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New Pokeballs Thread 2
New dicussion thread for new pokeballs!!!
First one died, so i revived it |
Mixed ball, which works 2x better than an ultra ball if the targeted pokemon is 2 different type
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Aura Ball- Catch rate for fighting types is high
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Copy Pasta:
I'd love an Editable Pokeball. This pokeball would work just like a regular pokeball. But, you will be able to change the color of the ball. and change the flash color when a pokemon pops out of it's ball. Note: I hate it when "lets say" a magmar comes out of a greatball... magmar being all red and coming out of a blue flash... it's a minor detail, but it irritates me. It's a b*tch trying to catch every pokemon with a matching ball. |
Mexiball:
For the price of a Pokeball it gets the job done like a Masterball. Random Ball: The catching rate is random. |
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On topic: Nultra Ball: They're all over the place and can be bought from Marts for free, but have a 0.5% chance of catching a Pokemon when it's on Red Health and has a Status Condition. A healthy Pokemon will be next to impossible to catch with this ball. If you manage to catch a Pokemon with this ball, depending on what Pokemon it is and how healthy it was when you caught it, you can claim a prize through the means of a Nintendo event. This would be such an awesome concept. A prize for using the ball successfully, and you get to brag to your friends that you caught something in a Nultra ball. |
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:| Why do you think they only let you get one Masterball? Because if you had more, the game would be so easy. Anways..>__> Yarn Ball -- 8x chance of catching a Pokemon that resembles a feline. (Meowth, Persian, Skitty, Delcatty, Glameow, Purugly..and any more if there are..) |
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I'd really like some weather balls, and perhaps some that work with rain dance/sunny day. Balls that work well in the mornings too. A fun little bonus I'd like to see would be a Birthday Ball, an npc could give you it on your birthday. It doesn't have to have a good catch rate or anything, but just be a special little novelty. Oh! And it's got to look cool, haha. |
Zap ball, it paralyzes the pokemon if it escapes making it easier to capture in the second try :3
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Fanfare ball: When you send a pokemon in battle out of the ball it plays a special fanfare tune.
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Haha, I though I was the only one who caught pokemon with matching balls. I absolutely hate when they are caught in a masterball,too. Pokeball/Premier Ball/Luxury Ball/Cherish Ball and others depending on the pokemon are the way to go. Anyways, being able to change the colors of balls would be good for me. Like they keep their original pattern, but one color could be edited. IE Blue and white pokeball, white and black ultra ball, you get the idea. |
Snore Ball - Has a normal catch rate, but if it doesn't capture the pokemon, it makes it fall asleep.
Item Ball - 1.5 x catch rate. It a pokemon gets captured (depending on it's catch rate.) a random item will be ganied after capturing it. (the pokemon caught won't be holding the item, but it will be in the bag. Nerd Ball - 0.5 x catch rate. The pokemon that you used to catch the pokemon that you caught will get the experience like it defeated the pokemon. |
PhantoBall - x2 if the pokemon is a part ghost type (eg spiritomb which is ghost/dark), x4 if it is a pure ghost type (eg.Gastly)
GrowthBall - Doubles the amount of XP gained for the pokemon, doesn't work if theres a pokemon holding XP share in the party. Douball - Doubles the pokemon's lowest stat when caught (Eg. The pokemon has 44 speed so it is doubled to 88) Friction Ball - has a 35% chance of causing burn if the pokemon escapes the ball. |
I like the balls with status conditions for second try-use. Like a toxic ball! And type-specific balls for every type. That little boost seems to be just enough to catch a lot of Pokemon. I also love the idea of custimization beyond seals. Mybe season balls? One that works best in Summer, let's say, OK in spring/fall; but then bad in winter. So it works good in its season, normal pokeball in seasons around it, and badly in opposite season. Ooh, they should make a machine where you put dyes in to create your own custom Pokeball and you swirl on the touch screen to get a cool design... and you can save a couple designs and maybe even trade them with your friends? :D
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i want something like a weather ball
i.e a ball that has x2 catch rate if its sunny, but 0.5x if in rain. i think the problem with a toxic ball or whatever is if you get a legendary on 1hp and all you have is toxic balls, then itll poison it and kill it if you fail |
What about a rare ball that you KO a POkemon and it says "Last chance... use [KO Ball]?" and you have a good chance of cathching, but still not 100%.
