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New Types?
Alright, so I'm going to say something that I think might be on some people's mind.
It seems these games are highly focusing on Yin and Yang, White and Black, Light and Dark. This theme is shown throughout the current advertising and through Zoruak. Has anybody else realized that this would be the perfect oppurtunity to add the fan demanded Light type? I personally think that due to this theme they are exhibiting that there will be a Light type. Does anybody else agree? Thank you for your time. With all regards, -ChrisTom EDIT: PART 2 *clears throat* Hello everybody. Sorry for not being on this thread for a bit. I swear, Pokemon Black and White Threads are spreading faster than a Bellsprout using Growth. I want to clear a few things up and tell you my points of view on an implementation of the Light Type. But there is one thing I want to make note of first. Quote:
Now moving on... THE LIGHT TYPE Keep in mind the following is entirely hypothetical. I see several fans of the wonderous world of Pokemon intrigued about the concept of Light Type Pokemon. Most think that when I said what I did I implyed that I think that there MUST be a Light Type. I don't think that whatsoever. About 10 posters said the same thing: "I don't think a light type is neccesary". I agree. It ISN'T neccesarry, but it would be nice. I think it would be a great way to get rid of the rediculous power Dragon Types have (Ice being their only weakness is rather irritating) and to give Poison and Bug Types the power they deserve. It would obviously be effective on Dark Types. Alot of you seem to not like the Steel type and hope that Light will destory it. Honestly, I don't see anything wrong with Steel whatsoever. The type does have it's weaknesses and due to the minimal amount of Steel types I think it's ok. As Fighting Types have high Attack, and Electric Types have high Speed; Steel type has high Special Defense which is fine. Most Types work like that. Now most of you seem concerned that the Light Type would be complicated/overpowering. This is not neccesarily true. The aforemention Poison and Bug Types as well as the Grass and Rock types would be Super-Effective, while Dark, Ghost and Water would be crippled. A very small amount of Pokemon would need to be changed (Lanturn and Ampharos specifically). Here is what I think is the most important part of this debate: Will they even do it? I think absolutely yes. Considering the vast amount of themes involving Yin and Yang, and Light and Dark (For God's sake the games are called Black and White) that they will do it. I don't see a reason why not. It would be the perfect moment for GameFreak to add it. Fans have been wanting a new Type and have been speculating a "Light Type" since Generation II and my guess is that Satoshi Tajiri-Sensei will pull through and give the fans what they want. If you have anymore questions about my theories and ideas about how the Light-Type would be implemented into the carefully thought out Type-Mathematics, please ask and I will get to you as soon as possible. I am looking forward to the new games and your opinions on what I have said. I wish you all good luck. With all regards, -ChrisTom |
I certainly hope so! I would love to FINALLY see the dark counterpart
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Although it would be a perfect time to add this "light" type, I just don't see it as being needed. I'm not a huge fan of the idea myself.
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I doubt that Game Freak would add a new type this far into the series. There wouldn't be many pokémon of that type unless they went back and changed the types of older pokémon (like with Magnemite & Magneton in G/S/C). Plus, a new type is a pretty major addition. Don't you think that we'd have heard about it by now if they were going to add it?
Still, I wouldn't rule out the possibility altogether. |
Light-type?
No. I'm against the Light-type, because it just doesn't seem necessary, and it's already represented by other types such as electric, psychic, steel, even fire. It could really mix things up, and not in a good way. We don't need anymore types. |
They only reason they even made steel and dark type was to balance psychic, so there is no need for a 'light' type.
Plus, it's a dumb idea. |
It's not a dumb idea. It makes sense first off, and secondly it would be the perfect time to add this type. I don't care if it's "Far in the series" Pokemon is a constantly changing thing.
In fact, the Pokemon series in general is constantly Evolving... Heh heh... True though. |
I think the "Light" type is already manifest in the other types, mostly Psychic, Electric and Fire. I admit, I don't really see a point either. The whole point of Dark-type was to balance Psychic, anyways.
