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-   -   Soul Hackers {Now Recruiting} (https://www.pokecommunity.com/showthread.php?t=222728)

AustinWolff December 11th, 2011 11:57 AM

Hello!

Nickname: AustinWolff or just Wolff

Position: OW, Spriter, Mapper, Storyline (I'm most talented in OW's)

Experience: None, everyone starts somewhere

Timezone: Sounthern Pacific (LA CA USA)

Septim December 11th, 2011 12:12 PM

Quote:

Originally Posted by Soul Saint (Post 6962209)
We can work together or on separate pieces, don't worry about losing your spot. I can always just do side-quests and offer suggestions or idea's every now and then. You're new and I'm not looking for a big hack to be the sole writer of/for. It doesn't hurt to have more than one writer. Relax man.

I was kidding.Oh and BTW ignore the message i sent you.

Soul Saint December 11th, 2011 12:20 PM

Bit late for that. Read it before this. xD
Anyway - Done posting here for now. I'll post again if/when I'm accepted. No need for spam.

Bolens December 11th, 2011 5:32 PM

Crunch=Mapper, your Hired!

XxXRy0MaEcHiZenXxX=Spriter, your Hired!

M.L=Already have a Mapper, thanks anyway.

Soul Saint=Secondary Storyliner, for minor events...Hired! Report to Septim for tasks relating to the Story.

AustinWolff=Need proof of work...Pending!

Thanks everyone who applied. I'm ridiculously tired right now, so I'm going to get some sleep. Work on the game tomorrow :)

Septim December 12th, 2011 2:07 AM

Quote:

Originally Posted by Bolens (Post 6962586)
Crunch=Mapper, your Hired!

XxXRy0MaEcHiZenXxX=Spriter, your Hired!

M.L=Already have a Mapper, thanks anyway.

Soul Saint=Secondary Storyliner, for minor events...Hired! Report to Septim for tasks relating to the Story.

AustinWolff=Need proof of work...Pending!

Thanks everyone who applied. I'm ridiculously tired right now, so I'm going to get some sleep. Work on the game tomorrow :)

Yayyyy meeeeeeeeeeeeeeeeeeeeee!!!

M.L December 12th, 2011 2:51 AM

Hmm ohk well thats fine i would of done anikations and tiles for you but oh well :/

Bolens December 12th, 2011 4:33 AM

Quote:

Originally Posted by M.L (Post 6962956)
Hmm ohk well thats fine i would of done anikations and tiles for you but oh well :/

Your application said that you wanted to be a Mapper. I based the acceptance upon that fact. If you want to be a Tile-Inserter then just let me know. I know you're very talented, I just thought all you wanted to do was be a Mapper. Sorry for the mix-up. Let me know if your still interested with the Tile-Inserting job. Thanks.

tinix December 12th, 2011 5:13 AM

Position: Scripting & ASM hacking
Proof of Work:
-I worked with you on Crona (i think that was the name of the hack)
Scripting:
Spoiler:

It is dissassembled because I forgot to save it and closed XSE (anyway you should know this script(if I remember correctly!)
Code:

'---------------
#org 0x8100B3
lock
checkflag 0x1000
if 0x1 goto 0x88018ED
showsprite 0x1
applymovement MOVE_PLAYER 0x8810625
waitmovement 0xFF
applymovement 0x1 0x8810628
waitmovement 0x1
msgbox 0x88101E6 MSG_NORMAL '"???: Hello!\nMy name is SwiftSign...."
msgbox 0x881026C MSG_NORMAL '"[player]: My name is [player].\nI ..."
msgbox 0x88102ED MSG_NORMAL '"SwiftSign: WHAT?!\nEveryone was ki..."
showsprite 0x2
msgbox 0x881037B MSG_NORMAL '"???: Survivors!\nThe boss isn't go..."
waitmsg
applymovement 0x1 0x8810625
waitmovement 0x1
applymovement MOVE_PLAYER 0x8810625
waitmovement 0xFF
applymovement 0x1 0x8810633
waitmovement 0x1
applymovement 0x2 0x8810636
waitmovement 0x2
msgbox 0x88103BA MSG_NORMAL '"Raven Grunt: Prepare to die,\njust..."
msgbox 0x88103F9 MSG_NORMAL '"SwiftSign: I don't think I'm\ngoin..."
msgbox 0x8810426 MSG_NORMAL '"Raven Grunt: You don't think?\nGo ..."
showsprite 0x5
cry 0xA9 0x0
waitcry
msgbox 0x881045F MSG_NORMAL '"SwiftSign: Go CHARIZARD!"
showsprite 0x6
cry 0x6 0x0
waitcry
msgbox 0x881047A MSG_NORMAL '"SwiftSign: Charizard use\lFLAMETHR..."
applymovement 0x6 0x8810640
waitmovement 0x6
msgbox 0x88104A3 MSG_NORMAL '"CROBAT fainted..."
hidesprite 0x5
msgbox 0x88104B7 MSG_NORMAL '"Raven Grunt: NOOOOOO!\nYou will pa..."
waitmsg
applymovement 0x2 0x8810643
waitmovement 0x2
hidesprite 0x2
msgbox 0x8810528 MSG_NORMAL '"SwifSign: Good work Charizard,\lCo..."
hidesprite 0x6
applymovement 0x1 0x881064D
waitmovement 0x1
msgbox 0x8810554 MSG_NORMAL '"It looks like your in a lot of\ntr..."
givepokemon 0x3A 0x5 0x0 0x0 0x0 0x0
bufferpokemon 0x0 0x3A
preparemsg 0x88105A7 '"[player] obtained [buffer1]!"
waitmsg
fanfare 0x13E
waitfanfare
msgbox 0x88105B9 MSG_NORMAL '"SwiftSign: It's a Growlithe.\nI wa..."
setflag 0x828
applymovement MOVE_PLAYER 0x8810650
waitmovement 0xFF
applymovement 0x1 0x8810654
waitmovement 0x1
hidesprite 0x1
setflag 0x1000
release
end
'---------------
#org 0x8018ED
release
end

'---------
' Strings
'---------
#org 0x8101E6
= ???: Hello!\nMy name is SwiftSign.\lI'm gym leader from another town\land I'm going to visit\lmy grandma here in Tinto.\lAnd you are...?
#org 0x81026C
= [player]: My name is [player].\nI hate to tell you but[.]\lthe whole town was attacked\lby Team Raven last night\land I'm only one who survived.
#org 0x8102ED
= SwiftSign: WHAT?!\nEveryone was killed?!\lThat's horrible!\lI will go and check the town\lfor myslef,\lyou will stay here\lwhile I'll be in town.
#org 0x81037B
= ???: Survivors!\nThe boss isn't going to\lbe happy about this!
#org 0x8103BA
= Raven Grunt: Prepare to die,\njust like the rest\lof the town!
#org 0x8103F9
= SwiftSign: I don't think I'm\ngoing to die.
#org 0x810426
= Raven Grunt: You don't think?\nGo CROBAT and kill them!
#org 0x81045F
= SwiftSign: Go CHARIZARD!
#org 0x81047A
= SwiftSign: Charizard use\lFLAMETHROWER!
#org 0x8104A3
= CROBAT fainted...
#org 0x8104B7
= Raven Grunt: NOOOOOO!\nYou will pay for this!\lYou've made a\lnew enemy today SwiftSign!\lSwiftSign: I don't care.
#org 0x810528
= SwifSign: Good work Charizard,\lCome back!
#org 0x810554
= It looks like your in a lot of\ntrouble with Team Raven.\lHere, take this Pokemon.
#org 0x8105A7
= [player] obtained [buffer1]!
#org 0x8105B9
= SwiftSign: It's a Growlithe.\nI want you to be safe\lon your journey,\ltake good care of him.\lSee ya around.

