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Cloning Disccusion.
Well we all know that they fixed the cloning thing for the GTS in these newest versions, but that was a hasle to do anyways
NOTE: Since some people still apparently don't understand the point of this thread, its for disscusion of cloning, and cloning theorys. You can post your theorys, and your results. If you don't like, or Approve of cloning, don't bother with the thread. |
WHAT. AN. EPIC. FAIL. NINTENDO.
Wow, never found out that before. Thanks! |
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Epic Fail @ Nintendo :)
I wouldve never figured that out, thanks! |
Shooosh! You're making me even itcher for the game!
Nah, just kidding, BUT I still can't wait for the game! Hehe, cool never knew that before! ^ AND.IT.WAS.A.REALLY.BIG.FAIL.NINTENDO. |
Oh gawsh, this sounds like fun. Too bad I have nothing to clone yet. :p
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Although I know exactly why it works, and will work every time, its because the game sends the data to the Pokewalker before it saves it, so you end up having the data on the pokewalker, and the game. lol
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wow thats awesome thanks man!
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Oh, Nintendo. That's failure to you. But Pokémon to me.
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I just tried it, and when I tried to return from the stroll, it said "pokemon was released into the wild."
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NEW CLONING GLITCH!?!!?!
*dies from sheer awesomeness of being able to clone Gen IV Pokémon too* How long do you have to wait until turning the game off? |
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Well if you can't return the pokemon from the walker, then it's technically not cloning. All you do is mess with your save file. :/
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So at last,
We finally have a cloning glitch.. This is good news, however, there must be some draw back, like deleting save files and whatnot. But, whatever. |
Wow, epic fail Nintendo. Tsk Tsk
Damn, I REALLY want the game in my hands sooooo bad. D : How do people find these things out???? |
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I havn't tried anything with it since I found it will go to the pokewalker. |
Can you get a video of it up?
thanks :D |
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But yeah o.o I know it sounds stupid. It was an idea. And no I don't have the game. I'm from UK 8D And yes I'm speculating about the existence of cloning in this game. I'll just go sit in the corner and wait for harsh comments thrown at me |
Yeah, I'd like to see a video also Sudeki!
I believe you of course, but I'd just like top see your technique :) |
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Dr. Fuji would be very proud.
I think I'll test this out later. |
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It's actually a good hypothesis. Given how when you put a Pokémon into the Daycare in D/P/Pt and then synchronize the game card with Battle Rev, only for it to bleep at you saying the Pokémon doesn't exist anymore, I could see this working as well. OFF TO ROUTE 34! |
Idk, as I haven't gotten the game yet, but I'm doubtful about it working. =/ Think it's done so you can't lose your Pokemon, but if you try to exploit it to clone, it only gives you the non-Pokewalker-ed one back (i.e. any exp gained isn't received), or so I recall..., and a second isn't given to you, just deleted.
But I'll leave this open for more confirmation either way just to make sure - but if it turns out to be false, then this'll be closed. |
I read on Serebii actually something like this, it said about "losing" your Poké Walker so then it gives you another Pokemon however if you "find it again" then obviously it's going to delete the one in your Poké walker in your game. What I'm saying is my last idea was stupid. The Pokémon can still be uh "detected" in your game >.>
However what if it was in someone else's game. I don't see it being detected there? Couldn't you just trade it over, take out the Pokemon from a walk, trade back your original Pokemon. As they are both now in your games. I'm not sure what would happen.. But I don't really see it messing anything up. I mean, understandably the game might freeze, or it might even come up with an error message and stop you trading.. but I haven't got the game yet so I can't test out what will happen. Also this is much easier than just going to a Daycare isn't it trading with someone? XD Far more earlier into the game to try and "prove" |
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Pokemon don't have IDs (only OTs and national dex numbers :P) in the game. It can't check that its a duplicate. Even if you released the original I highly doubt it would make it work.
Anyway, any appologies to Nintendo, anyone? Anyone? No? Okay then... |
The Pokemon never leaves the game, no matter what is displayed on the Pokewalker. Turning the game off when it's saving allows the walker to display it but the "transfer" is never registered.
Nothing is ever transfered to the Pokewalker thus your Pokemon are always safe as mentioned in the booklet. |
I think we need to partially go on what Arty2 said, although I'd disagree with the last sentence.... of course the pokemon gets to the pokewalker, silly, otherwise I wouldn't have a Sentret named "Sentry" hanging around in my pocket. Because the save you're trying to skip to clone is on the DS itself, not on the Pokewalker. Pokemon are transfered, they're just also saved on the DS just in case.
