. People just liked them in spite of that.

It's not just the graphics either though. The old games had some awkwardness in gameplay. Tiny bag, no pockets, no select button to get on bike, no easy experience to next level checking, no quick HM using, no move descriptions when they're being taught, etc.

I dont really feel to see the need to suffer the awfulness of a tiny bag and no use of the select button. Didn't notice a problem back then though :)

Nightrider434343 March 15th, 2010 7:15 PM

I didn't think FRLG were that terrible, I mean the only reason I pick up the originals now is to mess with glitches. Yeah, the original silver and gold were my all-time favorite games, but the graphics just weren't that good.

Myles March 15th, 2010 10:53 PM

Quote:

Originally Posted by LightOfTruth (Post 5622945)
I dont really feel to see the need to suffer the awfulness of a tiny bag and no use of the select button. Didn't notice a problem back then though :)

Seriously? Walking through those buildings between routes was really annoying with the need to go through the bag every time.

And never being able to store TMs in your bag. Never being able to pick up a loose item on the ground. All you could store was:

Poke Balls
Great Balls
Ultra Balls
Potions
Super Potions
Hyper Potions
Full Restores
Repels
Super Repels
Escape Ropes
Revives
Ethers
Bike
Old Rod
Good Rod
Super Rod
Item Finder
Town Map

And then only two more spaces for Master Balls, Rare Candies, TMs, vitamins, stones, story items, random items on the ground, etc.

Ninja Caterpie March 16th, 2010 1:42 AM

Huh, funny.

I've barely even played Gold or Silver, but the moment I started playing through HeartGold, I suddenly wanted to. To go back to "the good old days" of Pokemon and play "the best generation ever".

It invoked nostalgia that I didn't even know I had.

Seriously, the Goldenrod and Azalea themes hit me with nostalgia even though that was the first time I've heard them properly.

dc_united March 16th, 2010 8:11 AM

Oh wow, updated graphics and a pedometer! This is a totally good way to murder an established generation that millions of people are playing! Wrong.

In general remakes are just a way for Nintendo to pull in the generation who missed G/S/C. If you want it to transfer stuff to D/P/Pt, that's cool, but I'm going to stick to the games with bad graphics, poor music, and sprites that made us go "Holy s**t, that Zubat's blue and purple! And black!"

Lil MuDkiP849 March 16th, 2010 8:15 AM

i never really understood why people take graphics in games so seriously. I guess im kind of the person that can go back and play ANY single game and not say *wow these graphics are horrible* because in all honesty it is what is...

anyway, red and blue are deffinately not dead, and neither are gold and silver. I mean they couldve done a better job with frlg and i agree with that, but without the originals they would've never been remade. But yea like someone said above^ dont mess with HGSS lol, the game is amazing to both old and new fans.

But i dont understand,the reasoning behind most people who back the old ones are the ones who like the glitching. I, however, liked the old ones for what they did, aka bring about pokemon, choose which type you want to start with, a rival, alot of *firsts* that bring about MY nostalgia...i sometimes feel like im the only one that feels this way =/ lol

LightOfTruth March 16th, 2010 9:01 AM

Quote:

Originally Posted by Myles (Post 5625134)
Seriously? Walking through those buildings between routes was really annoying with the need to go through the bag every time.

And never being able to store TMs in your bag. Never being able to pick up a loose item on the ground. All you could store was:

Poke Balls
Great Balls
Ultra Balls
Potions
Super Potions
Hyper Potions
Full Restores
Repels
Super Repels
Escape Ropes
Revives
Ethers
Bike
Old Rod
Good Rod
Super Rod
Item Finder
Town Map

And then only two more spaces for Master Balls, Rare Candies, TMs, vitamins, stones, story items, random items on the ground, etc.

Makes the game seem more challenging then the other pokemon games. Guess they wanted to make everything alot easier in Gold/Silver. I feel that Pokemon Red/Blue was rushed out which is the reason why missingno wasn't removed from Cinnabar Island. Mind you the small Kanto in Gold/Silver was a any excuse not to do alot of work ;)

Lati-Fan95 March 16th, 2010 10:53 AM

Quote:

Originally Posted by LightOfTruth (Post 5625700)
Makes the game seem more challenging then the other pokemon games. Guess they wanted to make everything alot easier in Gold/Silver. I feel that Pokemon Red/Blue was rushed out which is the reason why missingno wasn't removed from Cinnabar Island. Mind you the small Kanto in Gold/Silver was a any excuse not to do alot of work ;)

It actually IS more challenging, but I think it'd quite annoying when you have to go through a cave, pick up an item and find out that you don't have any more space left!^^ (Groundless Item Bag FTW!)