'-----------
' Movements
'-----------
#org 0x810625
#raw 0x62 'Exclamation Mark (!)
#raw 0xFE 'End of Movements
#org 0x810628
#raw 0x10 'Step Down (Normal)
#raw 0x13 'Step Right (Normal)
#raw 0x13 'Step Right (Normal)
#raw 0x13 'Step Right (Normal)
#raw 0x13 'Step Right (Normal)
#raw 0x13 'Step Right (Normal)
#raw 0x13 'Step Right (Normal)
#raw 0x13 'Step Right (Normal)
#raw 0x13 'Step Right (Normal)
#raw 0xFE 'End of Movements
#org 0x810633
#raw 0x2 'Face Left
#raw 0xFE 'End of Movements
#org 0x810636
#raw 0x1D 'Step Down (Fast)
#raw 0x4E 'Jump Down
#raw 0x1D 'Step Down (Fast)
#raw 0x1D 'Step Down (Fast)
#raw 0x1D 'Step Down (Fast)
#raw 0x1D 'Step Down (Fast)
#raw 0x1D 'Step Down (Fast)
#raw 0x20 'Step Right (Fast)
#raw 0xFE 'End of Movements
#org 0x810640
#raw 0x54 'Jump in Place (Facing Left)
#raw 0xFE 'End of Movements
#org 0x810643
#raw 0x1F 'Step Left (Fast)
#raw 0x1F 'Step Left (Fast)
#raw 0x1F 'Step Left (Fast)
#raw 0x1F 'Step Left (Fast)
#raw 0x1F 'Step Left (Fast)
#raw 0x1F 'Step Left (Fast)
#raw 0x1F 'Step Left (Fast)
#raw 0x1F 'Step Left (Fast)
#raw 0xFE 'End of Movements
#org 0x81064D
#raw 0x3 'Face Right
#raw 0xFE 'End of Movements
#org 0x810650
#raw 0x11 'Step Up (Normal)
#raw 0x0 'Face Down
#raw 0xFE 'End of Movements
#org 0x810654
#raw 0x13 'Step Right (Normal)
#raw 0x13 'Step Right (Normal)
#raw 0x13 'Step Right (Normal)
#raw 0x13 'Step Right (Normal)
#raw 0x13 'Step Right (Normal)
#raw 0x13 'Step Right (Normal)
#raw 0x13 'Step Right (Normal)
#raw 0x13 'Step Right (Normal)
#raw 0x13 'Step Right (Normal)
#raw 0xFE 'End of Movements



ASM:
Spoiler:

This code changes the rival sprite in FR intro depending on gender
Code:

.align 2
.thumb
.thumb_func
main:
 push {r3-r4}
 ;
Load players gender into r3 and comparision value into r4
 ldr r3,
.PLAYER_DATA
 ldr r3, [r3]
 ldrb r3, [r3, #0x8]
 ldr r4,
.BOY
 ; These two were in dissasembly of original codez, I didnt played
with them
 mov r1, #0x60
 mov r2, #0x40
 cmp r3,r4
 bne girl
 ;If player is boy
 pop
{r3-r4}
 push {r3}
 ldr r0, .IMAGE_1a
 ldr r3, .FUN1
 push {r3}
 ldr r3, .HACK1
 mov lr, r3
 pop {r3}
 bx r3
 ldr r0, .IMAGE_1
 ldr r2, .RETURN
 pop {r3}
 bx r2
girl:
 ;If player is
girl
 pop {r3-r4}
 push {r3}
 ldr r0,
.IMAGE_2a
 ldr r3, .FUN1
 push {r3}
 ldr r3, .HACK2
 mov lr, r3
 pop {r3}
 bx r3
 ldr r0, .IMAGE_2
 ldr r2, .RETURN
 pop {r3}
 bx r2

.align 2
.PLAYER_DATA:
 .word
0x0300500C
.IMAGE_1:
 .word 0x084623EC
;Gary
.IMAGE_2:
    .word 0x08460F14 ;Heroine

.IMAGE_1a:
 .word 0x084623AC ;Header
Gary
.IMAGE_2a:
    .word 0x08460ED4 ;Header
Heroine
.BOY:
 .word 0x0
.RETURN:
 .word
0x08131255
.FUN1:
 .word 0x080703ED
.HACK1:
 .word
0x08900027 ;BLX doesnt wants to work, workaround
.HACK2:
 .word
0x08900041 ;Same as HACK1