Regardless, the save we're skipping saves the transfer. You try to reconnect the pokewalker, but your game's logs don't remember there being a transfer. So it's like "Sorry we messed up. We'll make it right." Maybe if we could get an AR code developed to accept the pokemon without the transfer saved, that would clone, but also defeat the purpose of having a non-AR cloning glitch... EDIT: See? We have AR codes already. (US Version, of course) ::Use either Hold L or Hold R only, do not use both ::Hold [L] While Switching to Clone PKMN :::The first choice you choose will be the PKMN you clone! require screen refresh 1207484C 0000231D 94000130 FDFF0000 1207484C 0000E008 D2000000 00000000 ::Hold [R] While Switching to Clone PKMN :::The first choice you choose will be the PKMN you clone! require screen refresh 1207484C 0000231D 94000130 FEFF0000 1207484C 0000E008 D2000000 00000000 (And don't be stupid... I KNOW that this thread is looking for answers other than cloning. This is just extra information to those who want it.) |
Is there a certain time you have to save it when it's saving to clone a Pokémon? Or is it just anytime while it's saving?
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For which, the pokewalker, daycare or AR?
Pokewalker [Glitch that doesn't actually work, can't return from stroll] - turn it off RIGHT AFTER it transfers, BEFORE it saves. Daycare - Just a theory. No one's tried anything, so no one knows. AR - Cloning doesn't involve saves. |
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Are you getting where I'm coming from? So then, you can take the Pokemon FROM the Pokéwalker into your game, take the Pokemon from the other game that you just gave to your other DS, then you'll have two. I know it sounds complicated but I shall try to explain what's happening more.. Uh, easily? "Corrupt" save file-->Trade Pokémon from your game NOT from the Pokéwalker to another DS-->Take the Pokémon from the Pokéwalker out of the Pokéwalker-->Trade back the Pokémon you sent to the other game.-->???? PROFIT That's it. Just need SOMEONE to test it out as I don't have the game, it would be nice if someone could tell me the problems ^.^ But I'm sure with this Pokéwalker there's going to be a lot of cloning theories, I just need to see if this theory is right.. EDIT-Also in relation to what Eyaare said in post #31 about the Pokémon still being in the game but just "hidden". Now, if this "hidden" Pokémon is now in your game, you can trade it over with the cloned Pokémon surely.. |
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Test results below. And also, I wasn't saying that the pokemon was seeable. I'm saying that when you send a pokemon to the walker, there's a backup on your game. So if you loose your pokewalker, there's a "lost pokewalker" option where you can get the backup, but then when you find the pokewalker and try to return from stroll you get the same error as before, where it's released to the wild. EDIT - The result of testing: Test - 1. Transfered Paras to PKWLKR 2. Turned off before saved 3. Traded Paras to Platinum 4. Attempted to return Paras from stroll. Result - fail. Although we may be onto something here. If you remember correctly, most, if not, all the cloning glitches had to do with turning off the game mid-save. So we may need to go a step farther, try turning off the game mid-save of pokewalker. I'd test it myself, but I'm unsure if I want to take the risk, or if I understand it... |
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And also it takes time for these things to crop up.. But I think the most likely way is if the Pokémon on the game was somehow "lost" as well. So then you could put the Pokéwalker Pokémon inside the game, then somehow get that Pokémon back... =/ Some people don't really want to use an AR and be called a "cheat" I think that more people use the GTS glitch still just to see, but if we get this working then people won't need to pay except for the game, amirite? |
Yes, you're right, that's why this thread is still going after I've already given the AR codes. I'm working on daycare and more pokewalker research to see if we've got anything. Otherwise we'll have to turn our hopeful eyes elsewhere.
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LOLFAIL
nintendo got sooo owned. But I dont have a pokewalker :(
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Does it work or not? XD Then we'll know what went wrong =3 |
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What happened?
Did the Pokémon in the Pokéwalker go off? Right here's what we've got so far- Pokémon BACKUP on DS in case Pokéwalker goes missing Pokémon can't be returned if another is in the game. Trading Pokémon to another game also won't return the Pokémon back from Pokéwalker To be tested- Day care- I don't think this method is going to work seeing as the Pokémon is STILL on the game Pokémon to be put on another Pokémon game (?) Like Pokémon Ranch or something? It's a loophole obviously.. Or something like that >_> We've got to try and "break" it. And yes, I think we should try the clock turning method. It's going to be.. Fun/ But we all know it's got to be something with the Pokéwalker it seems like the most obvious target >83 However we may be going for the wrong thing, maybe it's something else, is there anything else you can put your Pokémon in to trade or whatever? |
It's not that it senses the old one. It's just that the game knows (or rather, thinks) nothing has been sent to the Pokewalker, so it knows nothing is suppose to return.
