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Pokémon Requiem [Beta 1 Released]
2 Attachment(s)
http://img837.imageshack.us/img837/6117/661287690275.png Spoiler:
http://img201.imageshack.us/img201/2959/141287690390.png
http://img201.imageshack.us/img201/4943/711287690430.png Spoiler:
http://img717.imageshack.us/img717/5743/671292643123.png Spoiler:
http://img507.imageshack.us/img507/9936/91292793294.png Spoiler:
http://img253.imageshack.us/img253/2004/711287690558.png Spoiler:
Credits
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Okay I'll just give my opinions on this. And why did you quit Shattered Dreams? ;_;
I read your story; It's pretty nice. Good introduction with the background and setting is always pleasing. I like the idea of the new legendaries. I can't wait to see their sprites more than anything. It's not much of a lively story though. Let's hope that the 'POKeMON GRAND NATIONAL CHAMPIONSHIP' will be more interesting than the boring E4. The features are nice. Trainer rematches sounds nice. I think you should try to create your own palettes though. Everything else sounds awesome. Okay, so the tree palettes and grass/ground don't really contrast. So you should try experimenting a little more with the palettes. The fakemon look really nice. And the events look interesting. I couldn't see Wesley's tiles in the screens? o0 Yay! XD; a beta release this week. Looks like you've made some good progress. Good luck on getting further. Annnnddd..it should really be your decision whether you want to release the beta for Shattered Dreams or not. |
Looks good, but didn't Samson already have names for those fakemon? You should keep them.
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I really like the grass and tree palettes. Very nice.
Good luck with this hack! |
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lol Yeah I liked those names but it's your hack, your Pokemon. Anyways the palettes look alright, And I don't see any tile errors... So good luck on this.
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Fair enough, although it is kinda like calling a Pikachu sparky because you don't like the name Pikachu ._.
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This hack looks quite good, and I've a feeling I'm going to play beta 1 when you release it (even though my habit is only to comment on threads and not play the actual hacks) :D
Also, the fakemon look good (I read you didn't sprite them yourself), and I'm fine with the names you chose for them. |
Wow! The fakemon looks awesome! It's neatly done!
I'm looking forward onto playing this Hack. Maybe you can use custom tiles for the trees, grass and buildings. Well, just a suggestion. :D The fog also intrigues me, It's like I want to see how it goes out with the Hack. :P Everything else, They're neatly done! Good Luck with this one! More power! ^^ |
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Update Today, I completly finished Beta 1. Be patient folks;). Meanwhile, I'll be refining the hack, with extra features and starting Beta 2 (which I deadlined myself to have done by early December). After beating the beta, you can go back and rebattle everyone, who should for the most part have stronger/different teams. |
Very Nice screenies Quilava's Master! I'm
impressed by the fakemons! It's nicely done! But I'm wondering why vircalf is color blue? Taurus is brown and milktank is kinda pink with black. It feels weird or maybe it's just me.. I love the gym! I wonder how it works! :P Hopefully the Beta will be bug and glitch free! (Fingers crossed) :D I'll be playing the Beta for sure! Good Luck Quilava's Master! :) |
The beta has long since been completed and I think it is time for a release. The first beta of POKeMON REQUIEM will be out before Today at 3PM EST. The list of glitches, errors, and oddities has been updated with only ONE still remaing. Not bad if I do say so myself.
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Okay folks! The first beta is up. I've been working hard these last few hours in an attempt to perfect the beta, but I know there is something I'm forgetting. Oh well, check the first post for the IPS patch. Please report any and all errors and oddities, and I'll release and update. Enjoy!
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Other than that I enjoyed it. Just wondering though, how are the grass starter's stats? I got wiped out about 3 times. One thing I think you should do is heal the Pokemon after you battle to save your dad's life :) Edit: Second hack I've played, go me! |
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EDIT: Okay, I got as far as I could, it froze and I didn't save. Here are the errors I spotted. Bugs: Spoiler:
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Updates
I tried to restrain myself on posting any updates as Beta 1 has only been out 4 Days, but seeing as it's slow right now and I have a pretty significant chunk of free-time, I thought what the hell. First and foremost is a change that people will notice in Beta2. The spritemon formerly known as GRAINBY has undergone some changes. It's new name is PUMELBY (which is what Samson named it to begin with). It is no longer half rock half ground. It is strictly FIGHTING and it has an evolution which was not present in Beta 1. Also the trade in Mirroredge changes aswell. Instead of trading Yachibi East for Pumelby you now trade Lantkin for Envyromoss. |
Nice new Fakemons! It's nice to know that your up
for Beta 2.. :D And the maps, they're all good. Nice palletes. But I don't like the idea of the third shot... For me, it's better to use a cycling road or just don't don't make the hero/heroine go back and forth on just a straight direction.. Everything else is well done. I hope you progress far and Good Luck! :P |
Multinun looks awesome. I would of been laughing if you put in a Plusle or Minun like pokemon and its symbol is Pi and an Exponent one whose ability is pressure because the opponent loses 2 pp and and anything to the second power is squared XD. Other than that, I think that the hack looks good and I will be looking forward to playing it. Keep on going and don't slow down!
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You stole my Plusle/Minun Idea D: I was going to do an equal Pokemon >:0
Anyways, this is looking great, l haven't played the beta yet, but the palletes look nice and the Equasle idea you stole D:< |
Pallettes are good mapping cool
Nice choice of Sprites its form one of the best spriters ive seen And story is good But in stead of saying [Boy/Girl] You could just say child? |
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