Bolens December 12th, 2011 5:45 AM

Quote:

Originally Posted by tinix (Post 6963021)
Position: Scripting & ASM hacking
Proof of Work:
-I worked with you on Crona (i think that was the name of the hack)
Scripting:
Spoiler:

It is dissassembled because I forgot to save it and closed XSE (anyway you should know this script(if I remember correctly!)
Code:

'---------------
#org 0x8100B3
lock
checkflag 0x1000
if 0x1 goto 0x88018ED
showsprite 0x1
applymovement MOVE_PLAYER 0x8810625
waitmovement 0xFF
applymovement 0x1 0x8810628
waitmovement 0x1
msgbox 0x88101E6 MSG_NORMAL '"???: Hello!\nMy name is SwiftSign...."
msgbox 0x881026C MSG_NORMAL '"[player]: My name is [player].\nI ..."
msgbox 0x88102ED MSG_NORMAL '"SwiftSign: WHAT?!\nEveryone was ki..."
showsprite 0x2
msgbox 0x881037B MSG_NORMAL '"???: Survivors!\nThe boss isn't go..."
waitmsg
applymovement 0x1 0x8810625
waitmovement 0x1
applymovement MOVE_PLAYER 0x8810625
waitmovement 0xFF
applymovement 0x1 0x8810633
waitmovement 0x1
applymovement 0x2 0x8810636
waitmovement 0x2
msgbox 0x88103BA MSG_NORMAL '"Raven Grunt: Prepare to die,\njust..."
msgbox 0x88103F9 MSG_NORMAL '"SwiftSign: I don't think I'm\ngoin..."
msgbox 0x8810426 MSG_NORMAL '"Raven Grunt: You don't think?\nGo ..."
showsprite 0x5
cry 0xA9 0x0
waitcry
msgbox 0x881045F MSG_NORMAL '"SwiftSign: Go CHARIZARD!"
showsprite 0x6
cry 0x6 0x0
waitcry
msgbox 0x881047A MSG_NORMAL '"SwiftSign: Charizard use\lFLAMETHR..."
applymovement 0x6 0x8810640
waitmovement 0x6
msgbox 0x88104A3 MSG_NORMAL '"CROBAT fainted..."
hidesprite 0x5
msgbox 0x88104B7 MSG_NORMAL '"Raven Grunt: NOOOOOO!\nYou will pa..."
waitmsg
applymovement 0x2 0x8810643
waitmovement 0x2
hidesprite 0x2
msgbox 0x8810528 MSG_NORMAL '"SwifSign: Good work Charizard,\lCo..."
hidesprite 0x6
applymovement 0x1 0x881064D
waitmovement 0x1
msgbox 0x8810554 MSG_NORMAL '"It looks like your in a lot of\ntr..."
givepokemon 0x3A 0x5 0x0 0x0 0x0 0x0
bufferpokemon 0x0 0x3A
preparemsg 0x88105A7 '"[player] obtained [buffer1]!"
waitmsg
fanfare 0x13E
waitfanfare
msgbox 0x88105B9 MSG_NORMAL '"SwiftSign: It's a Growlithe.\nI wa..."
setflag 0x828
applymovement MOVE_PLAYER 0x8810650
waitmovement 0xFF
applymovement 0x1 0x8810654
waitmovement 0x1
hidesprite 0x1
setflag 0x1000
release
end
'---------------
#org 0x8018ED
release
end