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IDK what the clock turning method is.
It didn't work, pokemon was still returned to wild. When you send to pokewalker, as it's saving, the DS goes (OK, POKEMON is on the walker). It remembers that. So when you try to return, it does NOT go "OK, is POKEMON on the game?" Instead, it goes "Ok, do I remember POKEMON being sent there?" If it doesn't remember that, your pokemon is released to the wild. To Test - Pokewalker (A bit more) The reason the original cloning glitch (G/S) worked was because the DS saved like this: "OK, Add pokemon to box," [here's the little pause where you turn off and on the power] "Ok, now remove pokemon from where it was." It's because of that saving order that the GTS glitch worked, to. So, if the order for saving after transferring pokewalker is "OK, there's a pokemon on the pokewalker" [GAP] "Ok, remove pokemon from box in game," then interrupting that save process as we did in G/S would, in theory, clone the pokemon. Thing is, I don't want a corrupt game to remove my pokemon, so until my bro lets me use platinum again I can't test it. To Test - Daycare You said you don't trust daycare because the pokemon remains on the game, well, think back to G/S (infact, LOOK UP). It's all about the way the game saves, meaning daycare's still possible. Also, Pokemon Ranch doesn't have a HG/SS patch yet, or even a Pt patch. EDIT: Quote:
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Hmm yes but to your method of the Pokémon "is it still on your game" theory.
It all comes back to that, as the Pokémon is still on the game.. However give it a try ;D |
I have attempted day care by submitting a pokemon, counting to 5 (and later 8 and 10) and then shutting off the game pre-maturely, none of these have worked. I'm doubting there's any loophole held in the daycare center, seeing as daycare uses the same old saving process nintendo's perfected since D/P.
Pokewalker's save process did, however, give some interesting results. I did a test save that took 14 seconds to complete. I then experimented with shutting it off after 5, 7, 8 and 10 seconds. All of these were failures, except one. I did two 5 seconds tests, one of which did not corrupt my save data, and acted as if it had finished saving. You could say that it was just a lag between the "Saving...." and "done saving" screens I luckily hit, but no other save has taken a mere 5 seconds. I'm doubtful, however, that we have something here, I want to say it was just an error, but if there is something there we don't want to miss it... I'll do some more testing later and get back to you. To Test - -Daycare - VERY VERY VERY not likely. -Pokewalker - I'm doubtful. May want to experiment with shutting off the pokewalker itself, although I have no actual logic to back that up as a theory. -Trading - Who knows? Maybe Nintendo screwed this up when re-implementing it? -GTS - There may be something somewhere in here. They fixed our KNOWN vulnerability, that doesn't mean others don't exist. It's a new game, we have to rule out the old possibilities again, just to be sure. |
So what you're saying is that we might be able to clone ON THE WAY BACK into the game??
Or not >.> XD But sure anything else we have might work ^.^ |
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TO: -Transfer to pokewalker -Game saves, remembering you sent to pokewalker. FROM: -Take it from Pokewalker -Game saves, remembering that. So the only thing we could possibly achieve by turning of the game mid-save ON THE WAY BACK would be making it think there's a pokemon on the pokewalker when there isn't. I tried cutting it off midsave on the way TO the pokewalker. No dice. I didn't think of doing that ON THE WAY BACK, I'll try it after I find the "lost pokewalker option." (As I've never seen it, I just heard about it...) This way may run the risk of deleting your pokemon... actually, that seems like a very big risk. Regardless, I'll stock up on magikarp and begin testing. |
Wow ur cool. cloning is for lazy cheating punks. who cant take the challenge of a game most of us have been playing since we were 7 or 8 years old
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Cloning is useful for people who wanna trade or giveaway event pokemon.
