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Encourage Ability
So far we know of two pokemon with this ability:
Hihidaruma and Wooguru. Hihidaruma is a pure fire type and Wooguru is a Flying/Normal type: http://archives.bulbagarden.net/media/upload/1/1c/Hihidaruma.pnghttp://pokebeach.com/news/0710/corocoro-new-pokemon-1.jpg Encourage is an ability that raises the power of moves but removes their secondary effects. A secondary effect for a move is an effect that has a possibility of happening, like burn or paralysis. Basically Fire Punch would be much stronger but would never burn. Moves like Flare Blitz always cause recoil so the recoil would stay because its not secondary. This ability affects moves that cause damage. Moves like Swords Dance and Agility that are status moves and ALWAYS raise a stat will still be usable. What do you guys think about this ability? Are you hoping the power increase is by 1.5x or 2x? Would you use this ability? You would be basically trading status infliction for power. Fire Punch = 75 Power If Encourage was 1.25x = 93.75 Power If Encourage was 1.25x + STAB = 140.625 Power If Encourage was 1.5x = 112.5 Power If Encourage was 1.5x + STAB = 168.75 Power (Increase of Power by 2.25x) Flare Blitz/Brave Bird = 120 Power If Encourage was 1.25x = 150 Power If Encourage was 1.25x + STAB = 225 Power If Encourage was 1.5x = 180 Power If Encourage was 1.5x + STAB = 270 Power (Increase of Power by 2.25x) NON STAB MOVES: Rock Smash = 40 Power If Encourage was 1.25x = 50 Power If Encourage was 1.5x = 60 Power Shock Wave (and all other never miss moves) = 60 Power If Encourage was 1.25x = 75 Power If Encourage was 1.5x = 90 Power Even with Non STAB moves this ability would be pretty deadly. Rock Smash with a power of 60 even without the ability to drop defenses could be a problem early on in the game. It makes Rock Smash as strong as a move like Magical Leaf. It also makes never miss moves like Shock Wave and Faint Attack as strong as Aura Sphere. If a Normal type Pokemon had the Encourage Ability and used Selfdestruct or Explosion: Selfdestruct = 200 Power If Encourage was 1.25x = 250 Power If Encourage was 1.25x + STAB = 375 Power If Encourage was 1.5x = 300 Power If Encourage was 1.5x + STAB = 450 Power (Increase of power by 2.25x) Even if a pokemon with Encourage used a non STAB Selfdestruct it would be stronger than Explosion! Explosion = 250 Power If Encourage was 1.25x = 312.5 Power If Encourage was 1.25x + STAB = 468.75 Power If Encourage was 1.5x = 375 Power If Encourage was 1.5x + STAB = 562.5 Power (Increase of power by 2.25x) Even if a pokemon with Encourage used a non STAB Explosion it would be a little under double of Selfdestruct's power! A STAB Encourage Explosion would make Explosion over 2 times as strong! If Encourage increases power by 1.5x, it would make sense why you would drop the status infliction chance. If a STAB move is used with the Encourage ability it becomes stronger by 2.25x. If Encourage raised power by more than 1.5x it would make STAB moves WAY too powerful. In case you wanted to see all of the moves: http://pokemondb.net/move/all If the ability is limited to only secondary effect moves that still gives us tons of powerful attacks, and most of the electric and fire type moves. |
This ability seems awsome. It would be devesting if it was super effective witha stab.
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Yeah, with a 1.5 or 2x increase, that status effect might as well be discarded.
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1.5 is decent enough. But what's evil is that ability coupled with STAB plus the attack, say something like Free-Fall, which I think would be a flying type attack hitting something 2x effective and it all stacking... Just food for thought.
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Wooguru + encourage + Brave bird + STAB = RIP !!...
And if it has sky attack..*starts to imagine the carnage*...Gud god !!..that's one thing i'll never want to face |
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The idea of Paralysis or Burn or Poison is to hinder a Pokémon. If you can just 1hKO it then where's the need to hinder? |
Good bye fighting, grass, and Bug types. Of course, there's also something known as stealth rock to keep the damage minimal.
