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-   -   FireRed Pokémon Blue Moon (https://www.pokecommunity.com/showthread.php?t=221429)

tjwilliams24 June 18th, 2010 6:46 PM

Do you want me to make you a userbar? And if so, with what pokemon and trainers, and could you send me the trainers if I can't find them on google images?

Flandre Scarlet June 18th, 2010 6:54 PM

Quote:

Originally Posted by tjwilliams24 (Post 5892896)
Do you want me to make you a userbar? And if so, with what pokemon and trainers, and could you send me the trainers if I can't find them on google images?

Well, I just made a quick 5 minute one. xD

http://i180.photobucket.com/albums/x218/tyranitar900/userbar-1.png

Code:

[* URL="http://www.pokecommunity.com/showthread.php?t=221429"][* IMG]http://i180.photobucket.com/albums/x218/tyranitar900/userbar-1.png[/IMG][/URL] - remove *s


But sure, if you wanna make one, just have a plain Darkrai sprite or Sugimori's artwork on it. I think you can get a good image here. :P

zZJoennZz June 18th, 2010 6:57 PM

wow! This is nice! :D I will play this hack if this is complete

tjwilliams24 June 18th, 2010 7:26 PM

Alright, here's the userbar. I used Red because I'm pretty sure I noticed Red in your screenies.

http://img27.imageshack.us/img27/100/bluemoonuserbar.th.png

Flandre Scarlet June 18th, 2010 7:42 PM

Quote:

Originally Posted by tjwilliams24 (Post 5892967)
Alright, here's the userbar. I used Red because I'm pretty sure I noticed Red in your screenies.

http://img27.imageshack.us/img27/100/bluemoonuserbar.th.png

Thank you... I like it. xD

Tropical Sunlight June 19th, 2010 4:45 AM

Both the new Gym and the new battle background look good. Very good. I understand how difficult it is to insert one.

I also like Green's sprite. Did you make it?

I don't like the Gym's default FR tiles, maybe I could make you a Gym tileset for it?

WillPowerPedro June 19th, 2010 5:51 AM

I so looking forward to this game! Good Luck, FS (Flandre Scarlet)!

tayloryusha1 June 19th, 2010 5:58 AM

im also looking forward to this game(:

Flandre Scarlet June 24th, 2010 3:44 AM

Quote:

Originally Posted by Tropical Sunlight (Post 5894049)
Both the new Gym and the new battle background look good. Very good. I understand how difficult it is to insert one.

I also like Green's sprite. Did you make it?

I don't like the Gym's default FR tiles, maybe I could make you a Gym tileset for it?

Thanks, yeah it was very hard to insert a Battle background.

Yes, I did make it, although I can't remember where I got the base image for the hair, I edited it.

About the Gym Tileset, if you really want to, I'd be extremely grateful! :)

Quote:

Originally Posted by WillPowerPedro (Post 5894131)
I so looking forward to this game! Good Luck, FS (Flandre Scarlet)!

Thank you. :)

Quote:

Originally Posted by tayloryusha1 (Post 5894143)
im also looking forward to this game(:

Thanks. :D

Updates!

A little research from me, using altariaking's code, I've managed to implement animated Pokemon into Fire Red! That's right, most, if not all Pokemon in Blue Moon will be animated!

Also, here are some screenshots of the Noffed Co. building and the event where Prof. Sun gives you a PokeFone.

http://i180.photobucket.com/albums/x218/tyranitar900/PokemonBlueMoon_06-1.png http://i180.photobucket.com/albums/x218/tyranitar900/PokemonBlueMoon_07-1.png http://i180.photobucket.com/albums/x218/tyranitar900/PokemonBlueMoon_08-1.png

http://i180.photobucket.com/albums/x218/tyranitar900/PokemonBlueMoon_09-1.png http://i180.photobucket.com/albums/x218/tyranitar900/PokemonBlueMoon_10-1.png http://i180.photobucket.com/albums/x218/tyranitar900/PokemonBlueMoon_11-1.png

Also, here is a .GIF of the animated Bagon sprite, I decided to use the Emerald animations because they are perfect size for GBA.

http://i180.photobucket.com/albums/x218/tyranitar900/PokemonBlueMoon_02-1.gif

It isn't that slow, but since I'm extremely horrible at making .GIFs thats all I could do. ;_;

PS: Oak's OW will change, so please don't spam the thread saying "OMG ITS OAKS OW ITS WRONG" etc etc.

Thanks guys! :)

Lord Varion June 24th, 2010 12:05 PM

Loooks goood
The animation (Y)
Didnt know you could do them for firered hacks

Anyway keep it up

Flandre Scarlet June 24th, 2010 1:15 PM

Quote:

Originally Posted by Nintendork15 (Post 5908448)
Loooks goood
The animation (Y)
Didnt know you could do them for firered hacks

Anyway keep it up

Thanks, and yeah you can. xD

Here is a YouTube video showing the animations in wild battles. I haven't made up my mind about HG/SS sprites, but some sprites will have the HG/SS animations and some will have the Emerald animations.



Please leave your comments and opinions.

Thanks!

chimchar8 June 24th, 2010 6:35 PM

This hack look's really good and i like how you made the pokemon move before its in the light..........anyway keep it up!!!!

FloatingClouds June 24th, 2010 7:54 PM

I like your hacks, the screen shots are promising. Also, what rombase are using?