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I've never cloned; if I get a 31/31/31/31/31/31 Pokémon (or something similarily awesome), and I decide to trade it, it's gone. For good. That's how it works. |
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The pokedex is completed: A. By catching many different pokemon! or B. By having the same pokemon lots of different times! Time's up, it's A. And, erm... I have no intention of using clones in the gym/indigo/whatever challenge. There are plenty of cloners is the trade shops on this very site, go flame them, not us. In fact... none of us even said why we want to clone, or for that matter, if we did. Maybe we just have an interest in finding glitches? Point is, you don't know. Quote:
And then there's the thing about rare pokemon. In a game like that, I would much rather clone a mareep instead of going out and searching for hours because it's rare.* There's taking the game out of the game, there is the people who'd ruin the game by automatically achieving a team comprised of the same level 100's and ruin the fun, but cloning for something like that is just easier. And it doesn't really take the fun out of it, just the boring, mindless searching, I mean, it's not like you're going to miss fun battles, you're merely missing moving the D-Pad a bunch of times and learning how to hit "Run" before you even see it. Or if you have a pokemon you could easily just go out and catch, cloning's faster if you're about to trade the pokemon. It just makes so many thing simpler, and isn't necessarily as bad as people say. *Mareep as a rare pokemon was merely an example, not meant to suggest Mereep is/isn't rare. |
So, by turning it off while saving, one will be on your pokewalker, and in your game? But, you can't send it back without it releasing it?
I have an idea that might work, if anyone cares to test it (I would, but I can't play for a few more hours...) Send a pokemon to the pokewalker, turn off while saving, all that good stuff above. But, what I wanted to try was the UP + R + Select, to return the pokemon... Since you have it in your game, and data for it being sent to the pokewalker, this (in-theory) could work. I'll test it in about an hour (or sooner) unless someone cares to test it sooner. EDIT: D: I didn't notice the second page, so I'm going to read through that, to make sure no one already posted this... |
What about this guys. You can trade pokemon from pokewalker to pokewalker. SO...
1.Put poke in pokewalker. 2.turn off power while saving. 3.go on pokewalker and with that "cloned" poke trade it to another pokewalker. 4.you do this by pressing the connect button. 5.trade to another pokewalker and that other pokewalker will have your clone. That's my idea. If nobody else does i'll try this out myself. I think it'll work because the other pokewalker won't recognize it as a clone. Please try it out. |
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But, I'll have to start in like 30 minutes... I'll post results here. And, you're saying, if that works, you put the pokemon on the other game, then trade it back to your original (However you may do that...) or keep it on the second.. |
Hmmm, if this actually works it seems like Im going to have to go get a Pokewalker. Seems viable enough.
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This doesnt work...it just gone when you return it, you cant use the Pokewalker to give the Pokemon your trading with to another Pokewalker
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Oh well...Too bad.I'm sorry. Anybody have anymore ideas?
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I have a theory, so i was reading on Bulbapedia about the Pokewalker and i read that you can return a pokemon to your game by pressing Up, select, and R, just incase you lose your Pokewalker but maybe you can transfer the orginal from your pokewalker to your Game after you get the clone......i would test it but sadly have busted the "R" Button on my DSi -.- so anyone willing to take a risk & try it out?
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I had a similar idea, but with the pokewalker reset. I was resetting my pokewalker after I restarted my game, so I pressed up select l, and I got a little message saying it would reset all pokewalker data and send the pokemon back. The pokemon didn't come back, as it was from an old save file, but if you try it with the file the pokewalkers already registered to, it might work, as the pokewalker is busy erasing it's data, so it might not notice the pokemon already having a match. I can't currently try it out, but if someone else could, we could at least try.
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Thanks for your idea! |
Same here getting SS tomorrow so will try it out when I get the time to!
thanks for the guide/Info. |
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XD But, thanks for your support in helping us XD |
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Hang your head in shame. |
I think I found a way to make it so you don't lose saves.... Just double save. It has a double save feature.... FAIL Nintendo!
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I haven't tried this yet, but I plan on doing it. If I interrupt the save after transferring it, then deposit the Pokémon in a daycare, will it clone? I've been wondering about that for a while. |
Haha this could come usefully. What if we just traded the pokemon cloned temporarily? Will we be able to get the poke on the walker back since the original doesn't exist on that game cartridge anymore? Or how bout cloning it but instead of trying to retrieve it on your game, get someone elses and try to get it from there and if it works trade it back to yours?
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Give it a few months and someone will have found a way to clone Pokemon just like in the originals
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I haven't tried yet, but...hasn't anyone noticed that there is a bit of hang time between the Pokémon being put into the Pokéwalker and the game saving? why not reset during that hang time? I'll have to try and report back to let you guys know, but...just a question. lol
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I've tried it but to no success.....:(
Also on youtube people say it ruins the saved game and can erase all saved data if you do it wrong! I'd try it again but it seems to risky..... |
Yeah, I just attempted my theory, but...to no avail. All it did was release the clone. Oh well...it was a thought. Of course...maybe somewhere I did something wrong. But I can't think of doing it any other way without everything getting too cumbersome.
