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-   -   5th Gen Dual-Type Attacks??? (https://www.pokecommunity.com/showthread.php?t=221093)

Volroc June 4th, 2010 4:08 PM

Dual-Type Attacks???
 
does anyone else think we should get dual-type attacks

we have dual-type pokemon

bulbasaur, palkia, blaziken, exc.


how about an attack thats both fire&dragon types?
or a grass attack with water type properties?
or a rock&ground attack for pokemon like golem ^_^

i think its a good idea, how about you guys? imagine all the combos, and possibilities for new attacks XD
we could see a ghost/fire attack lol

dieter57 June 4th, 2010 4:13 PM

nooooooooooooooooooooooooooooooooo
it'll be way to hard to get a decent super effective attack. plus i don't feel like my level 100 charizard being destroyed be a level 20 walmer with a super destructive x8 effectiveness water/rock attack.

Volroc June 4th, 2010 4:21 PM

Quote:

Originally Posted by dieter57 (Post 5854197)
nooooooooooooooooooooooooooooooooo
it'll be way to hard to get a decent super effective attack. plus i don't feel like my level 100 charizard being destroyed be a level 20 walmer with a super destructive x8 effectiveness water/rock attack.

i doubt walmer would learn that :P

plus they could be tutored only to pokemon with the duo-type mentioned ;)

i dunno, but i think it would really make the games more diverse than others ^_^

dieter57 June 4th, 2010 4:23 PM

i get what your saying. but x8 damage is just a little to much for me.

Ninja Caterpie June 4th, 2010 4:24 PM

Yay for 2.25x damage from STAB and a possible 16x effectiveness on the enemy Pokemon.

no.

thank.

you.

Volroc June 4th, 2010 4:25 PM

Quote:

Originally Posted by dieter57 (Post 5854214)
i get what your saying. but x8 damage is just a little to much for me.

i know, 8x would be torture
but still a dragon/electric attack would be badass XD

SpawnHyuuga June 4th, 2010 4:33 PM

It's a bit of a shaky idea. It's not so bad...but what you need is to expand upon it.
In order to stop over-powering:

- Can only be taught to Pokemon who share this dual-typing
- Has a base power of 20 or less...because honestly it could get HUGELY overpowered with 16x or 2.5x

Volroc June 4th, 2010 4:41 PM

Quote:

Originally Posted by SpawnHyuuga (Post 5854225)
It's a bit of a shaky idea. It's not so bad...but what you need is to expand upon it.
In order to stop over-powering:

- Can only be taught to Pokemon who share this dual-typing
- Has a base power of 20 or less...because honestly it could get HUGELY overpowered with 16x or 2.5x

if i did all the work where would be the fun for you guys?

i left it purposefully open for everyone to chip in ideas ^_^

id say base power of 40-50 at the most, that way its not useless against pokemon who are neutral to it

Shiny Shaymin June 4th, 2010 5:10 PM

All I got to say is that Duel type attacks would greatly confuse me. xD

PiPVoda June 4th, 2010 7:02 PM

How would it work though? If a dark/electric type uses thunderbolt is my pokemon gonna get scared to death while being shocked by over 1,000 volts of electricity? :D

EJ June 4th, 2010 7:13 PM

That's a really interesting idea. I've always thought about this.

Swampert's muddy water attack is a good one. Solarbeam could be Fire/grass. I don't see it happening but it's all good.

IcyArceusRider June 4th, 2010 7:17 PM

I actually think that it would make the game much more challenging and interesting if there were dual-type attacks....however, it's not something that I would support. It's just....confusing. And wouldn't that make it possible for pokemon at level 10 to completely DESTROY a pokemon at level 100, technically? I mean, if the level 10 could score a double-double damage multiplier?

zNickhs June 4th, 2010 7:21 PM

Nevermind :O

I think this wouldnt work, 'cause what about taking a 6xx on one hit? (justkiding).

Cyberglass June 4th, 2010 7:47 PM

One way I could see this working is having a multiple-hit attack with a different type for each hit... so you would have an attack that hits for 40-power grass damage, then 40-power electric damage, for example (the order would probably have to be random, though).

Hibaru June 4th, 2010 8:29 PM

It'll be too risky! Especially a lot of moves there is, That means they have to add another type to the previous gen moves and sure! Its confusing too! Type resistance and weakness will change too depends on what the move type attack the Pokemon with two types! For example Empoleon has a move...Lets see, Hydro Pump with Ice type in it and attacking Dialga! What's it gonna be? Of course, Dialga will have 2x weakness to that Attack! Trust me it won't happen.

Ninja Caterpie June 4th, 2010 10:41 PM

Quote:

Originally Posted by IcyArceusRider (Post 5854607)
I actually think that it would make the game much more challenging and interesting if there were dual-type attacks....however, it's not something that I would support. It's just....confusing. And wouldn't that make it possible for pokemon at level 10 to completely DESTROY a pokemon at level 100, technically? I mean, if the level 10 could score a double-double damage multiplier?

...with a quick check on the damage calculator over at Smogon, a level 10 Mamoswine using an 8x effective move on a Level 100 Altaria OHKOs. D:

Chaos Uxie June 5th, 2010 12:13 AM

hmm i had always thought bout dual type attacks but i have never thought bout the effectiveness, getting dual attacks would be cool but it wont be cool when it does 16x damage to my pokemon lol so in my opinion NO!!!

TehYoshiNinja June 5th, 2010 12:19 AM

Yup... agreeing with about everyone else here. I thought it was an epic idea, but now I realise that a Rattata OHKO'ing Mewtwo with a Bug-and-Dark Bite is probably not worth doing XD

Volroc June 5th, 2010 12:34 AM

well theres bound to be attacks that could do that x8 damage (theres no way to get to x16 silly :P)

b ut i doubt theyd make many moves like that, & the combos that did would only work on pokemon with no weaknesses

arent you fed up with those ghost/darks :P

i know i am :P this would even out alot of the un-evened things, without adding new types

such as steels overly resistance to everythin, dark/ghost types bein invulnerable, dragons uber-ness, exc.

shamin32 June 5th, 2010 12:36 AM

No it will way to confusing

LethalTexture June 5th, 2010 1:06 AM

For crying out loud, it's not gonna happen people. I know the website says "a whole new adventure" but there are not gonna be massive gameplay changes like this!

Slubicku June 5th, 2010 1:06 AM

He does gotta point
and it sure would be awesome if there were dual-type moves!!

infernape85 June 5th, 2010 1:10 AM

Hhhmmm maybe...
 
Yeah, but it might be a bit confusing... I played pokemon red as a kid and when gold came out and magnemite was canged to elec steel... it was confusing... so dual type moves would be even more confusing...

Volroc June 5th, 2010 1:11 AM

Quote:

Originally Posted by Slubicku (Post 5855094)
He does gotta point
and it sure would be awesome if there were dual-type moves!!

thank you mate ^_^

and for you whos freakin out

WATCH POKESUNDAY!

they stated:
new adventure
massive changes in game play
and things will be far different from previous generations

which makes this HIGHLY possible, especially if it the ying-yang theory everyone thinks it is
take the time to look at the ying-yang
theres a lil of the opposite in both.
if that doesnt scream dualoty then i dont think anythin would.

zommy08 June 5th, 2010 1:13 AM

That would mean EPIC OWNAGE OVER GEODUDE! Let's see, a Water/Grass typ move would be 4x 4x effective, so 16x effective, STAB for both types would add up to 36x effectiveness. Then add a critical hit and WITHOUT ANY STAT BOOSTS, you get 72x effectiveness. That's gotta hurt.


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