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How to put a D/P or fakemon sprite into your ROM + backsprites
Picture Guide and Video Guide
Tools Required Irfanview Advanced Pokemon Sprite Editor Paint YAPE (Yet Another Pokemon Editor) First. Choose your sprite, I will be using Buneary http://img153.imageshack.us/img153/9969/bunearyunindexed.png Uploaded with ImageShack.us Second. the Width and Height, Both at 64 (easily done with attributes) http://img801.imageshack.us/img801/462/mustbe64x64.png Uploaded with ImageShack.us Third. open your sprite with Irfanview http://img69.imageshack.us/img69/8455/bunearyirfanview.png Uploaded with ImageShack.us Fourth. Go to Image and click Decrease Color Depth, 16 Colors http://img69.imageshack.us/img69/8455/bunearyirfanview.png Uploaded with ImageShack.us Fifth. Open pallete click the color closest to <- this side of the screen and change it to the backround color, on the backround color to -> this side change it to black. http://img834.imageshack.us/img834/8450/aerafasefa.png Uploaded with ImageShack.us http://img690.imageshack.us/img690/5058/almostover.png Uploaded with ImageShack.us Sixth. Save it as a different name then the other one (Preferablly save the first image as -Pokemon Name- Un, and the second one -Pokemon Name- In, Un standing for Unindexed, In standing for Indexed, Unindexed was before we changed the color depth and pallete, Indexed is after we did) Seventh. So now you should have something two files named something like -Pokemon Name- Un and -Pokemon Name- In, when you open the Indexed one in paint it will look screwed up,Open up a second paint and do this CTRL+A select all and CTRL+C copy it, paste the Unindexed version of it in the Indexed Version of it and save it and delete the unindexed file save the indexed file as -Pokemon Name- In.http://img121.imageshack.us/img121/9657/easyr.png Uploaded with ImageShack.us Eighth.Open Advanced Sprite Editor go to the pokemon you are going to erase, click Edit, Click Import all, Double click the indexed sprite, Click update Sprite Pallette, and click the Button to the left of that, if it says something about aborting click the red X of the box that appeared, but if the bottom 2 sprites on the left are good dont click the button to the left of update sprite pallette. Finally click Okay and then Write to Rom, Click Find Free Space and type the code into the start offset and Click okay. Ninth. Close Advhttp://img255.imageshack.us/img255/7224/nowyouknowhowtouseyape.th.pnganced Pokemon Sprite Editor, and Open your ROM with YAPE and edit your Pokemon. For backsprites get a picture of a back sprite, and follow steps 1 - 8, yes the attributes still must be 64 x 64 http://www.youtube.com/watch?v=eQsyRM6_ZIg&feature=channel_video_title http://www.youtube.com/watch?v=eQsyRM6_ZIg&feature=channel_video_title |
No offense but this is competely useless tutoriol
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This tutorial is not useless. If you think it's useless write your own. *Edit* and learn how to spell. |
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No offense, but you are completely useless for posted that comment. |
Paint doesn't work with this due to it not supporting indexed images anymore. A nice alternative is GIMP or Phostshop.
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Well, sorry about the previous comment, you jjst need to reverse some steps, and can work, the problem with the copying and pasting in paint is that paint does not support indexing in newer versions. So, you need to change some steps up for it to work, at least that's what I do.
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Will this stuff work with trainer pics or do you have to use different program(s)?
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I followed all the directions, but when i go to test plat to make sure the sprites work, the game won't start. Any advice?
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OMG!! thank you soo much :)
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This is very useful to the newer hackers as it has all the basics. But you may need to explain it more, because some of them may not understand. Anyway, will there be a new tutorial? Like for example "How to insert a trainer sprite." That's if you know how to do it. I'm only saying because it'll be another Tutorial that'll help the new hackers. :)
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Once i figure out the trainer sprite i will do so okay? atm i dont know how and guys thanks for the good stuffs
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Not sure if i can revive this cuz its been awhile... but lets find out anyway.
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I've added a video guide.
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Dude, thanks!!!! but please gimme a link to download IrfanViewer...
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This is great! Thanks man
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bump.
Tooooo short. So... Hai! |
This tutorial really did help me out especially the video. Thanks.
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Just what i was looking for , thanks for the tutorial bro :O !
Edit: I'd just like to correct you on 1 thing , the back sprite doesn't need to be 64x64 , i am using bigger then that and it works just fine. |
Where do you get "Advanced Pokemon Sprite Editor"? I googled it and couldn't find it anywhere.
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can you do this with Platinum too? not just diamond and pearl?
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