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When I was a kid, I only did offensive moves. And since you couldn't really check moves in Red, I just had the same thing over and over. Like, Ember, Flame Thrower, and Fire Blast on my Charizard.
Now I try to have one stat increase/decreaser, something that causes a status problem, and maybe two attacks. I don't battle competitively, though. |
Embarrassingly enough, it wasn't until gen 3 that I realized that OHAY, TAIL WHIP ISN'T USELESS. I think I was too stupid to understand the concept of stats going up or down in battle (or... even what stats really did) when I first played Pokémon so I'd only use attacks that did obvious damage right away. :|
I've smartened up now but I stiiiill don't like having more than one "doesn't do damage" move on a given Pokémon. Bias from earlier, I suppose. XD; (Also, I'm gonna move this to General Gaming since it's game-related.) |
I used to have only monotype offensive, accuracy-decreasing/evasion increasing and sleeping moves on me. I thought stat-moves did almost nothing (like maybe 10% per boost or something), and the other status-effects were not worthy in mine holy sight.
Now, I still only use those moves in-game (diversity in offensive types now of course), as well as double-stat-increasing moves (NEVER stat-decreasing: waste of time for something I'll probably OHKO anyways). I also use paralysis. Never burn or poison though. In competition though, whatever works best. |
Funny that the title should mention Swords Dance though. My younger brother, on his first playthrough of Red, taught his Charizard Swords Dance upon finding the TM for it. The move he deleted for it? Slash. To this day, he will vehemently argue that an attack called "Swords Dance" should be an offensive attack. To quote his argument, "if my charizard is gonna go through the trouble to pull swords out of his ass and dance around with them to increase his attack power, I'm fairly certain that he'd rather get rid of them by throwing them at the opponent instead of sticking them back in."
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In all honesty...
I appreciate the use of stat-affecting moves and defensive moves, etc. etc... but... I don't play competitively. I'm sure that if I did, I would have a more strategic approach to movesets, but as I only play in-game, I just do an all offensive blow-out and thrash the game AI with high levels, lotsa grinding and STAB. |
In the past I was all about offensive attacks. Even today, many of my movesets are offense-oriented, but I have branched out a bit. I don't use too many stat increasing moves outside of Agility, but I use other tactics such as HP-restoration, Substitute, and Thunder Wave.
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I used to just use pure power on Emerald, i.e. get an Absol, pack it up with powerful attacks, but now, my tactics go as far as getting a pokemon bred with Belly Drum or Dragon Dance, then using that move, then killing.
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Lolz i think everyone used to concerntrate of pure offensive. I still do on trainer battles and gym batles ect.. but like against other realy people i tend to try and be more strategic But sometimes charizards fire blast is very good against a blastoise 2x his lvl :P
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Back before I learned about competitive battling, I never put any stat-increasing moves on my Pokemon. Knowing how I was, if I would have put anything on them, I would have put Swords Dance on a special attacker because I didn't know crap about Special/Physical stats.
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The only defensive move I used when I was little is Sword Dance. I'm not into competitive battling, but I often use stat raising moves on my pokemon. I never liked the screens actually, I prefer moves like acid armor, iron defense etc.
Anyone else who uses moves like acid armor over the screens? |
I usually ditched those kinda moves until I got into competitive battling. I didn't really care much about raising stat's xD
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Anyway, IMO both the screens and stat-increasing moves are pretty much useless in-game. |
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I can't be bothered getting set-up moves...usually. Usually, I run with 2 or 3 Pokemon, meaning I rip through the much weaker enemy AI.
In my HeartGold playthrough...that wasn't so much the case. I had to grind a bit and only beat the Elite Four once my Gyarados got DD. Basically; before, I used all out offense in all my moves. Nowadays, I tend to put GOOD stat-up moves onto my Pokemon so I don't need to grind them up as much. =P It means I can play without being lazy. =D And of course, I play competitively with only the top-notchest moves. xP |
I learned very early on that stat altering moves could make a big difference. Now, I always try to have at least one move on every Pokemon focused on stat altering. Offensive moves with the possibility of altering stats are even better. I don't usually use a move that only lowers defense if I can get another move that deals damage as well as having a chance to lower defense.
I also enjoy the benefits of of status changing moves. My SoulSilver team has several moves that cause paralysis and freezing. |
I go all offense, tbh. Wprks better, and getting overleveled to make up for it is easy. I do use Swords Dance on Scyther, but that's about it. Well, Absol, too.
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Yeah, I was also one of those kids xD
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I used to be like it too, even now I rarely use stat-boosting moves, just on the odd 'mon when I think I can get away with it, most of the 'mon I use are "glass cannons" so I'd die after using it anyways likely. I do have Nasty Plot on my Porygon-Z though and Iron Defence on my Forretress which turned out to be very useful in the league trying to out-stall the damn double teaming Crobat and Umbreon.
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nowadays i still can only take moves that I know will affect the enemy that turn, i cant even use future sight lol
however, i am always looking for moves that have a effect, wether its for stats or conditions. water pulse instead of surf is a great power for a water/wall pokemon since it confuses like hell for me. |
I used to teach Fire Pokémon Fire-type moves, Electric Pokémon Electric-type moves etc, but now I like to think a bit more tactically with my Pokémon. I mix it up with my moves.
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also, why would you even use a pokemon without figuring out if it is defensive or offensive, special or physical? using built in traits well seems more efficient that building up and getting pounded in the meanwhile... |
one calm mind is not enough to stop my attacks head on. in the time it takes for two of those, your 3/4 gone or more with a well built and fast guy. if you want stats, EV train.
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When I was like 9, I always thought that the defensive moves are like "blah blah blah, I don't care.."
But after seeing competitive battling on youtube, I tried to think of the best combination's I can get. So, DEFENSIVE AND OFFENSIVE RAISING ARE DA BEST!!! |
Early in my pokemon career, I never thought attacks like leer or growl were useful. However as I would always choose Charmender, I slowly found growl and leer to be more and more useful in my war against Brock. Manky was not available, and Nidoran (m) didn't learn doublekick 'till 43 (even if I were able to get my hands on one)
I never taught a pokemon an attack that wasen't it's STAB (even though I didn't know what that was), and I never thought about special attacks and physicial attacks and there relationship with the stats until generation 3, when I learned about competive play. I slowly started to try and cover my bases, and think about what stat my pokemon specialise in, so I can get a better performance out of them. Allthough, I don't play competitively. |
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