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Adding a light type is unnecessary and will probably cause imbalance in the game. That's the reason the dark and steel types were added; to balance it out. I'm sure we all remember when we played RBY and we all knew that having a Psychic type in your team meant utter obliteration to everybody else. I don't know about christom since he was around 1-2 years old when those games were out and couldn't play them haha.
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i think its a must, it would balance out dark, dragon,& steel which have become horribly imbalanced
everyone with disagree cuz they all use only pseudo-legends, and if they dont theyll give it some thought before blowin it off like its unneeded :P after all pokemon is constantly changin, you didnt go awal when they made dark& steel, and steel is horrible over powered, it resists all but 3types, and only 2-3 types is neutral against it. so we need at least 1new type that can even out things with steel. so light here we come :3 lol |
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That's like saying the electric type should be super-effective against bug. That doesn't make any sense now does it? |
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I bet if there was a Light-Type, all the haters would use it all the time...
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People who think steel types are unbalanced/overpowered has never used a steel type.
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If a Light-type did appear though what would it's weaknesses even be? Poison instantly comes to mind because that type just isn't the greatest... |
^Yep yep. Poison is among the worst types...
IF a light-type were to appear, wouldn't it have been revealed already? Instead they gave us a new dark type family and the starters... |
Yeah, why aren't there new types?
There was nothing wrong when GEN II introduced Steel and Dark types. Why aren't there more? Maybe they're trying to keep the system as simple as possible. Even I have problem sometimes. >_> But, yeah. It would be nice. But would Light be SE on Dark or vice versa? o.O |
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Overall, I really don't think that there is a need for a new type of Pokemon this late in span of the series. |
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Also, how does Psychic come to mind when it is based on Mind Control and Magic... :/ |
Haha... I don't really care about a light type either way. It might be cool, but I don't even know what a light type would even be... I've always seen dark Pokemon as emo normal types, so... LOL.
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i was wondering if maybe they didnt give you the classic fire grass and water pokemon
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definetly
just to hate on spiritomb, i think it should beat both ghost and dark types. and be weak to dark and bug. why bug? why bug on a dark type, who knows!
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No. No. No. Light wouldn't even be the opposite of Dark. Dark isn't dark. It's called aku あく in the Japanese games and it means 'bad' or 'evil' NOT 'dark' or 'shadow' or anything like that. That's why the Fighting types work against it since they're the 'good' types that fight fair.
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If a Light Type was going to be introduced into the series, then it would have been done since the second generation along with the inclusion of Dark and Steel types. I think just the thought of Umbreon and Espeon counterparting each other kind of proves how Psychic represents the Light type we think about. I personally wouldn't mind one more type, especially a Light type. However, the thought of it unbalancing the system we have now and Psychic types in a way just representing it as a whole kind of makes me think it unecessary. |
A Light-Type isn't necessary. First off, Psychic was overpowered in Gen. I (nothing could beat it) so in Gen II they introduced Dark and Steel (something super-effective against Dark and something Psychic-types can't take out in one hit like Gen I). I think the system we have now is fine. I was initially for the Light-type addition to games, but then I realized that there is no need for it.
IF there were to be a Light-type, it would have to counter Dark and they would both need to be super-effective against each other and Light would have to do normal damage to all other types in order for the game to remain balanced. Also, Light would need to have at least 2 resistances. That would keep the game balanced, in my opinion. |
Light type would only discredit Espeon and the Fighting Type advantage on Dark Types (fighting like, superhero imo)
I'm not against a new type, I'm against something that will mess up balance with the type system. Besides, we have a saying for this: if it ain't broke, don't fix it. This applies here, if nowhere else at all. |
No, there is no NEED for a light type. The game is balanced. The ONLY reason Dark and Steel were made in Gen 2 was to balance out the crazily overpowered Psychic type. Now, all the types are generally balanced, or, atleast nothing's OVER powered.
Besides, can you even TRY to make up a "Light" type pokemon that couldn't be classified as Fire, Psychic, Lightening, or even Flying? Go ahead; try, I dare you. |
If they made a Light type, good for them, I would use it, but I just don't see how they could. Light-type MOVES are conceivable, true, but Light-type Pokemon? What, are we going to introduce a dozen variations of sun-warriors? I can't even think of a Pokemon now that would fall under a Light category... maybe Espeon, and that doesn't really make sense other than the fact that it's Umbreon's counterpart.