Cynder The Bloody Angel June 25th, 2010 2:21 AM

the ne battle bg looks great =)
BUT
its nothing special anymore cuz every hack have
those battle backgounds =/

anyway the game looks pretty awesome =) GOOD JOB^^

giradialkia June 25th, 2010 3:06 AM

Quote:

Originally Posted by FloatingClouds (Post 5909610)
I like your hacks, the screen shots are promising. Also, what rombase are using?

Fire Red. It's in the thread title.
Loving the animations. I still can't believe it's possible- just came out of nowhere, and... Yeah, Fire Red now has animations, lol.

X-Buster June 25th, 2010 3:20 AM

hey TS, can i ask you something? does the animation applies to the pokedex too?

Lord Varion June 25th, 2010 3:32 AM

I thought the animation was suppose to happen after the slidy thingo makigos

altariaking June 25th, 2010 4:15 AM

The animation occurs whenever the sprite is loaded up. because the opponent sprite is loaded up before it reaches the centre of the battle background, that's why it moves before the "slidy thingo makigos".
Anyway, looks good, can't wait for the beta :)

NarutoActor June 25th, 2010 11:08 AM

Would it be possible to add a pause then before the sprite animates?

altariaking June 25th, 2010 11:33 AM

Quote:

Originally Posted by NarutoActor (Post 5911196)
Would it be possible to add a pause then before the sprite animates?

yes, that shouldn't be too hard at all.

Flandre Scarlet June 26th, 2010 2:56 AM

Quote:

Originally Posted by chimchar8 (Post 5909446)
This hack look's really good and i like how you made the pokemon move before its in the light..........anyway keep it up!!!!

Thank you. :)

Quote:

Originally Posted by FloatingClouds (Post 5909610)
I like your hacks, the screen shots are promising. Also, what rombase are using?

Thanks, I'm using Fire Red.

Quote:

Originally Posted by Cynder The Bloody Angel (Post 5910274)
the ne battle bg looks great =)
BUT
its nothing special anymore cuz every hack have
those battle backgounds =/

anyway the game looks pretty awesome =) GOOD JOB^^

Yes, you're true, but anyway. xD
Thank you.

Quote:

Originally Posted by giradialkia (Post 5910322)


Fire Red. It's in the thread title.
Loving the animations. I still can't believe it's possible- just came out of nowhere, and... Yeah, Fire Red now has animations, lol.

Yep. Sure does, and I'm pretty sure this is the first ever hack to have animations. Thanks for your comment. :)

Quote:

Originally Posted by X-Buster (Post 5910337)
hey TS, can i ask you something? does the animation applies to the pokedex too?

No it doesn't unfortunately.

Quote:

Originally Posted by Nintendork15 (Post 5910354)
I thought the animation was suppose to happen after the slidy thingo makigos

It is, but read below.

Quote:

Originally Posted by altariaking (Post 5910410)
The animation occurs whenever the sprite is loaded up. because the opponent sprite is loaded up before it reaches the centre of the battle background, that's why it moves before the "slidy thingo makigos".
Anyway, looks good, can't wait for the beta :)

Yep, you're correct. Also thank you for your support. You're a great friend. :D

Quote:

Originally Posted by NarutoActor (Post 5911196)
Would it be possible to add a pause then before the sprite animates?

Maybe.

Quote:

Originally Posted by altariaking (Post 5911254)


yes, that shouldn't be too hard at all.

I'm not sure, you'd have to add a pause, and it might effect the trainer battles, although I am not 100% positive.

Updates!

Well guys, I've edited the exclamation image thing when you go into a Trainer battle or in other events or whatever.

http://i180.photobucket.com/albums/x218/tyranitar900/PokemonBlueMoon2_01.png

Also, I've added lots of the Pokemon's second frame, but I wanted to show you this:

http://i180.photobucket.com/albums/x218/tyranitar900/PokemonBlueMoon2_03.png

That is the second frame of Pidgeot's animation, and I must say, I love the sprite. Chaos Rush did a great job of doing some of the second frames for FireRed/LeafGreen sprites.

Credits:
  • Lemon
  • Chaos Rush
  • The person who made the Decap Patch for FR (Wichu?)

Thank you guys, oh and if you were wondering, I'm in the process of making a new titlescreen. ^.^

EDIT: By the way, before you guys start complaining, I want to say something.
  • The reason why Pidgeot is Level 3, is because it is a test.
  • The reason why Bagon's name is in capitals, is because I'm using an old save file before I applied the Decap Patch.

That is all.

Faline June 26th, 2010 4:15 AM

The updates are extremely catchy. Especially the second frame of that Pidgeot. Pretty cool. I liek it very much! :D .

Very promising. <3

Poke_M0 June 26th, 2010 6:52 AM

I thought that wasn't a pidgeot because its too good can't wait to play the beta..

Tropical Sunlight June 26th, 2010 8:16 AM

I like Pidgeot's second frame and the new exclamation mark, but here's something that seems wrong.
In your previous video, you've shown us that we battle Pokemon in their first frame, like we normally would. But, in the screenshot with the Pidgeot, we are battling the second frame...

Good luck with the title screen, and even if it's difficult, don't give up. You can do it!

Lord Varion June 26th, 2010 9:48 AM

Woo new titlescreen
WOO Pidgeot Frame 2
WOO decpas
WOO THIS HACK


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