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Everybody has AWESOME ideas, very good yall
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i cant stand those status condition balls, seriously? you dont want it easy, then you basically toss away all the status condition moves for balls, just lame.
i say we should have a pokeball like the original fast ball: catches pokemon who try to run away/escape threw moves. |
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Well why not just bring back the fast ball then... |
Season Balls- a group of poke balls that catch better depending on the season, it would be a cool feature that uses the new monthly season system in black and white.
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a ball that works better for psychics
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Poison/Burn/Parlyz/Confusion/Sleep/Freeze Ball
Double catch rate when used on a Pokemon with matching status condition. Would work well with the condition balls ^__^ |
Ace Ball-
Easier to capture fully evolved Pokemon. |
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Season Ball sounds like a great idea I also like the idea of Weather Balls Dawn Ball: Works best in the morning, and also gains a chatch rate boost in sunlight Legend Ball: Works best on Legendaries (better than Ultra and Dusk(at night or in a cave)) Power Ball: Works best on a pokemon with a high attack Brick ball: Works best on Pokemon with high defense Energy Ball: Works best on Pokemon with high spatk ForceField Ball: Works best on Pokemon with high spdef Health Ball: Works best on Pokemon with high HP (making Chansey a breeze to catch) StatChange Ball *working title*: Works better the more Stat changes, positive or negative, both you AND your opponent have had. |
Protopokeball it has .5 the catch rate as a Pokeball for those trainers who want a challenge...
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Hrm... Maybe a pokeball that is like chaining on D/P/P. It follows the same principals of the radar, just in pokeballs.You catch my drift?
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Season Ball/Seasonal Ball: Effectivness changes between seasons. For instance 3x in summer, 2x in spring, 1.5x in fall, 1x in winter (or the other way around). Or just a random order. :P
Reverse Ball: Pokémon with higher catch rates have a lower chance of being caught, and those with low catch rates have a better chance of being caught. Only to a certain degree, however (so not like an Arceus would then have the catch rate of a Magikarp; that'd be broken). Also expensive ($3000 - $5000). |
The seasonal ball would come in four colors, Azure for Spring, Vermilion for Summer, White for Fall, and Black for Winter, I'll give a cookie to however can get the reference :)
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the season and weather balls seem like great ideas and powerflare I like the idea of a reverse ball seems like a cool concept.
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Really good ideas everybody, nice ideas!!!!!
Blaze Ball- Easy catch for fire types |
StaticBall - works better on paralyzed pokemon VenomBall - works better on poisoned pokemon Catch Rate 3.2x, if used without matching effect Catch Rate 0.8x TypeBall - works better on pokemon of the same type. Catch Rate 2.8x, if used without matching effect Catch Rate 1x GenderBall - works better on pokemon of the same gender. Catch Rate 2.2x, if used without matching effect Catch Rate 1x Beta/ProtoBall - For people who like a challange. Catch Rate 0.5x (Looks like a regular pokeball but with cracks in it were computer chips are viewable) Credits: Magmaruby and Aquasapphire |
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Don't we already have the Loveball for that though? XD; |
something a lil more powerful then an ultra ball so im not stuck throwing ultra balls for days on end at a mewtwo.
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only: Moltres/Zapdos/Articuno, Groudon/Kyogre/Rayquaza, Dialga/Palkia/Giratina. Note: I caught a groudon in a pokeball in my ruby rom yesterday :P |
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$3000-$5000 seems a lot for a pokéball. It would be a poor choice to by 2 and the price is $6000 or $10,000. D: I'd agree with something better than the Ultra Ball, but they have their specific order from Great to Ultra to Master already. Something like a Champion Ball would be weird. xD; |
there should be an accumulative version of the Level Ball, which takes in account all your team member's levels, and the catch rate would be variant on that. for example, the closer your team is to Lv 100, the better the catch rate. would be good for netting legendaries. i had some other ideas, but honestly, i forgot them.
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Sparkle Ball: If the pokemon is shiny the catch rate is x8, if its a normal pokemon its catch rate is x0.5
Would come in handy for pokemon that Roar/Teleport if there shiny. *coughgrowlithecough* Miseraball: The lower the pokemons base happiness the higher the catch rate 200 = x0.25 catch rate 199 <->175 = x0.75 catch rate 174 <-> 150 = x1 catch rate And so forth. |
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Maybe not new pokeballs per se, but the option to change the colors of the pokeballs would be cool. They'd have the same capture rate, but i.e. the regular pokeball could be green instead of red on top.
Or new pokeballs altogether. That'd be cool too. ^_^ |
still getting a lot of good ideas, keep it up yall
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Reshiram Man, maybe it would be best if you had some more input, rather than ask people to keep up the ideas.