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First, I am fully in support of some new types. Otherwise it will just be the same game as the last three. And there are two ideas that I have heard of that I think would be great:
Light and Sound Sound seems like a type that should have been introduced in Gen III (Whimsur's line in specific). There are also tons of moves that could easily be switched to sound-type, like Uproar. Sound could have some sort of relationship with Bug and Poison. Light is something that's needed specifically for Legendary Pokemon. We're always stuck with strange combinations for legendaries like Steel/Dragon and Water/Dragon (Dialga and Palkia) or Psychic/Flying and Fire/Flying (Lugia and Ho-Oh) so that version-exclusive legendaries don't have a type advantage over one another. Since it's likely that Zorua and Zoruark are going to be legendaries, it would be great to have a type that is just as strong and balanced as dark. The real question would be what the strengths and weaknesses of these types would be. Maybe later tonight, I'll try to look at the existing type charts and come up with a good balance for these two new types. |
I pray to kyogre that we don't see any more types, it's perfect as is. :(
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I personally think that to balance the metagame for future players that there should be a new type, but perhaps not "light" for the love of psychic types. I actually think that there should be something that would make a new type triangle that would be each super effective against each other and the one that is weak to another would resist a secondary typing that would impact the games. That is what I think should be done just because of a sort of imbalance to certain Pokemon, and the fact that in a Battle Arcade run with me and my cousin, the opponent was a water-type, yet when it was paralyzed, Ice Beam was super effective.
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past experience tells me there won't be a light type (despite how much I wanted it since Gen II), but then again, Colosseum and XD had the shadow type, albeit only a temporary type.
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^^^^^ ^ I find myself quoting other people more and more because my opinions are so much like theirs. Anyway, if there's anything that will turn me away from B&W, it would be the inclusion of a light type. Why, why, WHY would they throw off something that I've known perfectly (albeit almost perfectly - who knew Rock was neutral to Rock? D:) for the last ten years or so? That just doesn't make sense at all. I'd imply more about why Light-type would be retarded and not make sense but everyone else's posts seem to have covered that so I'll let it go. |
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And sound? Really? Think about it please. How do you categorize that? Every Pokemon that can make a noise (All of them) can make sound. It could maybe possibly work for a move but that's what we have normal for, to categorize the few things that can be seen as exceptions to other types or things that are just plain normal like sound. |
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I agree with the waffle loving dude. More types would just throw a wrench in things. I feel the game is balanced as is.
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And based on his post he won it because of the fact he created something more than just a hack of another game and he had something to sepperate him from his opponents. I haven't played his hack so I don't know how he incorporated it but in the Pokemon that I know I see absolutely no need for it. |
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The majority of steel types can be found in the UU tier of competitive battling, which goes to show just how 'overpowered' they are considered by those outside of the single-player game. |
I like the Idea of a light type but it's true that there is little reason for this other than to make the type capable to slay those pesky dragons... Yeah light slays dragon makes sense since most dragons in western legends live in caves... and should be weak against the light when you think about it... much like bats are...
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I wanted a light type way back in Generation II I don't think I'd want anymore types
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Well, "sound" could be classified better as "Sonic" type, but that would sound like copyright infringement. As Colcolstyles said,
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As for Light type, I still stand behind it. Dark needs a parallel, because with its super-effectiveness against Ghost and its immunity to Psychic, it is really strong. The only reason it's not superpowered is because there are so few pure Dark types. Now, people are thinking of "Light" as in physical light, but maybe it would be helpful to throw in a distinguishing factor. The Japanese for "Dark" is "aku" (あく - 悪), which means "evil" when translated. I am thinking of light as a Nintendo-censorship-standards-safe way of saying "holy", which in Japanese is "Sei" (せい - 聖). That should help to distinguish it from Fire, Electric, and Psychic in peoples' minds. The type chart could be as follows: Spoiler:
Could non-haters check that out and see if you spot any imbalances? :) There are only a few pokemon which I could see being re-typed as Light-types: Blissey (and possibly Chancey) Mawile (to make it an appropriate parallel to Sabeleye) Hopefully that helps clarify why some of us want Light type. |
Dark is not superpowered. It's checked by all sorts of things; you only mentioned it's strengths, which also happen to be its only ones. Sure, it has pretty good neutral coverage but that's about it. Dark doesn't need a parallel, especially when you consider why it was in there in the first place... to combat Psychic superiority, right?
