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For Pete's Sake... Machina Gadgets
Well, everyone seems to be running them, so I will too.
Total: 40 Monsters: 19 3x Machina Gearframe 3x Machina Fortress 1x Machina Peacekeeper 1x Machina Force 1x Blackwing Gale, the Whirlwind 2x Red Gadget 2x Green Gadget 2x Yellow Gadget 2x Cyber Dragon 1x Gorz the Emissary of Darkness 1x Card Trooper Spells: 11 1x Monster Reborn 1x Dark Hole 2x Book of Moon 2x MST 1x Pot of Avarice 1x Limiter Removal 3x Smashing Ground Traps: 10 3x D. Prison 1x Mirror Force 1x Torrential Tribute 2x Bottomless Trap Hole 1x Solemn Judgement 2x Solemn Warning So, hopefully, it is up to standard, but feel free to wrestle with it. However, I have MF instead of Trapshoot because it works better, and 3 D. Prison is pretty much Staple, no? |
It looks fine.
Book for Recycler is an interesting tech choice. |
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Gymnotide's analysis is correct.
If you were going to run Recycler I'd just run Pot. It's an interesting tech choice, though. |
There we go. Recycler for PoA. Awesome. My first good to go deck from the beginning! Thanks guys.
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You need a solemn in here over p o a swing as machina's want to be in the graveyard.
And why don't u try using a recycler, he's got a fab effect and is a mini pot of avarice every turn. This deck seems pretty boring to me, try and put ur own twist on the deck to make it different to all the others out there. It's no fun duelling with a deck that is different to evryone elses, right? I'm putting jinzos in mine caus he's fun to use. Also if getting solemn try a dark bribe instead. Also lance put cyber pheonixz in his deck. |
Solemn is a cool suggestion. But! Recycler isn't. =|
I am actually advocating cutting Solidarities and 1 copy of Force. Cards such as Card Trooper, Spirit Reaper, and Solemn Judgment need space for them. |
Right well, in goes a Solemn (when I get one) and a Card Trooper. I don't want Spirit Reaper in there, because it is messy. I'll try adding something unique to it later, when I've thought about it.
EDIT: I have changed Gorz to Trag, and I have replaced PoA with Scrap Recycler, don't tell me to change it back, because I want it there. Scrap just dumps Fortress making it easier to get him out. Then Gearframe could search out Force for discard. |
I'm glad ur making ur deck a bit mor unique and I'm glad u took my advice about the tragoedia. If ur thinking of using reaper(I'm not saying u are) go for marshmallon instead, it has the same basic effect plus deals 1000 when flipped. Try using battle fader if u can't think of a switch 4 reaper as it is a very useful card.
I'm ordering a card trooper 4 myself soon 4 my machina's or jinzachinas as they will henceforth be known. ( can't believe I traded mine! ) |
Hence Triple Cybers, but I'm still not sure what to put in that wont ruin the Solid Machines. I was looking at Perfect Machine King, that would be an amazing beatstick accompanied just by Fortress, but it can't be Special Summoned. Decisions Decisions...
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I've decided to put in 1 Perfect Machine King. I would like advice on this move though, as I'm not sure if it was good or not.
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I don't like it, if u want a quick special summonable beatstick try out cyber dinosaur. It's effect is that u can special summon it when ur opponent special summons a monster and it has 2500 atk!. Also it rats out bottomless that ur opponent has face down so u can summon other monsters without the worry.
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Cyber Dinosaur is quite good, bumps heads with Stardust, also ferries out that nasty Bottomless. But, I still like PMK. I don't know. Lets have a vote xD
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1 vote for dino over king here!
King is slow to get out and is easily removed once it's there. |
Maybe. I'll swap it out for a Thunder Dino for now.
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Tragoedia is much worse than Gorz. Gorz sticks to the field as a beater, and you don't care if you have a clear field or not (due to most/all your guys being floater dudes). Scrap Recycler is a silly card that shouldn't see play in a good Machina deck - you should play Pot of Duality and/or Avarice over it. It's such a weak-sauce card.
Cyber Dinosaur is horrible against approximately all of the decks out there. Sabers don't care about Dinosaur because they just sync and beat over it. Infernities don't care because they just go for game with Mist Wurm and Trish, so Dinosaur becomes irrelevant. Dinosaur is actually horrible against Fronarchs and Fabled - Fronarchs don't SS from the hand at all, and Fabled just sync and beat over the Dinosaur. It's not really a relevant card. In contrast Cyber Dragon is a free 2100 beater at almost all times, and it's just a better card. Solidarity is a weak card in Machinas, I've discovered. You'd be better off running Pots of Duality and Solemn Warnings, which have become the backbone of the format. |
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3 Smashing Ground is a must.
Personally I don't like Card Trooper in Machina decks. You get 1900+ beater for a turn for what? Mill 3 Cards that might or will help you later on. It gets destroyed next turn damaging your life points. Milling Gadgets is not good, you need Gadgets in your hands to feed your Fortress and to thin your deck. Do + 1 Smashing Ground - Card Trooper |
@WildEagle: Don't underestimate the value of floaters. Entire decks and formats are built on the basis of having floaters. A few formats ago Dekoichi reigned supreme, and Caius did too when it came into TCG. Having floaters means you can slightly overextend to the field, and it would be fine when your opponent killed the floater, since it didn't cost you a card. For this reason Card Trooper is in the deck, and since milling has almost zero relevance on the deck's consistency, there is no reason not to play a 1900 beater guy that replaces itself - it bashes heads with Rai-Oh and annihilates Doomcaliber.
@Firestar: I would advocate having 1 Pot and 3 Smashing, not 2 Pot and 2 Smashing, as Pot is a tech that is occasionally dead. |
Ok then, 3 Smashing it is. Thanks guys, is there anything else?
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I was thinking of putting Gale, or some other tuner in there so I could synchro as well, which woul be a plus. Gale is so versatile, which is why I chose it. Or is there another tuner I could use.
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Gale is fine, as it gets rid of anything below 2600 ATK with a Normal Summon. It's ridiculously good.
I still advocate Gorz over Trag. |
Cool, I forgot to change Trag the other day, thanks for reminding me. Cool, that's it done then. Thanks Cirrus. There's a cirrus cloud overhead here as well xD
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Cyber Dragon is bad now with Monster Reborn running around. They Monster Reborn, then Chimeratic Fortress Dragon, then your field is empty, and they have a 5000 attack-beater.
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Maybe, but I would seriously just put in like another Peacekeeper and ... something else. Idk what else.
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The cydra's are fine. Seriously. If I have none, there would be nothing for me to fuse for Chimeratech, would there?
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Cydra = Doomcaliber/TKRaioh counter and a Bottomless baiter. You could even run 3 without any problems.
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I can't decide what to take out for the third one, that's the problem. So I've left it at two for now, unless you see anything specific to be got rid of for the third cydra.
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Cydra I'd the most useful if ur against machina.
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