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Okay well here's the thing if it removes the secondary effect to cause more power if a move DIDN'T have a secondary effect I don't believe it would have extra power.
Do you get what I'm saying? Like only moves like fire punch, ice punch, thunderpunch, flamethrower would all sacrifice the secondary effect for more power. However moves like let's say brave bird don't have a secondary effect on an opponent so I don't believe they would recieve the extra bonus from this ability. |
Screw the hax! I'd love this ability!
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Ancient Power would never increase your stats when you used it if you had Encourage. Basically any move with "May" or "Might" in it's description will be affected by Encourage, but regular moves will still be powered up. I would say it is a good trade off. There are a lot of moves that have secondary effects. I already saw this ability coming when Dunsparce and Togekiss got the double secondary effect ability. |
there's one thing thats bugging me about this ability
drops ANY secondary effects correct? IF that is true, then Flare blitz second ability is the recoil damage, THEN is the recoil damage nulled? |
I think it might be limited to certain moves (like tangvor said) or maybe only works for moves <60 power perhaps like technician.
It seems a bit overpowered at 1.5 so maybe its a bit lower? Perhaps 1.2? Still enough to make a difference without being overpowered. |
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This ability seems really good. I wonder how many more Pokemon will have this Ability. xD
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I added 1.25x calculations to my post. Quote:
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Woo for overpowered ability, for the most part. |
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Anything higher than 1.5 would make Encourage a little OP |
Wooguru's possible Sky Attack + Encourage + STAB + Life Orb = pwnage.
If my math is correct then in an extremely lucky but realistic situation, in the above equation, the variable pwnage = 1865.76 damage. |
Imagine that thing with choice band/Power orb,ect. It would be uber!
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What a scary pokemon it is...hope Mold breaker can stop it's ability from working...
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It's going to end up being a +10% boost and everyone in this thread is going to cry :D:D:D:D
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I wonder if they'll have the opposite as well, a weaker attack, but much increased chances of causing a status effect.
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Didn't they already stat the stat increase of the SA when the fire baboon came out?
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Well it's called Encourage...I think it increases all moves not just stab by 1.25...
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Hmmmm...something about the name "Encourage" makes me think this is a double/triple battle only ability, like Plus/Minus. Like, encouraging your partners to do better or something. Is it just me, or does that seem likely?
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Cheesiness didn't stop Plus/Minus, Lightningrod, Storm Drain, etc from occuring. :laugh: But you're right, it would be weird to have it be multi-battle only.... |
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And I agree on testing the ability out first. I feel the same way. We'll see how it turns out when Smogon gets it's hands on it. XD |
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The move increases attack power by a certain amount :)
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question: will it power moves that ONLY have secondary effects, or all moves?
i hope it powers moves that have secondary effects only, because if its for all moves pokemon that have it will be uber |
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I read on a site that if it's 10 to 20 % then the ability won't be as much as a "Game breaker" as it could be or if the pokemon with the ability has low attack...but the Bird doesn't scream out low attack...quite the opposite actuary...
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Mooguru is part flying type. He would get STAB from flying attacks. Brave Bird is a 120 powered flying move. Even if the power increase was by 10% the move would be 132 power. The STAB increase would bring it to 198 Power. It is still over powered. Hihidaruma is pure fire. He would get STAB from fire attacks. Fire Punch is 75 Power. If Encourage was 10% of an increase it would be raised to 82.5 Power. If you add the STAB Increase you would get 123.75 Power. It is still going to be over powered even if it is as low as 10% so long as you have STAB. |
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Do you think it could secondary effect of Hyper beam and Giga impact which is the pause? Or is it only secondary effects as in recoil? or is it stat causing moves only? Wait but if Sky attack get it then...maybe Giga impact won't cause the need for recharge with this new SA... |
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A secondary effect is an effect that has a chance of happening like Ancient Power has the chance of raising your stats and Fire Punch has the chance of burning the opponent. Hyper beam ALWAYS requires a recharge so it isn't secondary. The same goes for recoil moves. Unless the move has "Might" or "May" in its description it isnt secondary. RECAP: Encourage wont stop Hyper Beam from causing recharge and won't stop Take Down from causing recoil. It will stop Fire Punch from burning and Ancient Power from raising your stats. Moves that always cause effects like Bulk Up will still work. |
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so does it power up moves that dont have secondary effects?