Now, see, the real dominant type right now happens to be Steel. Look at any competitive battling team, and if it doesn't have a Steel-type, it's basically screwed to no end, if not for the 11 or so resistances, but for the only resistance to Dragon in the game. Light doesn't have a reason to exist. |
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I made the type-chart for Light because I would honestly want a pokemon like that in my team. I don't think it's overpowered, and I think it would add something interesting for those of us who are looking for something new. The rest can just ignore it. I mean, heck, I've been ignoring Poison, Bug, and Rock types since Gen I (except for knowing how to kill them) just because they don't interest me. Quote:
Anyway, about Light being super-effective on Steel... how is Fighting super-effective on Dark? Or how is Steel NOT weak to Psychic (especially when the Psychic-enhancing held item is a TWISTED SPOON?!) No real reason, they just needed to balance out the types. The reason Light is super-effective against steel is: 1. Because it needed to be in order to make Light an effective parallel to Dark and 2. If you REALLY need to search, in the Japanese mindset, the "Spiritual" (light/holy type) is seen as being at odds with the "Industrial" (Steel). Just watch Princess Mononoke and you'll understand what I mean. |
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And Coolboyman added alot of other types too, if you're going to use him as proof you have to refer to all the types and come on, wood? Grass could be renamed (as should be flying) to be plant or something but really Grass covers all flora and fauna. Edit: You've got a point, psychic could be super effective on steel but that has more to do with the strength of the psychic attack and steel. It could go either way in my opinion. I think having Dark and Light mutually effective against eachother makes more sense. And Fighting is seen as the "good guy" counter to Dark as its typing is associated with honour and dependability while Dark is associated with trickery and decete. From a spiritual mindset that's true but with a name like light that will rarely be anyones first impression. If anything they'll imagine light and mirrors. =/ And while it's seen as spiritual being I guess above that of the industrial, the industrial is slowly taking over around the world. So in a sense, the spiritual is losing out to Steel. |
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Also, Bug's one of my favorite types. <3 |
Space types? I mean Rayquaza, Deoxys, Mew, Arceus, etc all live in space, and that's where Pkmn originally came from.
Yesh? No? |
I wouldn't like to see a "light" type, but I would pay for a gravity type. They would look like asteroids, or suns, and be super affective against rock and ground type, but weak against types such as dragon or flying.
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I can see a lot more possibilities than just angel stuff though. That's a pretty western idea, and it's quite limited. The concept of "spiritual" or "divine" in Japanese mythos opens up a realm of creatures, from stuff made to resemble some of the bigger gods (Amaterasu - Fire/Light, for example) to the rabbit-making-mochi-in-the-moon (Rock/Light or some such thing). It could even cover a pokemon that is somewhat based off of a warrior monk, since the same kanji is used in that. Granted, Meditite/Medicham kind of already do that, but I'm just throwing out examples. |
I don't know, if they did introduce a new type then surely the previous pokemon would get some of this, and to do that would take ALOT of time considering there is 493 currently then the new Pokemon for Gen V (Black & White)
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I light type would be unnecissary, considering they have already released to much information at the moment and the announcement of a new type would be going over the top. However, in one case I do agree with having a 'light' type and like previous posters said; it would create a ying - yang effect which Black and White are aiming for. So there are positive and negative points of each side of discussion.
But for me it would be a no, for now at least. :cer_no: |
I couldn't see A new type being added, all of it is already balanced, so it really doesn't need a new type. In the first Generation their was the Psychic type that had no weaknesses and nothing was good against it, but then Generation Two came, and that balanced everything out.
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I have supported and wanted a Light type since Dark was released.
