![]() |
Pokemon: Endtime
http://www.pokecommunity.com/signaturepics/sigpic218033_1.gif Pokemon: Endtime The region of Kaffar has been a peaceful place to live for the past few decades. There aren't any weirdos is flamboyant outfits trying to destroy the world, no legendary Pokemon who randomly attack each other. The region is seemingly prosperous. But its the dark secrets that everyone refuses to believe, or speak of, that threaten the world. Mysterious disappearances have been happening for the past few years. Everyone refuses to believe it, but now the Governor has joined the missing. Can these mysterious disappearances be connected to the dark past of Kaffar? What happened to the missing? Developed in RMXP, discover the answer to these questions and more in Pokemon: Endtime! Screenshots: http://h.imagehost.org/t/0402/Harkrock_Island.jpg http://h.imagehost.org/t/0979/Route_302.jpg http://h.imagehost.org/t/0298/unnamed_city.jpg Credits: HarIII- Help, and assistance. Partner. NikNaks- For the original map shinylugia249- Tiles Neo-Spriteman- Tiles pokemad- His water tile 4th Gen Matt- A bunch of resources Mortenkein- Graphic Resources FL .- Lots of resources, and other stuff Humm96- Amazing sprites Kyledove-Many Tiles Epsilon-Half-Demon- A pokemon Concept >Dante<-Tiles Moebius(giova90) - Tiles Womanizer- Tiles Aten974- Tiles Newtiteuf-Tiles WesleyFG-Tiles Rverah-duh-Tiles Platinum Tyrant-Tiles Spacemotion-tiles KageNoSensai-tiles anutter-tiles speedialga-tiles Alucus-Tiles pokemon-diamond-Tiles kizemaru-kurunosuke-Tiles danerdydude-Tiles klnothincomin-Tiles EpicDay-Tiles Thurpok-Tiles UltimoSpriter-Tiles Chimcharsfireworks-Tile Collection ForeverXShoddyBattle-Tiles Penzo94-Tiles |
Seems nice, some more screenshots would be great. Keep it up!
|
Meh I don't like the Region map it doesnt allow the player to travel to other cities first :/
The story doesnt tell much neither, which for spoiler reasons is acceptable.But you said that there wasnt any treat to the world, but then a threat appears? kinda... Hypocritical?no thats not the word.... contradicting i think.Anyway, you went against your own story. The maps are the only thing that stand out, even if they were to just keep the thread.It really doesnt tell alot. Overall, your thread is given a 3/10.Get more things and it goes higher. |
That would be totally awsome if you got it finished. :)
|
The region map doesn't seem all that good. The setup isn't quite, but almost rectangular feeling than a natural world feel. Also the mixing of tiles doesn't look great.
|
Quote:
Quote:
Quote:
The whole reason i started this game was because I like to explore things. Its the whole reason why i ever played pokemon. Trust me, the maps will only get more spectacular, and with more caves and other places to explore as the game progresses. |
The region map is very plain, you can only travel to one one city after you pass another, it gives no real diversity for exploration. In other words, it's very linear.
|
theres only one path on the map, thats what he means you cant explore other cities, its all linear. Not enough to see here overall
|
Quote:
Go climb one, follow the trail. A lot of the times, the trail will wrap up and around in a spiral. It makes perfect sense, and it's different. Plus, what problem will there be if he adds Fly, Surf, and Waterfall? |
Quote:
|
You don't know how it will work out until you play it. Quite often you are off the defined path. (caves)
|
I agree, it needs some modifications; but the linear hing can work. Who knows, he might have it so there are ledges you can hop down through a forest from one city or another, or a pond or lake on a flat area :)
|
If it was 18 cities situated on one mountain, it wouldn't be one linear path all the way through. I've traveled through the mountains trons of times. How the roads are set up are two paths around the mountain, with towns along the way or some branching off for short roads to other towns. Yes, the path up the mountain is linear, but nothing like that.
|
I totally take back my statement,I was actually very sleepy and was just surfing lol.
There are alot of mountains that can allow people to travel to the next city without having to go through one.That is what I mean.It doesnt give the player the freedom to rome into the next city without having to go through one first.Its like...Mount Battle from xD or Colosseum in fact. But I really wont know until I try. |
Update:
Yea, im slow aren't i? Working on building and debugging the start of the game. Once that is done, the updated will come much, much faster. New maps: http://h.imagehost.org/t/0445/pkmn_wip_2.jpg http://h.imagehost.org/t/0823/pkmn_wip_1.jpg |
The players
http://a.imagehost.org/t/0444/trainer000.jpg http://j.imagehost.org/t/0434/trainer001.jpg (click them to see in better quality) I need feedback! Also, would anyone like to apply to be an interior mapper, or a cave mapper? The first beta should be coming soon. I just need to get past one bug and then its all smooth sailing from there. |
Your region is painfully linear. You should add more path diversions, perhaps a path through a mountain, like a cave passage, and make the small settlements the blue town color.
EDIT: Didn't even see the player sprites. You should edit the guy's hair a bit, he still seems a bit too much like Falkner. The girl's okay, but give her a different shirt and I'd say you're set. |
I think this looks fine.
I use to live in the mountains; there is some slight diversity in access, but for the most part you need to go through town A to reach town B, and town B to reach town C, but you can get to town A from town C. (The area I lived in was actually like this). Linear is good, but some slight diversity would be nice. Other than that, it seems fine. |
I've had the argument about the map before. Trust me, it is anything but linear. Because it is on a mountain, there are a whole lot of caves. You can get to almost any city from a cave.
|
Please remember to add me to the credits in the first post. You seem to be using a bunch of my tiles.
|
Yea, and they are great. I keep forgetting to update the credits though.
|
Quote:
|
They wouldn't really look right. I may add a "Cave Map" later.
|
I re-did the first map I posted in this thread to make it more tropical. What do you guys think?
http://j.imagehost.org/0326/harkrock_2.jpg |
Its not dead!
I finally got past the bugs that were holding me back. I need to finish up more cosmetic stuff. A new region map is in the work. The first beta is about a month away, including 2 gyms. Heres a few more pictures (everything is still a WIP) http://a.imagehost.org/t/0794/game_1.jpg http://c.imagehost.org/t/0591/game_2.jpg http://a.imagehost.org/0139/trainer083.png |
| All times are GMT -8. The time now is 10:55 AM. |
![]()
© 2002 - 2018 The PokéCommunity™, pokecommunity.com.
Pokémon characters and images belong to The Pokémon Company International and Nintendo. This website is in no way affiliated with or endorsed by Nintendo, Creatures, GAMEFREAK, The Pokémon Company or The Pokémon Company International. We just love Pokémon.
All forum styles, their images (unless noted otherwise) and site designs are © 2002 - 2016 The PokéCommunity / PokéCommunity.com.
PokéCommunity™ is a trademark of The PokéCommunity. All rights reserved. Sponsor advertisements do not imply our endorsement of that product or service. User generated content remains the property of its creator.
Acknowledgements
Use of PokéCommunity Assets
vB Optimise by DragonByte Technologies Ltd © 2023.