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Serene Grace is an ability that boosts the chance of secondary effects happening. Serene grace doesnt boost recoil. If you think about it, a pokemon with serene grace doesn't get -4 special attack if it uses something like leaf storm, yet the stat drop is still considered a secondaty effect. I think Encourage is just like the opposite of serene grace with a boost. It only removes the chances of secondary effects like stat drops, stat boosts, and status. |
"Wargle" will probably be OU with this, and I'm so excited to use one.
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And he doesn't look like the type to have mediocre stats, but neither did Arcanine or Pidgeot... idk, I have high hopes for this monster.
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Wait... so does it stop all secondary effects? Including the negative ones? Because then we have 100% accurate moves with 180 base power in Close Combat, Flare Blitz, Double Edge, etc... and two of those listed get stab, so that's 270 base power... if it stops the negative effects of those attacks then it will be horrible broken. Unless of course Hihiraduma and Wooguru and sucky stats...
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lol this is getting awkward now...READ PREVIOUS POSTS...a secondary effect is like thunder causing paralysis,ember causing burn,ice punch freezing the opponent,charge beam raising special atk,rock slide causing flinching etc...recoil damage,recharge turn,stat drop are NOT secondary effects...they will happen no matter what
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Basically the things when reading a moves description that say "and a chance of causing..."
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BUT in my opinion, I think that this ability will have another drawback, I think it only powers up moves that HAVE a secondary effect. Hmmm... Like a trade. If you want extra power you need to give up your secondary effect. No secondary effect? No extra power! BYE! I think ONLY having it negate secondary effects is not enough. As for how much it raises, I'm going to say 25% |
I'm glad brave bird has no secondary effect or it would just be over kill...but...Fire blast does...
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We still don't know the exact effect do we? Let's not jump to conclusions and get all comfortable.
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But I think it'll power up all attacks, not just those with secondary effects. That's just lame.
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Yeah our fire baboon friend is fire type, and most fire moves have a secondary effect which is to burn so Bonus from Encourage+ stab = major power!
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What other abilities are broken anyways? |
It can't and will not be broken.
Why? Because Game Freak is good at this. Simple as that. Anything that could break it will be tweaked and fixed. That said, I believe it'll only work on moves that have a secondary effect; otherwise, it could be broken. Why only could? Because Game Freak could amp up the whole dang metagame and make everything we would consider broken in our nice little HGSS metagame completely normal. |
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And eh, I'm skeptical of calling this "broken," though. I don't feel we have enough information to make such a call. The atmosphere of Black and White's metagame might not give these two such an upper hand. I'm going to continue to wait till I offer my full opinion on the ability, really. It sure is interesting though. |
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the only ability i can think of that could possibly be broken is wonderguard but they compensated for that |
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Between 5% to 15% of an increase for power with Encourage would be ideal, with all attacks not just the ones with secondary effects. |
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and i would say the attack increse will be closer to 25% |
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EDIT: I'm assuming you meant OU over OP? EDIT2.0: Quote:
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I wish we could see the ability at work like we see moves attack. You know a sprite/motion for when they are using their SA! I imagine Encourage to be banging on the ground or flying around in circles :)
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Well Hidarama could be a powerful one stage pokemon...I can see it evolve though into a powerful Fire/fight so that weakens Stealth rock's effect :).
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I don't see this one evolving, in my opinion. Buuut that's straying a bit off-topic. Agreeing with Derk, we don't know the exact increase yet, which is vital. |
Well we do have a catch we know about and that is no secondary effect...hope there isn't another catch other than that...
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http://fc01.deviantart.net/fs70/i/2010/165/8/8/Hihidaruma_and_Shimama_evos__by_LilCthulhu.jpg The above picture has an example of what Hihidaruma could look like evolved, because he is a baboon. |
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