Psychic is not Light. They're not even closely related. The only reason anyone even claims they are is Espeon. If anything, Electric is pretty close to Light. I've thought of potential strengths and weaknesses Light can have. My own concept of a Light type in my head was weak to Poison, simply to balance out the poison type, and was resistant [but not strong against] Fighting, again to balance out the type. I don't have an opinion on its power against Dark, but I am liking the "they're supereffective against each other" concept the most. For strength, I think it could be resistant or strong against Ground to level the playing field when Earthquake is brought in. For logical strengths and weaknesses, it would be strong against Flying, but not very effective against Ice. Also, some Light type abilities could give them effectiveness during Sunny Day, perhaps? As far as previous Pokemon being Light types are concerned, the only Pokemon that jumps out to me is Ampharos and perhaps Togepi's line. But a Light type opens up some new creative ideas, like a candle-based monster [fire/light] or an anthropomorphic strobelight that confuses foes and lowers their speed. Also, who wouldn't want a raver Pokemon? Nintendo seems to be running low on ideas, as they're reusing concepts they've made before. A new type would open up some of these ideas and keep the games fresh. |
i guess it would b cool. as long as they are both super effective to eachother im fine. light legendary would also b pretty cool.
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That and it could result in a change in mechanics (like Hidden Power which relies on types and all) and potentially a change to IVs and hence the game mechanics. Last time the game mechanics changed was from 2nd to 3rd gen, and that meant one couldn't trade between 2nd and 3rd gen. Not exactly a good thing. |
the psychic type is sort of the opposite to dark already. and also, if they put in a light type,
what would be strong against it? the only reason they added the dark and steel types in 2nd gen was to balance out the types. |
I'm with the OP here. I think Light (and to a lesser extent Sound) would be great new types.
To those that are saying the game is balanced, so there's no need to change it - that's clearly not true, otherwise types like Bug, or Poison (Toxic aside), or Normal wouldn't be so scorned and underused. The only reason you're saying the game is "balanced" is because the commonly conceived "strong" types, like Ice or Fire or Dragon, are balanced against each other. But for there to be such stronger and weaker types, the game can't be totally balanced in the first place, by definition. And to those that say the number of possibilities for Light-type Pokemon is limited - what a load of rubbish. How many fire-breathing pigs have you seen in real life? How many seals have you heard of that can spit beams of solid ice? How many creatures of ANY kind do you know of that have psychic powers?! You can't say that the Light type would be limited to only angels or candles, or else you'd have to say that Fire types would be limited to dragons - which don't even exist in the first place - and Electric types would have to be limited to lampshade- and toaster-shaped Pokemon. Bring on Light- and Sound-type Pokemon, I say. It'll be a great way to shake up the series, and a great way to level the playing field by forcing metagamers and competitive players out of their comfort zones. |
I think that the type chart is fine and it doesent need anything.
And for the ones saying that we need light to opposite dark I think is covered by psychic: since genII psychic pokemon were gentle/pure looking: espeon, gardevoir line, chimeco, jirachi...So I say it is unecessary. |
Light type would be fine.
The type chart can be arranged to put one or two new types without unbalancing the game. If you are talking about light and dark as good vs. bad, then they would be super-effective against each other, but if you are taking them as day vs. night, light should super-effective against dark, and dark not very effective against light. Darknessis the absence of light :). Another thing I've been thinking of is that some attacks should be super effective against some pokemon, just because of what they do. It would be like: Bellsprout fell apart!!! Farfetch'd used Cut ----- OR Tangela lost half of its vines!!! |
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Unlike the 2nd generation, new types for this generation isnt needed. They could toss in some new types, but that will kinda throw off the entire balance.
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Light types cud b very cool and boss IF DUN RIGHT! I can't stress that enough. Like make light super effective against dark and poison, and dark/poison average against light. Angel type light Pkmn cud b win only if....again....DUN RIGHT!
I also reiterate my space type suggestion.... |
I could see a couple older Pokemon being upgraded to a light type, such as those fire types that could be Light types, such as Ninetales, or Solrock, any of them.
