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Ability Discussion
What new Abilities would you like to see added?
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Weather Man (Person): An ability that spiratically changes the weather randomly every couple turns.
I can't remember some of my other ideas but I always thought this would be pure random fun, nothing like having a Sandstorm, Ice Storm, thundershower all to have it turn to a nice sunny day for a couple turns before the fog comes in. :P |
New abilities?
what can you think for new abilities in generation 5? I can think of 2 for legendaries.
1) Chronoforce - The ability will be determined depending on the time of day or night, and changes every 2 or 4 hours 2) Hypercharge - Beam moves such as Hyper Beam do not need to recharge when first used in battle. what else can you think? |
I'd certainly love to see something like this ability:
Preposterous - The user makes 2 attacks per turn. A Pokémon with sub-par stats could use this pretty well. And many player's would use it. |
Zoroark - the star of the forthcoming Pokémon Ruler Of Illusion: Zoroark movie - will be able to call on this ability which enables it to transform into various Pokémon.
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here's another one I can think of, although it could work as an Item as well.
True Power - When using Secret Power, the Attack will become the element of the implied move as opposed to being just a normal move. |
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I would have just one
Preference: If this pokemon is holding a berry, the effect of the berry can be used multiple times without the berry being lost |
Here are abilities for some pokemon.
Power Up: Everyturn the user's Pokemon loses 1 speed level and gains 1 attack level. Blazing: Once a turn the Pokemon's fire attacks will x by 0.32 Cross Hold: Prevents all Pokemon from using Protect and Detect. Steel Stone: Increases all Pokemons on the user's sides defense by 0.5 Freeze Off: Prevents all Pokemon in the user's party to be frozen |
Starlight:
protects pokemon from status conditions, lowering of stats, & increases chances of added effects (only for jirachi) |
some of these abilities sound too unbalanced
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Frostbite - If this Pokemon is attacked, it will become frozen (10% chance)
Mental Touch - If attacked by a special attack, the Pokemon that used the attack will become confused (20%) Blindness - Every turn the Pokemon accuracy falls, but all its stats increase by 2 or 1 Avoidense - If there is an attack that can be avoided (Surf, Rock Slide, Earthquake, or any attack that effects the whole feild), this Pokemon will always avoid them. Taunting Stance - Lowers pokemons defenses. Loud Call - Sound Base attacks do double damage, double the effect, and have double accuracy Transfer - If this pokemon is effect by a status, it is transferd over to the pokemon that gave it too you. Preventing status Fastpace - Moves that attack first do double damage. |
Yes, way too unbalanced !_!
Here's some alright ones I can think off: Magnetize - Electric moves will only hit this Pokemon and will be absorbed as HP (Good for Electrics and some Rock/Ground types too?) Plant Growth - Any Water-type move used on this Pokemon will raise a random stat. (Only Grass types) Shield - This Pokemon has a 30% chance of the opponent's move doing half it's damage. Babysit - The foe has a chance of refusing to attack this Pokemon. (Only Babies!!!) :O |
Reload - every turn the PP of a random move is restored by 1
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id like to see more versions of volt absorb, like one for fire types (they need all the HP they can get) and for maybe grass
Pitch Black- multiplies the users dark type moves 1.5x at night and torrent/swarm/blaze/overgrow versions for the other types. ;) |
yeah i do want some..
Motor drive version of poison sleep walk - increases speed if put to sleep cautious - reduces accuracy of foes attack There r plenty more...but these are the one i really want |
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Unless your opponent has Pressure or Spite. |
I would like to see Gravitational pull it allows flying types to get hit by ground type moves
THIS IS MY FIRST EVER POST!!! |
Ultra heat: Decrease water type effectiveness by 50% and fire type move deal normal damage against water type
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these sound rather unbalanced, even for legendary pokemon. seriously, think of something that is likely to be used.
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Bidoof Remover:When the leading Pokemon has this ability, the encounter level of Bidoof is reduced to 0%.
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how about this: Genius-pokemon knows how to use man-made items (potions=oran/sitrus berry, and balls somehow work) |
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Mystical Fog: When this Pokemon enters the battle fog appears.
-name-: When Fog is in effect,evasion of that pokemon raises every turn. (Bring Your Aerial Ace going!) Thick Fog: When Pokemon is fighting during Fog his damage received by every attack which is not super-effective is halved. Ice Aura: If Rain is in effect it changes to Hail,Sunny Day is negated,Fog deals damage like Hail(evasion+damage : P),Sandstorm becomes Heavy Hail,dealing twice as damage as normal Hail. Trick Dimension: Super effective attacks become not-effective,not-effective become super effective. |
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