As for that level ball idea, it would be nice but level 100's aren't that common in-game, so you could just really make it a legendary ball, instead. |
if they made a love ball, XD why not make a gay ball that works the same way, but on pokemon with the same gender XD
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Uh... "gay ball"? Maybe just "opposite gender ball", I know that's boring, but still... "gay ball" is not likely to happen.
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I think it should be called the "Rivalry Ball". |
...even better! Then again, we'd need one for the Pokemon without genders too... unknown ball?
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How about more Type-based pokeballs? as in a ball for every type?
Flame ball- fire types Shock ball- electric types Net- bug/water dive- water, underwater, etc What i really want are improved animations on all the pokeballs, like the actual net in a net ball, etc. Or improved seals/ball capsules at least |
Or how about a pokeball with a color name (like green abll) and it cathes a pokemon of the same color with a higer rate then the rest. Like the "green ball" Catches a green pokemon (ehhh, like politoad even though they aren't wild just an example) at a rate a bit higher than a Ultra ball. How's that?
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Weak ball:
Works especially well on (wild of course) Pokemon at least 20 levels lower than your Pokemon in battle. |
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Id also like to see generation ball, it would be a ball that has higer rates whn trying to catch pokemon from the same gen. Llike G/S ball for g/s/c pokemon, color ball (gen 1 poke), gem ball (gen 3), precious ball (gen 4) and so on, or something like that :) |
Pound Ball - Works better on light Pokemon.
Ditto Ball - Works better on Pokemon that share your active Pokemon's type. Original Ball - Opposite of the Repeat Ball; works better on Pokemon you've not caught yet. (Not the best name...) Double Ball - Allows Pokemon to be caught in Wild Double Battles without KOing the other Pokemon or Works better on Pokemon during wild double battles. Journey Ball - At the beginning of the game, it has 0x catch rate. After the first Gym, it has .5x. After the second, 1x. This continues all the way up until after the 8th Gym, when it will have a 4x catch rate. Quote:
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I'd like this, but it would probably be one of those rare pokéballs if they do add something of this in the games. |
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Very good idea, iNinja, very very good idea Quote:
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<My Ideas>
--------------------- Attack Ball-0.5x Rate~ Obtainable-3rd Gym PokeMart. If fails catching,attacks the pokemon by an effective move. If succeeds in catching,heals pokemon. ----------------------------------------------------------- Curse Ball-4x Rate~ Obtainable-Events~ If fails catching,gives the Pokemon a curse (ghost type). If succeeds in catching,everytime that pokemon dies,it has an aftermath effect. (High chance there wouldn't be one) ----------------------------------------------------------- Quote Ball-2x Rate~ Obtainable Ball:8th Gym PokeMart. If fails catching,the Pokemon can't use a move for 2 turns ( Silenced ). If succeeds in catching,the Pokemon will have the Soundproof ability with the other ability it has (but it has chance of failing). ------------------------------------------------------------- Encore Ball-Never fails at catching~ Obtainable from:Events~ When the Pokemon caught by this ball comes out,the Pokemon in battle will be encored after the it uses it's move. ---------------------------------- Smoke Ball-2x Rate~ Obtainable from:6th Gym PokeMart~ If fails catching,the Pokemon's accuracy is lowered. When entered in battle,the Pokemon thats battling that Pokemon will have its accuracy lowered. ------------------ Web Ball-Never fails at catching~ Obtainable from-Events~ When entered in battle,the Pokemon on the other side speed falls. |
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This must be the 8000th time I've said this in about a week.
THE GAMES ARE NOT DESIGNED TO BE A WALK IN THE PARK/MAKE LIFE EASY FOR YOU. THEY ARE SUPPOSED TO BE DIFFICULT. That is why we don't have stuff like the 'Zap Ball' or 'Ball that is the price of a Pokeball but works like a Masterball'. Christ almighty. |
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PC Ball: When you catch the Pokemon and your party is full, you have the option to swap one of the Pokemon in your party for the Pokemon you just caught; the one you swap out for is placed back in the PC.
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Urban ball, makes it easier to capture pokemon in urban settings :) |
Kanto_Johto, calm down. These are just suggestions, most of the balls probably won't ever be real.
Though I agree about the price of the pokeball one being unrealistic though :x |
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I kinda don't want capturing legendaries to be easier. So.. I can't say I'm for that kind of Pokeball. |
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