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Is there an over-powered, broken-like type now? You could argue that dragons need another check, perhaps an immunity, thanks to the sheer power and ferocity they bring to the table with extremely powerful moves like Outrage and Draco Meteor. However, competitive players can keep dragons in check with ice beams and steel-types, so they don't reach the "I got my Alakazam out first, game over" calamity of Gen I. Besides, there are so many other items that help shutter down overpowered things anyway. Would it be interesting to see another type that scares or stuffs dragons? Not going to lie, yeah, but I don't think it's necessary is all.
When people saw the dark-type, they immediately jumped to assumptions like "they'll add more types!" Light-type was born, and we've been going on about this for years. I doubt we'll see it this time too. Also wow, people are even plugging in the overused and dried-up "running out of ideas" excuse for this topic as well? ... Sad. Quote:
What hits dark-types in the gut is their piss-poor power attacks. Best one is 80 base, not that amazing in comparison to a Draco Meteor, huh? Although pursuit and sucker punch do have great effects, I'll give them that. Tyranitar is arguably the mascot for dark-types, since it's the most powerful pokemon with that type. However, many other facts make it great, it's the movepool, brilliant stats, sp. def boost from the sand storm, etc. Is light-type or anything else possible? Anything is. Quote:
Not every type or pokemon is meant to have a strong or even place in the metagame either, some things in this game aren't even meant for competitive play. (see Dunsparce) Normal-type has delivered in cuteness; bug-types are usually weak and our game-starting types, and poison-types have a home with evil teams. Although, to be fair: Normal does have Blissey, Snorlax, and is a pretty good defensive type. Bug-types like Yanmega, Heracross, Forretress, and the popular Scizor..., Poison-types like Roserade suck up Toxic Spikes (despite you putting toxic off, poison does have an effective entry hazard) So underused, I can give you that, but they have their highlights and bright spots, for sure. I'd rather not see new types as I'm satisfied with our current batch, but hey, I'm not in control of what those guys do. If they add some, I'll adapt. |
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On first generation. The only Pokemon that could tackle Alakazam was Gengar but because of it's poison typing and inferiour speed it was also destroyed like every other pokemon as nothing, I repeat nothing resisted it. That's way more broken than anything we have now. Now Normal, Normal is meant to be an average typing. It categorizes everything that can't categorize itself. It also has other ways of dealing with it's lack of super effective coverage. ~With 152 moves, the Normal-type has the most moves. ~There are 10 Normal-type moves with a power of 100 or more, more than any other elemental type. This is normals purpose, to be the essence of diversity. It's lack of weaknesses and few resistances means that you can pair it with pretty much anything. Normal typed moves are often used in movesets to add ultimate coverage. It was never meant to be a high powered, or noticable typing. And finally Poison, you have a very valid point. It's actually a fine defensive typing with only two weaknesses and four resists. The only problem is the ground weakness and the fact it has virtually nothing going for it offensively hurt it, and hurt it bad. I agree with you in the sense that Poison needs a face lift, but I'd suggest reworking the type chart to make it more effective on other things (Water maybe?) but not using a new type to fix it. Also on the quick note of Dragons, Ice types could gain a resistacne to them... That being said as much as I'm against a light type I could live with it even though it's not prefferable. Sound on the other hand...seriously? Really? Every Pokemon can emit sound, the few moves that are sound wave focused are covered by Normal, the type that covers everything that can't be or doesn't have enough substance to cover itself. I.e. Sound. |
A new type is not needed, and the game isn't getting boring nor old, but you've gotta admit that new types, not necessarily light type, could be a grat addition to the game.
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2: How is Dark out of balance? 3: Dragon types I can agree with you somewhat; But the huge prescence of Ice type attacks kind of limits dragon. Oh yeah, Physchic is already the opposite of the Dark type, as evidenced in Umbreon and Espeon.. |
Just to add with the other guys.
