![]() |
Multiple status problems
I have wanted pokemon to be able to have multiple status problems ever since i started playing. It has never made since to me. Why does being poisened make you unable to be burned? i know the programing wouldent be that hard, just make the pokemon take damage twice, or say its sleeping and takes damage from burn or whatever.
EDIT:I hope this appears in B/W but i doubt it does. |
Maybe..... Balance issues?
|
It has nothing to do with programming. It has to do with balance. Yeah, the game is really hard when all you have to do is sleep, burn, and poison every Pokemon you fight, right?
|
Well in some cases I agree with you but if your asleep and get burned your going to wake up, kinda eliminates inducing sleep. Plus you could just teach a pokemon status moves and put to sleep a pokemon, poisin it, burn it, and freeze it. I mean if its just 2 then it still messes up the balance of things.
P.s. I know if I was asleep and got burnt I would wake up lol XD |
I doubt it highly. Also, if they did I would be driven insane. Could you imagine having a pokemon burned, poisoned, asleep, and frozen? I'd say your chances of winning a battle like this have been slimmed down quite a bit, and I would be very saddened. The poor pokies.... Save them from such cruelty lol :)
|
Quote:
They could put in a system to stop the problems after a while like they did with out of battle poisining. |
Quote:
|
I have thought that this happening would be cool too, but the balancing does make sense. It would seem too easy to use Hypnosis and Poison Powder on every Pokemon you meet.
|
i get mad enough with just one status problem :(
|
Quote:
|
what you're saying is completely logical Magmarizer and it's true you can be burned and poisoned simultaneously and such, but that would make the game just too easy or too difficult. Image you were in a double battle and you had both toxic and will-o-wisp used on one of your Pokemon, do you think its going to be easy to continue the battle. This way many trainers will depend on this aspect in battling. Highly doubt it happening.
|
Logically, it makes sense that you can get both burned and poisoned at the same time and stuff, but there are two reasons why you can't:
Graphically, it would look horrible having multiple statuses stacked together in a Pokemon's battle thing. It looks much better with just a gap for one (that and there isn't actually any room for it without making it look demented. Balance-wise, it would also kill the game. Poison already does 1/16 per turn, as does burn. Add Sandstorm to it and you take almost a fifth of your HP every turn. If you're sleeped, it means you're helpless to be completely eradicated by status. Not fun. Each status does something different, sleep and freeze make you unable to do anything, paralysis makes you slower and may not be able to attack sometimes. Burn lowers your attack and deals damage, and poison just hurts. With all these different effects, you have to decide which one to use to be most effective. There's no point in that if you can just throw all of them on. |
It's all down to balance, as people have said. If it didn't unbalance the game, it would already have been implemented by now.
I'm just wondering, are people expecting massive gameplay changes just because the website says "A whole new adventure"? Because you do realise they're just saying that to hype up the game? |
This would completely screw the competitive metagame. We need balance, here! :o
|
Haha! But we're already has Double Status problem. But yeah, though we're only has Confusion with Poison/Burn/Freeze/Attract/Paralyze. The main thing is we've never get a Poison with Sleep/Burn/Paralyze/Freeze.
|
Oh yeah thats cool.
Yeah I see someone going in and I come out with Infatuation,Confused,Paralyzed,and Poisoned. Sounds like a FUN TIME(Sarcasm) |
Quote:
|
Quote:
|
I don't see that happening. Far too hard or easy.
|
Won't happen, if this happened, a Parasect with a well timed Spore would ruin your day.
|
I see someone with a move set involving getting you poisoned and burned.
Then using moves that make you flinch or using Protect or Fly or something to get themselves out of the way. SCENARIO TIME Seeing you at 100% go down to 92% with a Burn,then down to 83% or less depending on the poison type move, then using Fly(Example) down to 65% or so, Fly Hits and your down to 41% or less depending on your type, then down to 28%,opponent evades with fly or something and your dead. I don't know if its just me but I clearly see someone doing that. Maybe in a challenge if they know there favorite type wont hold up against the opponent. |
Well, we can't get Sleep/Confused
|
Quote:
|
No this makes absolutely no sense. All you have to do is open up the battle with Spore and you win.
Quote:
|
Some people are saying it wouldn't be balanced...but I think if they only allowed certain multiple status problems to occur at once then it could work. Say for instance you get frozen..your pokemon is also put to sleep till it thaws out.
Say you've been paralyzed..it could cause confusion as well. If your pokemon has been burned then in some cases an automatic taunt could come into play with the pokemon only using attack moves while having its power boosted. This sounds realistic since who wouldn't be pissed if someone burned them? :D I'm surpried earthquake doesn't cause confusion. I mean if the earth was really shaking and people got tossed around who wouldn't be dizzy afterwards? With Game Freak introducing animated battles I think it would be neat if they added more 'realism' to the fights as well. |
| All times are GMT -8. The time now is 8:55 AM. |
![]()
© 2002 - 2018 The PokéCommunity™, pokecommunity.com.
Pokémon characters and images belong to The Pokémon Company International and Nintendo. This website is in no way affiliated with or endorsed by Nintendo, Creatures, GAMEFREAK, The Pokémon Company or The Pokémon Company International. We just love Pokémon.
All forum styles, their images (unless noted otherwise) and site designs are © 2002 - 2016 The PokéCommunity / PokéCommunity.com.
PokéCommunity™ is a trademark of The PokéCommunity. All rights reserved. Sponsor advertisements do not imply our endorsement of that product or service. User generated content remains the property of its creator.
Acknowledgements
Use of PokéCommunity Assets
vB Optimise by DragonByte Technologies Ltd © 2023.