Fr/Lg are killing R/B/Y (same sentence with G/S/C and HG/SS. ) ? Never!^^ FR/LG were epic but they will never be as good as the originals (if you can see above lots of glitches, of course...^^) ! Because I know they're trying hard to make them equal but it's impossible cuz they have a special feeling you only experience when you play the original!^^

Aureol March 16th, 2010 12:04 PM

Quote:

Originally Posted by Lati-Fan95 (Post 5625932)
It actually IS more challenging, but I think it'd quite annoying when you have to go through a cave, pick up an item and find out that you don't have any more space left!^^ (Groundless Item Bag FTW!)

Fr/Lg are killing R/B/Y (same sentence with G/S/C and HG/SS. ) ? Never!^^ FR/LG were epic but they will never be as good as the originals (if you can see above lots of glitches, of course...^^) ! Because I know they're trying hard to make them equal but it's impossible cuz they have a special feeling you only experience when you play the original!^^

As far as the items go, I didn't find it more challenging: I simply found it annoying. I never used in-battle items to be sure, but sometimes not being able to pick up my Moonstones because of worthless Potions was frustrating.

Sadly, I don't think the youngsters or newcomers to Pokemon will find much room for 1st/2nd Generations. I still play them on occasion, but honestly the only thing the earlier games have over the remakes are being first, numerous glitches, lack of future Pokemon and many minor features. Sure, FR/LG will never replace R/B/Y for us, but I just don't see too many people going back if they entered in the 3rd/4th Generations.

So, it's up to us to keep them alive! But I'm doing a horrible job...

Sydian March 16th, 2010 1:17 PM

Quote:

Not really. Their bad graphics were put down then too. People just liked them in spite of that.
What the heck? Maybe we're just simple minded here, but we thought they were the greatest things ever. Who honestly cared about graphics on the GameBoy back then? I know we would have cared for the major consoles because of the console wars, but for a portable, I don't think it was regarded in the same way.

Quote:

It's not just the graphics either though. The old games had some arkwardness in gameplay. Tiny bag, no pockets, no select button to get on bike, no easy experience to next level checking, no quick HM using, no move descriptions when they're being taught, etc.
That's what we call roughin' it. You honestly think a bag in real life could hold infinite amounts of items? I think it's ridiculous that the DPPHGSS bags can do that. I'll admit, it is nice, but it's not that hard to go to the PC and deposit any items you don't think you'll need. Make room.

Quote:

Makes the game seem more challenging then the other pokemon games. Guess they wanted to make everything alot easier in Gold/Silver. I feel that Pokemon Red/Blue was rushed out which is the reason why missingno wasn't removed from Cinnabar Island. Mind you the small Kanto in Gold/Silver was a any excuse not to do alot of work
You said in your first post that you only play RBY for the glitches, which implies that you like them. The missingno. glitch is something that most people seem to enjoy. Even new games have glitches, however minor and unmemorable they may be.

Quote:

i never really understood why people take graphics in games so seriously. I guess im kind of the person that can go back and play ANY single game and not say *wow these graphics are horrible* because in all honesty it is what is...

anyway, red and blue are deffinately not dead, and neither are gold and silver. I mean they couldve done a better job with frlg and i agree with that, but without the originals they would've never been remade. But yea like someone said above^ dont mess with HGSS lol, the game is amazing to both old and new fans.

But i dont understand,the reasoning behind most people who back the old ones are the ones who like the glitching. I, however, liked the old ones for what they did, aka bring about pokemon, choose which type you want to start with, a rival, alot of *firsts* that bring about MY nostalgia...i sometimes feel like im the only one that feels this way =/ lol
Quote:

Oh wow, updated graphics and a pedometer! This is a totally good way to murder an established generation that millions of people are playing! Wrong.

In general remakes are just a way for Nintendo to pull in the generation who missed G/S/C. If you want it to transfer stuff to D/P/Pt, that's cool, but I'm going to stick to the games with bad graphics, poor music, and sprites that made us go "Holy s**t, that Zubat's blue and purple! And black!"
I like y'all.

Myles March 16th, 2010 9:48 PM

Quote:

Originally Posted by Sydian (Post 5626387)
What the heck? Maybe we're just simple minded here, but we thought they were the greatest things ever. Who honestly cared about graphics on the GameBoy back then? I know we would have cared for the major consoles because of the console wars, but for a portable, I don't think it was regarded in the same way.

The graphics is one of the bigger things Pokemon got mocked for by haters. And there's nothing worse than a back sprite to kill an otherwise good looking Charizard. Compared to other Game Boy games of its time, it was under par. You can't really blame it for that, but it's true.

And by how good the GBC and GBA were, I'd say people do care about graphics on their Game Boy.

Quote:

Originally Posted by Sydian (Post 5626387)
That's what we call roughin' it. You honestly think a bag in real life could hold infinite amounts of items? I think it's ridiculous that the DPPHGSS bags can do that. I'll admit, it is nice, but it's not that hard to go to the PC and deposit any items you don't think you'll need. Make room.

It doesn't have to be infinite. GSC did well on fixing all those little problems. But pre to that, those little quirks were quite annoying.


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