The bug type, though underrated, is a fantastic type to use. They are one of the only two that hit a dark type for super-effectiveness. They also get to combat psychics nicely. Usually they're considered as garbage because of poor typing (Bug/Flying = rock overkill) but they are interesting and worth training. Every type has a crappy pokemon so don't bash the bugs for some crappy pokemon. I still think there's no need for light types. |
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I do agree that the Bug type is a good type, and it is very good offensivley. Though compared to every other type, the Bug type has the lowest stats, which is kind of disappointing... |
*clears throat*
Hello everybody. Sorry for not being on this thread for a bit. I swear, Pokemon Black and White Threads are spreading faster than a Bellsprout using Growth. I want to clear a few things up and tell you my points of view on an implementation of the Light Type. But there is one thing I want to make note of first. Quote:
Now moving on... THE LIGHT TYPE Keep in mind the following is entirely hypothetical. I see several fans of the wonderous world of Pokemon intrigued about the concept of Light Type Pokemon. Most think that when I said what I did I implyed that I think that there MUST be a Light Type. I don't think that whatsoever. About 10 posters said the same thing: "I don't think a light type is neccesary". I agree. It ISN'T neccesarry, but it would be nice. I think it would be a great way to get rid of the rediculous power Dragon Types have (Ice being their only weakness is rather irritating) and to give Poison and Bug Types the power they deserve. It would obviously be effective on Dark Types. Alot of you seem to not like the Steel type and hope that Light will destory it. Honestly, I don't see anything wrong with Steel whatsoever. The type does have it's weaknesses and due to the minimal amount of Steel types I think it's ok. As Fighting Types have high Attack, and Electric Types have high Speed; Steel type has high Special Defense which is fine. Most Types work like that. Now most of you seem concerned that the Light Type would be complicated/overpowering. This is not neccesarily true. The aforemention Poison and Bug Types as well as the Grass and Rock types would be Super-Effective, while Dark, Ghost and Water would be crippled. A very small amount of Pokemon would need to be changed (Lanturn and Ampharos specifically). Here is what I think is the most important part of this debate: Will they even do it? I think absolutely yes. Considering the vast amount of themes involving Yin and Yang, and Light and Dark (For God's sake the games are called Black and White) that they will do it. I don't see a reason why not. It would be the perfect moment for GameFreak to add it. Fans have been wanting a new Type and have been speculating a "Light Type" since Generation II and my guess is that Satoshi Tajiri-Sensei will pull through and give the fans what they want. If you have anymore questions about my theories and ideas about how the Light-Type would be implemented into the carefully thought out Type-Mathematics, please ask and I will get to you as soon as possible. I am looking forward to the new games and your opinions on what I have said. I wish you all good luck. With all regards, -ChrisTom |
Yo, not like I wanna be a grammar nazi or anything, but if you want me to capitalize your name at least make the effort to spell correctly...just sayin' since you pointed out that you like professionalism...
Also, let me go ahead and point out what I meant exactly by that post. Light types are completely unnecessary. You also said it makes sense to add a new type; no it doesn't. If they were to add new types they'd be messing with a classic formula set up as far back as Generation II. The reason I mentioned your age was to make sure you completely understand what I mean. The only reason dark and steel types were implemented into the series were to balance out a broken system. Hence, therefore, as a result of, ergo, consequently, <insert another> light types or any other types for that matter won't be added because there is nothing to fix or adjust. Things are fine the way they are right now. kthxbai. |
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(lol try saying that about a Forretress) I see where your getting at ChrisTom, and I see your reasoning. Black and White don't neccissarily reffering to Light and Dark; futhermore, the Light type would have the least amount of pokemon, even if they did change some of the previous pokemon types. In Gen.5 they are going to make a maximum of 135 pokemon(compared to other gens) and not every pokemon there will be Light type. Plus, I think we would've head something by now about a new type(s); because that's pretty big news, but so far; nothing. In Generation 2, it was okay to start 2 new types, there were less pokemon, and starting a new type is much more managable. When Steel types were introduced, there were only 6 pokemon of that type, or 6/252 ; Hypothetically; let's say the Steel type was introduced in gen. 5. That's 6/500+ . Yeah. That's MORE than triple the amount of pokemon in Gen. 2. Do you see where I'm going here? |
Again I KNOW they are unnecessary, but they would be NICE. That's it, end of story.
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Appreciate it =] |
Light, super effective against: Dark, Ghost.