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I am trying it now... I really hope it works, as I have to give my Lugia to my mates sister, but I really wanted a Lugia for myself, now I can have one!
-Ok, the SUDOWOODO is in my Pokewalker, I am now restarting to see if it is in my PC... -Got the message: "Gave data corrupt, previous save will be loaded" (or something like that) on a blue background, but the SUDOWOODO is in my PC! I am now checking if I can get it back into my game from my Pokewalker.... -uywqgdsouywageduie IT DID NOT WORK :'( "Any Pokemon released back into the wild" BSAODOIHFLIFWLIAWFLIIFWLAEU :(:(:( |
I got these from Bulbapedia, maybe they'll be of use to someone here?
Returning a Pokémon A Pokémon can be restored to the game it was taken from if a Pokéwalker is lost or broken by pressing the following buttons at the Pokéwalker connection screen:
At the Pokéwalker connection screen:
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Dunno if anyone said this already, but what if you send the Pokemon to the PokeWalker than trade it to another game?
When you send the PokeWalkermon back to the game would it be unable to tell that there was once another copy? I'm not exactly sure how the PokeWalker works though and I have no wi-fi here so I can't test it myself. |
maybe leave the clone on the pokewalker, go for a short walk, cath a pokemon on the pokewalker, then try out them back into the game? Just an idea.
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I want to try it but I'm afraid of losing my Pokemon. D: -emotional attachment- Has anyone tried it yet and had it safely work yet?
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=[ I have failed at life again >=D I knew that had to be a drawback =/ EDIT- Sorry guys, I think there's no more point trying to do this on this game, if you want to clone use D/P It's not going to work with this game. Unless someone proves me wrong? |
Union Room cloning still works.
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TO Original Poster.
How does this work..? It can't. think about it 1. your pokemon goes to the pokewalker. 2. it saves the game, so your game knows what pokemon is away in the walker, what route its on etc. 3. when you go to return it, the picture of the pokemon that is in the walker appears.. so when you go to return your pokemon from the walker it can sync accordingly. so whats wrong with that? well if you turn it off during stage 2. it wont be able to access stage 3? Why? because if it doesnt save the fact that the pokemon that is away in the walker you cannot return it, simple. It will still be in the box where you last saved your game properly. The pokemon in the walker is considered glitched and trashed. Try it and let me know. Nintendo and Gamefreak didnt fail here, the person who came up with this did. In all proper versions of the game, this glitch does not work. Cloning pokemon is bad anyways. It ruins the game completely, IMO. |
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Yeah, you can't clone pokemon with the Pokewalker.
If you wanna clone pokemon just google "ARDS code for cloning pokemon in hgss" and I'm sure there will be a code and instructions on how to use it if you go to the right website. It is honestly a lot safer then using glitches in the game. |
D/P...Otherwise pick up an ActionReplay
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See why glitches never get fixed, because people blame the wrong company.
Its gamefreak who made the games, nintendo just published them. |
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A few ideas I have are: Removing the battery from the walker during transfer or something. Removing the cartridge and putting it back in after transfer is completed so it can't save. I don't know how removing the cartridge can affect the saving system but it might make a difference. Pulling the pokewalker out of range during a certain stage of the transfer (veeeeeery slim chance here). |
I'm sure this isn't the right place to post this but GTS cloning apparently still works. The game does all the trade transfers while it is in the "Checking GTS Status" Stage.
I was looking at trades and someone had wanted a Groudon for another Groudon, I had one I transfered over one from my Ruby Game to Heart Gold, and had realized I hadn't checked out its natures, stats, etc, and was curious, so I went in, instead of clicking "Summery" I clicked trade >.<, over the next few moments, I tried pressing 'B' to cancel and then quickly shut of my console. Enter corrupted save, yadda yadda, I walk out of the GTS check my box and now I have two Groudons. One is from Embedded Tower which was my overall goal anyway and my original one as well. |
I sure do wish that cloning in HG/SS was as easy as it was in the originals. All you had to do was put a pokemon with a held item in a box, move it to another box and when it asked you to save, you turn off the power when it says DONT
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Can some one clone a special event Arceus for me so I can get a level 1 legandry in soul silver please?
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That's not what the thread is about, and this thread is nearly a month old anyways and ran its course (you can't clone via the Pokewalker, surprise surprise) so I'll just close. I suggest you vm the user or just google it.
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