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Possible New Ways to Evolve?
So far there is:
- Level - Item - Trade - Item Trade - Location - Party Member - Happiness - Move - Contest Condition - Stat - Gender - Terrain (I may have missed some) I wonder what is next? Possibly a frustration evo? |
haha maybe if your pokemon hates you then it will evolve to a certain poke.
that would be hard to do though....i think |
I think there should be an Iv or Ev evolution.
I know it would throw some people off but it would make you have to try and catch pokemon with a certian Iv value to evolve. Or even have to have a certian number of Ev points in a stat. It would make people have to keep track of there evs more closely |
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I have said this in tons of places, but I would like to see the opposite of Nincada's evolution, where you have to have two pokemon in your party in order to get one evolution, but unlike the Mantyke/Remoraid relationship, you lose the second one. To take a Gen I/II example, you would have to have a Slowpoke AND a Shellder in your party in order to get Slowbro or Slowking, but you lose the Shellder in the process. I would like to see this used for one new pokemon and two old ones--Plusle and Minun. Someone on the Gamefaqs board even suggested that Plusle and Minun have to level up at the same time in a double battle in order to trigger the evolution. |
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My first idea that I came up in my head was fusions, but BleuVII was kind referring the same thing about the minum and plusle evo. I would like to see a marowak and a farfetch'd fuse together for an evo. cuz they both have sticks/bones. lol |
I don't think any additional methods of evolution are really necessary, but it is interesting to speculate.
That idea about multiple Pokémon combining to make a single, stronger version is a nice one. Very intriguing concept, and it would fit, given the Slowbro example. |
I know this is impossible, but I would much prefer having the number of ways to evolve simplified and reduced to only a few, so forget making new.
But again, this will never happen, because they never seem to correct older ways, and instead introduce new ways. I'm sure Eevee would have evolved into Leafeon using Leaf Stone, but they made the new way just so that people can't say "Why didn't it evolve before when I tried?" So yeah, if things could be simplified, I would like only these methods: 1. Evolution by leveling up. 2. Evolution using items/stones. 3. Evolution from happiness. 4. Evolution by gender. 5. Evolution by holding an item and leveling up. I want evolutions to be changed in these ways so that only these five methods are needed: 1. Politoed to evolve by holding King's Rock and leveling up one level instead. 2. Kadabra, Machoke, Haunter, and Graveler to evolve by leveling up instead. 3. I don't even want Magnezone to exist, but if it did I want it to evolve using Thunderstone. 4. Steelix and Scizor to evolve by holding the Metal Coat and leveling up one level. 5. Tyrouge to evolve using three specific items instead of stats. 6. all evolutions needing certain moves to be changed to just normal level up evolution. 7. Kingdra to evolve by holding Dragon Scale and leveling up one level. 8. All baby Pokemon to evolve through happiness and leveling up one level. 9. Leafeon and Glaceon to evolve using Leaf Stone and Dawn Stone instead. 10. The Porygon family to evolve by using the discs. 11. Gliscor and Weavile to evolve by leveling up holding their respective items. 12. Only a female Kirlia to evolve into Gardevoir, and only male to evolve into Gallade, without the Dawn stone. 13. Shedinja to be an alternate evolution to Nincada instead, by holding the Spell tag and leveling. 14. I don't want Probopass to exist, but if it did, evolution by using Magnet. 15. Feebas to evolve normally by leveling up. 16. Duskull to evolve by using the Reaper's Cloth. 17. Clampearl to evolve by using those items instead of holding. 18. Combee to have an alternate male evolution. Yeah, that's all the Pokemon with evolution methods which are not of the five I mentioned. Too bad, this is just wishful thinking... |
One based on whether you have a female or male trainer.
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Imagine how much frustration a player could get out by doing this after their pokemon misses some attack 3 times in a row :-) |
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As offtopic as it is, Pokemon abuse would be something Nintendo/GF wouldn't allow. Also noting that slashing as well as shooting fire is done by the Pokemon, rather than humans.
It's like if there were two birds in front of you. A cat walks over and slashes one bird, then eats it. Doesn't mean you need to kick the other bird / then kill it or something. That's the animal or, in this case, Pokemon chain. If a game were to constitute such abuse it wouldn't be G (+?) rated anymore. Oh and it isn't something to joke about, either. Yeah and when was kicking an animal suddenly milder than another animal eating a smaller animal? (Again, comparison, but it relates.) Anyway to get back on topic, evolution via building location would be nice too. :x |
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But your analogy isn't really accurate, because a cat eating a bird is doing so out of hunger and necessity, while pokemon attacking other pokemon in a battle do not have a real need to do so. They're doing so because their trainedr makes them do it, so in an indirect way all pokemon games are about trainers attacking pokemon. Even to catch a pokemon, you need to attack it first. I was only joking again, don't take it so seriously pls. |
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on topic... i dont see the necessity of adding new ways to evolve. they've got enough already, some which arnt necessary, like evolving by moves, i mean its pretty much just evolving by level up. though i guess the fusion thing mentioned earlier is pretty cool. i wouldnt b too fussed if they put that in. |
Wouldn't it be strange for a Pokemon to evolve holding an everstone?
hmmm, new way, hmmm, what about Pokemon that evolves after being poisoned or hit with any status effect a certain number of times? |
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Because Tyrogue's base stats are all equal, its IVs and EVs are the base for Hitmonchan and Hitmonlee. They're not so hard because you can just use vitamins, but Hitmontop requires precise EV training to get the stats perfectly equal. I reckon the above idea is pretty cool. Except instead of evolving through being afflicted, it's evolving through leveling up with the affliction. |
What was wrong with the good old days where you leveled up, traded or gave a stone to pokes to evolve them? I think they're going overboard with new ways so as not to leave any gaps.
For example - I think you should just be able to give Eevee a Leaf Stone to evolve it into Leafeon. GF used the moss rock idea because you couldn't get Leafeon in previous generations - so it makes sense that way. |
Sadness, like Happiness but negative, lol
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I actually do not want them to add any new ways to evolve. I think it's bad enough already. >_< I mean, I can't even remember how everything evolves anymore. It was manageable up until Gen 4 but with the addition of "oh, yeah it'll evolve when it learns ___ move!" I just lost hope. I expect there to be stupid evolutions like that from now on but I'm not thrilled about it. :/
Since they'll obviously need a way to justify why you couldn't evolve, say, Farfetch'd in any of the other 4 gens, I think they should stick to location-based evolutions. They aren't perfect but hey, it's a quick explanation and it's an easy one. |
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You sir, are a god! Never have a laughed so hard at a thread post before! Mainly because after my experience of my friends Zapdos failing to hit my Zubat... He failed to hit me with Thunder four times in a row, my Quick Claw kicked in, Astonish flinched him, Quick Claw came in again and I confused him, and he hit himself 3 times in a row. If that doesn't make you want to kick your Zapdos, I don't know what will. |
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