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Sorry, I can not insert.
ht_tp://img687.imageshack.us/img687/87/myex.png |
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You need to make sure you write the raw to the rom and the image to the new offset. |
ht_tp://img718.imageshack.us/img718/1463/ex06.png
I follow all the steps it. This is the second time and then made out to be like this. T.T Thank you very much but I do not recommend that. ^.^ PS: I used google translation might read has changed. |
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It will require credits in your rom hack page like this: Black Charizard./Horus - Title Screen Inserting Help. |
Ummm... I don't know what I did wrong, I followed every step and this happened.
http://img409.imageshack.us/img409/6681/pokemonfireredgba01.png Could someone help me with this, please? ;-; |
Thanks a lot, but no matter I used the hacked emerald.
The tut I can see that it is interesting So I try to do more to experience. ^. ^ Thanks again. |
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This tutorial is really good. Everything works if you follow through step by step. My title screen works fine. Thanks. :)
One thing, though it may be from a perfectionist point of view - just before the static titlescreen image shows (the bit where it fades into grayscale), I get this awful pattern as shown here: http://a.imageshack.us/img256/4278/picture2id.png Is there any way to make this a plain black or is there nothing that can be done? |
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Would this work with Emerald with the right unLZ.GBA numbers and the right offsets?
This might be slightly offtopic but would it be possible to do this with things other than titlescreens like battlegrounds for instance? |
Is this going wrong for everyone? BC has taught me well and i can offer support.
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pallete offsets of emerald
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Thanks in advance. |
Same problem
Amazing discovery mate of 256 colour titlescreen or otherwise I would have been screwed twice over. ;)
Black Charizard or ดูดดื่ม (beacuse you said you fixed it for ~Teh Panda~) I also have a problem :( But I hope you can tell me how to fix it. Once I loaded up my rom I checked the result of insertion and It is EXACTLY how ~ Teh Panda ~'s title screen looked like (messed up logo and rest of the image was a weird repeating pattern) except in different colours and styles of course. Could you please tell me how to fix it which you told or did for ~ Teh Panda ~ because I got the EXACT same problem as him. Many thanks in advance :) EXACTLY like this my problem. (~Teh Panda's~ screenshot) h_tp://i224.photobucket.com/albums/dd251/hockeypanda32/Hmm.png |
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The NTME you set it to 32x32 or box below the size of each version. PS: Nice to meet U, friend. :) |
Nope....
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Do you mean in NTME to set the bottom size to 32 x 32 but the the size becomes custom and not FR/LG Oh yeah, on the last step when you get your result from FSF are you supposed to put to 00 in front of it and uncheck/check anything? By the way nice to talk to you mate ;) |
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See you back at step 5 of the black charizard described. The final step is to put to 00 in front of it and uncheck it only export pallete. |
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Any other things I should do do minimize the errors or troubles? Thanks mate ;) Real help your are :) EDIT: Wait in my NTME 32 x 32 is way to big for my titlescreen is the size supposed (in bottom titleset) to it to be fitting EXACTLY with no extra space? |
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If you have a problem as I edit the raw size, it's ok. Edit: You just adjust the width before adding +2. |
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Sorry mate just don't get you :( |
If so...
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This picture of Black Charizard @ step 5. http://img811.imageshack.us/img811/5325/13048611.png The picture you see red circle. *Must be really sorry. My English is not strong.http://www.pokecommunity.com/images/icons/icon9.gif To pokemonhacker12345 You do the same stinger123. It is normal. |
Still not working
Aww man! I still get screwed up :(
.OK this is what I did. Indexed my full title screen (239 colours.) Got NTME, set size to FR/LG TS and selected the whole titlescreen and put it onto the tile map. There was a bit extra space at the right hand side. Went to NGLZ - Advance Put in image offset and imported my indexed bitmap and repointed thingy to 800000 and the two boxes checked. Went to Unlz-Gba and went to the number where I found my firered logo - 1991 :O and went 1 after that and 16 colours on. Loaded Raw onto 1992 and file to big blah blah 564 FSF Put 700000 and put 564, got 1380 and search and copied the code and shoved it on with 2 00's and only had export palette checked. Clicked OK nothing happened. Loaded up game and I was even more screwed than last time :( Can someone put screen shot's on the NTME bit, importing on Unlz gba specially when you get your result and put the 2 00's on it and checking the boxes and stuff so I can check if mine is correct. Thanks for the people who are helping me :D |
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Try to look at this picture again. I have used images of black charizard. http://img830.imageshack.us/img830/3663/90685576.png |
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