Is uneffective against: Fire, Grass, Normal Uneffective by: Ghost, Fire, Psychic. Super effective by: Dark. Seems the most logical to me. Poison could be thrown anywhere in to give it a bit bigger of a role. |
One thing I only saw mentioned only once here, in an aside, is the fact that there are currently two pokemon, Sableye and Spiritomb, with no weaknesses at all. I think that the fact that there is such a combination alone warrants the introduction of a new type: based on types alone, the weakness chart is still unbalanced. It would make the most sense for Light to be effective against Dark, with Dark also being effective against Light to reinforce the yin-yang symbolism. Also, Poison really does deserve another type weak to it, and adding a new type would make more sense than changing an existing one.
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While that may be true, why is it that neither of those are OU pokemon?
Ah yes....mediocre stats... |
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Never mind that Dark being weak to Light would likely cause it to be nerfed way too much - it's not easy to tell the effect a new type might have on the whole game, really. Quote:
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Furthermore the 'fans think it intriguing' part doesn't make it necessarily good... when you look at a huge range of fan ideas, many of them are actually not that good in practise. I just feel that a new type lies near that point. =P Quote:
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The way you're advertising isn't convincing me, have to admit. And onto another point - changing previous pokemon's types, which;d be just odd and throw people into a loop. Lanturn is no longer Water/Electric but... Water/Light? But it's been established for over 10 years that it's Water Electric! Does this mean every other electric type (seeing electricity gives off light) becomes a Light type as well? As said, it was ok to change a few into Steel types (namely Magnemite) in 2nd gen because the games were relatively new, but now it's more a problem of 'it's too late without screwing up the well-established canon'. Quote:
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Some of you guys are crazy. Pokemon? Balanced? It never has been, it never will be. Try picking up another game and you'll see what balance is.
In order to balance out Pokemon, creatures would have to be removed, and others would need serious tweaking. And I'm not even started on the typing system yet. That would need a complete overhaul. Don't say things like "the game is perfectly balanced" because it's not. That's all I'm gonna say on that subject, don't try to get a tl;dr out of me. |
I'm pretty sure Game Freak said some time back that they ARE NOT considering new types in any new games as it would mess up the types that already exist and make the game more confusing type wise.
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A light type makes plenty of sense and it's a great idea, they don't have to go back and fix old Pokemon, just give them separate evolution chains that can be activated via certain actions, like Eevee. Just take the Magnemite and give it the ability to evolve into something with a light type instead of electric. (to use somebodies example earlier). Though there could be some balancing issues (ChrisTom seems to have a pretty good hypothetical on this) I think it could work well. If the Pokemon in the game evolve why is it the game cant? lat (laugh at that).
Note to some of you just being plain obsessive with the word "need" Chris never said that they NEED a new type, in fact he states in his update that your right, they don't NEED a new type, but being good vs evil, Yin vs Yang, what two elements do those correspond to? Dark and LIGHT, for all we know the light type could include only one Pokemon, a legendary. Quote:
but I did some research, so far the light type entering in does not seem like it is gonna happen. |
I'm very interested and want to see a new type like Light type that others said.
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@ketchumail: that sounds absurd man. I'm not gonna argue how unnecessary that is since I already did so. I interpret it more as what bobandbill said, good and evil...
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The only thing I can't comprehend is the idea that it would make sense for new additions. We've already established that they are unnecessary and that it would ruin the stability of the canon already set up in Generation II.
We also explained WHY they would add a new type by using the Psychic type of Gen 1 as an example. It's only necessary and sensible to add one to make it fairer. I understand complete balance is impossible to achieve but we can get relatively close (scratch that...we are close.) |
I'd love to see a light type, it'd be a great chance to have light and dark type legendaries as the "mascot" legends for black and white.
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However, I don't see a problem with trying out a new type. If GameFreak can bring in a new type, they can remove it if it doesn't work. Quote:
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I was tryng to say that only genI, when Dark-type didn't exist, Psichic pokemon were "evil" (mewtwo isnt capable of have feelings except rage, Hypno *cough*rape child*chough*) but he became more "gentle" in the others. Also Light type is also covered by fight and fire-type. |
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^Its all good bro. I didn't know rock is neutral against rock. Lol
@Sage harpuia: Oh don't worry about it; I was just correcting what you said. You mentioned them as part of Gen II. =] |
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