'---------
' Strings
'---------
#org 0x8101E6
= ???: Hello!\nMy name is SwiftSign.\lI'm gym leader from another town\land I'm going to visit\lmy grandma here in Tinto.\lAnd you are...?
#org 0x81026C
= [player]: My name is [player].\nI hate to tell you but[.]\lthe whole town was attacked\lby Team Raven last night\land I'm only one who survived.
#org 0x8102ED
= SwiftSign: WHAT?!\nEveryone was killed?!\lThat's horrible!\lI will go and check the town\lfor myslef,\lyou will stay here\lwhile I'll be in town.
#org 0x81037B
= ???: Survivors!\nThe boss isn't going to\lbe happy about this!
#org 0x8103BA
= Raven Grunt: Prepare to die,\njust like the rest\lof the town!
#org 0x8103F9
= SwiftSign: I don't think I'm\ngoing to die.
#org 0x810426
= Raven Grunt: You don't think?\nGo CROBAT and kill them!
#org 0x81045F
= SwiftSign: Go CHARIZARD!
#org 0x81047A
= SwiftSign: Charizard use\lFLAMETHROWER!
#org 0x8104A3
= CROBAT fainted...
#org 0x8104B7
= Raven Grunt: NOOOOOO!\nYou will pay for this!\lYou've made a\lnew enemy today SwiftSign!\lSwiftSign: I don't care.
#org 0x810528
= SwifSign: Good work Charizard,\lCome back!
#org 0x810554
= It looks like your in a lot of\ntrouble with Team Raven.\lHere, take this Pokemon.
#org 0x8105A7
= [player] obtained [buffer1]!
#org 0x8105B9
= SwiftSign: It's a Growlithe.\nI want you to be safe\lon your journey,\ltake good care of him.\lSee ya around.

'-----------
' Movements
'-----------
#org 0x810625
#raw 0x62 'Exclamation Mark (!)
#raw 0xFE 'End of Movements
#org 0x810628
#raw 0x10 'Step Down (Normal)
#raw 0x13 'Step Right (Normal)
#raw 0x13 'Step Right (Normal)
#raw 0x13 'Step Right (Normal)
#raw 0x13 'Step Right (Normal)
#raw 0x13 'Step Right (Normal)
#raw 0x13 'Step Right (Normal)
#raw 0x13 'Step Right (Normal)
#raw 0x13 'Step Right (Normal)
#raw 0xFE 'End of Movements
#org 0x810633
#raw 0x2 'Face Left
#raw 0xFE 'End of Movements
#org 0x810636
#raw 0x1D 'Step Down (Fast)
#raw 0x4E 'Jump Down
#raw 0x1D 'Step Down (Fast)
#raw 0x1D 'Step Down (Fast)
#raw 0x1D 'Step Down (Fast)
#raw 0x1D 'Step Down (Fast)
#raw 0x1D 'Step Down (Fast)
#raw 0x20 'Step Right (Fast)
#raw 0xFE 'End of Movements
#org 0x810640
#raw 0x54 'Jump in Place (Facing Left)
#raw 0xFE 'End of Movements
#org 0x810643
#raw 0x1F 'Step Left (Fast)
#raw 0x1F 'Step Left (Fast)
#raw 0x1F 'Step Left (Fast)
#raw 0x1F 'Step Left (Fast)
#raw 0x1F 'Step Left (Fast)
#raw 0x1F 'Step Left (Fast)
#raw 0x1F 'Step Left (Fast)
#raw 0x1F 'Step Left (Fast)
#raw 0xFE 'End of Movements
#org 0x81064D
#raw 0x3 'Face Right
#raw 0xFE 'End of Movements
#org 0x810650
#raw 0x11 'Step Up (Normal)
#raw 0x0 'Face Down
#raw 0xFE 'End of Movements
#org 0x810654
#raw 0x13 'Step Right (Normal)
#raw 0x13 'Step Right (Normal)
#raw 0x13 'Step Right (Normal)
#raw 0x13 'Step Right (Normal)
#raw 0x13 'Step Right (Normal)
#raw 0x13 'Step Right (Normal)
#raw 0x13 'Step Right (Normal)
#raw 0x13 'Step Right (Normal)
#raw 0x13 'Step Right (Normal)
#raw 0xFE 'End of Movements



ASM:
Spoiler:

This code changes the rival sprite in FR intro depending on gender
Code:

.align 2
.thumb
.thumb_func
main:
 push {r3-r4}
 ;
Load players gender into r3 and comparision value into r4
 ldr r3,
.PLAYER_DATA
 ldr r3, [r3]
 ldrb r3, [r3, #0x8]
 ldr r4,
.BOY
 ; These two were in dissasembly of original codez, I didnt played
with them
 mov r1, #0x60
 mov r2, #0x40
 cmp r3,r4
 bne girl
 ;If player is boy
 pop
{r3-r4}
 push {r3}
 ldr r0, .IMAGE_1a
 ldr r3, .FUN1
 push {r3}
 ldr r3, .HACK1
 mov lr, r3
 pop {r3}
 bx r3
 ldr r0, .IMAGE_1
 ldr r2, .RETURN
 pop {r3}
 bx r2
girl:
 ;If player is
girl
 pop {r3-r4}
 push {r3}
 ldr r0,
.IMAGE_2a
 ldr r3, .FUN1
 push {r3}
 ldr r3, .HACK2
 mov lr, r3
 pop {r3}
 bx r3
 ldr r0, .IMAGE_2
 ldr r2, .RETURN
 pop {r3}
 bx r2

.align 2
.PLAYER_DATA:
 .word
0x0300500C
.IMAGE_1:
 .word 0x084623EC
;Gary
.IMAGE_2:
    .word 0x08460F14 ;Heroine

.IMAGE_1a:
 .word 0x084623AC ;Header
Gary
.IMAGE_2a:
    .word 0x08460ED4 ;Header
Heroine
.BOY:
 .word 0x0
.RETURN:
 .word
0x08131255
.FUN1:
 .word 0x080703ED
.HACK1:
 .word
0x08900027 ;BLX doesnt wants to work, workaround
.HACK2:
 .word
0x08900041 ;Same as HACK1



Tinix=Going to need to see some of your Scripting in action. Swiftsign made that first Script, not you. Scripter...Hired!

Bolens December 14th, 2011 8:44 AM

Just thought I would post an update to let everyone know what is going on with the hack...

Right now Tinix is Scripting events, hopefully they'll be done tonight. Septim is working on the Storyline...

That's all the info I have at this time...I'll let you know when any new developments occur.

Bolens December 17th, 2011 11:56 AM

Update time; Tinix has finished scripting all the 1st Town's Events :) Now we're just waiting for Septim to finish the 2nd and 3rd Town's Events so we can progress further :) We're getting there..slow but steady :)

XxXRy0MaEcHiZenXxX December 21st, 2011 6:20 AM

http://i1083.photobucket.com/albums/j383/XxXRy0MaEcHiZenXxX/As.png
http://i1083.photobucket.com/albums/j383/XxXRy0MaEcHiZenXxX/Qw.png
http://i1083.photobucket.com/albums/j383/XxXRy0MaEcHiZenXxX/Sa.png
Its Just A Simple Userbar As You Said But If You Wanna Change Something Yeah!Ask Me

Bolens December 21st, 2011 6:34 AM

Quote:

Originally Posted by XxXRy0MaEcHiZenXxX (Post 6975508)

Looks good. Thanks... For those on Soul Hacker's, please place 1 of these in your signatures, thanks.

chrunch December 21st, 2011 8:12 PM

Quote:

Originally Posted by XxXRy0MaEcHiZenXxX (Post 6975508)

Looks great. I'll add one in my signature soon. :D

Soul Saint December 22nd, 2011 7:15 PM

Resigning from my spot here. Got other teams I'm with that I'd rather stick to right now. Plus, with summary of the setting and plot I was given, side-quests aren't coming to mind. Sorry Bolens. =/

WillPowerPedro December 23rd, 2011 8:46 AM

Hey Bolens! I wanna rejoin if that is cool. It would give me some stuff to do for Christmas Break. :DDD

Code:

Skills: Mapping
Proof of work: http://willpowerpedro.deviantart.com/#/d4j5m08

Note: There are more maps in the gallery.

Past experience: Pokemon RegiRangers (Old one), Pokemon Digital, Pokemon Advance: RegiRangers (New), Pokemon Advance 2: Beginning of the End
Email: [email protected]

Note: If you don't want a mapper, i can just be an understudy.

Thanks!

jornoboy11 December 24th, 2011 9:22 AM

I'm not very talented but....
Skills: inserting stuff, stats editing, (I know how to insert tiles and I can give it a try but I'm not skilled at it)
Proof of work: Uhmmm. All kinds of unfinished stuff cause I can't hack on my own
Past experience: Stats editor, inserter
Email: -----
Contact information: pm, vm

Septim December 30th, 2011 8:27 AM

Lmao u still havent kicked me out? Well, then i resign too.

roseraderocks January 1st, 2012 7:17 AM

1 Attachment(s)
Job applying for:pokemon editor+story thinker
Proof of Work:STORY IDEA:
you are a 10 year old boy living in gold town, rose region
your dad is an undercover spy trying to arrest team skull (they want the power of the legendary unova trio to rule the world. your mission is to go round beating the gym leaders undercover around rose (looks like a big rose on map elite 4 in centre(i'm English) the spy police building is next to the e4 one they try to invade and steal the 24 carrot gold trophy (which you get for defeating the champ you need to foil their plans!!

+ i'm also a pokemon stat evo editor using yape+rookie map not event and can do wild pokemon


Method of Contact:pm/email [email protected]
Experience:but can make and write story +SCRIPTS BUT NOT INSERT
i have some story ideas!!!


______________________________________________________
75% of Pokemon gamers use cheats and specially made codes to make their pokemon battle-worthy. If you are one of the 25% percent that level their Pokemon up legally, put this in your signature.
soul hackers rock

Bolens January 9th, 2012 6:03 AM

In need of a Storyliner to continue the Story that was originally made. If you are able, and want to help, then please post your application here. Thanks.

roseraderocks January 9th, 2012 10:01 AM

are you talking to me bolens
i can edit youre fakemon

Bolens January 9th, 2012 12:05 PM

Quote:

Originally Posted by roseraderocks (Post 7002878)
are you talking to me bolens
i can edit youre fakemon

No, I'm looking for a Storyliner so I can continue with Morganite. If anyone would like to help, that would be most appreciated.

Facelift January 12th, 2012 6:35 PM

Aw'righty, here I go...

Skills: Storyliner, sprite inserter

Proof of work: Don't really have any stories online, I could email you one if you want.

Here's one of the storylines I've come up with for this.
You are (Player name), and you've just turned 17. You aren't particularly athletic, instead choosing to live by the beach with your pals, a Herdier and a Wingull. You've gone through tense stuff, and you've seen bad times. Nothing could catch you off guard...right? On a particular date, you wake up and find men in uniform drilling into the ocean. You may be laid back, but this is one thing you will not stand for. You charge into battle with your Herdier and Wingull, but are quickly routed by a pokemon you've never seen before. (I intend this to be a captured Mew/Uxie/Azelf/Mesprit/Celebii.) The darkness takes over , and you black out. You wake up in a truck, with an Abra next to you. You rummage around and find some pokeballs. You quickly make your escape from the truck, and set out to stop those who took your friends from you. (I'd like the plot to revolve more around the team than the gyms, because gyms are quite overused.)
Of course, you could just replace these with fakemon or other pokemon you wish to use.

Past experience: None, really

Email: [email protected]

Contact information: I check my email most often.

I'm almost never on on weekends.
I'm usually on Mon-Fri, 3:30-9:00, (UTC-05:00) Eastern Time (US & Canada)

Looking forward to workin' here!

Elite Four Lucian January 15th, 2012 3:21 AM

Skills: Mapping, Pokedex Info (Meaning a Working Pokedex Script would need to be in, I could add in the pokemon info, attacks etc.), Any Kind of GFX (IE. Userbar, Banners, etc.), Story Writer.
Proof of work:
GFX: See Signature for Userbar.

Mapping: http://pokemonultimateera.forumotion.com/t3-update-ver-10 ( You will need to register on the forums, this mapping was done on a map maker a friend made, it is a complete replica of the Johto Region)

Story Writer: PM for Details.

Past experience: This would be my first project.
Email:[email protected]
Contact information:

Skype: ReaperSlayer18
House Phone: PM for Number.

Anthopaya January 16th, 2012 2:10 PM

Skills: Mapper, Storyliner, Spriter.
Proof of work: Can e-mail map
Past experience: Personal Hack, Sapphire Amp'd
Email: [email protected]
Contact information: PM papayaperson or E-mail


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